How can I stop the screen from rotating on my iPod touch?

My son is blind and has an ipod5 using the voice over feature. Everytime he moves it says landscape bc of the screen rotating. How can I stop the screen from rotating on him?

To lock the screen in portrait orientation, swipe up from the bottom edge of the screen to open
Control Center, then tap  the icon with an arrowed circle with a padlock inside
page 20 of
ios 7.0 ipod touch Manual

Similar Messages

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    You can lock your screen from rotating. Double-click the home button, then slide your finger to the right until your get to the iPod section. There you click the icon on the left and that will lock your screen. You can unlock it the same way.

  • HT4890 How do I stop the screen from rotating, I am new to IPad

    How do I stop my screen from rotating when I am using it

    There are a few ways to get the screen to "enlarge", so it depends on what you are doing to make it happen.
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  • How can i stop the screen from flickering in this program?

    Hi, i just wanted to know if anybody knows why my screen keeps flickering when i move.
    * @(#)CarWKeys.java
    * CarWKeys Applet application
    * @author
    * @version 1.00 2008/11/29
    import java.awt.*;
    import java.applet.*;
    import java.awt.image.*;
    public class CarWKeys extends Applet implements Runnable
          private Image dbImage;
         private Graphics dbg;
          Image img,CarWKeys1,cup;
          // This Field is to Trace out the User's CarWKeys position
          static int position=235;
          static int points = 0;
          // You can change this delay to any value which effects in the speed of the game
          static int delay = 100;
          road rd;
          Thread thr;
          static int pts=50;
          boolean msg=true;
          // If this field is true then the 'road' thread will be stopped
          static boolean kill=false;
          public void init()
         int x[] = { 15, 15, 0, 60, 45, 45 };
         int y[] = { 45, 50, 58, 58, 50, 45 };
         setBackground(Color.black);
                // Drawing the CarWKeys Image
                img = createImage(60,60);
                Graphics g = img.getGraphics();
                g.setColor(Color.black);
                g.fillRect(0,0,60,60);
                g.setColor(Color.green);
                g.fillRect(12,20,36,7);
                g.fillRect(8,15,4,17);
                g.fillRect(48,15,4,17);
                g.fillRect(5,40,50,7);
                g.fillRect(0,35,5,17);
                g.fillRect(55,35,5,17);
                g.setColor(Color.red);
                g.fillRect(20,0,20,15);
                g.fillRect(15,15,30,40);
                g.setColor(Color.blue);
                g.fillRect(20,20,7,10);
                g.fillRect(33,20,7,10);
                g.setColor(Color.red);
                g.fillRect(22,22,3,6);
                g.fillRect(35,22,3,6);
                g.setFont(new Font("TimesRoman",Font.PLAIN,7));
                g.setColor(Color.white);
                g.fillPolygon(x,y,6);
                g.setColor(Color.black);
                g.drawString("YAMAHA",15,52);
                // Drawing the CarWKeys Image
                CarWKeys1 = createImage(60,60);
                Graphics g1 = CarWKeys1.getGraphics();
                g1.setColor(Color.black);
                g1.fillRect(0,0,60,60);
                g1.setColor(Color.green);
                g1.fillRect(12,20,36,7);
                g1.fillRect(8,15,4,17);
                g1.fillRect(48,15,4,17);
                g1.fillRect(5,40,50,7);
                g1.fillRect(0,35,5,17);
                g1.fillRect(55,35,5,17);
                g1.setColor(Color.blue);
                g1.fillRect(20,0,20,15);
                g1.fillRect(15,15,30,40);
                g1.setColor(Color.red);
                g1.fillRect(20,20,7,10);
                g1.fillRect(33,20,7,10);
                g1.setColor(Color.blue);
                g1.fillRect(22,22,3,6);
                g1.fillRect(35,22,3,6);
                g1.setFont(new Font("TimesRoman",Font.PLAIN,7));
                g1.setColor(Color.white);
                g1.fillPolygon(x,y,6);
                g1.setColor(Color.black);
                g1.drawString(" B.M.W ",15,52);
                thr = new Thread(this); thr.start(); rd = new road(getGraphics(),CarWKeys1,this); rd.start();
                // Cup Image
                int a[] = {20,5,35};
                int b[] = {150,160,160};
                cup = createImage(50,165);
                Graphics handle = cup.getGraphics();
                handle.setColor(Color.black);
                handle.fillRect(0,0,50,165);
                handle.setColor(Color.red);
                handle.fillArc(0,40,40,30,0,180);
                handle.setColor(Color.yellow);
                handle.fillArc(0,15,40,80,180,180);
                handle.setColor(Color.red);
                handle.drawLine(20,95,20,150);
                handle.fillPolygon(a,b,3);
          public void update (Graphics g)
              // DoubleBuffers
              if (dbImage == null)
                   dbImage = createImage (this.getSize().width, this.getSize().height);
                   dbg = dbImage.getGraphics ();
              dbg.setColor (getBackground ());
              dbg.fillRect (0, 0, this.getSize().width, this.getSize().height);
              dbg.setColor (getForeground());
              paint (dbg);
              g.drawImage (dbImage, 0, 0, this);
          public void run()
                // If you cross the 50 mark you will get a Cup of Java
                while(points <= 15)
             if(points == 50 || kill == true)
             rd.stop();
             repaint();
             thr.stop();
             if((points%4)==0)
               rd.j = 0;
               pts = points;
                points++;
                            delay--;
                            if(delay <= 0)
                                  delay = 0;
                            rd.flag=1;
                            repaint();
                      try
                            Thread.sleep(delay);
                      }catch(InterruptedException exp){}
          public void destroy()
                thr.stop();
                rd.stop();
          //If User presses mouse the the CarWKeys is shifted to opposite side of the road
               public boolean keyDown(Event evt, int key) {
        if (key==Event.LEFT){
        // left arrow key pressed
        if(position == 355)
           position = 235;
        else if(key== Event.RIGHT){
        // right arrow key pressed
        if(position == 235)
           position = 355;
       repaint();
      return true;
          public void paint(Graphics gr)
                if(!kill)
                      if(msg)
                            // This is the opening message
                    gr.setColor(Color.black);
                    gr.fillRect(0,0,640,400);
                            gr.setColor(Color.yellow);
                            gr.setFont(new Font("TimesRoman",Font.BOLD,16));
                            gr.drawString("TO START THE GAME CLICK THE SCREEN",140,100);
                            gr.drawString("USE THE ARROW KEYS TO MOVE THE CAR",140,200);
                            gr.drawString("WAIT A MINUTE......",230,240);
                            msg = false;
                            try{
                                  Thread.sleep(3000);
                            }catch(Exception exp){}
                            gr.setColor(Color.black);
                            gr.fillRect(0,0,640,400);
                      gr.setColor(Color.white);
                      gr.fillRect(200,0,10,400);
                      gr.fillRect(440,0,10,400);
                      gr.drawImage(img,position,300,this);
                      gr.setColor(Color.yellow);
                      gr.fillRect(550,5,637,25);
                      gr.setColor(Color.blue);
                      gr.setFont(new Font("TimesRoman",Font.BOLD,20));
                      gr.drawString("Score :"+pts,557,22);
                      if(points >= 16)
                            for(int xyz=0;xyz<3;xyz++)
                                  gr.setColor(Color.yellow);
                                  gr.drawString("Have a Cuppa Java",240,100);
                                  gr.drawImage(cup,300,100,this);
                                  gr.setColor(Color.yellow);
                                  gr.fillRect(550,5,637,25);
                                  gr.setColor(Color.blue);
                                  gr.setFont(new Font("TimesRoman",Font.BOLD,20));
                                  gr.drawString("Score :50",557,22);
                                  try
                                        Thread.sleep(500);
                                  }catch(InterruptedException exp){}
                else
                      gr.setColor(Color.yellow);
                      gr.drawString("YOU HAVE LOST THE GAME",250,200);
    class road extends Thread
          int i;
          public static int j = 0;
          Graphics g;
          Image CarWKeys2;
          ImageObserver io;
          public static int flag = 0;
          boolean msg=true;
          road(Graphics g,Image CarWKeys2,ImageObserver io)
                this.g = g;
                this.io = io;
                this.CarWKeys2 = CarWKeys2;
          public void run()
                drawRoad(g);
          // The actual logic i.e Moving of CarWKeyss is here
          public void drawRoad(Graphics gr)
                if(msg)
                      gr.setColor(Color.black);
                      gr.fillRect(0,0,640,400);
                      gr.setColor(Color.yellow);
                      gr.setFont(new Font("TimesRoman",Font.BOLD,16));
                            gr.drawString("TO START THE GAME CLICK THE SCREEN",140,100);
                            gr.drawString("USE THE ARROW KEYS TO MOVE THE CAR",140,200);
                            gr.drawString("WAIT A MINUTE......",230,240);
                      msg = false;
                      try
                            Thread.sleep(3000);
                      }catch(Exception exp){}
                      gr.setColor(Color.black);
                      gr.fillRect(0,0,640,400);
                for(;j<=1000;j+=10)
                      for(i=-1000;i<=479;i+=60)
                            gr.setColor(Color.black);
                            gr.fillRect(320,i+j,10,i+j+50);
                            gr.setColor(Color.white);
                            gr.fillRect(320,i+j+10,10,i+j+60);
                      gr.clearRect(235,j-10,60,60);
                      gr.drawImage(CarWKeys2,235,0+j,io);
                      gr.clearRect(355,-150+(j-10),60,60);
                      gr.drawImage(CarWKeys2,355,-150+j,io);
                      gr.clearRect(235,-300+(j-10),60,60);
                      gr.drawImage(CarWKeys2,235,-300+j,io);
                      gr.clearRect(355,-450+(j-10),60,60);
                      gr.drawImage(CarWKeys2,355,-450+j,io);
                      if( (CarWKeys.position == 235 && (j >= 250 && j <= 360)) || (CarWKeys.position == 355 && (j >= 400 && j <= 510)) || (CarWKeys.position == 235 && (j >= 550 && j <= 660)) || (CarWKeys.position == 355 && (j >= 700 && j <= 810)) )
                            try
                                  Thread.sleep(2000);
                                  CarWKeys.kill = true;
                            }catch(InterruptedException exp){}
                      if (j >= 360 ) { if( (( j - 360 ) % 150 ) == 0 )
                            if(flag == 1)
                                  CarWKeys.points--;
                                  flag = 0;
                            CarWKeys.points++;
                            gr.setColor(Color.yellow);
                            gr.fillRect(550,5,637,25);
                            gr.setColor(Color.blue);
                            gr.setFont(new Font("TimesRoman",Font.BOLD,20));
                            gr.drawString("Score :"+CarWKeys.points,557,22);
                try
                      Thread.sleep(CarWKeys.delay);
                }catch(InterruptedException exp){}
    }

    Look at the link I posted, you aren't double buffering correctly.
    I saw the other post you mistakenly made before you edited it. Not really a big deal, I was just wondering why you did that.

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