HELP need examples how to render off screen!

I just cant figure out how to render a scene to an image.
Please somebody post a complete example from building graph untill the ready image.
my code just doesnt work. :-(

I just can't get it. I just need the s*6%" to render the stuff on an IMAGE. I get some Screen3D exceptions or NullPointer stuff.
I just need:
Something like that...
BifferedImage image = new BufferedImage(x,y,...);
"render refering to image size"
// stuff is on the image.
g.drawImage(...);
!done!
PLEASE. DUKE'S WAITING!

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