Guide to create air apps for Mac appstore?

Hi all,
I was wondering if there is any guide for publishing an air app on the Mac AppStore. All I found so far is a simple tutorial by Pigsels which is written with air3.2 in mind.
I can't seem to find any official articles from Adobe about this subject.
Questions I have are:
- is it possible to export to Mac AppStore from flash cs6?
- are there any guidelines I have to follow? Like should I create minimize and close buttons from within flash? Or are they generated by apple?
- how to test apps on your Mac before uploading to the Mac AppStore?
Has anyone here been able to publish something in this store? Some tips would be really appreciated.
Thanks!

Okay, I figured it out myself.
Here's the solution for anyone interested:
- In Flash CS6 create an Air for Desktop Application
- In publish settings choose to publish a Mac Installer. This will create an .app file.
- Follow the steps from this forum: http://forums.adobe.com/message/4564789#4564789
I had a little trouble signing the apps, but this buildscript from the guy in the forums really helped a lot: Just follow al the steps and you will succeed...
Well, I managed to get my apps uploaded to apple. Don't know if they will get approved, but I'll just wait and see...
Hope this helps a bit!
------ here's the buildscript for your terminal ------
cp Info.plist <APPNAME>.app/Contents
cp Icon.icns <APPNAME>.app/Contents/Resources
chmod -R 777 <APPNAME>.app/
rm <APPNAME>.app/Contents/Frameworks/Adobe\ AIR.framework/Versions/Current/Resources/WebKit.dylib
codesign -f -v -s "3rd Party Mac Developer Application: <YOURNAME>" <APPNAME>.app/Contents/Frameworks/Adobe\ AIR.framework
codesign -f -v -s "3rd Party Mac Developer Application: <YOURNAME>" <APPNAME>.app/Contents/Frameworks/Adobe\ AIR.framework/Versions/1.0/Resources/AdobeCP15.plugin
codesign -f -v -s "3rd Party Mac Developer Application: <YOURNAME>" <APPNAME>.app/Contents/Frameworks/Adobe\ AIR.framework/Versions/1.0/Resources/Flash\ Player.plugin
codesign -f -v -s "3rd Party Mac Developer Application: <YOURNAME>" <APPNAME>.app/Contents/Frameworks/Adobe\ AIR.framework/Versions/1.0/Resources/adobecp.plugin
codesign -f -v -s "3rd Party Mac Developer Application: <YOURNAME>" --entitlements entitlements.plist <APPNAME>.app
codesign --display --entitlements - <APPNAME>.app
productbuild --component <APPNAME>.app /Applications <APPNAME>.pkg --sign "3rd Party Mac Developer Installer: <YOURNAME>"

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