How to use driver emulation in opengl profile

I'm trying to use the OpenGL Profiler to resolve a bug happened on the Mac of a client.
I read in the OpenGL Profiler User Guide, we can the driver emulation to emulate an Grpahics Card Driver not existing on local machine, just by select the wanted one from the pop-up menu.
But I don't have this pop-up menu in the OpenGL Profiler on my imac.
I'm using Mac OS 10.6.8, et le xcode 3.2.6.
Does anyone know how to make it work? Thank you !
Image from User Guide

Can you elaborate a little more about what you're trying to do? What kind of driver development are you interested in doing? Or are you trying to use drivers (and what kind of drivers) from an application you're trying to write?

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