Help with placement of images and texts
Hi there everyone, first time in this forum.
Im creating a website for the first time in dreamweaver after using other programmes and have so far created a banner and nav bar across the left hand side. I am unsure on how i am meant to add any content into the actual centre of my page as there is no box there to write in or add pictures and when i create a image or div or table they all just hug the top of my page and refuse to go next to the navigation bar like i need to it! im sure it is simple but i am finding it so much harder to use than any other programme.
Im trying to do a list of pictures and descriptions for my mums business.
any help would be greatly appreciated.
thanks!
Harry
this is my code by the way, i made it as a template and then saved it as a html.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<!-- TemplateBeginEditable name="doctitle" -->
<title>Untitled Document</title>
<!-- TemplateEndEditable -->
<!-- TemplateBeginEditable name="head" -->
<!-- TemplateEndEditable -->
<link href="../twoColFixLtHdr.css" rel="stylesheet" type="text/css" />
<link href="../Spry-UI-1.7/css/Menu/basic/SpryMenuBasic.css" rel="stylesheet" type="text/css" />
<script src="../Spry-UI-1.7/includes/SpryDOMUtils.js" type="text/javascript"></script>
<script src="../Spry-UI-1.7/includes/SpryDOMEffects.js" type="text/javascript"></script>
<script src="../Spry-UI-1.7/includes/SpryWidget.js" type="text/javascript"></script>
<script src="../Spry-UI-1.7/includes/SpryMenu.js" type="text/javascript"></script>
<script src="../Spry-UI-1.7/includes/plugins/MenuBar2/SpryMenuBarKeyNavigationPlugin.js" type="text/javascript"></script>
<script src="../Spry-UI-1.7/includes/plugins/MenuBar2/SpryMenuBarIEWorkaroundsPlugin.js" type="text/javascript"></script>
<style type="text/css">
/* BeginOAWidget_Instance_2141544: #MenuBar */
/* Settable values for skinning a Basic menu via presets. If presets are not sufficient, most skinning should be done in
these rules, with the exception of the images used for down or right pointing arrows, which are in the file SpryMenuBasic.css
These assume the following widget classes for menu layout (set in a preset)
.MenuBar - Applies to all menubars - default is horizontal bar, all submenus are vertical - 2nd level subs and beyond are pull-right.
.MenuBarVertical - vertical main bar; all submenus are pull-right.
You can also pass in extra classnames to set your desired top level menu bar layout. Normally, these are set by using a preset.
They only apply to horizontal menu bars:
MenuBarLeftShrink - The menu bar will be horizontally 'shrinkwrapped' to be just large enough to hold its items, and left aligned
MenuBarRightShrink - Just like MenuBarLeftShrink, but right aligned
MenuBarFixedLeft - Fixed at a specified width set in the rule '.MenuBarFixedLeft', and left aligned.
MenuBarFixedCentered - - Fixed at a specified width set in the rule '.MenuBarFixedCentered',
and centered in its parent container.
MenuBarFullwidth - Grows to fill its parent container width.
In general, all rules specified in this file are prefixed by #MenuBar so they only apply to instances of the widget inserted along
with the rules. This permits use of multiple MenuBarBasic widgets on the same page with different layouts. Because of IE6 limitations,
there are a few rules where this was not possible. Those rules are so noted in comments.
#MenuBar {
background-color:#000;
font-family: Arial, Helvetica, sans-serif; /* Specify fonts on on MenuBar and subMenu MenuItemContainer, so MenuItemContainer,
MenuItem, and MenuItemLabel
at a given level all use same definition for ems.
Note that this means the size is also inherited to child submenus,
so use caution in using relative sizes other than
100% on submenu fonts. */
font-weight: normal;
font-size: 16px;
font-style: normal;
padding:0;
border-color: #ffffff #ffffff #ffffff #ffffff;
border-width:0px;
border-style: none none none none;
/* Caution: because ID+class selectors do not work properly in IE6, but we want to restrict these rules to just this
widget instance, we have used string-concatenated classnames for our selectors for the layout type of the menubar
in this section. These have very low specificity, so be careful not to accidentally override them. */
.MenuBar br { /* using just a class so it has same specificity as the ".MenuBarFixedCentered br" rule bleow */
display:none;
.MenuBarLeftShrink {
float: left; /* shrink to content, as well as float the MenuBar */
width: auto;
.MenuBarRightShrink {
float: right; /* shrink to content, as well as float the MenuBar */
width: auto;
.MenuBarFixedLeft {
float: left;
width: 80em;
.MenuBarFixedCentered {
float: none;
width: 80em;
margin-left:auto;
margin-right:auto;
.MenuBarFixedCentered br {
clear:both;
display:block;
.MenuBarFixedCentered .SubMenu br {
display:none;
.MenuBarFullwidth {
float: left;
width: 100%;
/* Top level menubar items - these actually apply to all items, and get overridden for 1st or successive level submenus */
#MenuBar .MenuItemContainer {
padding: 0px 0px 0px 0px;
margin: 0; /* Zero out margin on the item containers. The MenuItem is the active hover area.
For most items, we have to do top or bottom padding or borders only on the MenuItem
or a child so we keep the entire submenu tiled with items.
Setting this to 0 avoids "dead spots" for hovering. */
#MenuBar .MenuItem {
padding: 0px 24px 0px 0px;
background-color:#cccccc;
border-width:1px;
border-color: #cccccc #ffffff #cccccc #ffffff;
border-style: none solid none solid;
#MenuBar .MenuItemFirst {
border-style: none none none none;
border-top-color: #999;
border-right-color: #666;
#MenuBar .MenuItemLast {
border-style: none solid none none;
#MenuBar .MenuItem .MenuItemLabel{
text-align:center;
line-height:1.4em;
color:#333333;
background-color:#cccccc;
padding: 0px 30px 6px 39px;
width: 10em;
width:auto;
border-color: #033;
border-top-color: #000;
.SpryIsIE6 #MenuBar .MenuItem .MenuItemLabel{
width:1em; /* Equivalent to min-width in modern browsers */
/* First level submenu items */
#MenuBar .SubMenu .MenuItem {
font-family: Arial, Helvetica, sans-serif;
font-weight: normal;
font-size: 14px;
font-style: normal;
background-color:#ffffff;
padding:0px 2px 0px 0px;
border-width:1px;
border-color: #cccccc #cccccc #cccccc #cccccc;
/* Border styles are overriden by first and last items */
border-style: solid solid none solid;
#MenuBar .SubMenu .MenuItemFirst {
border-style: solid solid none solid;
#MenuBar .SubMenu .MenuItemFirst .MenuItemLabel{
padding-top: 0px;
#MenuBar .SubMenu .MenuItemLast {
border-style: solid solid solid solid;
#MenuBar .SubMenu .MenuItemLast .MenuItemLabel{
padding-bottom: 6px;
#MenuBar .SubMenu .MenuItem .MenuItemLabel{
text-align:left;
line-height:1em;
background-color:#ffffff;
color:#333333;
padding: 6px 12px 6px 5px;
width: 7em;
/* Hover states for containers, items and labels */
#MenuBar .MenuItemHover {
background-color: #999999;
border-color: #cccccc #cccccc #cccccc #cccccc;
#MenuBar .MenuItemWithSubMenu.MenuItemHover .MenuItemLabel{
background-color: #999999; /* consider exposing this prop separately*/
color: #000000;
#MenuBar .MenuItemHover .MenuItemLabel{
background-color: #999999;
color: #000000;
#MenuBar .SubMenu .MenuItemHover {
background-color: #cccccc;
border-color: #cccccc #cccccc #cccccc #cccccc;
#MenuBar .SubMenu .MenuItemHover .MenuItemLabel{
background-color: #cccccc;
color: #333333;
/* Submenu properties -- First level of submenus */
#MenuBar .SubMenuVisible {
background-color: #ffffff;
min-width:0%; /* This keeps the menu from being skinnier than the parent MenuItemContainer - nice to have but not available on ie6 */
border-color: #ffffff #ffffff #ffffff #ffffff;
border-width:0px;
border-style: none none none none;
#MenuBar.MenuBar .SubMenuVisible {/* For Horizontal menubar only */
top: 100%; /* 100% is at the bottom of parent menuItemContainer */
left:0px; /* 'left' may need tuning depending upon borders or padding applied to menubar MenuItemContainer or MenuItem,
and your personal taste.
0px will left align the dropdown with the content area of the MenuItemContainer. Assuming you keep the margins 0
on MenuItemContainer and MenuItem on the parent
menubar, making this equal the sum of the MenuItemContainer & MenuItem padding-left will align
the dropdown with the left of the menu item label.*/
z-index:10;
#MenuBar.MenuBarVertical .SubMenuVisible {
top: 0px;
left:100%;
min-width:0px; /* Do not neeed to match width to parent MenuItemContainer - items will prevent total collapse */
/* Submenu properties -- Second level submenu and beyond - these are visible descendents of .MenuLevel1 */
#MenuBar .MenuLevel1 .SubMenuVisible {
background-color: #ffffff;
min-width:0px; /* Do not neeed to match width to parent MenuItemContainer - items will prevent total collapse*/
top: 0px; /* If desired, you can move this down a smidge to separate top item''s submenu from menubar -
that is really only needed for submenu on first item of MenuLevel1, or you can make it negative to make submenu more
vertically 'centered' on its invoking item */
left:100%; /* If you want to shift the submenu left to partially cover its invoking item, you can add a margin-left with a
negative value to this rule. Alternatively, if you use fixed-width items, you can change this left value
to use px or ems to get the offset you want. */
/* IE6 rules - you can delete these if you do not want to support IE6 */
/* A note about multiple classes in IE6.
* Some of the rules above use multiple class names on an element for selection, such as "hover" (MenuItemHover) and "has a subMenu" (MenuItemWithSubMenu),
* giving the selector '.MenuItemWithSubMenu.MenuItemHover'.
* Unfortunately IE6 does not support using mutiple classnames in a selector for an element. For a selector such as '.foo.bar.baz', IE6 ignores
* all but the final classname (here, '.baz'), and sets the specificity accordingly, counting just one of those classs as significant. To get around this
* problem, we use the plugin in SpryMenuBarIEWorkaroundsPlugin.js to generate compound classnames for IE6, such as 'MenuItemWithSubMenuHover'.
* Since there are a lot of these needed, the plugin does not generate the extra classes for modern browsers, and we use the CSS2 style mutltiple class
* syntax for that. Since IE6 both applies rules where
* it should not, and gets the specificity wrong too, we have to order rules carefully, so the rule misapplied in IE6 can be overridden.
* So, we put the multiple class rule first. IE6 will mistakenly apply this rule. We follow this with the single-class rule that it would
* mistakenly override, making sure the misinterpreted IE6 specificity is the same as the single-class selector, so the latter wins.
* We then create a copy of the multiple class rule, adding a '.SpryIsIE6' class as context, and making sure the specificity for
* the selector is high enough to beat the single-class rule in the "both classes match" case. We place the IE6 rule at the end of the
* css style block to make it easy to delete if you want to drop IE6 support.
* If you decide you do not need IE6 support, you can get rid of these, as well as the inclusion of the SpryMenuBarIEWorkaroundsPlugin.js script.
* The 'SpryIsIE6' class is placed on the HTML element by the script in SpryMenuBarIEWorkaroundsPlugin.js if the browser is Internet Explorer 6. This avoids the necessity of IE conditional comments for these rules.
.SpryIsIE6 #MenuBar .MenuBarView .MenuItemWithSubMenuHover .MenuItemLabel /* IE6 selector */{
background-color: #999999; /* consider exposing this prop separately*/
color: #000000;
.SpryIsIE6 #MenuBar .MenuBarView .SubMenu .MenuItemWithSubMenuHover .MenuItemLabel/* IE6 selector */{
background-color: #cccccc; /* consider exposing this prop separately*/
color: #333333;
.SpryIsIE6 #MenuBar .SubMenu .SubMenu /* IE6 selector */{
margin-left: -0px; /* Compensates for at least part of an IE6 "double padding" version of the "double margin" bug */
/* EndOAWidget_Instance_2141544 */
</style>
<script type="text/xml">
<!--
<oa:widgets>
<oa:widget wid="2141544" binding="#MenuBar" />
</oa:widgets>
-->
</script>
</head>
<body>
<div class="container">
<div class="header"><a href="#"><img src="../images/demologo.jpg" width="727" height="109" align="middle" /><a href="#"></a><a href="#"></a><a href="#"></a></a><!-- end .header --></div>
<div class="sidebar1">
<ul class="nav">
<li><a href="#">OUR PRODUCTS</a></li>
<li><a href="#">Aprons</a></li>
<li><a href="#">Cushions</a></li>
<li><a href="#">Totes</a></li>
<li><a href="#">Tees</a></li>
<li><a href="#">Baskets</a></li>
<li><a href="#">Bags</a></li>
<li><a href="#">Accessories</a></li>
<li><a href="#">Wool Rugs</a></li>
<li><a href="#">Rug Rolls</a></li>
<li><a href="#">Deck Chairs</a></li>
<li><a href="#">Tea Towels</a></li>
<li><a href="#">Mugs</a></li>
<li><a href="#">Cards</a></li>
</ul>
<p> </p>
<!-- end .sidebar1 --></div>
<div class="content">
<ul id="MenuBar">
<li> <a href="#">Home</a></li>
<li> <a href="#">Blog</a> </li>
<li> <a href="#">About Us</a></li>
<li> <a href="#">Contact Us</a></li>
<li> <a href="#">About Paypal</a></li>
</div>
<p>
<script type="text/javascript">
// BeginOAWidget_Instance_2141544: #MenuBar
var MenuBar = new Spry.Widget.MenuBar2("#MenuBar", {
widgetID: "MenuBar",
widgetClass: "MenuBar MenuBarLeftShrink",
insertMenuBarBreak: true,
mainMenuShowDelay: 100,
mainMenuHideDelay: 200,
subMenuShowDelay: 200,
subMenuHideDelay: 200
// EndOAWidget_Instance_2141544
<!-- end .content --></div>
</script>
<div class="footer">
<p>Thank you for visiting us</p>
<!-- end .footer --></div>
<!-- end .container --></div>
</body>
</html>
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How do I save image and text as a single image in InDesign CS5.0?
How do I save an image and text as one image in InDesign CS5.0? NOT 5.5.
I need to save the image as a 72-dpi, jpg file for ePub purposes. I designed a book and am handing it off to someone for ePub.
This is what I've tried:
1) Copied from InDesign, pasted into a PhotoShop doc as a Smart Object. Saved it as 72 dpi jpg, then imported back into ID.
2) Took a screenshot of ID page, placed it in PS, saved as 72 dpi, imported into ID
3) Saved page as a PDF from InDesign, then saved PDF as 72 dpi jpg, then imported into ID.
4) Save page as a PDF from InDesign, placed into Photoshop and saved
as 72 dpi, then imported into ID.
5) Saved as an EPS from InDesign, placed in PS, then imported back to ID.
In all cases, the type looks terrible. It doesn't seem to matter whether I copy or place into Photoshop, though placing is slightly better.
HELP!!!In all cases, the type looks terrible. It doesn't seem to matter whether I copy or place into Photoshop, though placing is slightly better.
Naturally what you did will result in rasterized text. Did you preview with high quality settings?
Are you sure the people who will handle that downstream need pixel images and do you have the exact pixel dimensions needed?
Why did you place the image back in Indesign, by the way? -
PDF with hyperlinks to images and other PDFs.
Hi, All.
I would like to create a small booklet with approximately 12 to 16 pages as a PDF document but wish to have images and text in the document set as hyperlinks so that they can launch other images and/or documents. In other words, a viewer could click on an image or text and then see an enlarged image open on the center of his computer screen or see another document open over the original PDF. This would work in a similar fashion to what one can do with interactive books on the iPad created with iBook Author.
The questions I have are:
Where can I find more material to read on how to create PDF with these features?
I have seen PDFs that open with an application on screen that makes them 'feel' more like a real magazine. They are not a typical Acrobat or similar PDF viewer but rather an application that 'flips' the pages in a similar manner to what one would do holding a real magazine. Is it possible to do this with the PDF documents launched by hyperlinks on my PDF document?
Can these hyperlinks open enlarged images in the center of the screen while the remaining area around the image (background) become darker to place emphasis on the image?
How can I learn more about these features and how to use them with Acrobat and PDF documents?
In case the information is relevant I am currently running Acrobat 9 Pro version 9.5.3 on a Mac.
This is sort of an urgent project so any help you can share will be very appreciated.
TIA,
Joe.hi
flash.net is the package you need on flex, inside it you
several methods that can help you, 2 of them are:
URLVariables and navigateToURL
look at them and if you can't do it, just hire me, i'll be
glad to do it :D -
I have a Flash Sample to rotate images and text but I not find a way to display special characters
Hello everyone.
I bought a very nice Flash application that rotate images, and text of any color and size. It use an XML input file.
I've posted here, a complete copy, so any of you can download, view and use it freely.
I would appreciate if any of you know how to do, so that the text displayed, including the characters I use in my language (Spanish), such as á, é, í, ó, ú, ñ, and other special characters.
In fact, I could not find a way to do it, because I'm not expert Flash, and less in ActionScript.
If any of you would help me on that, I thank you implement the appropriate adjustments and compressed into a. zip file, and let me know where to download it, or if you prefer you can send it to my email: [email protected]
After all compressed in .zip format is a very small file: 430K.
Click here to download the complete sample.
Thanks.
=====================================
Translated using http://translate.google.es
=====================================Hello Rinus,
If I understood your last post correctly, then problem 2 is resolved, right?
Regarding problem 3:
I'm not asking you to share exact VIs.
I just want to see a very simple VI that explains the concept of what you're trying to do, what should happen (this can be in words that refer to the front panel elements) and what you've tried.
The terminology you're using isn't clear to me without an extra explanation.
This could even be only a Front Panel with a few buttons on where you just describe what should happen with specific controls/indicators.
Based on the first post it is not clear to me what you mean with:
- A "button element":
Are you talking about a control, an indicator, a cluster that contains multiple control?
- The structure:
Is this an event structure, case structure, for loop, ...?
Is it seems like you want to programmatically control Front Panel objects, which on itself is no problem at all independent of how many objects you want to control.
Please share with me simple example of what goes wrong and explain which things should happen on that specific Front Panel.
This will allow me to help you and also allow me to guide you along the right path.
Kind Regards,
Thierry C - Applications Engineering Specialist Northern European Region - National Instruments
CLD, CTA
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