I CERTAMEN DE ANIMACIÓN EN FLASH 1500€
¡Hola! Navegando he llegado hasta vosotros. Lo primero,
enhorabuena por el foro. Si os gusta el tema de la animación
en flash y sois aficionados a ello, quizá os interese
participar en un certamen que hay en una web que encontré hace
poco. Se llama xauax.com y parece que es de creación reciente.
Dan premios en metálico y hay muchos CONCURSOS: Cortos,
fotografía animación flash, música, tiras
cómicas y audios cómicos... A ver si os interesa.
¡Un saludo!
I CERTAMEN DE ANIMACIÓN EN FLASH 1500€
WWW.XAUAX.COM
ANIMACIÓN FLASH: 1500€
http://xauax.com/minisite/xauax/Certamen_Animacion_Flash
La participación es LIBRE PREMIO EN METALICO 1500€
www.xauax.com
¡Hola! Navegando he llegado hasta vosotros. Lo primero,
enhorabuena por el foro. Si os gusta el tema de la animación
en flash y sois aficionados a ello, quizá os interese
participar en un certamen que hay en una web que encontré hace
poco. Se llama xauax.com y parece que es de creación reciente.
Dan premios en metálico y hay muchos CONCURSOS: Cortos,
fotografía animación flash, música, tiras
cómicas y audios cómicos... A ver si os interesa.
¡Un saludo!
I CERTAMEN DE ANIMACIÓN EN FLASH 1500€
WWW.XAUAX.COM
ANIMACIÓN FLASH: 1500€
http://xauax.com/minisite/xauax/Certamen_Animacion_Flash
La participación es LIBRE PREMIO EN METALICO 1500€
www.xauax.com
Similar Messages
-
(Flash): Mostrar animaci�n una vez
Hola:
Tengo esta pregunta sencilla, en realidad, nunca
necesit� hacerlo y por eso
desconozco c�mo se hace. Lo que necesito es que mi
animaci�n de Flash se
ejecute una vez y que al final quede parada en un determinado
fotograma y no
vuelva a comenzar.
�C�mo se hace?
Muchas gracias.
EzequielEzequiel:
es simple, en el fotograma que quieras que se detenga tu
pel�cula, creas un
fotograma clave y le asignas la acci�n "stop".
Saludos, espero que sea lo que buscas.
Adri�n
"Federico Ezequiel" <[email protected]>
escribi� en el mensaje
news:e6f41q$7il$[email protected]..
> Hola:
>
> Tengo esta pregunta sencilla, en realidad, nunca
necesit� hacerlo y por
> eso
> desconozco c�mo se hace. Lo que necesito es que
mi animaci�n de Flash se
> ejecute una vez y que al final quede parada en un
determinado fotograma y
> no
> vuelva a comenzar.
> �C�mo se hace?
> Muchas gracias.
>
> Ezequiel
>
> -
Hola a todos he hecho una animación con Flash CS3 y la
he convertido en exe.
En mi ordenador se ve muy bien pero en otro las tipografias
como no son muy
normales no se ven. ¿Hay alguna manera en flash de
convertir el texto a
curvas? o ¿alguna manera de que los demás puedan
visualizar la tipografia
que tengo en la animación?.
GraciasGracias por tu aportación.
Jordi
"Juan Muro" <[email protected]> escribió en el
mensaje
news:gm9d3d$ibg$[email protected]..
> Hola Jordi:
> En Flash, cuando publicamos una película en la que
usemos texto dinámico
> otexto de entrada, por defecto NO incorporamos las
fuentes tipográficas en
> esos tipos de campos (en realidad se trata del contorno
de los caracteres
> tipográficos) para evitar que la película swf
resulte más pesada. Por ello
> Flash determinará qué fuentes del sistema en
el que se visualiza tu
> película son las 'más parecidas', y te las
sustituye. En los campos de
> texto estático Flash 9 sí que incorpora los
(contornos de los) caracteres
> usados de manera automática.
> Pero si nosotros incorporamos los contornos de la fuente
tipográfica (no
> tienen por qué ser todos, pueden ser solamente los
que uses en tu texto),
> entonces Flash 'embebe' la fuente en el swf y la muestra
correctamente sin
> importar la máquina desde la que se vea la
película.
> Para incorporarlos solamente debes seleccionar el tipo
de campo de texto
> (dinámico o de entrada, NO estático) y el tipo
de suavizado de fuente que
> quieras (NO el personalizado, ni fuentes de
dispositivo). Luego pulsas
> sobre el botón incorporar que surge junto a la
selección del tipo de
> suavizado.
> Salu2
> `8¬]
> Juan Muro
> "Jordimr" <[email protected]> escribió en
el mensaje
> news:gm8vou$1hc$[email protected]..
>> Hola a todos he hecho una animación con Flash
CS3 y la he convertido en
>> exe. En mi ordenador se ve muy bien pero en otro las
tipografias como no
>> son muy normales no se ven. ¿Hay alguna manera
en flash de convertir el
>> texto a curvas? o ¿alguna manera de que los
demás puedan visualizar la
>> tipografia que tengo en la animación?.
>>
>> Gracias
>>
>
> -
[Flash MX] Precargar pel�culas
Quisiera saber si existe la forma de cargar una
animaci�n de Flash mientras
voy viendo otra previamente cargada. En otras palabras, que
me vaya cargando
el archivo SWF que viene despu�s del que estoy viendo
actualmente.
Gracias,
PalomaQuisiera saber si existe la forma de cargar una
animaci�n de Flash mientras
voy viendo otra previamente cargada. En otras palabras, que
me vaya cargando
el archivo SWF que viene despu�s del que estoy viendo
actualmente.
Gracias,
Paloma -
Hola a todos, me han pedido una peque�a
animaci�n en flash que consiste
en hacer transiciones con diferentes fotos, hasta aqu�
todo bien, el
caso es que la transici�n entre las fotos me piden que
sea a base de
cuadraditos, en concreto como la que hacen aqu�:
http://www.medgroup.es
En las fotos grandes veis que aparece una cuadr�cula y
va a pareciendo
la nueva foto en algunos de los cuadros hasta que se cambia
todo. Bueno
pues si alguien me puede indicar como se hace esto, o darme
alg�n
tutorial que lo explique bien, yo es que en flash soy
b�sico, pero
b�sico b�sico, as� que para torpes, por
favor.
Muchas gracias
salud
ainvar de los carnutosThis is a multi-part message in MIME format.
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charset="ISO-8859-15"
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Es un simple movieclip que esta ubicado como transici=F3n
entre la carga =
de cada foto.
Puedes mostar cada foto haciendo un fundido o usando un
MovieClip.
Lucas Sevilla
www.lucassevilla.info
www.gestproyect.info=20
"ainvar" <[email protected]> escribi=F3 en el mensaje
=
news:[email protected]...
Hola a todos, me han pedido una peque=F1a animaci=F3n en
flash que =
consiste=20
en hacer transiciones con diferentes fotos, hasta aqu=ED
todo bien, el =
caso es que la transici=F3n entre las fotos me piden que sea
a base de =
cuadraditos, en concreto como la que hacen aqu=ED:
http://www.medgroup.es
En las fotos grandes veis que aparece una cuadr=EDcula y va
a =
pareciendo=20
la nueva foto en algunos de los cuadros hasta que se cambia
todo. =
Bueno=20
pues si alguien me puede indicar como se hace esto, o darme
alg=FAn=20
tutorial que lo explique bien, yo es que en flash soy
b=E1sico, pero=20
b=E1sico b=E1sico, as=ED que para torpes, por favor.
Muchas gracias
--=20
salud
ainvar de los carnutos
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charset="ISO-8859-15"
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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0
Transitional//EN">
<HTML><HEAD>
<META http-equiv=3DContent-Type content=3D"text/html; =
charset=3Diso-8859-15">
<META content=3D"MSHTML 6.00.2900.2912"
name=3DGENERATOR>
<STYLE></STYLE>
</HEAD>
<BODY bgColor=3D#ffffff>
<DIV><FONT face=3D"Trebuchet MS" size=3D2>Es un
simple movieclip que =
esta ubicado=20
como transici=F3n entre la carga de cada
foto.</FONT></DIV>
<DIV><FONT face=3D"Trebuchet MS"
size=3D2></FONT> </DIV>
<DIV><FONT face=3D"Trebuchet MS" size=3D2>Puedes
mostar cada foto =
haciendo un=20
fundido o usando un MovieClip.</FONT></DIV>
<DIV><FONT face=3D"Trebuchet MS"
size=3D2></FONT> </DIV>
<DIV><FONT face=3D"Trebuchet MS"
size=3D2></FONT> </DIV>
<DIV><FONT face=3D"Trebuchet MS"
size=3D2></FONT> </DIV>
<DIV>
<P>Lucas Sevilla</P>
<P><A =
href=3D"
http://www.lucassevilla.info">www.lucassevilla.info</A></P>
<P><A href=3D"
http://www.gestproyect.info">www.gestproyect.info</A>
=
</P></DIV>
<BLOCKQUOTE=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT:
5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
<DIV>"ainvar" <<A=20
href=3D"mailto:[email protected]">[email protected]</A>>
=
escribi=F3 en el=20
mensaje <A=20
=
href=3D"news:[email protected]">news:e9ku25$5k5$1@forums=
.macromedia.com</A>...</DIV>Hola=20
a todos, me han pedido una peque=F1a animaci=F3n en flash
que consiste =
<BR>en=20
hacer transiciones con diferentes fotos, hasta aqu=ED todo
bien, el =
<BR>caso es=20
que la transici=F3n entre las fotos me piden que sea a base
de =
<BR>cuadraditos,=20
en concreto como la que hacen
aqu=ED:<BR><BR><A=20
href=3D"
http://www.medgroup.es">http://www.medgroup.es</A><BR><BR>En
=
las fotos=20
grandes veis que aparece una cuadr=EDcula y va a pareciendo
<BR>la =
nueva foto en=20
algunos de los cuadros hasta que se cambia todo. Bueno
<BR>pues si =
alguien me=20
puede indicar como se hace esto, o darme alg=FAn
<BR>tutorial que lo =
explique=20
bien, yo es que en flash soy b=E1sico, pero
<BR>b=E1sico b=E1sico, =
as=ED que para=20
torpes, por favor.<BR><BR>Muchas
gracias<BR>-- <BR>salud<BR>ainvar de =
los=20
carnutos</BLOCKQUOTE></BODY></HTML>
------=_NextPart_000_0017_01C6AB29.A3065D70-- -
Hola:
Estoy haciendo una animaci�n en Flash en la que
muestro c�mo hacer algo con
Word. El puntero se mueve, hace un "clic" sobre una parte de
la imagen de
Word, aparece la ventana "Abrir", etc. etc. Las
im�genes las trabaj� con
Photoshop. El asunto es que estoy haciendo la
animaci�n a pantalla completa,
sobre una definici�n de 800*600. Pero quisiera
reproducir esa animaci�n
sobre un �rea un poco menor, digamos, de 700 de ancho.
Al intentar esto la
calidad de las im�genes ya no es perfecta. He visto en
algunas p�ginas
animaciones como estas que se hacen sobre im�genes de
ventanas maximizadas y
sin embargo no cubren toda el �rea de mi pantalla y la
calidad es perfecta.
La verdad que no s� c�mo resolver el problema.
�Alguien sabe c�mo?
Gracias.
EzequielSi son de pago, y no no vienen con flash, te permiten
exportar a formato
swf.
Captivate:
http://www.adobe.com/products/captivate/
Camtasia:
http://www.techsmith.com/camtasia.asp
Camtasia es el l�der indiscutible en el mercado, le
pese a quien le pese.
Hay otros para otras plataformas como Wink, inclusive hay uno
free para
windows pero no recuerdo el nombre, sera cuesti�n de
preguntale a google.
Saludos, Edgar
"Federico Ezequiel" <[email protected]>
escribi� en el mensaje
news:[email protected]...
> Edgar:
>
> Alguno de esos programas viene con Flash? Son pagos?
> Gracias.
>
> Ezequiel
>
> "Edgar Parada"
<[email protected]>
> escribi�
> en el mensaje news:[email protected]...
>> Pues deber�as probar alguno de los programas
que te recomiendo ya que te
>> permiten exportar a SWF inclusive. Te
ahorrar�as mucho tiempo.
>>
>> Saludos
>>
>> "Federico Ezequiel" <[email protected]>
escribi� en el mensaje
>> news:[email protected]...
>> > Edgar:
>> >
>> > Gracias por responder.
>> > Es que ya estoy bastante habituado al Flash.
>> > Saludos.
>> >
>> > Ezequiel
>> >
>> > "Edgar Parada"
<[email protected]>
>> > escribi�
>> > en el mensaje
news:[email protected]...
>> >> Que no te ahorrar�as mucho trabajo
utilizando alg�n software
>> >> capturador
>> >> de
>> >> pantalla como Macromedia Captivate o
Camtasia Studio?
>> >>
>> >> Edgar
>> >>
>> >> "Federico Ezequiel"
<[email protected]> escribi� en el mensaje
>> >> news:[email protected]...
>> >> > Hola:
>> >> >
>> >> > Estoy haciendo una animaci�n en
Flash en la que muestro c�mo hacer
> algo
>> >> > con
>> >> > Word. El puntero se mueve, hace un
"clic" sobre una parte de la
> imagen
>> > de
>> >> > Word, aparece la ventana "Abrir", etc.
etc. Las im�genes las trabaj�
>> >> > con
>> >> > Photoshop. El asunto es que estoy
haciendo la animaci�n a pantalla
>> >> > completa,
>> >> > sobre una definici�n de
800*600. Pero quisiera reproducir esa
> animaci�n
>> >> > sobre un �rea un poco menor,
digamos, de 700 de ancho. Al intentar
> esto
>> > la
>> >> > calidad de las im�genes ya no
es perfecta. He visto en algunas
> p�ginas
>> >> > animaciones como estas que se hacen
sobre im�genes de ventanas
>> > maximizadas
>> >> > y
>> >> > sin embargo no cubren toda el
�rea de mi pantalla y la calidad es
>> >> > perfecta.
>> >> > La verdad que no s� c�mo
resolver el problema.
>> >> > �Alguien sabe c�mo?
>> >> > Gracias.
>> >> >
>> >> > Ezequiel
>> >> >
>> >> >
>> >>
>> >>
>> >
>> >
>>
>>
>
> -
Hola:
Esta pregunta va m�s dirigida a personas que usaron
este control, aunque tal
vez puedan ayudarme otras porque estoy muy desconcertado.
Hice una animaci�n con Flash que se reproduce a
determinada velocidad con el
visor de �ste programa. Cuando visualizo la
animaci�n desde el control de
Visual Basic, se reproduce muy lentamente. Incluso hice el
experimento de
aumentar la
velocidad de reproducci�n desde Flash, pero volcada en
el control, siempre
se reproduce a la misma velocidad.
�Qu� puede estar pasando?
Gracias.
EzequielNo tengo ni idea. Visual Basic hace a�os que no lo
uso.
Saludos,
Julio Barroso
"Federico Ezequiel" <[email protected]>
escribi� en el mensaje
news:ea5h50$fvq$[email protected]..
| Julio:
|
| �Sab�s si tiene soluci�n?
| Gracias.
|
| Ezequiel
|
| "Julio B." <[email protected]>
escribi� en el mensaje
| news:ea5egk$cp0$[email protected]..
| > Es lo que suele pasar cuando se mezcla el tocino con
la velocidad...
| >
| > Saludos,
| >
| > Julio Barroso
| >
| > "Federico Ezequiel" <[email protected]>
escribi� en el mensaje
| > news:ea5dnf$bo7$[email protected]..
| > | Hola:
| > |
| > | Esta pregunta va m�s dirigida a personas que
usaron este control,
aunque
| > tal
| > | vez puedan ayudarme otras porque estoy muy
desconcertado.
| > | Hice una animaci�n con Flash que se reproduce
a determinada velocidad
| con
| > el
| > | visor de �ste programa. Cuando visualizo la
animaci�n desde el control
| de
| > | Visual Basic, se reproduce muy lentamente. Incluso
hice el experimento
| de
| > | aumentar la
| > | velocidad de reproducci�n desde Flash, pero
volcada en el control,
| siempre
| > | se reproduce a la misma velocidad.
| > | �Qu� puede estar pasando?
| > | Gracias.
| > |
| > | Ezequiel
| > |
| > |
| >
| >
|
| -
Como hacer un Chroma Key con After Effects ?
Se necesita de algun tipo de iluminación en especial ?, alguna pintura en especial ? algun plugin en especial ?
Me interesaria saber la tecnica para así usarlo en alguna animación en Flash 8 .
Saludos y Gracias !nueva comunidad en castellano sobre after effects,podran encontrar toda la ayuda y el soporte que buscan. material propio y original en español sobre after effects.
http://afterhelp.forosonline.es/portal.php -
Why wont my paddle work anymore in my flash catching game?
Hey guys im making a flash game for a uni project and i had it all working great! I then proceeded to move my code and content onto the second frame to add menus and such to the game and i updated all the code so it should work on the second frame and the game still works great apart from my paddle no long moving and i cant figure out at all what ive done.
this is the code for the actual game part of it. sorry for the clutter of it but im not good with code!
could anyone tell me what i need to do to get my paddle moving again!
//code!
import flash.utils.Timer;
import flash.events.KeyboardEvent;
import flash.events.MouseEvent
var keyArray : Array = new Array(false,false);//An array to check if keys are pressed
var ballSpeed : int = 5;//the speed of falling lemmings
var moveSpeed : int = 7;//the speed the player can move their boat at
boat.x = stage.stageWidth/2;//move the boat to the centre of the stage at the start of the game
var lives : int = 5;//the amount of lives the player will have
var score : int = 0;//the starting score a player has
var minSpawnTime : int = 1500;//the time it takes the lemmings to spawn
var maxSpawnTime : int = 3250;//maximum time before next lemming is spawned
var spawnTimer:Timer = new Timer(2000,1); //2 seconds and loops
lives_txt.text = "Lives Left: " + lives;//text box reads lives left
score_txt.text = "Score: " + score;//text box reads score
stop();
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);//event listener to tell flash to call "key pressed"
stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased);//event listener to tell flash to call "key released"
stage.addEventListener(Event.ENTER_FRAME, update);//event listener to tell flash to call "update" for new frames
startGame();//tells flash to call the startGame function
function startGame():void//a new function called startGame
spawnTimer.addEventListener(TimerEvent.TIMER, spawnBall);//new event listener to listen for the timer to run out and spawn new lemming
spawnTimer.start();//starts the clock on the timer
function keyPressed(event:KeyboardEvent) : void//a new function called keyPressed for when player uses arrow keys
if(event.keyCode == 39)//if the keyboard event is the right key
trace("right");//prints right in output window
keyArray[0] = true;//right key array is true
if(event.keyCode == 37)//if the keyboard event is the left key
trace("left");//prints left in output window
keyArray[1] = true;//left key array is true
function keyReleased(event:KeyboardEvent) : void//a new function called keyReleased for when arrow keys are released
if(event.keyCode == 39 )//if the keyboard event is the right key
keyArray[0] = false;//right key array false
if(event.keyCode == 37)//if the keyboard event is the left key
keyArray[1] = false;//left key array false
function update(event:Event) : void//a new function called update for updating the x position of the boat
if(keyArray[0] == true)//if the keyArray for left is true
boat.x += moveSpeed;//move the x position of the boat right with the designated move speed
if(keyArray[1] == true)//if the keyArray for right is true
boat.x -= moveSpeed;//move the x position of the boat left with the designated move speed
function spawnBall(event:TimerEvent): void//a new function called spawnBall
trace("SPAWN");//prints SPAWN in the output
var ball : Ball = new Ball();//declares a new "temporary variable called "ball" that stores object of Type:Ball and populates it with a new object Ball
stage.addChild(ball);//adds this new ball onto the stage
ball.y = 0;//set the ball's vertical position to fall from
ball.x = ball.width + (Math.random() * (stage.stageWidth - (2*ball.width))); //sets the ball to have a random position on the x axsis so they seem to fall randomly
ball.addEventListener(Event.ENTER_FRAME, moveBall); //new event listener for the ball to listen for a new frame and to call the "moveBall" function
spawnTimer.reset(); //resets the spawnTimer so it can be re-started
spawnTimer.delay = minSpawnTime + (Math.random() * (maxSpawnTime - minSpawnTime) ); //set the delay for the next time to be somewhere between the minSpawnTime (1.5 seconds) and maxSpawnTime (3.25 seconds)
spawnTimer.start();//tell the spawnTimer to start again
if((maxSpawnTime - 20) >= minSpawnTime) //if the maximum time between spawn times is too close to the minimum time between spawns
maxSpawnTime -= 20;//drop the minimum time between spawns by 20
function moveBall(event:Event):void //new function called "moveBall" takes up 1 argument "event"
event.currentTarget.y += ballSpeed; //move the object this functions event listener by the speed set.
if(event.currentTarget.hitTestObject(sea)) //if the lemming falls and hits the sea object
if(this.currentFrame == 2)//and we are still on frame 2
lives--;//take 1 life away from player
if(lives > -1)//if the player still have lifes
//set the text box to display the amount of lives remaining
lives_txt.text = "Lives Left: " + lives;
if(lives < 0)//if the player has less than no lives game is over
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed);//take away event listeners for key presses and releases
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyReleased);
stage.removeEventListener(Event.ENTER_FRAME, update);//remove the update event listeners
spawnTimer.stop();//stop the timer
gotoAndStop(3);//tell flash to go to and stop on the loser screen
event.currentTarget.parent.removeChild(event.currentTarget);//remove the falling objects from the game
event.currentTarget.removeEventListener(Event.ENTER_FRAME, moveBall);//remove eventlistener for when game is over updating falling objects
else
if(this.currentFrame == 2)//if the player is still in game
if(event.currentTarget.hitTestObject(boat))//if eventListener is attached to hits the game object called "boat"
score++;//add 1 to the players score
score_txt.text = "Score: " + score;//update the score text to read the players score
event.currentTarget.parent.removeChild(event.currentTarget);//remove remove the lemming after it has hit boat
event.currentTarget.removeEventListener(Event.ENTER_FRAME, moveBall);//remove the eventlistener after caught so it doesnt keep updating
if(score > 24)//if the player has more than 24 points
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed);//take away event listeners for key presses and releases
stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyReleased);
stage.removeEventListener(Event.ENTER_FRAME, update);//remove the update event listeners
spawnTimer.stop();//stop the timer
gotoAndStop(4);//tell flash to go to and stop on the 3rd frame of the time line i.e. the Game Over screentried commenting them out doesnt effect it either...
this is what the code now looks like with everything that should remove the key presses commented out
import flash.utils.Timer;
import flash.events.KeyboardEvent;
import flash.events.MouseEvent
var keyArray : Array = new Array(false,false);//An array to check if keys are pressed
var ballSpeed : int = 5;//the speed of falling lemmings
var moveSpeed : int = 7;//the speed the player can move their boat at
boat.x = stage.stageWidth/2;//move the boat to the centre of the stage at the start of the game
var lives : int = 5;//the amount of lives the player will have
var score : int = 0;//the starting score a player has
var minSpawnTime : int = 1500;//the time it takes the lemmings to spawn
var maxSpawnTime : int = 3250;//maximum time before next lemming is spawned
var spawnTimer:Timer = new Timer(2000,1); //2 seconds and loops
lives_txt.text = "Lives Left: " + lives;//text box reads lives left
score_txt.text = "Score: " + score;//text box reads score
stop();
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyPressed);//event listener to tell flash to call "key pressed"
stage.addEventListener(KeyboardEvent.KEY_UP, keyReleased);//event listener to tell flash to call "key released"
trace(this); // if you fail to see this trace the playhead is not entering this frame and is executing none of this code.
stage.addEventListener(Event.ENTER_FRAME, update);//event listener to tell flash to call "update" for new frames
startGame();//tells flash to call the startGame function
function startGame():void//a new function called startGame
spawnTimer.addEventListener(TimerEvent.TIMER, spawnBall);//new event listener to listen for the timer to run out and spawn new lemming
spawnTimer.start();//starts the clock on the timer
function keyPressed(event:KeyboardEvent) : void//a new function called keyPressed for when player uses arrow keys
trace("keyPressed",event.keyCode);
if(event.keyCode == 39)//if the keyboard event is the right key
trace("right");//prints right in output window
keyArray[0] = true;//right key array is true
if(event.keyCode == 37)//if the keyboard event is the left key
trace("left");//prints left in output window
keyArray[1] = true;//left key array is true
function keyReleased(event:KeyboardEvent) : void//a new function called keyReleased for when arrow keys are released
if(event.keyCode == 39 )//if the keyboard event is the right key
keyArray[0] = false;//right key array false
if(event.keyCode == 37)//if the keyboard event is the left key
keyArray[1] = false;//left key array false
function update(event:Event) : void//a new function called update for updating the x position of the boat
trace(keyArray[0],keyArray[1]);
if(keyArray[0] == true)//if the keyArray for left is true
boat.x += moveSpeed;//move the x position of the boat right with the designated move speed
if(keyArray[1] == true)//if the keyArray for right is true
boat.x -= moveSpeed;//move the x position of the boat left with the designated move speed
function spawnBall(event:TimerEvent): void//a new function called spawnBall
trace("SPAWN");//prints SPAWN in the output
var ball : Ball = new Ball();//declares a new "temporary variable called "ball" that stores object of Type:Ball and populates it with a new object Ball
stage.addChild(ball);//adds this new ball onto the stage
ball.y = 0;//set the ball's vertical position to fall from
ball.x = ball.width + (Math.random() * (stage.stageWidth - (2*ball.width))); //sets the ball to have a random position on the x axsis so they seem to fall randomly
ball.addEventListener(Event.ENTER_FRAME, moveBall); //new event listener for the ball to listen for a new frame and to call the "moveBall" function
spawnTimer.reset(); //resets the spawnTimer so it can be re-started
spawnTimer.delay = minSpawnTime + (Math.random() * (maxSpawnTime - minSpawnTime) ); //set the delay for the next time to be somewhere between the minSpawnTime (1.5 seconds) and maxSpawnTime (3.25 seconds)
spawnTimer.start();//tell the spawnTimer to start again
if((maxSpawnTime - 20) >= minSpawnTime) //if the maximum time between spawn times is too close to the minimum time between spawns
maxSpawnTime -= 20;//drop the minimum time between spawns by 20
function moveBall(event:Event):void //new function called "moveBall" takes up 1 argument "event"
event.currentTarget.y += ballSpeed; //move the object this functions event listener by the speed set.
if(event.currentTarget.hitTestObject(sea)) //if the lemming falls and hits the sea object
if(this.currentFrame == 2)//and we are still on frame 2
lives--;//take 1 life away from player
if(lives > -1)//if the player still have lifes
//set the text box to display the amount of lives remaining
lives_txt.text = "Lives Left: " + lives;
if(lives < 0)//if the player has less than no lives game is over
//stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed);//take away event listeners for key presses and releases
//stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyReleased);
stage.removeEventListener(Event.ENTER_FRAME, update);//remove the update event listeners
spawnTimer.stop();//stop the timer
gotoAndStop(3);//tell flash to go to and stop on the loser screen
event.currentTarget.parent.removeChild(event.currentTarget);//remove the falling objects from the game
event.currentTarget.removeEventListener(Event.ENTER_FRAME, moveBall);//remove eventlistener for when game is over updating falling objects
else
if(this.currentFrame == 2)//if the player is still in game
if(event.currentTarget.hitTestObject(boat))//if eventListener is attached to hits the game object called "boat"
score++;//add 1 to the players score
score_txt.text = "Score: " + score;//update the score text to read the players score
event.currentTarget.parent.removeChild(event.currentTarget);//remove remove the lemming after it has hit boat
event.currentTarget.removeEventListener(Event.ENTER_FRAME, moveBall);//remove the eventlistener after caught so it doesnt keep updating
if(score > 24)//if the player has more than 24 points
//stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyPressed);//take away event listeners for key presses and releases
//stage.removeEventListener(KeyboardEvent.KEY_DOWN, keyReleased);
stage.removeEventListener(Event.ENTER_FRAME, update);//remove the update event listeners
spawnTimer.stop();//stop the timer
gotoAndStop(4);//tell flash to go to and stop on the 3rd frame of the time line i.e. the Game Over screen -
Can't install Flash Player 11.8; also crashes in Google Chrome
Hello!
I'm trying to update to Flash Player 11.8 within Google Chrome, but am unable to. I know Chrome automatically updates its internal version of Flash, but this didn't happen with the latest version. I have tried disabling the internal version and installing the external application, but it doesn't work. I can download the program just fine. When I go to install it, I click Run and nothing happens. Also, the installer file disappears from my downloads folder after I click Run.
Also, when I try to run anything having to do with Flash in Chrome, the plugin crashes. I have tried many of your suggestions (enabling the NPAPI version and disabling the PPAPI version, uninstalling the whole program, disabling Trend Micro Internet Security 2012, disabling SuperANTISpyware, along with reinstalling (which also crashes as described above)). This only happens on one laptop and I know the settings between my two laptops are the same. I'm also getting a message about having to log into Windows as an Administrator even though I've already done so.
Specs for the laptop with issues:
Late 2011 Macbook Pro
15.4-inch (diagonal) LED-backlit glossy display (1440 x 900)
AMD Radeon HD 6770M graphics processor with 1GB of GDDR5 memory
Intel HD Graphics 3000 with 384MB of DDR3 SDRAM shared with main memory
Automatic graphics switching
Full-size backlit keyboard with 78 (U.S.) keys, including 12 function keys and 4 arrow keys (inverted “T” arrangement)
Multi-Touch trackpad for precise cursor control; supports inertial scrolling, pinch, rotate, swipe, three-finger swipe, four-finger swipe, tap, double-tap, and drag capabilities
2.4GHz quad-core Intel Core i7 processor with 6MB shared L3 cache
8GB (two 4GB SO-DIMMs) of 1333MHz DDR3 memory
750GB 5400-rpm Serial ATA hard drive (split into two partitions of 375GB each)
OS X Mountain Lion and Windows 7 Professional 64-bit SP1 (installed via Bootcamp)
Google Chrome 28.0.1500.72
The version of Flash Player installed on here is 11.8.800.97 (PPAPI). I current have this disabled.
I'm not sure how to fix this issue as the internal Flash installation for Chrome was stuck at 11.7 and would not update. I would really love to get this to update and work properly as I'm tired of seeing the "new version of Flash Player available for install" popup when I boot up the computer. Any help would be greatly appreciated. Thank you!!!raptorsama wrote:
Just trying to figure out why it's not working so I don't have to switch OS's all the time. ^^;;
That IS a pain, isn't it?
http://productforums.google.com/forum/#!topic/chrome/inEvyXAFD2Y
That link tells how to keep your bookmarks and passwords when reinstalling. I'd say save them per the instructions, uninstall Chrome altogether, and redownload it. It should have the updated version of Flash in it. If not, download the Adobe Flash Player installer directly by clicking the following link.
Flash Player Plug-in (All other browsers) -
I just got a new IMac, and tried to download files from my old PC. When I go to,Finder, I have 1500 files under Developer, an 78 files under Other.
Most of these files I do not recognize. Can they be trashed? Why did they transfer? I used a flash drive for the transfer. Also, is there a way to transfer my older email files to this new computer?
Thanks for any and all help, I really need it.
TomDid you use the Migration Assistant to help set up the new iMac using some of the files in the older PC? Some likely won't mean much, unless you have applications that can use or convert them. There's also a way to use the software Time Machine to import data files from an external or another computer, so you may have used that, too.
Hopefully someone with experience in a similar issue will reply...
Good luck & happy computing! -
Flash Media Live Encoder high latency
Hello,
we are trying to stream via Flash Media Live Encoder over a satellite connection (high latency of 1500 ms) and we get data rates no more of 500 kbps although there is available bandwidth to use. Is there any configuration parameter value to compensate the high latency issue. I searched in the knowlegdge db and I found that there were configuration settings for the TCP window size that were solved after the version 2.
Any ideas?
ThomasNo... FME does not have any facilities for negotiating with a
webservice or communicating with a browser. You can create an FME
profile xml document and distribute that (sort of like Justin.tv
does), but your users will need to apply that profile
manually. -
Flash Player crashes frequently on new MacBook Pro
The Flash Player plugin on my new MacBook Pro crashes frequently. It says Plug-in Failure when it is on Facebook. It is caused by a protection failure. The latest version of Flash Player is version 16.0.0.235.
Here is one of the crash reports:
Process: com.apple.WebKit.Plugin.64 [2835]
Path: /System/Library/StagedFrameworks/Safari/WebKit.framework/Versions/A/XPCServices /com.apple.WebKit.Plugin.64.xpc/Contents/MacOS/com.apple.WebKit.Plugin.64
Identifier: com.apple.WebKit.Plugin.64
Version: 10600 (10600.2.5)
Build Info: WebKit2-7600002005000000~1
Code Type: X86-64 (Native)
Parent Process: ??? [1]
Responsible: Safari [411]
User ID: 501
PlugIn Path: /Library/Internet Plug-Ins/Flash Player.plugin/Contents/PlugIns/FlashPlayer-10.6.plugin/Contents/MacOS/FlashPlay er-10.6
PlugIn Identifier: com.macromedia.FlashPlayer-10.6.plugin
PlugIn Version: 16.0.0.235 (16.0.0.235)
Date/Time: 2015-01-05 15:16:55.487 -0500
OS Version: Mac OS X 10.10.1 (14B25)
Report Version: 11
Anonymous UUID: 50D817C2-CDD5-BD11-5EF8-3D3623971EB4
Sleep/Wake UUID: AB2ABDE7-6EB2-4667-88DB-F2A05AC52A19
Time Awake Since Boot: 9500 seconds
Time Since Wake: 520 seconds
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGBUS)
Exception Codes: KERN_PROTECTION_FAILURE at 0x00000001094088d8
VM Regions Near 0x1094088d8:
Memory Tag 240 00000001093f4000-00000001093fd000 [ 36K] rw-/rwx SM=ZER
--> VM_ALLOCATE 00000001093fd000-0000000109427000 [ 168K] ---/rwx SM=NUL
Memory Tag 240 0000000109427000-0000000109449000 [ 136K] rw-/rwx SM=PRV
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.macromedia.FlashPlayer-10.6.plugin 0x00000001073d9f65 0x1073cd000 + 53093
1 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107700fe8 0x1073cd000 + 3358696
2 com.macromedia.FlashPlayer-10.6.plugin 0x000000010770343e 0x1073cd000 + 3367998
3 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077eef61 NP_Acrobat_GetEntryPoints + 4257
4 com.apple.CoreFoundation 0x00007fff92334661 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17
5 com.apple.CoreFoundation 0x00007fff923267ed __CFRunLoopDoSources0 + 269
6 com.apple.CoreFoundation 0x00007fff92325e1f __CFRunLoopRun + 927
7 com.apple.CoreFoundation 0x00007fff92325838 CFRunLoopRunSpecific + 296
8 com.apple.HIToolbox 0x00007fff8f07843f RunCurrentEventLoopInMode + 235
9 com.apple.HIToolbox 0x00007fff8f0781ba ReceiveNextEventCommon + 431
10 com.apple.HIToolbox 0x00007fff8f077ffb _BlockUntilNextEventMatchingListInModeWithFilter + 71
11 com.apple.AppKit 0x00007fff92dfd6d1 _DPSNextEvent + 964
12 com.apple.AppKit 0x00007fff92dfce80 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 194
13 com.apple.AppKit 0x00007fff92df0e23 -[NSApplication run] + 594
14 com.apple.AppKit 0x00007fff92ddc2d4 NSApplicationMain + 1832
15 libxpc.dylib 0x00007fff8f593ef2 _xpc_objc_main + 793
16 libxpc.dylib 0x00007fff8f595a9d xpc_main + 490
17 com.apple.WebKit.Plugin.64 0x0000000100736b40 0x100736000 + 2880
18 libdyld.dylib 0x00007fff912b95c9 start + 1
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8bed022e kevent64 + 10
1 libdispatch.dylib 0x00007fff9020ea6a _dispatch_mgr_thread + 52
Thread 2:
0 libsystem_kernel.dylib 0x00007fff8beca52e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8bec969f mach_msg + 55
2 com.apple.CoreFoundation 0x00007fff92326b14 __CFRunLoopServiceMachPort + 212
3 com.apple.CoreFoundation 0x00007fff92325fdb __CFRunLoopRun + 1371
4 com.apple.CoreFoundation 0x00007fff92325838 CFRunLoopRunSpecific + 296
5 com.apple.AppKit 0x00007fff92f607a7 _NSEventThread + 137
6 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 3:: BackgroundThread
0 libsystem_kernel.dylib 0x00007fff8becf132 __psynch_cvwait + 10
1 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779258b unuse_netscape_plugin_Plugin + 58395
2 com.macromedia.FlashPlayer-10.6.plugin 0x00000001073dd4ce 0x1073cd000 + 66766
3 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779239d unuse_netscape_plugin_Plugin + 57901
4 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077923e2 unuse_netscape_plugin_Plugin + 57970
5 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107792127 unuse_netscape_plugin_Plugin + 57271
6 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 4:: BackgroundThread
0 libsystem_kernel.dylib 0x00007fff8becf132 __psynch_cvwait + 10
1 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779258b unuse_netscape_plugin_Plugin + 58395
2 com.macromedia.FlashPlayer-10.6.plugin 0x00000001073dd4ce 0x1073cd000 + 66766
3 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779239d unuse_netscape_plugin_Plugin + 57901
4 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077923e2 unuse_netscape_plugin_Plugin + 57970
5 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107792127 unuse_netscape_plugin_Plugin + 57271
6 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 5:: BackgroundThread
0 libsystem_kernel.dylib 0x00007fff8becf132 __psynch_cvwait + 10
1 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779258b unuse_netscape_plugin_Plugin + 58395
2 com.macromedia.FlashPlayer-10.6.plugin 0x00000001073dd4ce 0x1073cd000 + 66766
3 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779239d unuse_netscape_plugin_Plugin + 57901
4 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077923e2 unuse_netscape_plugin_Plugin + 57970
5 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107792127 unuse_netscape_plugin_Plugin + 57271
6 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 6:: BackgroundThread
0 libsystem_kernel.dylib 0x00007fff8becf132 __psynch_cvwait + 10
1 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779258b unuse_netscape_plugin_Plugin + 58395
2 com.macromedia.FlashPlayer-10.6.plugin 0x00000001073dd4ce 0x1073cd000 + 66766
3 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779239d unuse_netscape_plugin_Plugin + 57901
4 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077923e2 unuse_netscape_plugin_Plugin + 57970
5 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107792127 unuse_netscape_plugin_Plugin + 57271
6 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 7:: ScriptTimeout
0 libsystem_kernel.dylib 0x00007fff8becf132 __psynch_cvwait + 10
1 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077925fe unuse_netscape_plugin_Plugin + 58510
2 com.macromedia.FlashPlayer-10.6.plugin 0x00000001075be896 0x1073cd000 + 2037910
3 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779239d unuse_netscape_plugin_Plugin + 57901
4 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077923e2 unuse_netscape_plugin_Plugin + 57970
5 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107792127 unuse_netscape_plugin_Plugin + 57271
6 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 8:: CoreLoop
0 libsystem_kernel.dylib 0x00007fff8becf132 __psynch_cvwait + 10
1 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077925fe unuse_netscape_plugin_Plugin + 58510
2 com.macromedia.FlashPlayer-10.6.plugin 0x000000010771814f 0x1073cd000 + 3453263
3 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779239d unuse_netscape_plugin_Plugin + 57901
4 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077923e2 unuse_netscape_plugin_Plugin + 57970
5 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107792127 unuse_netscape_plugin_Plugin + 57271
6 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
7 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
8 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 9:
0 libsystem_kernel.dylib 0x00007fff8bed0216 kevent + 10
1 libsystem_info.dylib 0x00007fff9593add2 mdns_addrinfo + 525
2 libsystem_info.dylib 0x00007fff9593ab85 search_addrinfo + 179
3 libsystem_info.dylib 0x00007fff9593a8da si_addrinfo + 1395
4 libsystem_info.dylib 0x00007fff9593a2c3 getaddrinfo + 179
5 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077a251d unuse_netscape_plugin_Plugin + 123821
6 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077a29c4 unuse_netscape_plugin_Plugin + 125012
7 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077a0301 unuse_netscape_plugin_Plugin + 115089
8 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779239d unuse_netscape_plugin_Plugin + 57901
9 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077923e2 unuse_netscape_plugin_Plugin + 57970
10 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107792127 unuse_netscape_plugin_Plugin + 57271
11 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
12 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
13 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 10:
0 libsystem_kernel.dylib 0x00007fff8becf946 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff89b3c4a1 start_wqthread + 13
Thread 11:: Dispatch queue: com.apple.IPC.ReceiveQueue
0 libsystem_kernel.dylib 0x00007fff8beca52e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8bec969f mach_msg + 55
2 com.apple.WebKit 0x00000001007ff8c6 IPC::Connection::sendOutgoingMessage(std::__1::unique_ptr<IPC::MessageEncoder, std::__1::default_delete<IPC::MessageEncoder> >) + 638
3 com.apple.WebKit 0x00000001007fad19 IPC::Connection::sendOutgoingMessages() + 139
4 com.apple.WebKit 0x000000010098ae29 ___ZN9WorkQueue8dispatchENSt3__18functionIFvvEEE_block_invoke + 23
5 libdispatch.dylib 0x00007fff90210323 _dispatch_call_block_and_release + 12
6 libdispatch.dylib 0x00007fff9020bc13 _dispatch_client_callout + 8
7 libdispatch.dylib 0x00007fff9020f365 _dispatch_queue_drain + 1100
8 libdispatch.dylib 0x00007fff90210ecc _dispatch_queue_invoke + 202
9 libdispatch.dylib 0x00007fff9020e6b7 _dispatch_root_queue_drain + 463
10 libdispatch.dylib 0x00007fff9021cfe4 _dispatch_worker_thread3 + 91
11 libsystem_pthread.dylib 0x00007fff89b3e6cb _pthread_wqthread + 729
12 libsystem_pthread.dylib 0x00007fff89b3c4a1 start_wqthread + 13
Thread 12:: Dispatch queue: com.apple.root.default-qos
0 libsystem_kernel.dylib 0x00007fff8beca52e mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8bec969f mach_msg + 55
2 com.apple.framework.IOKit 0x00007fff9399923a io_connect_method + 381
3 com.apple.framework.IOKit 0x00007fff9393d216 IOConnectCallMethod + 265
4 com.apple.IOSurface 0x00007fff90bdbc30 IOSurfaceClientRelease + 158
5 com.apple.IOSurface 0x00007fff90bde0a0 ioSurfaceFinalize + 18
6 com.apple.CoreFoundation 0x00007fff922cca0e CFRelease + 526
7 GLEngine 0x00007fff9293fbc0 gleFreeTextureObject + 251
8 GLEngine 0x00007fff9290de7f gleUnbindDeleteHashNamesAndObjects + 212
9 GLEngine 0x00007fff9280c766 glDeleteTextures_Exec + 749
10 com.apple.QuartzCore 0x00007fff8d1d48a3 CA::(anonymous namespace)::AsyncDeletion::callback(void*) + 71
11 libdispatch.dylib 0x00007fff9020bc13 _dispatch_client_callout + 8
12 libdispatch.dylib 0x00007fff9020e88f _dispatch_root_queue_drain + 935
13 libdispatch.dylib 0x00007fff9021cfe4 _dispatch_worker_thread3 + 91
14 libsystem_pthread.dylib 0x00007fff89b3e6cb _pthread_wqthread + 729
15 libsystem_pthread.dylib 0x00007fff89b3c4a1 start_wqthread + 13
Thread 13:
0 libsystem_kernel.dylib 0x00007fff8bed0216 kevent + 10
1 libsystem_info.dylib 0x00007fff9593add2 mdns_addrinfo + 525
2 libsystem_info.dylib 0x00007fff9593ab85 search_addrinfo + 179
3 libsystem_info.dylib 0x00007fff9593a8da si_addrinfo + 1395
4 libsystem_info.dylib 0x00007fff9593a2c3 getaddrinfo + 179
5 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077a251d unuse_netscape_plugin_Plugin + 123821
6 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077a29c4 unuse_netscape_plugin_Plugin + 125012
7 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077a0301 unuse_netscape_plugin_Plugin + 115089
8 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779239d unuse_netscape_plugin_Plugin + 57901
9 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077923e2 unuse_netscape_plugin_Plugin + 57970
10 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107792127 unuse_netscape_plugin_Plugin + 57271
11 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
12 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
13 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 14:
0 libsystem_kernel.dylib 0x00007fff8bed0216 kevent + 10
1 libsystem_info.dylib 0x00007fff9593add2 mdns_addrinfo + 525
2 libsystem_info.dylib 0x00007fff9593ab85 search_addrinfo + 179
3 libsystem_info.dylib 0x00007fff9593a8da si_addrinfo + 1395
4 libsystem_info.dylib 0x00007fff9593a2c3 getaddrinfo + 179
5 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077a251d unuse_netscape_plugin_Plugin + 123821
6 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077a29c4 unuse_netscape_plugin_Plugin + 125012
7 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077a0301 unuse_netscape_plugin_Plugin + 115089
8 com.macromedia.FlashPlayer-10.6.plugin 0x000000010779239d unuse_netscape_plugin_Plugin + 57901
9 com.macromedia.FlashPlayer-10.6.plugin 0x00000001077923e2 unuse_netscape_plugin_Plugin + 57970
10 com.macromedia.FlashPlayer-10.6.plugin 0x0000000107792127 unuse_netscape_plugin_Plugin + 57271
11 libsystem_pthread.dylib 0x00007fff89b3e2fc _pthread_body + 131
12 libsystem_pthread.dylib 0x00007fff89b3e279 _pthread_start + 176
13 libsystem_pthread.dylib 0x00007fff89b3c4b1 thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00007fff8becf946 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x00007fff89b3c4a1 start_wqthread + 13
Thread 16:: Dispatch queue: com.apple.IPC.ReceiveQueue
0 libsystem_kernel.dylib 0x00007fff8bed022e kevent64 + 10
1 libdispatch.dylib 0x00007fff9020dba3 _dispatch_mgr_wakeup + 34
2 libdispatch.dylib 0x00007fff9021c3e3 _dispatch_queue_wakeup_with_qos_slow + 30
3 libdispatch.dylib 0x00007fff9021c5f8 _dispatch_queue_wakeup_with_qos_slow + 563
4 libdispatch.dylib 0x00007fff9020da8e _dispatch_resume_slow + 14
5 com.apple.WebKit 0x00000001007ff60f ___ZN3IPC10Connection4openEv_block_invoke + 22
6 libdispatch.dylib 0x00007fff90210323 _dispatch_call_block_and_release + 12
7 libdispatch.dylib 0x00007fff9020bc13 _dispatch_client_callout + 8
8 libdispatch.dylib 0x00007fff9020f365 _dispatch_queue_drain + 1100
9 libdispatch.dylib 0x00007fff90210ecc _dispatch_queue_invoke + 202
10 libdispatch.dylib 0x00007fff9020e6b7 _dispatch_root_queue_drain + 463
11 libdispatch.dylib 0x00007fff9021cfe4 _dispatch_worker_thread3 + 91
12 libsystem_pthread.dylib 0x00007fff89b3e6cb _pthread_wqthread + 729
13 libsystem_pthread.dylib 0x00007fff89b3c4a1 start_wqthread + 13
Thread 0 crashed with X86 Thread State (64-bit):
rax: 0x0000000109408000 rbx: 0x00000001095a3040 rcx: 0x0000000000000000 rdx: 0x0000000000000001
rdi: 0x00000001095a3040 rsi: 0x0000000108b34048 rbp: 0x00007fff5f4c7e80 rsp: 0x00007fff5f4c7e50
r8: 0x00007fff5f4c7c10 r9: 0x00007fff77a80300 r10: 0x00007fcae9514ef0 r11: 0x00007fff79578570
r12: 0x00000001095a3040 r13: 0x0000000108b53000 r14: 0x0000000108b53000 r15: 0x0000000108b34040
rip: 0x00000001073d9f65 rfl: 0x0000000000010206 cr2: 0x00000001094088d8
Logical CPU: 0
Error Code: 0x00000004
Trap Number: 14
Binary Images:
0x100736000 - 0x100736ffb com.apple.WebKit.Plugin.64 (10600 - 10600.2.5) <635F5E0D-24B6-3CEF-AE16-1D0F2EC8F36E> /System/Library/StagedFrameworks/Safari/WebKit.framework/Versions/A/XPCServices /com.apple.WebKit.Plugin.64.xpc/Contents/MacOS/com.apple.WebKit.Plugin.64
0x10073b000 - 0x10073bfff PluginProcessShim.dylib (7600.2.5) <96431B57-6CCE-3A66-A83C-A33620F51124> /System/Library/StagedFrameworks/Safari/WebKit.framework/PluginProcess.app/Cont ents/MacOS/PluginProcessShim.dylib
0x100744000 - 0x100744fff com.apple.WebKit2 (10600 - 10600.2.5) <ED09F7D3-1F46-3925-8E11-D6AC3492658E> /System/Library/StagedFrameworks/Safari/WebKit2.framework/Versions/A/WebKit2
0x10074c000 - 0x100a00fff com.apple.WebKit (10600 - 10600.2.5) <11CA89A1-A002-3FEB-8046-B31E92003AED> /System/Library/StagedFrameworks/Safari/WebKit.framework/Versions/A/WebKit
0x100cde000 - 0x100e1affb com.apple.WebKitLegacy (10600 - 10600.2.5) <0A88D3D6-F5BA-30F4-9D09-87DF653759FC> /System/Library/StagedFrameworks/Safari/WebKitLegacy.framework/Versions/A/WebKi tLegacy
0x100f10000 - 0x101423ff3 com.apple.JavaScriptCore (10600 - 10600.2.1) <ABEF8FB3-6DC5-3FCF-9B4A-1DF6411063B0> /System/Library/StagedFrameworks/Safari/JavaScriptCore.framework/Versions/A/Jav aScriptCore
0x101589000 - 0x10252eff7 com.apple.WebCore (10600 - 10600.2.1) <628CB849-0E8D-3071-98A3-55E7D24087DF> /System/Library/StagedFrameworks/Safari/WebCore.framework/Versions/A/WebCore
0x1073bc000 - 0x1073c0fff com.apple.audio.AppleHDAHALPlugIn (267.0 - 267.0) <EFF081E7-E74F-3C1F-81A9-14FA71560443> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bun dle/Contents/MacOS/AppleHDAHALPlugIn
0x1073c5000 - 0x1073c8ff7 +com.macromedia.Flash Player.plugin (16.0.0.235 - 16.0.0.235) <69B9387B-C730-3BCE-B6AE-7FF7CD94034D> /Library/Internet Plug-Ins/Flash Player.plugin/Contents/MacOS/Flash Player
0x1073cd000 - 0x108848fcf +com.macromedia.FlashPlayer-10.6.plugin (16.0.0.235 - 16.0.0.235) <3319E7A1-9C66-3189-ABC3-D8E0715E2EF7> /Library/Internet Plug-Ins/Flash Player.plugin/Contents/PlugIns/FlashPlayer-10.6.plugin/Contents/MacOS/FlashPlay er-10.6
0x108b20000 - 0x108b24fff com.apple.agl (3.3.0 - AGL-3.3.0) <3B0D06B0-99F1-3D5F-8977-340FC462B511> /System/Library/Frameworks/AGL.framework/Versions/A/AGL
0x123400000000 - 0x1234004f7ff7 com.apple.driver.AppleIntelHD5000GraphicsGLDriver (10.0.86 - 10.0.0) <03454F0A-EEE2-3B25-8DB2-A32FA24CE699> /System/Library/Extensions/AppleIntelHD5000GraphicsGLDriver.bundle/Contents/Mac OS/AppleIntelHD5000GraphicsGLDriver
0x7fff6ecf6000 - 0x7fff6ed2c837 dyld (353.2.1) <4696A982-1500-34EC-9777-1EF7A03E2659> /usr/lib/dyld
0x7fff8740d000 - 0x7fff87415fe7 libcldcpuengine.dylib (2.4.5) <DF810F9A-1755-3283-82C3-D8192BCD8016> /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libcldcpuengin e.dylib
0x7fff87416000 - 0x7fff87417ff7 com.apple.AddressBook.ContactsData (9.0 - 1499) <A3D84EBD-3007-3A49-BEE5-F05790DCF38E> /System/Library/PrivateFrameworks/ContactsData.framework/Versions/A/ContactsDat a
0x7fff87418000 - 0x7fff8748cfff com.apple.ApplicationServices.ATS (360 - 375) <62828B40-231D-3F81-8067-1903143DCB6B> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/ATS
0x7fff8748d000 - 0x7fff8748fffb libCGXType.A.dylib (772) <7CB71BC6-D8EC-37BC-8243-41BAB086FAAA> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGXTy pe.A.dylib
0x7fff8749a000 - 0x7fff874afff7 com.apple.AppContainer (4.0 - 238) <9481F305-359A-33E6-93F1-89A25FA14E00> /System/Library/PrivateFrameworks/AppContainer.framework/Versions/A/AppContaine r
0x7fff874b0000 - 0x7fff8750aff7 com.apple.LanguageModeling (1.0 - 1) <ACA93FE0-A0E3-333E-AE3C-8EB7DE5F362F> /System/Library/PrivateFrameworks/LanguageModeling.framework/Versions/A/Languag eModeling
0x7fff8750b000 - 0x7fff8752cfff com.apple.framework.Apple80211 (10.0.1 - 1001.57.4) <E449B57F-1AC3-3DF1-8A13-4390FB3A05A4> /System/Library/PrivateFrameworks/Apple80211.framework/Versions/A/Apple80211
0x7fff8752d000 - 0x7fff8752fff7 libsystem_sandbox.dylib (358.1.1) <DB9962EF-8898-31CC-9B87-E01F8CE74C9D> /usr/lib/system/libsystem_sandbox.dylib
0x7fff87530000 - 0x7fff87622ff7 libiconv.2.dylib (42) <2A06D02F-8B76-3864-8D96-64EF5B40BC6C> /usr/lib/libiconv.2.dylib
0x7fff87623000 - 0x7fff8765bfff com.apple.RemoteViewServices (2.0 - 99) <C9A62691-B0D9-34B7-B71C-A48B5F4DC553> /System/Library/PrivateFrameworks/RemoteViewServices.framework/Versions/A/Remot eViewServices
0x7fff8769e000 - 0x7fff876a2fff libcache.dylib (69) <45E9A2E7-99C4-36B2-BEE3-0C4E11614AD1> /usr/lib/system/libcache.dylib
0x7fff876a3000 - 0x7fff876defff com.apple.QD (301 - 301) <C4D2AD03-B839-350A-AAF0-B4A08F8BED77> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ QD.framework/Versions/A/QD
0x7fff87709000 - 0x7fff87713fff com.apple.IntlPreferences (2.0 - 150.1) <F2DE1784-F780-3E3F-A626-D9CBD38F20EE> /System/Library/PrivateFrameworks/IntlPreferences.framework/Versions/A/IntlPref erences
0x7fff87714000 - 0x7fff877b2fff com.apple.Metadata (10.7.0 - 916.1) <CD389631-0F23-3A29-B43A-E3FFB5BC9438> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadat a.framework/Versions/A/Metadata
0x7fff877b3000 - 0x7fff877ceff7 com.apple.aps.framework (4.0 - 4.0) <9955CAFD-D56B-36E9-BB41-6F7F73317EB5> /System/Library/PrivateFrameworks/ApplePushService.framework/Versions/A/ApplePu shService
0x7fff877cf000 - 0x7fff877ddfff com.apple.AddressBook.ContactsFoundation (9.0 - 1499) <1F879F4E-369A-38F7-A768-8B9009617479> /System/Library/PrivateFrameworks/ContactsFoundation.framework/Versions/A/Conta ctsFoundation
0x7fff87884000 - 0x7fff87888fff libsystem_stats.dylib (163.1.4) <1DB04436-5974-3F16-86CC-5FF5F390339C> /usr/lib/system/libsystem_stats.dylib
0x7fff878ed000 - 0x7fff8791fff3 com.apple.frameworks.CoreDaemon (1.3 - 1.3) <C6DB0A07-F8E4-3837-BCA9-225F460EDA81> /System/Library/PrivateFrameworks/CoreDaemon.framework/Versions/B/CoreDaemon
0x7fff87920000 - 0x7fff87928fff libMatch.1.dylib (24) <C917279D-33C2-38A8-9BDD-18F3B24E6FBD> /usr/lib/libMatch.1.dylib
0x7fff87938000 - 0x7fff8793bfff com.apple.help (1.3.3 - 46) <CA4541F4-CEF5-355C-8F1F-EA65DC1B400F> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framewor k/Versions/A/Help
0x7fff8793c000 - 0x7fff8793cfff com.apple.Accelerate.vecLib (3.10 - vecLib 3.10) <01E92F9F-EF29-3745-8631-AEA692F7F29C> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/vecLib
0x7fff8793d000 - 0x7fff87d14fe7 com.apple.CoreAUC (211.0.0 - 211.0.0) <C8B2470F-3994-37B8-BE10-6F78667604AC> /System/Library/PrivateFrameworks/CoreAUC.framework/Versions/A/CoreAUC
0x7fff87d15000 - 0x7fff87d32ffb libresolv.9.dylib (57) <26B38E61-298A-3C3A-82C1-3B5E98AD5E29> /usr/lib/libresolv.9.dylib
0x7fff87d6f000 - 0x7fff87f72ff3 com.apple.CFNetwork (720.1.1 - 720.1.1) <A82E71B3-2CDB-3840-A476-F2304D896E03> /System/Library/Frameworks/CFNetwork.framework/Versions/A/CFNetwork
0x7fff87f73000 - 0x7fff87f92fff com.apple.CoreDuet (1.0 - 1) <36AA9FD5-2685-314D-B364-3FA4688D86BD> /System/Library/PrivateFrameworks/CoreDuet.framework/Versions/A/CoreDuet
0x7fff87f93000 - 0x7fff88029ffb com.apple.CoreMedia (1.0 - 1562.19) <F79E0E9D-4ED1-3ED1-827A-C3C5377DB1D7> /System/Library/Frameworks/CoreMedia.framework/Versions/A/CoreMedia
0x7fff8807e000 - 0x7fff88102ff7 com.apple.ViewBridge (99.1 - 99.1) <B36779D4-BEAF-36DD-83AF-E67F639BFF36> /System/Library/PrivateFrameworks/ViewBridge.framework/Versions/A/ViewBridge
0x7fff88103000 - 0x7fff88130fff com.apple.Accounts (113 - 113) <3145FCC2-D297-3DD1-B74B-9E7DBB0EE33C> /System/Library/Frameworks/Accounts.framework/Versions/A/Accounts
0x7fff88131000 - 0x7fff8813dff7 com.apple.OpenDirectory (10.10 - 187) <1D0066FC-1DEB-381B-B15C-4C009E0DF850> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory
0x7fff8813e000 - 0x7fff88150fff libsasl2.2.dylib (193) <E523DD05-544B-3430-8AA9-672408A5AF8B> /usr/lib/libsasl2.2.dylib
0x7fff8815a000 - 0x7fff88166ff7 com.apple.HelpData (2.1.4 - 90) <7ACD7E30-8848-36E1-B558-221FDFB42C8E> /System/Library/PrivateFrameworks/HelpData.framework/Versions/A/HelpData
0x7fff88167000 - 0x7fff881c2fef libTIFF.dylib (1231) <115791FB-8C49-3410-AC23-56F4B1CFF124> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib
0x7fff881c3000 - 0x7fff881c8ff7 libmacho.dylib (862) <126CA2ED-DE91-308F-8881-B9DAEC3C63B6> /usr/lib/system/libmacho.dylib
0x7fff881c9000 - 0x7fff881ecfff com.apple.Sharing (328.3 - 328.3) <FDEE49AD-8804-3760-9C14-8D1D10BBEA37> /System/Library/PrivateFrameworks/Sharing.framework/Versions/A/Sharing
0x7fff881ed000 - 0x7fff88211ff7 com.apple.quartzfilters (1.10.0 - 1.10.0) <1AE50F4A-0098-34E7-B24D-DF7CB94073CE> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzFilters .framework/Versions/A/QuartzFilters
0x7fff88212000 - 0x7fff88214fff libsystem_configuration.dylib (699.1.5) <9FBA1CE4-97D0-347E-A443-93ED94512E92> /usr/lib/system/libsystem_configuration.dylib
0x7fff88215000 - 0x7fff8821aff7 com.apple.MediaAccessibility (1.0 - 61) <00A3E0B6-79AC-387E-B282-AADFBD5722F6> /System/Library/Frameworks/MediaAccessibility.framework/Versions/A/MediaAccessi bility
0x7fff8821b000 - 0x7fff8821dff7 libquarantine.dylib (76) <DC041627-2D92-361C-BABF-A869A5C72293> /usr/lib/system/libquarantine.dylib
0x7fff8821e000 - 0x7fff882afff7 libCoreStorage.dylib (471) <5CA37ED3-320C-3469-B4D2-6F045AFE03A1> /usr/lib/libCoreStorage.dylib
0x7fff882b0000 - 0x7fff882caff7 liblzma.5.dylib (7) <1D03E875-A7C0-3028-814C-3C27F7B7C079> /usr/lib/liblzma.5.dylib
0x7fff883b2000 - 0x7fff883b7fff com.apple.DiskArbitration (2.6 - 2.6) <0DFF4D9B-2AC3-3B82-B5C5-30F4EFBD2DB9> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration
0x7fff883b8000 - 0x7fff8859d267 libobjc.A.dylib (646) <3B60CD90-74A2-3A5D-9686-B0772159792A> /usr/lib/libobjc.A.dylib
0x7fff8859e000 - 0x7fff885cefff libsystem_m.dylib (3086.1) <1E12AB45-6D96-36D0-A226-F24D9FB0D9D6> /usr/lib/system/libsystem_m.dylib
0x7fff885cf000 - 0x7fff885d6fff com.apple.NetFS (6.0 - 4.0) <1581D25F-CC07-39B0-90E8-5D4F3CF84EBA> /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS
0x7fff885de000 - 0x7fff88a0efff com.apple.vision.FaceCore (3.1.6 - 3.1.6) <C3B823AA-C261-37D3-B4AC-C59CE91C8241> /System/Library/PrivateFrameworks/FaceCore.framework/Versions/A/FaceCore
0x7fff88a1a000 - 0x7fff88b85ff7 com.apple.audio.toolbox.AudioToolbox (1.12 - 1.12) <5C6DBEB4-F2EA-3262-B9FC-AFB89404C1DA> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
0x7fff88b8e000 - 0x7fff88b93ffb libheimdal-asn1.dylib (398.1.2) <F9463B34-AAF5-3488-AD0C-85937C81FC5E> /usr/lib/libheimdal-asn1.dylib
0x7fff88c36000 - 0x7fff88c9dff7 com.apple.framework.CoreWiFi (3.0 - 300.4) <19269C1D-EB29-384A-83F3-7DDDEB7D9DAD> /System/Library/PrivateFrameworks/CoreWiFi.framework/Versions/A/CoreWiFi
0x7fff88cab000 - 0x7fff88cc5ff7 com.apple.Kerberos (3.0 - 1) <7760E0C2-A222-3709-B2A6-B692D900CEB1> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos
0x7fff88dd2000 - 0x7fff88e18ff7 libauto.dylib (186) <A260789B-D4D8-316A-9490-254767B8A5F1> /usr/lib/libauto.dylib
0x7fff88e19000 - 0x7fff88e24fff libGL.dylib (11.0.7) <C53344AD-8CE6-3111-AB94-BD4CA89ED84E> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib
0x7fff88e25000 - 0x7fff88f37ff7 libvDSP.dylib (512) <DD5517F5-F7F7-3AA1-B6FA-CD98DBC3C651> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libvDSP.dylib
0x7fff89870000 - 0x7fff89894ff7 com.apple.facetimeservices (10.0 - 1000) <52EE049F-36E3-35C8-9304-7878AF7AC241> /System/Library/PrivateFrameworks/FTServices.framework/Versions/A/FTServices
0x7fff89895000 - 0x7fff8990dff7 com.apple.SystemConfiguration (1.14 - 1.14) <C269BCFD-ACAB-3331-BC7C-0430F0E84817> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfi guration
0x7fff8990e000 - 0x7fff899ebff7 com.apple.QuickLookUIFramework (5.0 - 675) <84FEB409-7D7A-35AC-83BE-F79FB293E23E> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuickLookUI.f ramework/Versions/A/QuickLookUI
0x7fff899ec000 - 0x7fff899f7ff7 com.apple.AppSandbox (4.0 - 238) <BC5EE1CA-764A-303D-9989-4041C1291026> /System/Library/PrivateFrameworks/AppSandbox.framework/Versions/A/AppSandbox
0x7fff899f8000 - 0x7fff89a79ff3 com.apple.CoreUtils (1.0 - 101.1) <45E5E51B-947E-3F2D-BD9C-480E72555C23> /System/Library/PrivateFrameworks/CoreUtils.framework/Versions/A/CoreUtils
0x7fff89a7a000 - 0x7fff89a7efff libspindump.dylib (182) <7BD8C0AC-1CDA-3864-AE03-470B50160148> /usr/lib/libspindump.dylib
0x7fff89a7f000 - 0x7fff89b3aff7 com.apple.DiscRecording (9.0 - 9000.4.1) <F70E600E-9668-3DF2-A3A8-61813DF9E2EE> /System/Library/Frameworks/DiscRecording.framework/Versions/A/DiscRecording
0x7fff89b3b000 - 0x7fff89b44fff libsystem_pthread.dylib (105.1.4) <26B1897F-0CD3-30F3-B55A-37CB45062D73> /usr/lib/system/libsystem_pthread.dylib
0x7fff89b4e000 - 0x7fff89befff7 com.apple.Bluetooth (4.3.1 - 4.3.1f2) <EDC78AEE-28E7-324C-9947-41A0814A8154> /System/Library/Frameworks/IOBluetooth.framework/Versions/A/IOBluetooth
0x7fff89bf0000 - 0x7fff89c0cfff com.apple.GenerationalStorage (2.0 - 209.11) <9FF8DD11-25FB-3047-A5BF-9415339B3EEC> /System/Library/PrivateFrameworks/GenerationalStorage.framework/Versions/A/Gene rationalStorage
0x7fff89c0d000 - 0x7fff89c23ff7 libsystem_asl.dylib (267) <F153AC5B-0542-356E-88C8-20A62CA704E2> /usr/lib/system/libsystem_asl.dylib
0x7fff89c24000 - 0x7fff89c26fff com.apple.OAuth (25 - 25) <EE765AF0-2BB6-3689-9EAA-689BF1F02A0D> /System/Library/PrivateFrameworks/OAuth.framework/Versions/A/OAuth
0x7fff89f03000 - 0x7fff89f28fff libPng.dylib (1231) <759DF465-B08C-3E97-9A07-3CD447F84F78> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib
0x7fff89f29000 - 0x7fff89f78ff7 libstdc++.6.dylib (104.1) <803F6AC8-87DC-3E24-9E80-729B551F6FFF> /usr/lib/libstdc++.6.dylib
0x7fff89f7f000 - 0x7fff8a0c5fef libsqlite3.dylib (168) <8B78BED1-7B9B-3943-80DC-0871015AEAC4> /usr/lib/libsqlite3.dylib
0x7fff8a0c6000 - 0x7fff8a0c6fff com.apple.audio.units.AudioUnit (1.12 - 1.12) <76EF1C9D-DEA4-3E55-A134-4099B2FD2CF2> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit
0x7fff8a0c7000 - 0x7fff8a13dfe7 libcorecrypto.dylib (233.1.2) <E1789801-3985-3949-B736-6B3378873301> /usr/lib/system/libcorecrypto.dylib
0x7fff8a149000 - 0x7fff8a196ff3 com.apple.print.framework.PrintCore (10.0 - 451) <3CA58254-D14F-3913-9DFB-CAC499570CC7> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ PrintCore.framework/Versions/A/PrintCore
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0x7fff90c67000 - 0x7fff90c6afff com.apple.xpc.ServiceManagement (1.0 - 1) <7E9E6BB7-AEE7-3F59-BAC0-59EAF105D0C8> /System/Library/Frameworks/ServiceManagement.framework/Versions/A/ServiceManage ment
0x7fff90c6b000 - 0x7fff90d7affb com.apple.desktopservices (1.9 - 1.9) <6EDAC73F-C42C-3FF7-B67D-FCCA1CFC5405> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/Desk topServicesPriv
0x7fff90d7b000 - 0x7fff90d7cfff com.apple.TrustEvaluationAgent (2.0 - 25) <2D61A2C3-C83E-3A3F-8EC1-736DBEC250AB> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/Tru stEvaluationAgent
0x7fff90d7d000 - 0x7fff90d7ffff libCVMSPluginSupport.dylib (11.0.7) <29D775BB-A11D-3140-A478-2A0DA1A87420> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCVMSPluginS upport.dylib
0x7fff90d80000 - 0x7fff90deaff7 com.apple.imfoundation (10.0 - 1000) <1810C42E-B06B-385B-9D17-FDB9C9D91E90> /System/Library/PrivateFrameworks/IMFoundation.framework/Versions/A/IMFoundatio n
0x7fff90def000 - 0x7fff90deffff libOpenScriptingUtil.dylib (162) <EFD79173-A9DA-3AE6-BE15-3948938204A6> /usr/lib/libOpenScriptingUtil.dylib
0x7fff90df0000 - 0x7fff90e3dfff com.apple.ImageCaptureCore (6.0 - 6.0) <93B4D878-A86B-3615-8426-92E4C79F8482> /System/Library/Frameworks/ImageCaptureCore.framework/Versions/A/ImageCaptureCo re
0x7fff90e3e000 - 0x7fff910a8ff7 com.apple.imageKit (2.6 - 838) <DDFE019E-DF3E-37DA-AEC0-9182454B7312> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/ImageKit.fram ework/Versions/A/ImageKit
0x7fff910a9000 - 0x7fff910abfff com.apple.EFILogin (2.0 - 2) <F0269EE2-3686-3A8A-8B83-F86974E35E90> /System/Library/PrivateFrameworks/EFILogin.framework/Versions/A/EFILogin
0x7fff910c6000 - 0x7fff91224ff3 com.apple.avfoundation (2.0 - 889.10) <4D1735C4-D055-31E9-8051-FED29F41F4F6> /System/Library/Frameworks/AVFoundation.framework/Versions/A/AVFoundation
0x7fff91225000 - 0x7fff9122bfff libsystem_trace.dylib (72.1.3) <A9E6B7D8-C327-3742-AC54-86C94218B1DF> /usr/lib/system/libsystem_trace.dylib
0x7fff9122c000 - 0x7fff9122fff7 com.apple.Mangrove (1.0 - 1) <2AF1CAE9-8BF9-33C4-9C1B-123DBAF1522B> /System/Library/PrivateFrameworks/Mangrove.framework/Versions/A/Mangrove
0x7fff91230000 - 0x7fff91242ff7 com.apple.ImageCapture (9.0 - 9.0) <7FB65DD4-56B5-35C4-862C-7A2DED991D1F> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture. framework/Versions/A/ImageCapture
0x7fff91243000 - 0x7fff9126efff com.apple.DictionaryServices (1.2 - 229) <6789EC43-CADA-394D-8FE8-FC3A2DD136B9> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Diction aryServices.framework/Versions/A/DictionaryServices
0x7fff912a0000 - 0x7fff912b0ff7 libbsm.0.dylib (34) <A3A2E56C-2B65-37C7-B43A-A1F926E1A0BB> /usr/lib/libbsm.0.dylib
0x7fff912b1000 - 0x7fff912b3ff7 libutil.dylib (38) <471AD65E-B86E-3C4A-8ABD-B8665A2BCE3F> /usr/lib/libutil.dylib
0x7fff912b4000 - 0x7fff912b5ff7 libsystem_blocks.dylib (65) <9615D10A-FCA7-3BE4-AA1A-1B195DACE1A1> /usr/lib/system/libsystem_blocks.dylib
0x7fff912b6000 - 0x7fff912b9ff7 libdyld.dylib (353.2.1) <19FAF435-C165-3374-9DEF-D7BBA7D61DB6> /usr/lib/system/libdyld.dylib
0x7fff912ba000 - 0x7fff912defef libJPEG.dylib (1231) <3F87A0CA-14FA-3034-A332-DD57A092B08F> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib
0x7fff912df000 - 0x7fff912e7fff libsystem_dnssd.dylib (561.1.1) <62B70ECA-E40D-3C63-896E-7F00EC386DDB> /usr/lib/system/libsystem_dnssd.dylib
0x7fff913bb000 - 0x7fff913ceff7 com.apple.CoreBluetooth (1.0 - 1) <FA9B43B3-E183-3040-AE25-66EF9870CF35> /System/Library/Frameworks/CoreBluetooth.framework/Versions/A/CoreBluetooth
From the Safari menu bar, select
Safari ▹ Preferences... ▹ Privacy ▹ Remove All Website Data...
and confirm. Close the window. Then select
▹ System Preferences… ▹ Flash Player ▹ Advanced ▹ Delete All...
In the sheet that opens, check the box marked
Delete All Site Data and Settings
then click Delete Data. Close the preference pane. Test. -
View in browser - screen flashes white
Although I'm fairly new to CS5, all has been going well til now. New site, whilst testing in Google Chrome and Safari, when loading between html pages, the screen flashes white. I'm using a couple of jsQuery - one is Galleria, the other is page transitions from onextrapixel.com . Haven't experienced this with any other site I've done. Would appreciate any words of wisdom.
Thanks
K
This is my template coding:
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<script type="text/javascript" src="../html/jquery-page-transitions/js/jquery-1.6.4.min.js"></script>
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.js"></script>
<script src="galleria/galleria-1.2.5.min.js"></script>
<meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
<!-- TemplateBeginEditable name="doctitle" -->
<title>Arcangel Metalwork Bespoke Makers and Sculptors Hertfordshire</title>
<!-- TemplateEndEditable -->
<!-- TemplateBeginEditable name="head" -->
<!-- TemplateEndEditable -->
<link href="../CSS styles/arcangelwelcome.css" rel="stylesheet" type="text/css" />
<style type="text/css">
html {
/*If you had a black or close to black background*/
background-color: #645F6B;
body {
background-color: #645F6B;
background-image:url(../new%20images/webbackground.jpg);
background-repeat: repeat;
#apDiv1 {
position:absolute;
width:200px;
height:115px;
z-index:1;
#main_area {
position:relative;
width:945px;
height:663px;
z-index:14;
left: 15px;
top:0px;
#main_edit {
position:absolute;
width:939px;
height:576px;
z-index:15;
#footer {
position:absolute;
width:940px;
height:80px;
z-index:15;
left: 7px;
top: 586px;
#fb_logo {
position:absolute;
width:55px;
height:65px;
z-index:16;
left: 4px;
top: 13px;
#fb_link {
position:absolute;
width:269px;
height:51px;
z-index:16;
left: 77px;
top: 6px;
#FSB_logo {
position:absolute;
width:49px;
height:55px;
z-index:16;
left: 65px;
top: 14px;
#scroll {
position:absolute;
width:547px;
height:560px;
z-index:14;
left: 393px;
top: 51px;
a:visited {
text-decoration: none;
a:hover {
text-decoration: none;
a:active {
text-decoration: none;
</style>
<script type="text/javascript">
function MM_swapImgRestore() { //v3.0
var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
function MM_preloadImages() { //v3.0
var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
function MM_findObj(n, d) { //v4.01
var p,i,x; if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
if(!x && d.getElementById) x=d.getElementById(n); return x;
function MM_swapImage() { //v3.0
var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
</script>
</head>
<body onload="MM_preloadImages('../new images/home_rollover.png','../new images/about_rollover.png','../new images/process_rollover.png','../new images/inside_rollover.png','../new images/outside_rollover.png','../new images/gallery_rollover.png','../new images/blog_rollover.png','../new images/contact_rollover.png')">
<div id="container">
<div id="header">
<div id="Alogo"><img src="../new images/Logo.png" width="178" height="122" alt="logo" /></div>
<div id="space"></div>
<div id="navigation">
<div id="home"><a href="../html/home.html" class="transition" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('home','','../new images/home_rollover.png',1)"><img src="../new images/home.png" name="home" width="60" height="50" border="0" id="home2" /></a></div>
<div id="about"><a href="../html/about.html" class="transition" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('about','','../new images/about_rollover.png',1)"><img src="../new images/about.png" name="about" width="75" height="50" border="0" id="about2" /></a></div>
<div id="process"><a href="../html/process.html" class="transition" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('process','','../new images/process_rollover.png',1)"><img src="../new images/process.png" name="process" width="75" height="50" border="0" id="process2" /></a></div>
<div id="inside"><a href="../html/inside.html" class="transition" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('inside','','../new images/inside_rollover.png',1)"><img src="../new images/inside.png" name="inside" width="62" height="50" border="0" id="inside2" /></a></div>
<div id="outside"><a href="../html/outside.html" class="transition" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('outside','','../new images/outside_rollover.png',1)"><img src="../new images/outside.png" name="outside" width="64" height="50" border="0" id="outside2" /></a></div>
<div id="gallerybutton"><a href="#" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('gallerybutton','','../new images/gallery_rollover.png',1)"><img src="../new images/gallery.png" name="gallerybutton" width="64" height="50" border="0" id="gallerybutton2" /></a></div>
<div id="blog"><a href="http://blog.arcangelmetalwork.co.uk/wordpress/" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('blog','','../new images/blog_rollover.png',1)"><img src="../new images/blog.png" name="blog" width="60" height="50" border="0" id="blog2" /></a></div>
<div id="contact"><a href="#" onmouseout="MM_swapImgRestore()" onmouseover="MM_swapImage('contact','','../new images/contact_rollover.png',1)"><img src="../new images/contact.png" name="contact" width="64" height="50" border="0" id="contact2" /></a></div>
</div>
</div>
<div id="line"><img src="../new images/rule.png" width="940" height="5" alt="rule" /></div>
<div id="main_area">
<div id="main_edit">
<div id="introtext"><!-- TemplateBeginEditable name="EditRegion5" -->EditRegion5<!-- TemplateEndEditable --></div>
<div id="space2"></div>
<div id="gallery"><!-- TemplateBeginEditable name="gallery_edit" -->gallery_edit<!-- TemplateEndEditable --></div>
</div>
<div id="scroll"><img src="../new images/scrollshape.png" width="546" height="519" alt="scrollshape" /></div>
<div id="footer">
<div id="line2"><img src="../new images/rule.png" width="940" height="5" alt="rule" /></div>
<div id="fb_logo"><a href="http://en-gb.facebook.com/people/Arcangel-Angelworks/100002407701392"><img src="../new images/facebook.png" width="42" height="43" alt="facebook logo" /></a></div>
<!-- TemplateBeginEditable name="EditRegion4" -->
<div id="FSB_logo"><img src="../new images/fsb-member-300 copy.png" width="40" height="49" alt="fsb logo" /></div>
<!-- TemplateEndEditable --></div>
</div>
</div>
<script type="text/javascript">
$(document).ready(function() {
$("body").css("display", "none");
$("body").fadeIn(1500);
$("a").click(function(event){
event.preventDefault();
linkLocation = this.href;
$("body").fadeOut(2000, redirectPage);
function redirectPage() {
window.location = linkLocation;
</script>
</body>
</html>Would it be possible to see this page uploaded somewhere?
I'm thinking it has something to do with the combination of the two scripts. For the onextrapixel transition can you provide a link to that one.
And lastly this jumped out at me in your code:
<script type="text/javascript" src="../html/jquery-page-transitions/js/jquery-1.6.4.min.js"></script >
<script src="http://ajax.googleapis.com/ajax/libs/jquery/1/jquery.js"></script>
For some reason you are including 2 different Jqueries. You really shouldn't need this unless one of your scripts is using an older version and if 1.6.4 (the latest version) is working you can keep one or the other, but you don't need both. -
Need a tool for flash backup on Cisco 2821 series routers
Hello Folks,
We have around 1200-1500 cisco 2821 series routers on those we are performing the hardware upgrade so we are taking the backup of all the files available in the flash of all the routers, we just want to know is there any trusted tool available to make this task easy to schedule and take the backups.
Please let me know if you know any tool name.
Thanks,
Raja.Sorry, I don't know any tool that makes a backup of the whole flash...
You could fo it with from ios cli maybe execute it automatically...
To flash:
archive tar /create flash:/backup.tar flash:/
copying directly to ftp should also work:
archive tar /create ftp://test:[email protected]/backup.tar flash:/
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