Help: sound difficulties with Class AudioClip

I'm still a beginner in java, but I know the basics. Still, forgive me for any misuse of terminology. In order to learn more in a fun way, I'm currently creating a crude game. In this game, there needs to be several sound clips playing simultaneously-
as in this case, background music and a sound each time a button is clicked in the GUI. However, when 3 or more sounds are initiated, the sound clips halt thus easily ceasing the background music. Here is the code I use for each sound file:
AudioClip song = Applet.newAudioClip(this.getClass().getResource("yayforsongs.wav"));
song.loop();
The other sounds are initiated identically in the actionPerformed method. I suppose it just can't handle too many sound files in action at the same time. But if you can think of an alternative or see something I'm doing wrong, please let me know! Thank you very much.
-Ryan

Thanks for the replies.
I can still play sounds outside of Java, and was even able to load one of the sound files I was trying to play in Media Player and that worked. I don't get any errors, and it even claims to be loading the sound properly... the String conversion of the AudioClip looks exactly the same when the sound is and isn't working.
The machine is a compaq using an internal speaker, so that shouldn't be a problem.

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