Images loaded in iMovie turn pixelated...

I  am trying to create a slideshow using iMovie, but my images all turn out pixelated. I have tried high and low res files, as well as 1920x1080 px files but to no avail. What gives?

Depending on the speed of your computer and the resolution of the photos iMovie may not be able to show the photos including Ken Burns effcts etc. in real time at full resolution.  This happens especially if you 'skim' the video in iMovie soon after importing the clips and before iMovie has had time to do the necessary transcoding in the background.  In such cases iMovie uses lower resolution so prevent dropping too many frames.
As woodie said, the real test is to share/export from iMovie to file then play the file in Quicktime Player.  I think you will probably find the quality is OK.   Why not copy a small part of your timeline to a new project and share it to check if its OK?
Geoff.

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    Adobes products are not cheap, and when I went to purchase the websuite I went in as a designer needing a program as not to need to program.
    I understand the flexibility that coding gives, but something as simple as linking buttons should not be in the realms of rocket science. [yes, for many its not...but my brain just does not operate that route despite all the tutorials thrown at me.]
    Again, it would seem that there would be a button panel where you could drag options like scrolling thumbnail slider, loader, and then parameters would come up. [much like Apples iWeb. - but before the argument of one being pro and the other for non-pros, I see it differently. Software should not be the limiting factor in how flexible you can design, or rather ones lack of programming shouldnt be. With all the talented, and I say this in all humility and honesty, programmers working for Adobe, Im sure something could be programmed like what Im asking for.]
    note: Director is a good example, back in 1997 I knew nothing of multimedia and in one week I had assembled a portfolio, clicking buttons, speech, movies, and all. - and no, I dont have the money to buy more software!
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    The actionscript: [note: This is only the current working/good code that Im trying to get the buttons to call up.]
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    var thumbURL:Array = new Array;//Array of thumbnail urls
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              thumbURL.push(photos[i].attributes.thumbs);//Each loop, adds URL for thumbnails to Array thumbURL
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              t._y = 0;//Set Y coordinate of variable movie clip
              t._x = thumbX;//Set X coordinate of variable movie clip based on variable thumbX
              t.numb = i;//Set sub-variable 'numb' inside variable t to hold index number
              t._alpha = 75;//Set the Alpha value of the variable movie clip to 75% - for onRollOver highlight action
              thumbX += 55;//Increment thumbX value so next thumbnail is placed 125 pixels to the right of the one before
              t.onRollOver = function () {//define onRollOver event of the variable movie clip
                   this._alpha = 100;//Set thumbnail alpha to 100% for highlight
              t.onRollOut = function () {//define onRollOut event of the variable movie clip
                   this._alpha = 75;//Reset thumbnail alpha to 75%
              t.onPress = function () {//define onPress event of the variable movie clip
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                   this._x += 3;//Offset X coordinate by 3 pixels to keep clip centered during rotation
                   this._y -= 3;//Offset Y coordinate by 3 pixels to keep clip centered during rotation
              t.onReleaseOutside = function () {//define onRelease event of the variable movie clip
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                   this._x -= 3;//Reset X coordinate by 3 pixels to keep clip centered during rotation
                   this._y += 3;//Reset Y coordinate by 3 pixels to keep clip centered during rotation
                   this._alpha = 75;//Reset thumbnail alpha to 75%
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                   this._y += 3;//Reset Y coordinate by 3 pixels to keep clip centered during
                   this._alpha = 75;//Reset thumbnail alpha to 75%
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         if (panel._x >= 740) {
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    if(panel._x <= (thumbX-10))  {
              panel._x = (thumbX-10)
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    <?xml version="1.0" encoding="ISO-8859-1"?>
    <slideshow>
    <photo thumbs="thumbnails/i_brown_fairy.jpg"  urls="images/brown_fairy.jpg"  />
    <photo thumbs="thumbnails/i_blonde_fairy.jpg"  urls="images/blonde_fairy.jpg"  />
    <photo thumbs="thumbnails/i_flower_fairy.jpg"  urls="images/flower_fairy.jpg"  />
    <photo thumbs="thumbnails/i_red_fairy.jpg"  urls="images/red-fairy.jpg"  />
    </slideshow>
    Attached is a link to the file I made named "index".
    https://rcpt.yousendit.com/706233226/5e7b4fe0973dacf090b5cbae32c47398
    I would have liked to have included the following files but was limited due to "you-send-it" not uploading folders.  Files not included: [but functioning] : xml list - images [folder] - thumbnails [folder]
    Again, Thank you
    Dalen

    The issues with the buttons calling up the scrolling thumbnail panel have been resolved, as well as keeping the buttons in their hit state once clicked, thanks to Rob.
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                   this._rotation -= 3;//rotate thumbnail back 3 degrees
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