How can i pin a text box to the bottom of a VBOX

Hi,
Thank you in advance for your time, the question is how do i pin a text box to the bottom of a VBox, i dont know what code to add kindly help me out. The code i have with me is
VBox {
translateX: 10
translateY: 10
spacing: 20
content: [
Label {
text: "TextBox:"
TextBox {
layoutInfo: LayoutInfo { minWidth: 100 width: 150 maxWidth: 200 }
] //contents
//VBox
now the text box has to go to the bottom of the VBox even if the VBox has other objects or if its resized.
Regards,
Kibu

Vbox, acts much like a linear layout like in other languages.
Just keep your declared textbox at the bottom of your content (content :[] ), then the text box will continue to get pushed further down your view, as you add other controls to your content.
layoutX and layoutY will just increase your spacing from the previous declared control in that content.

Similar Messages

  • How can I add a black border at the bottom of a photo?

    How can I add a black border at the bottom of a photo?

    Just curious: Why whould you want to add navigation Rules at run time. I believe the navigation rules should be set to begin with - "by s/w Architect Design".
    Else you can always use Redirect / Forward.

  • How do I pin a footer right at the bottom?

    Hello,
    I thought I had this sorted but when I checked my website I suddenly realised something had changed behind my back and suddenly my footers (with all my contact details on against a rectangle of the background colour) were suddenly not visible.
    Opening up my site in Muse, I saw that the footers had somehow shifted below being part of their pages at all. Fiddling around with the positioning of the footer, both on the pages themselves and within the master page, just ended up with them being too high on the page, so that the window for actual content was too small and it just looked silly.
    For now I have reverted to unpinning and just having the box and contact details at the bottom of the page (in the master page).
    How can I pin it but at the actual bottom of the browser window?
    (nb, of course I had it ticked in pin on the centre bottom square).
    thanks,
    Sarah
    www.nottinghillyoga.com

    Double Tap the Home Button... Then swipe the App Upwards.
    From here  >  Force the app to close

  • How can I make a text box in Aperture transparent??

    Hello,
    After a great trip to Thailand I want to make a book of all my pictures using Aperture 3. At some places in the book I use a title to indicate what will be shown on the image. This title is made by the text box and it is put on the image itself. Now what I would like is to make is a transparent bar of the text box, so that I still can see the details of the image through this bar and also read the text about the image easily.
    I have no problems making this text box and putting it in the right place, the thing that I don't understand, after two nights of trying, is how to make this text box transparent.
    Any help is appreciated!
    Thanks in advance!

    Perhaps I need to reformulate what I exactly want to do...!
    I would like to use transparent text boxes but not as transparent as the image itself. I want to show the text box as a real bar but slightly different than the original image colour. So something between a normal image and a white bar so that it will be a bit transparent but also shown as a real bar..
    I think the text boxes of each theme are identical, so yes you are right about the transparent text boxes of art collection but they are the same as photo essay.
    Do you understand what I mean?

  • How can I find a text box with a specific word in it ?

    Hi,
    I have hundreds of settlement names on a map created with the text tool. How can I search on the name of one of them and find it on my map ?
    I am with FH9 but the method would no doubt be backwards compatible from MX. If it isnt I would launch MX just for this exercise.
    Would this also work if the word was part of a text box text ?
    I have the luxury of it being the entire text box !
    Cheers
    Envirographics

    If you have one large text box to search for the word, select it, then go to EDIT>FIND & REPLACE>TEXT...
    Type in your word and click FIND NEXT button.  If you have multiple occurances of the name, keep clicking the FIND NEXT button until the word hilites.
    If you have scattered text boxes on your map, don't select any of them but still go through the EDIT>FIND & REPLACE>TEXT... routine I mentioned. FreeHand will look through all text boxes to find your word.
    Oh yeah, this works the same in FreeHand 8 thru FHMX.

  • How can I add linked text boxes to Contents?

    I have a lot of sections in my chapters, and I think they are all coming in to the TOC, but the automatic text box doesn't have a blue tab, so I cannot add a new text box to continue showing the sections.  How can I make this show up? There's no layout I can manipulate for the TOC, so I cannot make the text editable, which is the suggestion that I have seen for regular linked text boxes.

    Hello,
    If you want to add image to it's background then you can select the SubMenu and use the fill option to fill an image to it.
    Make sure you uncheck "Edit together" option in Menu properties so that you can add different images to different submenus.
    And if you want to edit the text and add images to it, I would suggest you to use Manual menu. Where you can customize your own Menu and add links to the Menus and Submenus.
    Please have a look at the screenshot showing how to create Manual menu :
    Hope this helps.
    Regards,
    Sachin

  • How can I autosize a text box and when I change text the objects below it got auto pushed down and up?

    Now the text box seems at absolutely position and fixed size.
    What I need is when I change text it grows or shrinks accordingly. And all objects after it also move up or down. How can I do that?
    Thanks.

    The Text will not scale with the Textbox.
    Peter

  • How can I make a text box with 2 columns?

    I can't figure out how to make a text box with two columns. I made one in pages and pasted it into iWeb but it seems to have turned it into an image when I published to a folder. I want to keep it text so the search engines will index it.
    Any suggestions would be greatly appreciated.
    Thanks, David

    You will have to create two text boxes, configure them as columns and then paste into the first and cut where you want the columns to end and paste the remainder into the second column as on this page . I've tried saving a two column Word document as a web page and it just converts it to one column.
    OT

  • How can I made a text box to accept initials or signature without signature field?

    I create forms for my clients using Adobe Pro 9.  Due to the potential lack of computer literacy of their customers, my clients would like to make a field that would accept an initial or a signature without the steps needed for a digital signature.
    The steps would be 1) customer opens form with Acrobat Reader; 2) click on Fill & Sign Tools, then create the initials to use; 3) drag the initials to the textbox.  At this point the size of the initials would correspond with the size of the text box.
    I have experimented with having the text box property Appearance-Text-Font size: Auto.  However when I opened the PDF in reader, I would have to resize the signature block.

    Hi bluecraby2k,
    If I understand your question, you don't want to use the Signature form field, because your client feels that might be too complicated for some users. Is that correct?
    The Place Signature option on the Fill & Sign tab allows you to drag a signature onto the page, but not directly into a text form field. I don't believe there's a one-to-one relationship between the form field and the Place Signature option.
    I'm going to move this discussion to the Forms forum, so the experts who visit that forum can chime in.
    Best,
    Sara

  • How can I create a status bar at the bottom of a window ?

    I would like to create a status bar at the bottom of my main window similiar to "Internet explorer" has. I thought of using a tool bar but I can't see how to keep it positioned at the bottom of the window when the window is resizable. Any other ideas on how to do this the bar only needs to contain a small amout of text and maybe an icon or two.

    CVI doesn't have a status bar control on UI element like the one available in Visual Studio++. The best way to replicate this is most like through a string control that is resized and positioned to remain at the bottom of the window and colored to look appropriately. I have also seen the combination of a decoration and a text message used.
    Best Regards,
    Chris Matthews
    Measurement Studio Support Manager

  • How can I implement a status bar at the bottom of a resizable application?

    Hello all,
    I am a JavaFx newbie and I am implementing an application (a Sokoban game), with a menu at the top of the frame and a gaming area covering the rest of the frame. To support the game, I have to load images at certain positions in the gaming area.
    The game also includes a level editor with another menubar and where images are set to other positions.
    I implemented this in another view, swiching from the game mode to the level editor mode and vice versa is just done by setting the other view visible. Up to now this works, here the important statements building these details:
    Group root = new Group();
    gameView = new Group(); // for gaming mode
    le_view = new Group()   // for level editor mode
    MenuBar gameMenubar = new MenuBar();
    Menu menuGame = new Menu(bundle.getString("MenuGame"));
    ... building the menu items and menues ...
    gameView.getChildren().add(gameMenubar);
    ImageView buildingView[][] = new ImageView[22][22];
    for (nCol = 0; nCol < 22; nCol++) {
        for (nRow = 0; nRow < 22; nRow++) {
            buildingView[nCol][nRow] = new ImageView();
            buildingView[nCol][nRow].setX(nCol * 26 + 5);
            buildingView[nCol][nRow].setY(nRow * 26 + 40);
            gameView.getChildren().add(buildingView[nCol][nRow]);
    gameView.setVisible(true);
    root.getChildren().add(gameView);
    ... same stuff to build the le_view ...
    le_View.setVisible(false);
    root.getChildren().add(le_View);
    Scene scene = new Scene(root, 800, 600, Color.CORNSILK); Now I want to introduce a status bar at the bottom of the frame, which of course has to follow the bottom of the frame, if it is resized. And of course the menu and the status bar should not grow vertically, if the height of the frame is increased.
    The implementation seems to be easy with StackPane for the frame and one BorderPane for each mode.
    For the first step I only tried implementing the game mode with only one BorderPane (just setting the menu, the gaming area and the status bar each into a HBox and setting these three HBoxes at the top, into the center and at the bottom). I also tried this via GridPane and via VBox; I always get any erroneous behaviour:
    Either the menubar is visible, but the menus do not pop up the menu items, or the anchor point of the menu and of gaming area are set 100 pixels left of the left frame border and move into the frame when the frame width is increased, or the menu is set 20 pixels below the top of the frame, or HBox with the menu grows when the frame height is increased, so that the anchor point of the gaming area moves down.
    Can you describe me a correct construction of such a frame? Thanks in advance.
    Best regards
    Gerhard

    Hello Gerhard,
    Glad the code helped, thanks for a fun layout exercise.
    For the draft code I just pulled an icon off the internet over a http connection.
    If you haven't done so already place any icons and graphics you need local to your project, so that resource lookups like:
    Image img = new Image("http://www.julepstudios.com/images/close-icon.png");become
    Image img = new Image("close-icon.png");then performance may improve.
    Another possible reason for your performance problem could be that when you use a vbox, the vbox content can overflow the area of the borderpane center and might be sitting on top of the menu pane, making you unable to click the menu (which is what happens to me when I try that with the draft program with the vbox wrapping mod, then resize the scene to make it smaller). This was a trick which caught me and the reason that I used a Group originally rather than a vbox. I found a vbox still works but you need to tweak things a bit. The trick I saw was that the order in which you add stuff to the borderpane is important. The borderpane acts like a stack where the last thing added floats over the top of everything else if you size the scene small enough. For your project you want the menu on top always, so it always needs to be the last thing added to the borderpane, but when you swap in the level pane for the game pane, then back out again, the game pane can end up on top of the menu which makes the menu seem like you can't click it (only when the scene is sized small enough). It was quite a subtle bug which took me a little while to work out what was happening. For me the solution was to add just one vbox to the center of the border, and then swap the game pane and the level editor in and out of the vbox, that way the center of the layout always stayed behind the menu bar and the status bar.
    I added some revisions to reflect the comments above and placed some comments in the code to note what was changed and why.
    public class SampleGameLayoutRevised extends Application {
      public static void main(String[] args) { Application.launch(args); }
      public void start(Stage stage) throws Exception {
        final BorderPane gameLayout = new BorderPane();
        final Group gameView = new Group();
        final MenuBar gameMenubar = new MenuBar();
        final Menu gameMenu = new Menu("Mode");
        final VBox centerView = new VBox();
        centerView.setStyle("-fx-background-color: darkgreen");  // we set a background color on the center view to check if it overwrites the game menu.
        MenuItem playGameMenu = new MenuItem("Play Game");
        MenuItem levelEditMenu = new MenuItem("Edit Levels");
        gameMenu.getItems().add(playGameMenu);
        gameMenu.getItems().add(levelEditMenu);
        gameMenubar.getMenus().add(gameMenu);
        final StackPane levelEditView = new StackPane();
        levelEditView.getChildren().add(new Text("Level Editor"));
        ImageView buildingView[][] = new ImageView[22][22];
        Image img = new Image("http://www.julepstudios.com/images/close-icon.png");  // use of http here is just for example, instead use an image resource from your project files.
        for (int nCol = 0; nCol < 22; nCol++) {
          for (int nRow = 0; nRow < 22; nRow++) {
            ImageView imgView = new ImageView(img);
            imgView.setScaleX(0.5);
            imgView.setScaleY(0.5);
            buildingView[nCol][nRow] = imgView;
            buildingView[nCol][nRow].setX(nCol * 20 + 5);
            buildingView[nCol][nRow].setY(nRow * 20 + 40);
            gameView.getChildren().add(buildingView[nCol][nRow]);
        final VBox statusBar = new VBox();
        final Text statusText = new Text("Playing Game");
        statusBar.getChildren().add(statusText);
        statusBar.setStyle("-fx-background-color: cornsilk"); // we set a background color on the status bar,
                                                              // because we can't rely on the scene background color
                                                              // because, if the scene is sized small, the status bar will start to overlay the game view
                                                              // and if we don't explicitly set the statusBar background the center view will start
                                                              // to bleed through the transparent background of the statusBar.
        gameLayout.setCenter(centerView); // we add the centerview first and we never change it, instead we put it's changeable contents in a vbox and change out the vbox content.
        gameLayout.setBottom(statusBar);
        gameLayout.setTop(gameMenubar);   // note the game layout is the last thing added to the borderpane so it will always stay on top if the border pane is resized.
        playGameMenu.setOnAction(new EventHandler<ActionEvent>() {
          public void handle(ActionEvent event) {
            centerView.getChildren().clear();  // here we perform a centerview vbox content swap.
            centerView.getChildren().add(gameView);
            statusText.setText("Playing Game");
        levelEditMenu.setOnAction(new EventHandler<ActionEvent>() {
          public void handle(ActionEvent event) {
            centerView.getChildren().clear();  // here we perform a centerview vbox content swap.
            centerView.getChildren().add(levelEditView);
            statusText.setText("Editing Level");
        playGameMenu.fire();
        Scene scene = new Scene(gameLayout, 800, 600, Color.CORNSILK);
        stage.setScene(scene);
        stage.show();
    }Other than that I am not sure of a reason for the slowdown you are seeing. In my experience JavaFX has been quick and responsive for the tasks I have been using it for. Admittedly, I just use if for a bunch of small trial projects, but I've never seen it unresponsive for a minute.
    - John

  • How can I provide Horizontal tool bar at the bottom of the form?

    Hi Friends,
    I have form with 8 tab pages. I created a horizontal toolbar canvas with some navigational buttons. I want to put the horizontal toolbar at the bottom of the form which is common to all of my tab pages of that particular form.
    How can I do that?
    Thank You.
    Gopinath Kona

    Iam not very sure...but let me give it a try. As far as my knowledge goes, horizontal tool bar can be placed only the top side of the form.
    For your requirement, u can probably try out placing the buttons on a stacked canvas and display the same for every tab page in your form...
    HTH

  • My keyboard keeps popping up in the middle of my screen instead of the bottom u keyboard keeps popping up in the middle of my screen instead of the bottom.  How can I get back to appear at the bottom of my screen?

    My keyboard keeps popping up in he middle of my screen instead of at the bottom.  How can I fix this?

    Press and hold the 'keyboard' key at the bottom right of the keyboard and after a second or so you should get a popup - slide your finger up to 'Dock' on that popup and remove your finger from the screen and the keyboard should move back to the bottom of the screen.
    You can also turn off the ability to undock and split the keyboard into two halves via Settings > General > Keyboard > Split Keyboard 'off'

  • How can I align a text object by the visible text and NOT by its bounding box?

    Illustrator CS4.
    I am trying to align some text to the center of the artboard. The bounding box is bigger than the text, so when I try to align it to the artboard it doesn't actually center align the artwork as I need it to. The text is needing to be aligned with another text object, so I can't just center align the text and then align to the artboard (which would eliminate the bounding box problem, I think). To make matters worse, the text I want to align has a stroke.
    The only way I know to currently align the text properly is to convert it to outlines. This is what I've done, but I need something better. I want to be able to have my illustrator file that has all editable text and then be able to make a separate identical file with all text converted to outlined paths. The only thing holding me back right now is that I can't get the exact alignment while everything is still as text.

    The solution is to simple to believe and probably why you over looked it.
    You make two text frames to exactly the height and width of the text. You position the text in the relative location and then group the text frames  then center that group on the artboard.
    Like such:
    If you ever want to add text that should be no problem but you have to re center.

  • How can I generate a text list of the library?

    I'd like to know how to generate a simple
    Artist - Album
    text list of my iTunes library.
    I'm curious why this hasn't already been added as a feature?
    The export library command is not what I'm looking for. I just want something that generates a .txt without all the XML mumbo jumbo.
    Thanks for the help.

    I like that!
    And if you want tab delimiters and column headings, you can do this:
    tell application "iTunes"
         set the_output to "TITLE" & tab & "ARTIST" & tab & "ALBUM" & return & return
         --set counter to 0
         repeat with this_track in every track of playlist "Music"
              --set counter to counter + 1
              --if counter = 50 then exit repeat
              tell this_track
                   set the_output to the_output & name & tab & artist & tab & album & return
              end tell
         end repeat
         return the_output
    end tell
    If the library is big, it takes forever to collect the text, but you can try it out on just the first 50 tracks by un-commenting (or deleting) all the "counter" lines I added.
    It would be nice to have it write directly to an untitled TextEdit document (especially if there's a lot of text to copy/paste), but I'm a beginner with AppleScript so I don't know how or if it's even possible.

Maybe you are looking for

  • HT5262 how can I confirm all my contacts are backed up?

    My apps are being deleted because my iphone 4 is on ios 4.2.7. So I want to upgrade. So I installed itunes, rebooted, and followed instruction. I want to verify my contacts from my PC somehow, but in the ...\mobilesync folder, all the files seems enc

  • I lost my music but still have my old playlist, is there a way to see what songs were on that playlist?

    Pretty confusing but here we go. My old mac hard drive died taking the music with it. I have a very special playlist made from that music but I don't remember what tracks were on it. The playlist still exists on my iphone and as I re-add songs to my

  • Issue with Document from Template

    Hi Friends,   I am using a Document from Template step to display a set of records in my Workflow. For this i have a created a template of type excel sheet and i have linked the multi line container element from my workflow to this template. But i am

  • Convert unix datetime to GMT

    Hi, I am trying to convert unix date time to GMT time. Need help in doing so. Sample unix datetime: 1150142460 Thanks, Karthik Message was edited by: rkar20

  • Allow movement of split location in before/after comparison

    It would save me a lot of time if the before/after split location was movable. If I'm developing a portrait of two people, the split usually goes right between the two people, so I can't get a good feel for how the after affect "the other" person. Al