How to swap movieclip with other content, in a movieclip loaded external

Hi! I'm getting desperated.
I started about 3 days ago trying to solve this problem,
maybe i'm very noob!
I have a main movie. Inside this, i load various externals
swf's. One swf for a menu, another for a image presentation, etc.
In the menu, i load various instances of another swf file...
a button swf, and witch one has to have a different image as
button.
So inside the button, i have a layer with a button, but no
shape or nothing, and in another layer, i have a movieclip to can
swap by an image.
So, the struct is like this:
Main Movie
. image_presentation
. contact
. menu
. . button1
. . . button
. . . image
. . button2
. . . button
. . . image
. . button3
. . . button
. . . image
. . button4
. . . button
. . . image
So, button is only a swf file, with various instances.
"button" inside the buttons, make the button efect, with a white
border apearing on mouse over button. "image" is a movieclip
created only for change with an image (button 1 = image 1, button 2
= image 2, etc).
How can i do this, controlling the images url's from the main
movie?? I had tried a lot of ways, but i could do it.
Please help.
Thanks.

sorry there but this system seems convoluted and unecessary.
You should be able to achieve nearly any 'effect' using either a
single button instance, or a movieclip instance used as a button,
but should not need multiple instances to do so, or multiple swf
files Each button symbol has three 'states' that you can apply
different 'images' to to achieve an 'effect'. You can even put
movieclips in a button state to animate something during the
triggering of that state. It seems that you should be able to at
least place all of the buttons within the 'menu' in a single swf
(not to mention that they could all be within the main swf) instead
of 'loading' them as individual swf files.
What is it that you're trying to control? the 'images'? what
do you want them to do, and how are you wanting them to be
controled?

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