How to Make a Multi-Level Game in Flash 5

I'm wanting to know, "How to Make a Multi-Level game with
Flash 5"? EX: If I were to make a space game, where after reaching
a score of 2000 points, the game pauses and displays the text
"Stage 2", then continues or provides a button to make the game
continue starting on stage 2. Any help with this question is
grately appreciated.
coolburn

coolburn wrote:
> I'm wanting to know, "How to Make a Multi-Level game
with Flash 5"? EX: If I
> were to make a space game, where after reaching a score
of 2000 points, the
> game pauses and displays the text "Stage 2", then
continues or provides a
> button to make the game continue starting on stage 2.
Any help with this
> question is grately appreciated.
>
> coolburn
First off.. Flash 5 is like.. Ancient. Dude. Seriously, thats
more than
3 versions ago, and there have been major major changes
since.
However, I'll give it a try..
First off, there has to be some kind of an event that kicks
it off. I
would build something into the score system that would
trigger this.
For example.
function updateScore():Void {
_root.stage.scoreboard.text = myNewScore;
if (myNewScore > 2000) {
jumpToNextLevel();
So, somewhere in your game a variable keeps the score.. if
your game
runs the updateScore function once in a while, if it hits
more than
2000, it triggers a new function called jumpToNextLevel.
In the jumpToNextLevel, you would have to do more functions
like
pauseTheGame(), and such..
In general.. break it down to small pieces of what you want
to do. Each
function would do a series of things.. Then when your going
though your
game, you call each function as needed.
Hope this helps
-Bill

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