How set Image Source with C#

Hi,
In C# I use FileOpenPicker to select the test.jpg, But it can't display the test.jpg.
1. C#
private async void button_addImage_Click(object sender, RoutedEventArgs e)
FileOpenPicker fileOpenPicker = new FileOpenPicker();
//fileOpenPicker.ViewMode = PickerViewMode.List;
fileOpenPicker.ViewMode = PickerViewMode.Thumbnail;
fileOpenPicker.SuggestedStartLocation = PickerLocationId.ComputerFolder;
fileOpenPicker.FileTypeFilter.Add(".jpg");
fileOpenPicker.FileTypeFilter.Add(".jpeg");
fileOpenPicker.FileTypeFilter.Add(".png");
StorageFile file = await fileOpenPicker.PickSingleFileAsync();
if (file != null)
Uri uri = new Uri(file.Path, UriKind.RelativeOrAbsolute);
image_show.Source = new BitmapImage(uri);
button_addImage.Visibility = Visibility.Collapsed;
2. XAML
<Grid Background="Orange" VerticalAlignment="Stretch">
<!-- Source="ms-appx:///Assets/test.jpg" this is OK -->
<Image x:Name="image_show" HorizontalAlignment="Stretch" VerticalAlignment="Stretch" Stretch="Uniform"/> <Button x:Name="button_addImage" Content="+" Click="button_addImage_Click">
</Grid>

Your app doesn't have access to the path the user picked. It needs to use the StorageFile returned from PickSingleFileAsync rather than bypassing it and going directly to the path. I discuss this in more detail in my blog entry at
http://blogs.msdn.com/b/wsdevsol/archive/2012/12/05/stray-from-the-path-stick-to-the-storagefile.aspx .
Open the StorageFile with StorageFile.OpenAsync then pass that stream to
BitmapImage.SetSourceAsync. See the code snippet in the docs for an example.

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    To change the desktop background, it is not possible as I know.
    --James
    We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. Thanks for helping make community forums a great place.
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