Image caching. Loading only new images

we develop huge game and it takes some time to load on startup because of tons of assets. Once per week or 2 weeks it is updated to new version which might bring few new assets or update previous ones.
So now we are trying to find the way that will allow flash to load only new/updated assets and the rest to fetch from cache. But we haven't succeeded yet. Does anybody have any idea?

thanks for the responce. Unfortunatelly, my English is not perfect. You mean sending to flash (flashvars) a variable containing a set of images to load so those ones that are not in the list are to be taken from cache?

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