GridSample not found in Xcode 3.2.2

I have the latest Xcode Developer Tools version 3.2.2. The Xgrid Programming Guide (2007) says that I should find /Developer/Examples/Xgrid/GridSample.xcodeproj, but I do not. There is no Xgrid subdirectory. I cannot find this example elsewhere. How may I?
Thanks

There is only 1 display on the laptop as it w
as just taken along to a seminar.  I do have 2 displays on the desktop
PC where I'm having the problem.
Forgot to mention, if I work on an image and go the the next one and click Previous; that works.  So I don't know why Sync is not working.

Similar Messages

  • What can i do when my Xcode project shows me That UIKit/UIKit.h file not found.

    When i going to run my Xcode project on my iPad i got an issue,it was UIKit/UIKit.h file not found. what can i do?

    Unfortunately, this sort of trouble has gotten more complicated to deal with ever since Microsoft pulled the Windows Installer CleanUp utility from their Download Center on June 25. First we have to find a copy of the utility.
    Let's try Googling. (Best not to use Bing, I think.) Look for a working download site for at least version 3.0 of the Windows Installer CleanUp utility. After downloading the utility installer file (msicuu2.exe), scan the file for malware, just in case. (I use the free version of Malwarebytes AntiMalware to do single-file scans for that.)
    If the file is clean, to install the utility, doubleclick the msicuu2.exe file you've downloaded.
    Now run the utility ("Start > All Programs > Windows Install Clean Up"). In the list of programs that appears in CleanUp, select any Bonjour entries and click "Remove".
    Quit out of CleanUp, restart the PC and try installing iTunes again. Does the install go through properly now?
    (If you do find a clean download site for the correct version of CleanUp, please don't tell me where it is. Without wishing to sound paranoid (although I grant it does sound paranoid), there is a non-zero chance that posting links to download locations for the utility here at Discussions leads to that download location being shut down.)

  • IPhone SDK 3.1.3 XCode 3.2.1 Snow Leopard update (lcrt1.10.6.o not found)

    Today I downloaded the iPhone SDK 3.1.3 XCode 3.2.1 Snow Leopard update.
    After installing it, I looked in the Project Info. In the Deployyment section, the "Mac OS X Deployment Target" is set to "Max OS X 10.5".
    Naturally, as fussy I am, I changed it to Mac OS X 10.6, which is what I want. After Building, it reports an ld error: i.e.
    ld: library not found for -lcrt1.10.6.o
    Why does this happen? Did others have the same experience?
    Is this normal or how to fix? (Other than the obvious step to go to look for the missing library and try to install it myself).

    iPhone Dev Center
    Downloads
    Read me before downloading
    If you have updated your device to iPhone OS 3.1.3 with iTunes, you must install iPhone SDK 3.1.3 in order to continue with your development.
    *iPhone SDK 3.1.3*
    iPhone SDK 3.1.3 includes the Xcode IDE, iPhone simulator, and a suite of additional tools for developing applications for iPhone and iPod touch.
    _Posted: February 2, 2010_
    Leopard Build: 9M2809a
    Snow Leopard Build: 10M2003a
    *Leopard Downloads*
    iPhone SDK 3.1.3 with Xcode 3.1.4
    iPhone SDK 3.1.3 with Xcode 3.1.4 Readme
    *Snow Leopard Downloads*
    iPhone SDK 3.1.3 with Xcode 3.2.1
    iPhone SDK 3.1.3 with Xcode 3.2.1 Readme
    *Other Downloads*
    iPhone SDK Agreement
    iPhone Configuration Utility

  • Xcode - Downloading iOS Library fails: "...not found on server"

    Hi,
    I have a problem with downloading the XCode library.
    I get following error message when I try to download the iOS-Library/documentation at xcode->preferences:
    "Failed to download documentation package for iOS 5.0 Library.
    Documentation package was not found on server."
    For:
    - iOS 5.0 Library
    - Mac OS X 10.7 Library
    I tried to reinstall XCode, but it's the same.
    Even the same at another User account on this computer.
    XCode Version 4.2.1, Build 4D502 (latest one)
    What could be the reason?
    How can I get the library to XCode?
    When I sign on at the Apple-Developer Homepage I can see all the library entries.
    So it can't be a problem with my access rights.
    Thank you!
    Susanne

    On Xcode 4.2 (4C199) for Snow Leopard, I had already had downloaded documentation a while ago.  Just pushed Check and Install Now and downloaded iOS 5 Library updates (372MB) and 222MB Xcode 4.2 Developer Library updates (222MB).  So it might work for you now.
    jules19: The Web Root does not include prerelease.  I would be suspicious about that.  Details:
    iOS 5.0 Library (v. 40.2)
    Feed: http://developer.apple.com/rss/com.apple.adc.documentation.AppleiPhone5_0.atom
    Web Root URL: https://developer.apple.com/library/ios/
    Xcode 4.2 Developer Library (v. 504.2)
    Feed: http://developer.apple.com/rss/com.apple.adc.documentation.AppleXcode4_0.atom
    Web Root URL: https://developer.apple.com/library/ios/

  • Xcode 4.5.2 wchar.h not found

    when i complie my c++ code. i have error wchar.h not found. whats the problem?

    What version of Xcode?  Does your include look like this?
    #include <wchar.h>

  • XCode's C++ Linker and "Symbol Not Found"

    I'm having trouble with the C++ Linker and it might have to do with how my project is set up:
    Right now, I'm developing a simple C++ (command-line) problem in XCode 3.2.6, and while my sources compile, I'm getting a series of weird errors.  Upon closer inspection, it appears that the "symbol not found" errors all relate to code in a file code.cpp, which calls functions declared in util.h, and for which the functions are declared in util.cpp; it appears that the object file code.o cannot find the symbols generated from util.o.  How do I fix this?

    Alright.  A little bit more concrete than what I had before:  First the "symbol not found" error:
    "std::set<unsigned long, std::less<unsigned long>, std::allocator<unsigned long> > setIntersection<unsigned long>(std::set<unsigned long, std::less<unsigned long>, std::allocator<unsigned long> > const&, std::set<unsigned long, std::less<unsigned long>, std::allocator<unsigned long> > const&)", referenced from:
    AnchorSet::evaluate(std::set<unsigned long, std::less<unsigned long>, std::allocator<unsigned long> > const&) constin AnchorSet.o
    AnchorSet::evaluate() is declared in AnchorSet.h and defined in AnchorSet.cpp.  setIntersection() is declared in utils.h and defined in utils.cpp.
    In AnchorSet.h:
    class AnchorSet {
      public:
                        unsigned long evaluate(const Subset& B) const;
    In utils.h:
    template<class T>
    std::set<T> setDifference(const std::set<T>& A, const std::set<T>& B);
    Any specific code that is needed beyond this?

  • Xcode distribution not found

    Hi there,
    When trying to update my application, i click on archive and it tells me that there is no iPhone distribution selected. So, i go and try and change it (in build settings) to iPhone distribution and it says "No profiles currently match" I have got the distribution certificate but it in not appearing in xcode. Please my someone explain to me in simple terms how to sort this out! (simple because i am quite new to xcode and am of a simple mind!) thank you soo much if you can fix this problem that i am having!
    again many thanks

    Follow the walk-thru in TN 2250
    Do not skip around...do not get creative. Confirm your app's status in iTunes Connect is 'waiting for upload'...

  • 'make' not found - how to Reinstall Xcode?

    After upgrading to Mt.Lion and installing the latest Xcode from App Store, make has disappeared.
    /Users/chap$ locate make | grep '/make$'
    /Developer/Applications/Xcode.app/Contents/Developer/usr/bin/make
    /Users/chap/private/www.gtoal.com/wordgames/jacobson+appel/PROBLEM_SOLVER/make
    /usr/lib/logo/helpfiles/make
    /Users/chap$
    Wondering if the Xcode installation failed.  At any rate, several posts on the web suggest reinstalling Xcode - which the App Store won't do because I already have it. 
    There's no "Install Xcode.app" that I can find on my system.  Nor do I find anything xcode-related in /Library/Receipts.
    Thanks,
    Chap

    Yeah, no, I guess I didn't get that tweet. 
    Thanks for the hint!  Everything is now fine.  For the sake of anyone else following this thread (and I will stand corrected if this is not precisely accurate):
    I don't know when this was introduced, but to get command line tools in Mountain Lion OS X 10.8, you need to not only install Xcode, but also use Xcode > Preferences > Downloads > Components and install Command Line Tools.

  • File not found in xcode4.6

    My code was build with Xcode version 4.5.2. But now i upgraded to Xcode 4.6.
    Code started give error like <wchar.h> file not found.
    I am building my code using terminal & i have included <iostream> that includes <wchar.h> internally.
    Please suggest what needs to be done

    i use vi editor to edit and xcodebuild to compile.
    I changed my scripts to use iOS6.1 instead of iOS6.0 and it builds now.
    Do you guys have any thoughts on the same ?

  • "application descriptor not found" when trying to create .ane file

    I have been trying to create a very simple native extention for the better part of a week now and I just can't seem to figure it out.
    Using tutorials and guides from the following sources:
    http://www.adobe.com/devnet/air/articles/extending-air.html
    http://www.adobe.com/content/dam/Adobe/en/devnet/devices/pdfs/DevelopingActionScriptExtens ionsForAdobeAIR.pdf
    http://custardbelly.com/blog/2011/09/21/air-native-extension-example-ibattery-for-ios/
    I managed to get up to the point where I need to create the ane file, but I am getting "application descriptor not found".
    So, here is the detailed explanation of everything I have done to date. Can someone tell me where I have gone wrong?
    1. On the mac, I created an xcode project, using the iBattery example code from the link above, I managed to create static library .a file. I am not going to discount the possiblity that there are many errors still in this file, but I am going to assume for the moment that my current problem is not related to any issues in this static library.
    2. Copied the static library "DaveExtention.a" to my PC where I have flash CS5.5 installed (yes, I know there is a typo in the name)
    3. In my app folder, I created a lib folder that now contains the following files:
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\DaveExtension.fla
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\DaveExtension-app.xml
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\com\extensions\DaveExtension\DaveExtension.as
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\com\extensions\DaveExtension\BatteryStateEnum.as
    I set my project to compile an swc into the build folder and simply put the following code into my project:
    import com.extensions.DaveExtension.BatteryStateEnum;
    import com.extensions.DaveExtension.DaveExtension;
    var ext:DaveExtension = new DaveExtension;
    var batterystate:BatteryStateEnum;
    stop();
    I then publish the swc.
    4. Once the swc is created in the build folder, I copy the libDaveExtention.a to the build folder and create the extension.xml file, which looks like this:
    <extension xmlns="http://ns.adobe.com/air/extension/2.5">
      <id>com.extensions.DaveExtension</id>
      <versionNumber>1</versionNumber>
      <platforms>
        <platform name="iPhone-ARM">
            <applicationDeployment>
                <nativeLibrary>libDaveExtention.a</nativeLibrary>
                <initializer>ExtInitializer</initializer>
                <finalizer>ExtFinalizer</finalizer>
            </applicationDeployment>
        </platform>
      </platforms>
    </extension>
    5. I make a copy of the swc file and rename it to .zip... I then extract library.swf from it and delete the zip. My build folder now looks like this:
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\Build\DaveExtension.swc
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\Build\extension.xml
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\Build\libDaveExtention.a
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\Build\library.swf
    6. I downloaded the flex 4.5.1.21328 sdk and the Air 3.0 sdk, which I copied into the flex sdk folder (which is located in "D:\SDKs\flex_sdk_4.5.1.21328")
    7. In my build folder, I create a simple batch file called buildane.bat with the following command:
    D:\SDKs\flex_sdk_4.5.1.21328\bin\adl -package -target ane DaveExtension.ane extension.xml -swc DaveExtension.swc -platform iPhone-ARM library.swf libDaveExtention.a
    8. I then open a command prompt to my build folder and run buildane.bat and this is my output:
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\Build>buildane.bat
    D:\GoldSun\Source Code\Flash\ExtentionTest\lib\Build>D:\SDKs\flex_sdk_4.5.1.21328\bin\adl -package -target ane DaveExtension.ane extension.xml -swc DaveExtension.swc -platform iPhone-ARM library.swf libDaveExtention.a
    application descriptor not found
    No matter what I try, I can't get passed this.
    Can anyone tell me what I am doing wrong?

    >>D:\GoldSun\Source Code\Flash\ExtentionTest\lib\Build>D:\SDKs\flex_sdk_4.5.1.21328\bin\adl -package -target ane DaveExtension.ane extension.xml -swc DaveExtension.swc -platform iPhone-ARM library.swf libDaveExtention.a
    Either its a typo or by mistake you wrote adl in yout bat file. Change it to adt since that is the file that will package your ane. adl is just used for debugging/running on Desktop.
    Hope this helps. let me know how it goes.
    Thanks,
    Meet

  • Ld.so.1 problem - fatal: relocation error - "referenced symbol not found"

    Hi, I've been trying to compile and run my application non Solaris using CC (detils below) but haven't got luck with running the application because of a linker error :
    ld.so.1: java: fatal: relocation error: file ./libtest.so: symbol __1cDstdMbasic_string4Ccn0ALchar_traits4Cc__n0AJallocator4Cc___J__nullref_: referenced symbol not found
    Here's what I'm trying to do :
    I'm compieing one library to include another shared library whcih uses the "string" class (STL). The compilation of both the libraries proceeds perfectly fine. However, when i preload this library with LD_PRELOAD and run a JAVA application (which will have calls to some function in the preloaded library), the get the above linker error.
    Here's what all I have tries to get thsi wroking : ( I understand that this error is due to a missing library that CC has not linked to and i've no idea what the library is!!!)
    1.> # LD_LIBRARY_PATH=/usr/lib:$LD_LIBRARY_PATH
    # export LD_LIBRARY_PATH - NO LUCK :-(
    2.> linked to /opt/SUNWspro/lib/libCrun.so (found this from another forum on the net), but NO LUCK :-(
    3.> export LD_DEBUG=bindings
    export LD_DEBUG_OUTPUT=/home/log.txt (so that all sysmbols refered are logged!!!)
    i did a grep on the log for the symbol but NO LUCK!!! :-(
    Please can you help me with this? What is the library that is to be linked too, or is there something else?
    Details About my system, compiler and compilation options :
    1.> uname -a output : SunOS sh1sol9 5.9 Generic_117171-12 sun4u sparc SUNW,Sun-Fire-280R Solaris
    2.> CC version : Sun WorkShop 6 update 2 C++ 5.3
    3.> Compilation flags i've used to build the library :
    FIRST LIBRARY : CC -G -xcode=pic32 -I../common/ -ldl ../common/logger.cpp helper_functions.cpp BCPEntries.cpp BCP_class.cpp -o libBCP.so
    SECOND LIBRARY : CC -G -xcode=pic32 -I../common/ test_BCP_construct.cpp -lBCP -L. -o libtest.so
    Please help me out of this,
    Any and every help (or even a hint to it) will be appreciated!!!
    Thanks in advance,
    Madhur Kumar Tanwani

    Refer to the C++ Users Guide that comes with the compiler, the chapter on Building Libraries, which explains these points in more detail.
    When you build a C++ shared library, you must explicitly list all the libraries that it depends on. Unlike building an executable, the CC -G command does not by default create dependencies on system libraries. Although not explained well in the Guide, you should be sure you get the shared (.so) versions of all libraries, not the static (.a) versions.
    All C++ programs require at least libCrun and libc. Programs that use the C++ Standard library (using anything in the std namespace, like std::string) also need to link to the appropriate version of the library.
    The default library is libCstd. If you compile using the optional STLport library, you need the libstlport instead. You cannot use both libCstd and libstlport in the same program.
    In your case, the build command would look something like this, assuming you are using the default libCstd:
    CC -G -o mylib.so ..... -library=Cstd,Crun -lc
    Be sure that any preceeding -Bstaic option is followed by -Bdynamic before listing these system libraries.
    To verify you have picked up the dynamic libraries, run the command
    ldd mylib.so
    to see a list of dependencies. If you don't see the following in the list
    /usr/lib/libCstd
    /usr/lib/libCrun
    /usr/lib/libc (or /lib/libc)
    something is wrong.
    A note about LD_LIBRARY_PATH: don't use it.
    Ideally, the environment variable should never be set. If you must set it to reach vendor-supplied libraries, never put the system directories /lib or /usr/lib on the path, and never put the compiler installation directory, like /opt/SUNWspro/... on the path. You can wind up forcing the runtime loader to seach directories in the wrong order and pick up inappropriate versions of libraries.
    For more on LD_LIBRARY_PATH, read this note in Rod Evans' blog. He's the Sun linker expert. The material here is available in the manuals, but his blog has a nice summary.
    http://blogs.sun.com/roller/page/rie/?anchor=tt_ld_library_path_tt

  • Safari 7.0.6 crashes: Dyld Error Message: Symbol Not Found

    After I did the latest MacOS update (10.9.5) Safari (7.0.6) no longer runs. I repaired permissions and also rebooted in safe mode so I could potentially remove any spurious plug-ins, but the last time I did this was with MaxOS 6 so I have no idea where to look in the current version.
    The error message that pops up is:
    Process:         Safari [1279]
    Path:            /Applications/Safari.app/Contents/MacOS/Safari
    Identifier:      com.apple.Safari
    Version:         ???
    Build Info:      WebBrowser-7537085010017001~4
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [194]
    Responsible:     Safari [1279]
    User ID:         505
    Date/Time:       2014-09-26 08:16:17.066 +1000
    OS Version:      Mac OS X 10.9.5 (13F34)
    Report Version:  11
    Anonymous UUID:  84ADDFB5-CAD4-0759-3667-8E0B47E8E995
    Sleep/Wake UUID: 51EC656E-25AB-4167-810D-D7A644340E28
    Crashed Thread:  0
    Exception Type:  EXC_BREAKPOINT (SIGTRAP)
    Exception Codes: 0x0000000000000002, 0x0000000000000000
    Application Specific Information:
    dyld: launch, loading dependent libraries, ignoring DYLD_* env vars
    Dyld Error Message:
    Symbol not found: __ZN3JSC10JSDataView6s_infoE
    Referenced from: /System/Library/StagedFrameworks/Safari/WebCore.framework/Versions/A/WebCore
    Expected in: /System/Library/Frameworks/JavaScriptCore.framework/Versions/A/JavaScriptCore
    in /System/Library/StagedFrameworks/Safari/WebCore.framework/Versions/A/WebCore
    (insert a 'shed load' of other lines of log data which you probably don't need, right?)

    If you don't already have a current backup, back up all data, then reinstall the OS.* You don't need to erase the startup volume, and you won't need the backup unless something goes wrong. If the system was upgraded from an older version of OS X, you may need the Apple ID and password you used.
    If you use FileVault 2, then before running the Installer you must launch Disk Utility and select the icon of the FileVault startup volume ("Macintosh HD," unless you gave it a different name.) It will be nested below another icon with the same name. Click the Unlock button in the toolbar and enter your login password when prompted. Then quit Disk Utility to be returned to the main Recovery screen.
    There are ways to back up a computer that isn't fully functional. Ask if you need guidance.
    If you installed the Java runtime distributed by Apple and still need it, you'll have to reinstall it. The same goes for Xcode. All other data will be preserved.
    *The linked support article refers to OS X 10.9 ("Mavericks"), but the procedure is the same for OS X 10.7 ("Lion") and later.

  • ImageIO: ERROR - MetadataLib.dylib not found

    Hi all,
    I am downloading image from server and displaying in a table view. When the images are downloaded from server and displaying in table i am getting a error message "ImageIO: ERROR - MetadataLib.dylib not found" and the application quits further.
    Thanks

    Took me less than 30 secs on a google search to discover that this looks like it's a bug in the iOS4.1 SDK and that it should be fixed if you download the latest XCode and 4.2 update.

  • Type "purge" in Terminal and get:   -bash: purge: command not found   Is there another built-in command to clear memory leaks?   want to clear memory periodically

    I have 10.6.8.  When I type "purge" in Terminal I get:   -bash: purge: command not found   Is there another built-in command to clear memory leaks?   I have FreeMemory (works well) and considering FreeMemory Pro, to clear memory periodically, say every 20 minutes, or preferably when a threshold is reached, say when only 100MB is available.

    To get purge to work you need to install Xcode from Optional Installs on the 10.6 install DVD. Also be sure you install CHUD Tools with it.
    But running purge or anything like it is pointless if within a short period of time the VM just grows back again. Sounds like you need more RAM.
    Where are the memory leaks? Just because the VM reaches a certain size doesn't necessarily mean it's from a memory leak.

  • -bash: gcc_select: command not found

    HI
    I am try to compile the Darwin kernel 9.8 on my system according this page https://developer.apple.com/library/mac/#documentation/Darwin/Conceptual/KernelP rogramming/build/build.html
    but unfortunaly I get the error message
    -bash: gcc_select: command not found
    According to the manpage http://developer.apple.com/library/mac/#documentation/Darwin/Reference/Manpages/ 10.5/man1/powerpc-apple-darwin9-gcc-4.0.1.1.html
    In Apple's version of GCC, both cc and gcc are actually symbolic links to a compiler named like        gcc-version; which compiler is linked to may be changed using the command gcc_select.  Similarly, c++        and g++ are links to a compiler named like g++-version.
    but unfortunaly I didn´t got the command on my system
    can anybody help (sry for the bad english) if the is not enough information pls tell me
    System
    Macbook5.1
    Mac OS X 10.5.8
    Xcode 3.1.2
    Thank in advance

    Thank for the answer
    but unfurtunaly I can´t sign in to the developer Forum don´t know why
    I suggest that I have to pay $99/year to get access to Forum
    Developer Technical Support Incidents are only available to members of the iOS, Mac, and Safari Developer Programs.
    for a simple answer I am not ready to pay 99$ that is rip off fraud
    Welcome to Apple
    NO MONEY get out of here
    realy sad
    Hope that someone can help me with my issue how to get the gcc_select or how to change the gcc
    cheers

Maybe you are looking for

  • I want to use my external display only...

    Hello I have the white MacBook and a 32'' panasonic TV connected via mini-DVI/DVI/HDMI, I have both wireless Apple Keyboard and Mouse (by bluetooth). How can I close the MacBook's screen without getting it to sleep mode and use the external display o

  • ICloud , Outlook 2010 and Windows 8 synchronization issues

    Everything was working fine under Windows 7.  Outlook 2010 and IPad Contacts and Calendar were syncing perfectly.  Once Windows 8 was installed problems arose.  If I entered or updated a Contact or Calendar item in Outlook 2010 it synced perfectly wi

  • Error in simple SOA Composite - "java.sql.SQLException: No suitable driver"

    I have created a sample project that reads XML files using a file adapter and inserts into the database using a database adapter. When I run the composite, I get the following error: Dec 11, 2008 10:44:06 AM oracle.integration.platform.blocks.adapter

  • G4 mirror freezes when accessing over ARD

    I'm running a G5 duel 2 (tiger) as my main machine with a 1.25GHz mirror door G4 (tiger) over ADR 3.0 After a couple of minutes the mouse will move over the ARD screen to control the G4 and you can click, but the screen will not refresh. All the othe

  • Tomcat not loading images with mod_jk

    I have images stored in a database which when retrieved have the extension .tmp when I view these images using tomcat they are recognised as being jpeg or bmp files etc. and are displayed as images. When the same images are viewed using tomcat throug