Help to program games!!!

I am trying to make a Tetris Game, but I need some help to start.
Maybe someone can tell the guidelines to start or at least how can I make appear and move a figure (for example a square)in a panel once that the panel is load.
I would also like to know if there is any documentation or API to program games.
Thank you for your help

About 4 years ago, I made a little tetris game. It's AWT, yet it may help you to look at the source (which is not much):
http://allserv.rug.ac.be/~jpwinne/
and see the "My Games" section.
jpwinne

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    This pig won the game --------->
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    *  @version 1.2, 5/30/02
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    *  (Skylight Publishing 2003, ISBN 0-9654853-1-5)
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    *  =======
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    *      // process or store this number
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      protected String myFileName;
      protected BufferedReader myInFile;
      protected int myErrorFlags = 0;
      protected static final int OPENERROR = 0x0001;
      protected static final int CLOSEERROR = 0x0002;
      protected static final int READERROR = 0x0004;
      protected static final int EOF = 0x0100;
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        myFileName = null;
        myErrorFlags = 0;
        myInFile = new BufferedReader(
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       *  @param fileName the name or pathname of the file
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        myFileName = fileName;
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          myFileName = null;
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        if (myFileName == null)
          return;
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       *  @return character read or <code>null</code> character
       *  (Unicode 0) if trying to read beyond the EOF
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        char ch = '\u0000';
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            System.err.println("Error reading " + myFileName + "\n");
          myErrorFlags |= READERROR;
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        int count = 0;
        String s = null;
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      public int readInt()
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        if (s != null)
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          {System.out.print(c);}     
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         public static void o(double d)
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              int pts=0;
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                   JMM_Dice player2=new JMM_Dice();
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                        p.l("Player 1 rolled "+player1.currvowels()+" vowels.");
                        p.l("Player 1 has "+player1.totalvowels()+" total vowels.");
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                        //pts=(player1.totalPts()+player1.getDie1()+player1.getDie2())*player1.getMult();
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                        p.l("Player 1 earned "+player1.ptsreturn()+" points this turn.");
                        p.l("Player 1 has "+player1.totalPts()+" total points.");
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           private int dice2=0;
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           private String adice="";
           //adice=;
           private String adice2="";
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           private int mult=0;
           private int currvowels=0;
           private int totalvowels=0;
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      public String getDie4()
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           currvowels=0;
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