Having trouble navigating frames

Hello
I am having this problem, I am navigating to scenes and get error  
ArgumentError: Error #2108: Scene Scene 2 was not found.
at flash.display::MovieClip/gotoAndStop()
at introActionscriptWorkFile_Scene1_fla::MainTimeline/gotoScene2()
Is there a way to alter this code so it goes to frames instead?, like, over 7 frames in the timeline without using scenes
The aim of the code is to have my character move with the arrow keys from one frame to the next.
This is the code
stop();
import flash.events.Event;
import flash.events.KeyboardEvent;
var arrayOfScenes:Array = [scene1, scene2, scene3, scene4, scene5];
for (var i:int=1; i<arrayOfScenes.length; i++) {
          removeChild(arrayOfScenes[i]);
var currSceneIndex:int = 0;
var left:Boolean = false;
var right:Boolean = false;
var speed:int = 10;
stage.addEventListener(Event.ENTER_FRAME, loop);
stage.addEventListener(KeyboardEvent.KEY_DOWN, onKeyD);
stage.addEventListener(KeyboardEvent.KEY_UP, onKeyU);
function onKeyD(evt:KeyboardEvent):void {
          if (evt.keyCode == 37) {
                    left = true;
          else if (evt.keyCode == 39) {
                    right = true;
function onKeyU(evt:KeyboardEvent):void {
          if (evt.keyCode == 37) {
                    left = false;
          else if (evt.keyCode == 39) {
                    right = false;
function loop(evt:Event):void {
          if (left) {
                    player.x -= speed;
          if (right) {
                    player.x += speed;
          if (currSceneIndex < arrayOfScenes.length-1) {
                    if (player.x > stage.stageWidth) {
                              player.x = -player.width;
                              removeChild(arrayOfScenes[currSceneIndex]);
                              currSceneIndex += 1;
                              addChild(arrayOfScenes[currSceneIndex]);
                              //When you add the new scene it appears on top, so you must re-add the player so it is above the scene
                              addChild(player);
          else { // We're on the last scene, so prevent the player from moving off the screen
                    if (player.x > stage.stageWidth-player.width) {
                              player.x = stage.stageWidth-player.width;
          if (currSceneIndex > 0) {
                    if (player.x < -player.width) {
                              player.x = stage.stageWidth;
                              removeChild(arrayOfScenes[currSceneIndex]);
                              currSceneIndex -= 1;
                              addChild(arrayOfScenes[currSceneIndex]);
                              //When you add the new scene it appears on top, so you must re-add the player so it is above the scene
                              addChild(player);
          else { // We're on the first scene, so prevent the player from moving off the screen
                    if (player.x < 0) {
                              player.x = 0;

Hello
You are right,I am not using any timeline navigation, my aim is to switch from using scenes to navigate to using the timeline instead of scenes.
I am currently using scenes in a movie clip. Is there a way I could upload my FLA so I could show it in detail?
I am trying to have my character move across the screen, leave the scene and appear in the next etc. This is working but I would like to be able to do this with frames instead of scenes.
At the moment I am adding the scenes to stage from the library
Thanks for the reply

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