IOS App Crash on regular basis

Hi I have an APP(Mobitest Agent)   which does performance testing Mobile based Web.  It is an APP which should run continuously on a Mobile Device to Run Performance Tests. We have a lab where we set this up.  This APP works fine for some hours some times and some time for days. Following is one of the crash logs related to it. Can any one help on this how to fix.  Source code is available at : https://code.google.com/p/mobitest-agent/source/browse/#svn%2Ftrunk%2Fmobitest-a gent%2FiOS%2FBZAgent
Crash log
Incident Identifier: 1E4A53F8-0DBD-4422-96BB-2177352070DA
CrashReporter Key:   f1033e3b216c89ede712392ed5b99e43508d87bd
Hardware Model:      iPhone4,1
Process:         BZAgent [11228]
Path:            /var/mobile/Applications/7149AA3D-E6BF-4B43-BF10-5A9C1A83E5BD/BZAgent.app/BZAge nt
Identifier:      BZAgent
Version:         ??? (???)
Code Type:       ARM (Native)
Parent Process:  launchd [1]
Date/Time:       2014-02-24 17:21:14.036 -0800
OS Version:      iPhone OS 5.1.1 (9B206)
Report Version:  104
Exception Type:  EXC_BREAKPOINT (SIGTRAP)
Exception Codes: 0x00000102, 0x8c440099
Crashed Thread:  2
Thread 0 name:  Dispatch queue: com.apple.main-thread
Thread 0:
0   WebCore                                 0x31950200 WebCore::SharedBuffer::~SharedBuffer() + 0
1   WebCore                                 0x3198e778 WebCore::CachedResource::~CachedResource() + 124
2   WebCore                                 0x319fe664 WebCore::CachedScript::~CachedScript() + 124
3   WebCore                                 0x3198d86a WebCore::MemoryCache::evict(WebCore::CachedResource*) + 306
4   WebCore                                 0x3181f3ae WebCore::MemoryCache::pruneDeadResourcesToSize(unsigned int) + 366
5   WebCore                                 0x3181f1d8 WebCore::MemoryCache::prune() + 92
6   WebKit                                  0x356fbab8 +[WebView(WebFileInternal) _setCacheModel:] + 1840
7   WebKit                                  0x35721fb8 +[WebCache empty] + 48
8   BZAgent                                 0x000d22d2 0xc8000 + 41682
9   BZAgent                                 0x000d0b4c 0xc8000 + 35660
10  BZAgent                                 0x000d0c62 0xc8000 + 35938
11  BZAgent                                 0x000d3f44 0xc8000 + 48964
12  Foundation                              0x3552b4f8 __57-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke_0 + 12
13  CoreFoundation                          0x359e9540 ___CFXNotificationPost_block_invoke_0 + 64
14  CoreFoundation                          0x35975090 _CFXNotificationPost + 1400
15  BZAgent                                 0x000d5c68 0xc8000 + 56424
16  BZAgent                                 0x000d63ba 0xc8000 + 58298
17  Foundation                              0x35562c22 __65-[NSURLConnectionInternal _withConnectionAndDelegate:onlyActive:]_block_invoke_0 + 10
18  Foundation                              0x354ba6d2 -[NSURLConnectionInternalConnection invokeForDelegate:] + 22
19  Foundation                              0x354ba69c -[NSURLConnectionInternal _withConnectionAndDelegate:onlyActive:] + 192
20  Foundation                              0x354ba5be -[NSURLConnectionInternal _withActiveConnectionAndDelegate:] + 54
21  CFNetwork                               0x3521f7ee URLConnectionClient::_clientDidFinishLoading(URLConnectionClient::ClientConnect ionEventQueue*) + 186
22  CFNetwork                               0x3521449e URLConnectionClient::ClientConnectionEventQueue::processAllEventsAndConsumePayl oad(XConnectionEventInfo<XClientEvent, XClientEventParams>*, long) + 418
23  CFNetwork                               0x3521419c URLConnectionClient::processEvents() + 100
24  CFNetwork                               0x352140d2 MultiplexerSource::perform() + 150
25  CoreFoundation                          0x359f1acc __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 8
26  CoreFoundation                          0x359f1298 __CFRunLoopDoSources0 + 208
27  CoreFoundation                          0x359f003e __CFRunLoopRun + 646
28  CoreFoundation                          0x3597349e CFRunLoopRunSpecific + 294
29  CoreFoundation                          0x35973366 CFRunLoopRunInMode + 98
30  GraphicsServices                        0x3760f432 GSEventRunModal + 130
31  UIKit                                   0x3347fcce UIApplicationMain + 1074
32  BZAgent                                 0x000c9850 0xc8000 + 6224
33  BZAgent                                 0x000c97d8 0xc8000 + 6104
Thread 1 name:  Dispatch queue: com.apple.libdispatch-manager
Thread 1:
0   libsystem_kernel.dylib                  0x362c33a8 kevent + 24
1   libdispatch.dylib                       0x348adf04 _dispatch_mgr_invoke + 708
2   libdispatch.dylib                       0x348adc22 _dispatch_mgr_thread + 30
Thread 2 name:  WebThread
Thread 2 Crashed:
0   CoreFoundation                          0x35966296 CFRelease + 14
1   CoreFoundation                          0x359f0b78 __CFRunLoopTimerDeallocate + 20
2   CoreFoundation                          0x35966394 CFRelease + 268
3   CoreFoundation                          0x359cd810 __CFArrayReleaseValues + 392
4   CoreFoundation                          0x35966394 CFRelease + 268
5   CoreFoundation                          0x359f0278 __CFRunLoopRun + 1216
6   CoreFoundation                          0x3597349e CFRunLoopRunSpecific + 294
7   CoreFoundation                          0x35973366 CFRunLoopRunInMode + 98
8   WebCore                                 0x31872c9c _ZL12RunWebThreadPv + 396
9   libsystem_c.dylib                       0x32de072e _pthread_start + 314
10  libsystem_c.dylib                       0x32de05e8 thread_start + 0
Thread 3 name:  com.apple.NSURLConnectionLoader
Thread 3:
0   libsystem_kernel.dylib                  0x362c3004 mach_msg_trap + 20
1   libsystem_kernel.dylib                  0x362c31fa mach_msg + 50
2   CoreFoundation                          0x359f13ec __CFRunLoopServiceMachPort + 120
3   CoreFoundation                          0x359f0124 __CFRunLoopRun + 876
4   CoreFoundation                          0x3597349e CFRunLoopRunSpecific + 294
5   CoreFoundation                          0x35973366 CFRunLoopRunInMode + 98
6   Foundation                              0x354acbb2 +[NSURLConnection(Loader) _resourceLoadLoop:] + 302
7   Foundation                              0x354aca7a -[NSThread main] + 66
8   Foundation                              0x3554058a __NSThread__main__ + 1042
9   libsystem_c.dylib                       0x32de072e _pthread_start + 314
10  libsystem_c.dylib                       0x32de05e8 thread_start + 0
Thread 4 name:  com.apple.CFSocket.private
Thread 4:
0   libsystem_kernel.dylib                  0x362d3570 __select + 20
1   CoreFoundation                          0x359f563a __CFSocketManager + 726
2   libsystem_c.dylib                       0x32de072e _pthread_start + 314
3   libsystem_c.dylib                       0x32de05e8 thread_start + 0
Thread 5 name:  WebCore: CFNetwork Loader
Thread 5:
0   libsystem_kernel.dylib                  0x362c3004 mach_msg_trap + 20
1   libsystem_kernel.dylib                  0x362c31fa mach_msg + 50
2   CoreFoundation                          0x359f13ec __CFRunLoopServiceMachPort + 120
3   CoreFoundation                          0x359f0124 __CFRunLoopRun + 876
4   CoreFoundation                          0x3597349e CFRunLoopRunSpecific + 294
5   CoreFoundation                          0x35973366 CFRunLoopRunInMode + 98
6   WebCore                                 0x3189c0d2 _ZN7WebCoreL15runLoaderThreadEPv + 122
7   libsystem_c.dylib                       0x32de072e _pthread_start + 314
8   libsystem_c.dylib                       0x32de05e8 thread_start + 0
Thread 6 name:  WebCore: LocalStorage
Thread 6:
0   libsystem_kernel.dylib                  0x362d3068 __psynch_cvwait + 24
1   libsystem_c.dylib                       0x32de0a46 _pthread_cond_wait + 634
2   libsystem_c.dylib                       0x32de07c2 pthread_cond_wait + 34
3   JavaScriptCore                          0x3090490e ***::ThreadCondition::timedWait(***::Mutex&, double) + 54
4   WebCore                                 0x319d3bdc ***::PassOwnPtr<WebCore::LocalStorageTask> ***::MessageQueue<WebCore::LocalStorageTask>::waitForMessageFilteredWithTimeout <bool ()(WebCore::LocalStorageTask*)>(***::MessageQueueWaitResult&, bool (&)(WebCore::LocalStorageTask*), double) + 52
5   WebCore                                 0x319d3b92 WebCore::LocalStorageThread::threadEntryPointCallback(void*) + 106
6   libsystem_c.dylib                       0x32de072e _pthread_start + 314
7   libsystem_c.dylib                       0x32de05e8 thread_start + 0
Thread 7:
0   libsystem_kernel.dylib                  0x362d3cd4 __workq_kernreturn + 8
1   libsystem_c.dylib                       0x32ddaf36 _pthread_wqthread + 610
2   libsystem_c.dylib                       0x32ddacc8 start_wqthread + 0
Thread 8:
0   libsystem_kernel.dylib                  0x362d3cd4 __workq_kernreturn + 8
1   libsystem_c.dylib                       0x32ddaf36 _pthread_wqthread + 610
2   libsystem_c.dylib                       0x32ddacc8 start_wqthread + 0
Thread 9:
0   libsystem_kernel.dylib                  0x362d3cd4 __workq_kernreturn + 8
1   libsystem_c.dylib                       0x32ddaf36 _pthread_wqthread + 610
2   libsystem_c.dylib                       0x32ddacc8 start_wqthread + 0
Thread 10:
0   libsystem_kernel.dylib                  0x362d3cd4 __workq_kernreturn + 8
1   libsystem_c.dylib                       0x32ddaf36 _pthread_wqthread + 610
2   libsystem_c.dylib                       0x32ddacc8 start_wqthread + 0
Thread 2 crashed with ARM Thread State:
    r0: 0x00000000    r1: 0x00000000      r2: 0x00000000      r3: 0x32aaaba0
    r4: 0x00000000    r5: 0x112d8694      r6: 0x01402c80      r7: 0x005ec14c
    r8: 0x3fa586b0    r9: 0x002141a0     r10: 0x0000002c     r11: 0x00000080
    ip: 0x3fa328a8    sp: 0x005ec120      lr: 0x359f0b7f      pc: 0x35966296
  cpsr: 0x00080030
Binary Images:
   0xc8000 -   0x13afff +BZAgent armv7  <6fc2f8b483c131c784837b19dafc4203> /var/mobile/Applications/7149AA3D-E6BF-4B43-BF10-5A9C1A83E5BD/BZAgent.app/BZAge nt
0xb648000 -  0xb65ffff  QuickTime Plugin armv7  <ab0d345103a037a2bd8ae2e2712e488b> /System/Library/Internet Plug-Ins/QuickTime Plugin.webplugin/QuickTime Plugin
0x2fec7000 - 0x2fee8fff  dyld armv7  <77eddfd654df393ba9c95ff01715fd08> /usr/lib/dyld
0x3069f000 - 0x30752fff  iTunesStore armv7  <b3c0cce5f8e632e18f841c32b68f57a1> /System/Library/PrivateFrameworks/iTunesStore.framework/iTunesStore
0x30765000 - 0x3076bfff  MobileKeyBag armv7  <e1f06241ef0e3f0aae00f15df572077e> /System/Library/PrivateFrameworks/MobileKeyBag.framework/MobileKeyBag
0x3083f000 - 0x30964fff  JavaScriptCore armv7  <2ffc6c87b94434288366bd53765ee267> /System/Library/PrivateFrameworks/JavaScriptCore.framework/JavaScriptCore
0x3099e000 - 0x309a4fff  liblockdown.dylib armv7  <9e45ce468a6f31e5b8263f2c224aa800> /usr/lib/liblockdown.dylib
0x30a27000 - 0x30a3cfff  libresolv.9.dylib armv7  <66f7557fa4b43979b186e00271839fdb> /usr/lib/libresolv.9.dylib
0x30b4e000 - 0x30b51fff  CoreTime armv7  <a398de5ba1e43a11b7008e9bb5a7f6fe> /System/Library/PrivateFrameworks/CoreTime.framework/CoreTime
0x30b52000 - 0x30b9afff  CoreMedia armv7  <e274e1b894753b2eb05cf7b22a36d0c1> /System/Library/Frameworks/CoreMedia.framework/CoreMedia
0x30bd6000 - 0x3111afff  FaceCoreLight armv7  <f326d88709683520b251dc53cb847c11> /System/Library/PrivateFrameworks/FaceCoreLight.framework/FaceCoreLight
0x317c9000 - 0x31f88fff  WebCore armv7  <2690c38c9c5f3c09975d619dd1dfbed7> /System/Library/PrivateFrameworks/WebCore.framework/WebCore
0x31f9b000 - 0x32073fff  vImage armv7  <caf3648be2933384b6aa1ae7408ab4f0> /System/Library/Frameworks/Accelerate.framework/Frameworks/vImage.framework/vIm age
0x32074000 - 0x32258fff  AudioToolbox armv7  <c91e27850452330ea804db6408840fd2> /System/Library/Frameworks/AudioToolbox.framework/AudioToolbox
0x32259000 - 0x322a3fff  libvDSP.dylib armv7  <441b42aca07b3da39feab25f8349918f> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/lib vDSP.dylib
0x322cb000 - 0x322e1fff  libmis.dylib armv7  <258bc92be5823b239b4412dd42cb4807> /usr/lib/libmis.dylib
0x322ed000 - 0x324aafff  ImageIO armv7  <02e3578171fa3b6a969b244275fd2bab> /System/Library/Frameworks/ImageIO.framework/ImageIO
0x32623000 - 0x32634fff  libxpc.dylib armv7  <ccf25b1e49ce3b2fa58d8c8546755505> /usr/lib/system/libxpc.dylib
0x326cf000 - 0x327aefff  RawCamera armv7  <293f818ba6533dceae8b900b6ed3c887> /System/Library/CoreServices/RawCamera.bundle/RawCamera
0x32847000 - 0x32938fff  QuartzCore armv7  <35d64a9da5523ae08c9e41511fd3061b> /System/Library/Frameworks/QuartzCore.framework/QuartzCore
0x3294b000 - 0x3294efff  libsystem_network.dylib armv7  <356cb66612e836968ef24e6e5c3364cc> /usr/lib/system/libsystem_network.dylib
0x32a28000 - 0x32a48fff  libxslt.1.dylib armv7  <39348471007e39dab80af68b08390456> /usr/lib/libxslt.1.dylib
0x32aa5000 - 0x32ab1fff  CoreVideo armv7  <364fa32d513f3c11b50970120545f1a8> /System/Library/Frameworks/CoreVideo.framework/CoreVideo
0x32ab2000 - 0x32ad5fff  Bom armv7  <c3435ecd2e5839f89de51edad0e1bb00> /System/Library/PrivateFrameworks/Bom.framework/Bom
0x32b87000 - 0x32bd1fff  ManagedConfiguration armv7  <f1fbb825def23043830a095b953a9c94> /System/Library/PrivateFrameworks/ManagedConfiguration.framework/ManagedConfigu ration
0x32bec000 - 0x32bf2fff  MobileIcons armv7  <ed1b46f917903c9b9baaa2be4392dafe> /System/Library/PrivateFrameworks/MobileIcons.framework/MobileIcons
0x32bf5000 - 0x32bf9fff  IOMobileFramebuffer armv7  <42dbc26828e934acabb4f3b0a35d8250> /System/Library/PrivateFrameworks/IOMobileFramebuffer.framework/IOMobileFramebu ffer
0x32bfa000 - 0x32bfbfff  libremovefile.dylib armv7  <402f8956975d3b6fb86ab9b31a43242c> /usr/lib/system/libremovefile.dylib
0x32bfc000 - 0x32bfdfff  libsystem_sandbox.dylib armv7  <6a8f2f33c7543808a0f4599101c3b61a> /usr/lib/system/libsystem_sandbox.dylib
0x32c0c000 - 0x32c0efff  MobileInstallation armv7  <215d93dbb0f63cbf828f9126eb7b5349> /System/Library/PrivateFrameworks/MobileInstallation.framework/MobileInstallati on
0x32c44000 - 0x32d7bfff  MusicLibrary armv7  <32bc794969e534df97a14dc4be228408> /System/Library/PrivateFrameworks/MusicLibrary.framework/MusicLibrary
0x32da9000 - 0x32dcdfff  PrintKit armv7  <08509c7bc915358b953de6f5cbef5c56> /System/Library/PrivateFrameworks/PrintKit.framework/PrintKit
0x32dd2000 - 0x32e5efff  libsystem_c.dylib armv7  <f859ce1ad1773f0ba98d7c6e135b7697> /usr/lib/system/libsystem_c.dylib
0x32ed5000 - 0x32ee6fff  DataAccessExpress armv7  <e6144ba265da3bb7b9a263aa1a29b054> /System/Library/PrivateFrameworks/DataAccessExpress.framework/DataAccessExpress
0x32f64000 - 0x32f65fff  libdnsinfo.dylib armv7  <9aede8d6579d3430ac39ae5f95cce498> /usr/lib/system/libdnsinfo.dylib
0x32f66000 - 0x32f69fff  CaptiveNetwork armv7  <f5cc4b97ce9432da9426f12621453325> /System/Library/PrivateFrameworks/CaptiveNetwork.framework/CaptiveNetwork
0x33051000 - 0x3308cfff  libCGFreetype.A.dylib armv7  <55941c96cf1f3b048e72a148c4496c16> /System/Library/Frameworks/CoreGraphics.framework/Resources/libCGFreetype.A.dyl ib
0x3344e000 - 0x338f0fff  UIKit armv7  <cd513a2f22f53d698c3e10f6fe48a63e> /System/Library/Frameworks/UIKit.framework/UIKit
0x33a46000 - 0x33a8bfff  GeoServices armv7  <a26be2e76e8730ab91a16502aba376be> /System/Library/PrivateFrameworks/GeoServices.framework/GeoServices
0x33aca000 - 0x33acffff  libcopyfile.dylib armv7  <52e874396c393ed29099789ce702cfe2> /usr/lib/system/libcopyfile.dylib
0x33af1000 - 0x33b04fff  DataDetectorsCore armv7  <3f4596cbe1b13fdcb427d87de21df3f6> /System/Library/PrivateFrameworks/DataDetectorsCore.framework/DataDetectorsCore
0x33b11000 - 0x33b6efff  StoreServices armv7  <6ce256d3cf433e4aa1af8d696bf1f75d> /System/Library/PrivateFrameworks/StoreServices.framework/StoreServices
0x33b74000 - 0x33ce7fff  MediaPlayer armv7  <63cdf8f9c66d36e7a4e69e2f6cae854f> /System/Library/Frameworks/MediaPlayer.framework/MediaPlayer
0x33d09000 - 0x33d52fff  AddressBook armv7  <b17a2962e9043e0385c3c2c652155f2b> /System/Library/Frameworks/AddressBook.framework/AddressBook
0x33d89000 - 0x33e8ffff  IMGSGX543GLDriver armv7  <7454a840600038949d67edad05097242> /System/Library/Extensions/IMGSGX543GLDriver.bundle/IMGSGX543GLDriver
0x33e95000 - 0x33e9bfff  libnotify.dylib armv7  <9406297de3e43742887890662a87ab53> /usr/lib/system/libnotify.dylib
0x33f81000 - 0x33f8bfff  libvMisc.dylib armv7  <e8248c797b9b363594bb652ddf7ce16d> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/lib vMisc.dylib
0x34341000 - 0x34350fff  SpringBoardServices armv7  <a2363f8ed49932dba415d2d4cd32fb74> /System/Library/PrivateFrameworks/SpringBoardServices.framework/SpringBoardServ ices
0x34351000 - 0x34356fff  libsystem_dnssd.dylib armv7  <27bb5462450732e380f5a2c170546e93> /usr/lib/system/libsystem_dnssd.dylib
0x3435d000 - 0x34367fff  libbz2.1.0.dylib armv7  <40e4045fb79e382b8833707746cf28b1> /usr/lib/libbz2.1.0.dylib
0x34441000 - 0x34466fff  OpenCL armv7  <f4b08361179a3f6bb033415b0d7c6251> /System/Library/PrivateFrameworks/OpenCL.framework/OpenCL
0x344a2000 - 0x344b8fff  EAP8021X armv7  <952fcfdec0633aff923768fca1a26fcb> /System/Library/PrivateFrameworks/EAP8021X.framework/EAP8021X
0x3450f000 - 0x3454dfff  IOKit armv7  <fcda71d29d6136dfbd84c1725f4998e5> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit
0x346be000 - 0x34807fff  libicucore.A.dylib armv7  <b70646b63f1f3b33896dd8cb91b8dab1> /usr/lib/libicucore.A.dylib
0x34808000 - 0x34808fff  liblangid.dylib armv7  <644ff4bcfbf337b5b5859e3f0fc0a9a8> /usr/lib/liblangid.dylib
0x34809000 - 0x34814fff  AccountSettings armv7  <373e59421d983c93931cfbad87b1ae35> /System/Library/PrivateFrameworks/AccountSettings.framework/AccountSettings
0x34830000 - 0x34867fff  Security armv7  <eea56f71fde83c2981f9281dc7823725> /System/Library/Frameworks/Security.framework/Security
0x348a5000 - 0x348a9fff  libAccessibility.dylib armv7  <9a17d07b5a3b38cfafdf16f78c99b572> /usr/lib/libAccessibility.dylib
0x348aa000 - 0x348c0fff  libdispatch.dylib armv7  <9ecfaef4110a3bf9a92d12f0fe8d1d78> /usr/lib/system/libdispatch.dylib
0x348e8000 - 0x34939fff  libstdc++.6.dylib armv7  <c352af5a742e3c7a8d4d7e5f6f454793> /usr/lib/libstdc++.6.dylib
0x3493a000 - 0x34941fff  AssetsLibraryServices armv7  <38132ecfd74b325fb1a4142bab663c19> /System/Library/PrivateFrameworks/AssetsLibraryServices.framework/AssetsLibrary Services
0x34961000 - 0x34972fff  AirTraffic armv7  <c9eb888c1bd1322cbda5b01d41be0c7d> /System/Library/PrivateFrameworks/AirTraffic.framework/AirTraffic
0x34a0c000 - 0x34a0dfff  CoreSurface armv7  <97f871f09f503c98a6371c2b657430d8> /System/Library/PrivateFrameworks/CoreSurface.framework/CoreSurface
0x34a2f000 - 0x34a3bfff  libz.1.dylib armv7  <36ce86a3dc8c344596c8c325615f374b> /usr/lib/libz.1.dylib
0x34a6d000 - 0x34a75fff  MobileWiFi armv7  <b76c3e9fb78234c392058250d4620e72> /System/Library/PrivateFrameworks/MobileWiFi.framework/MobileWiFi
0x34a76000 - 0x34a7afff  libGFXShared.dylib armv7  <998fccc16cf735dbb62324202995e193> /System/Library/Frameworks/OpenGLES.framework/libGFXShared.dylib
0x34c05000 - 0x34c19fff  PersistentConnection armv7  <54091a638f8731cd85ccf00fa06972c3> /System/Library/PrivateFrameworks/PersistentConnection.framework/PersistentConn ection
0x34ea9000 - 0x34f6ffff  GLEngine armv7  <6617f2b4ee283469a5595129889ff049> /System/Library/Frameworks/OpenGLES.framework/GLEngine.bundle/GLEngine
0x34fea000 - 0x3502efff  MobileCoreServices armv7  <757226927a873d5492be721908077b48> /System/Library/Frameworks/MobileCoreServices.framework/MobileCoreServices
0x35060000 - 0x3506dfff  libbsm.0.dylib armv7  <750a0de73a733019a77144b805d4d2f8> /usr/lib/libbsm.0.dylib
0x35210000 - 0x352e7fff  CFNetwork armv7  <765a472c824830eea91b8f02d12867e4> /System/Library/Frameworks/CFNetwork.framework/CFNetwork
0x352e8000 - 0x35367fff  libsqlite3.dylib armv7  <bf01f5ed47b033d8bde30d735ff44416> /usr/lib/libsqlite3.dylib
0x3549c000 - 0x3561afff  Foundation armv7  <c40ddb073142315bb4ebb214343d0b7f> /System/Library/Frameworks/Foundation.framework/Foundation
0x3563d000 - 0x35643fff  IAP armv7  <17eddbf5590d3cb88d4acbda27447f5b> /System/Library/PrivateFrameworks/IAP.framework/IAP
0x35657000 - 0x356e9fff  HomeSharing armv7  <11ca6ed6f8c0377aba1d3e03484c380f> /System/Library/PrivateFrameworks/HomeSharing.framework/HomeSharing
0x356f6000 - 0x357c6fff  WebKit armv7  <3c5dd2ec46fe3e189c25bba78ad88fa1> /System/Library/PrivateFrameworks/WebKit.framework/WebKit
0x35846000 - 0x358fcfff  AVFoundation armv7  <35cb7a0eb1dc3554a777c1cc11cb0415> /System/Library/Frameworks/AVFoundation.framework/AVFoundation
0x358fd000 - 0x35903fff  liblaunch.dylib armv7  <aa2bcba6fc7a36a191958fef2e995475> /usr/lib/system/liblaunch.dylib
0x35904000 - 0x35906fff  libCoreFSCache.dylib armv7  <808518e0fbf539af8489f028ca5198c7> /System/Library/Frameworks/OpenGLES.framework/libCoreFSCache.dylib
0x35907000 - 0x35950fff  libc++.1.dylib armv7  <5b690e5dd5a43a7fb166ade9fe58a7a4> /usr/lib/libc++.1.dylib
0x35951000 - 0x35954fff  libcompiler_rt.dylib armv7  <b2c05d8601c13be884097192dca4e187> /usr/lib/system/libcompiler_rt.dylib
0x35964000 - 0x35a7bfff  CoreFoundation armv7  <6d450fe923d7387f8b01845e0edd713d> /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation
0x35c06000 - 0x35c5efff  CoreAudio armv7  <be335e8eb6f93594b028a6ddd503a183> /System/Library/Frameworks/CoreAudio.framework/CoreAudio
0x35c61000 - 0x35c61fff  libkeymgr.dylib armv7  <ebd2dddf55d83cf48a18913968775960> /usr/lib/system/libkeymgr.dylib
0x35c6a000 - 0x35c79fff  OpenGLES armv7  <e80acc691001301e96101bb89d940033> /System/Library/Frameworks/OpenGLES.framework/OpenGLES
0x35c7a000 - 0x35c7afff  Accelerate armv7  <55b24cf91a8b3532bde6733c96f14c08> /System/Library/Frameworks/Accelerate.framework/Accelerate
0x35c7d000 - 0x35c8cfff  GenerationalStorage armv7  <d84c3fd0e7bd36e78c256f2f4c5a4e91> /System/Library/PrivateFrameworks/GenerationalStorage.framework/GenerationalSto rage
0x35d09000 - 0x35d48fff  QuickLook armv7  <802b1092542a3017a0380632502610d4> /System/Library/Frameworks/QuickLook.framework/QuickLook
0x35dcf000 - 0x35dd6fff  libc++abi.dylib armv7  <bab4dcbfc5943d3fbb637342d35e8045> /usr/lib/libc++abi.dylib
0x35dfd000 - 0x35e49fff  CoreTelephony armv7  <b8f80d5d594c31d2b5d8fba9fdedb7e1> /System/Library/Frameworks/CoreTelephony.framework/CoreTelephony
0x35ecc000 - 0x35f76fff  libBLAS.dylib armv7  <bf822cc1a3243ae7b104cf73ca22d352> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/lib BLAS.dylib
0x35f98000 - 0x35f9bfff  libmacho.dylib armv7  <e52b77623bd031bc807e77029566c777> /usr/lib/system/libmacho.dylib
0x35fb8000 - 0x35fbbfff  NetworkStatistics armv7  <7848d8ebad99367cb4f7f4e3fe88e5d6> /System/Library/PrivateFrameworks/NetworkStatistics.framework/NetworkStatistics
0x35fc2000 - 0x36107fff  CoreGraphics armv7  <903545b89a7f311d95100ac7d1d44709> /System/Library/Frameworks/CoreGraphics.framework/CoreGraphics
0x36108000 - 0x36114fff  libCRFSuite.dylib armv7  <bdb2b4d1a78c39c1ba60d791207aed2a> /usr/lib/libCRFSuite.dylib
0x36115000 - 0x3614dfff  VideoToolbox armv7  <9f25f38d1cd13a1daff99cfde8884410> /System/Library/PrivateFrameworks/VideoToolbox.framework/VideoToolbox
0x3614e000 - 0x36164fff  DictionaryServices armv7  <6ed2e967136f37d4a4b9b318d6c43b83> /System/Library/PrivateFrameworks/DictionaryServices.framework/DictionaryServic es
0x3616e000 - 0x3623dfff  libGLProgrammability.dylib armv7  <49607ffe4ee9389494285a213e392924> /System/Library/Frameworks/OpenGLES.framework/libGLProgrammability.dylib
0x3623e000 - 0x362b2fff  MediaControlSender armv7  <87315c54b2293ab589950341ff91b45d> /System/Library/PrivateFrameworks/MediaControlSender.framework/MediaControlSend er
0x362c2000 - 0x362d8fff  libsystem_kernel.dylib armv7  <311f379a9fde305d80c1b22b7dd2e52a> /usr/lib/system/libsystem_kernel.dylib
0x3630d000 - 0x36315fff  ProtocolBuffer armv7  <0e846afacf823d2b8c029cc3010a8253> /System/Library/PrivateFrameworks/ProtocolBuffer.framework/ProtocolBuffer
0x36316000 - 0x3631bfff  CrashReporterSupport armv7  <dc11c5c2cbe73a6288a6094ebf5de673> /System/Library/PrivateFrameworks/CrashReporterSupport.framework/CrashReporterS upport
0x3631e000 - 0x3631efff  libgcc_s.1.dylib armv7  <eb82984fa36c329387aa518aa5205f3d> /usr/lib/libgcc_s.1.dylib
0x364f3000 - 0x364f3fff  libCVMSPluginSupport.dylib armv7  <a80aaa9989483ce3a496a061fd1e9e0a> /System/Library/Frameworks/OpenGLES.framework/libCVMSPluginSupport.dylib
0x364ff000 - 0x365edfff  libiconv.2.dylib armv7  <2cfefe2ad1d335dd9549562910e7a2e2> /usr/lib/libiconv.2.dylib
0x3663d000 - 0x3663efff  libdyld.dylib armv7  <977b0ad6f2f433108b4a0324a57cd2ab> /usr/lib/system/libdyld.dylib
0x366b6000 - 0x366cffff  libRIP.A.dylib armv7  <1828cddc5dd93c61afbefb59587d7f8a> /System/Library/Frameworks/CoreGraphics.framework/Resources/libRIP.A.dylib
0x36708000 - 0x367b5fff  libxml2.2.dylib armv7  <58d47f064e0232119f4b838ad659f9c1> /usr/lib/libxml2.2.dylib
0x367ce000 - 0x36811fff  libcommonCrypto.dylib armv7  <95b49daf4cf038b6bea8010bba3a1e26> /usr/lib/system/libcommonCrypto.dylib
0x36812000 - 0x36813fff  DataMigration armv7  <d77f0e8f39ee37f5a2ac713a3fd9e693> /System/Library/PrivateFrameworks/DataMigration.framework/DataMigration
0x3684a000 - 0x3684efff  AggregateDictionary armv7  <3a3a33f3a05538988c6e2bb363dc46a8> /System/Library/PrivateFrameworks/AggregateDictionary.framework/AggregateDictio nary
0x3686c000 - 0x36870fff  IOSurface armv7  <443ac3aab9283da480dd9dcda3c5c88e> /System/Library/PrivateFrameworks/IOSurface.framework/IOSurface
0x36873000 - 0x36aa0fff  MediaToolbox armv7  <c3098478486032c6aff336fa711c4fc6> /System/Library/PrivateFrameworks/MediaToolbox.framework/MediaToolbox
0x36aa4000 - 0x36aa5fff  libsystem_blocks.dylib armv7  <9fdc27af7350323bbc7d98e14e027907> /usr/lib/system/libsystem_blocks.dylib
0x36ae9000 - 0x36b62fff  ProofReader armv7  <6db611d8df6530d480f97a40bc519f70> /System/Library/PrivateFrameworks/ProofReader.framework/ProofReader
0x36b63000 - 0x36b82fff  libSystem.B.dylib armv7  <0c55744b6f7335eebba4ca2c3d10b43c> /usr/lib/libSystem.B.dylib
0x36bec000 - 0x36c28fff  AppSupport armv7  <311eac85b2a433a884dacba77217b49e> /System/Library/PrivateFrameworks/AppSupport.framework/AppSupport
0x370c7000 - 0x370cbfff  libcache.dylib armv7  <d6a7436ed8dc33d795c9b42baf864882> /usr/lib/system/libcache.dylib
0x370cc000 - 0x3713cfff  CoreImage armv7  <86ac6f5a267637b6b7f8a831dfc7c64b> /System/Library/Frameworks/CoreImage.framework/CoreImage
0x3723d000 - 0x3724ffff  DataDetectorsUI armv7  <50ea319aaeb7307e92719980dd4b2953> /System/Library/PrivateFrameworks/DataDetectorsUI.framework/DataDetectorsUI
0x3760b000 - 0x37615fff  GraphicsServices armv7  <cb64e146a8ee3fda9e80ffae1ccc9c5a> /System/Library/PrivateFrameworks/GraphicsServices.framework/GraphicsServices
0x3776a000 - 0x37a2bfff  libLAPACK.dylib armv7  <0e94e9a7e7a334649afaccae0f1215a2> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/lib LAPACK.dylib
0x37ad9000 - 0x37adbfff  libCoreVMClient.dylib armv7  <d4d4aa3090c83e87bcb15ed00b93fd5c> /System/Library/Frameworks/OpenGLES.framework/libCoreVMClient.dylib
0x37adc000 - 0x37ae3fff  MediaRemote armv7  <42dc1b43dabd3692b97d6aacfbdf0449> /System/Library/PrivateFrameworks/MediaRemote.framework/MediaRemote
0x37ae4000 - 0x37b19fff  SystemConfiguration armv7  <4464a4e3bb3f32f7abaa35ebf31fda49> /System/Library/Frameworks/SystemConfiguration.framework/SystemConfiguration
0x37b28000 - 0x37baefff  CoreMotion armv7  <6a9355d5a8e238b5b8f193605d509e15> /System/Library/Frameworks/CoreMotion.framework/CoreMotion
0x37baf000 - 0x37beffff  libGLImage.dylib armv7  <40448706190031f6b0d9636cc11ee81d> /System/Library/Frameworks/OpenGLES.framework/libGLImage.dylib
0x37bf8000 - 0x37bfbfff  libgermantok.dylib armv7  <94278987ba623a35ae545db5636b4370> /usr/lib/libgermantok.dylib
0x37dbb000 - 0x37e81fff  libobjc.A.dylib armv7  <90014d1bc583366d85622e43097df416> /usr/lib/libobjc.A.dylib
0x37ebe000 - 0x37f0cfff  CoreLocation armv7  <44550ebedf23334d85441d9743b74e03> /System/Library/Frameworks/CoreLocation.framework/CoreLocation
0x37f5b000 - 0x37f5bfff  vecLib armv7  <a2cfe25e77aa36bfb4a30b2d0d2dd465> /System/Library/Frameworks/Accelerate.framework/Frameworks/vecLib.framework/vec Lib
0x37f5c000 - 0x37f79fff  libsystem_info.dylib armv7  <50863bcbf478323e96a8e5b1a83ea6f9> /usr/lib/system/libsystem_info.dylib
0x37fbe000 - 0x37fc7fff  libMobileGestalt.dylib armv7  <4a15e845dc6f3a4a980de66c1cc44c42> /usr/lib/libMobileGestalt.dylib
0x38037000 - 0x38037fff  libunwind.dylib armv7  <e0a73a57795f3e1698a52ebe6fc07005> /usr/lib/system/libunwind.dylib
0x38053000 - 0x38058fff  libGPUSupportMercury.dylib armv7  <3c1cc3175c403ace8fcbd3826bd43807> /System/Library/PrivateFrameworks/GPUSupport.framework/libGPUSupportMercury.dyl ib
0x38059000 - 0x380aafff  CoreText armv7  <5bfac4ee88d03d5b87a1f105abb7756c> /System/Library/Frameworks/CoreText.framework/CoreText
0x38249000 - 0x3830bfff  Celestial armv7  <19617260ee073e23b95e456d93930aea> /System/Library/PrivateFrameworks/Celestial.framework/Celestial

Sorry.
I run this code only on debug-build.
Exported release build does not reproduce the crash.
To reproduce on release ipa package,
change BaseView#doSomething function like this.
  public function doSomething(e:*):void
    trace("do something"); // Add this line
Could you please try again.
I run the app on
iPad mini + iOS 8.1
AIR SDK version 17.0.0  build 96
Flash Builder 4.7
Regards.

Similar Messages

  • Is anybody else having their Adobe AIR iOS app crash within the first second of opening it?

    Is anybody else having their Adobe AIR iOS app crash within the first second of opening it?
    I am using iPhone 6, iOS 8.1.3, with a development certificate.
    With Adobe AIR SDK 16.0.0.283 and now with 17.0.0.93, after compiling the app (whether in release mode or debug mode), before the app getTimer() can ever reach 999 milliseconds the app will crash. No matter what code I have, it is just crashing before the runtime can ever reach the first second.
    Anybody else having this kind of behavior?

    Chris,
    Thanks for your prompt reply. I have found the way to reproduce. It is about interfaces, and when I try to call a method through an interface the app crashes. I think that it is related to having an interface with many parameters. I have logged the bug here:
    Bug#3935199 - iOS App crashes when calling an objects method through interface

  • IOS app crashes on return from cameraUI - a memory allocation problem?

    hey all
    trying to finish my first app
    when running on iOS, the app SOMETIMES crashes after returning from cameraUI (either "use"/MediaEvent.COMPLETE or "cancel"/Event.CANCEL).
    when i exit some other running apps on my iPhone 3Gs (and not that many are open), the problem goes away, which makes me think this is some memory allocation problem
    in that aspect, can i trust the iOS to exit inactive applications to allocate more memory for my, currently active, AIR app?
    (there is no memory leak)
    this is an iPhone 3Gs running os version 4.3.5
    the app was made with Flash Pro 5.5 overlayed with the AIR 3.1 sdk, and deployed using the "deploy for app store" type (which should be the most bug-free)
    (no crashes on Android or desktop versions)
    anyone had this cameraUI problem or a similar one where an app crashes if more then some numbers of apps are open?
    thanx
    Saar

    I don't get this. Its beyond frustrating:
    we are not talking about using an uncommon phone capability, access to a phones camera is about the most basic native level of access you would be looking for in a mobile framework
    we are not talking about an edge case in usage, just trying to take a simple picture consistently
    we are not talking about a feature issue where it doesn't quite work the way you want, it crashes the whole app hard! 
    we are not talking about a hard to recreate, only happening to a few people case - it seems from what I have read the Camera integration is fundamentally broken and I have spent days researching this and only found frustration from people out there
    we are not talking about an issue that does not have consequences - in several places on this forum and others people have emphasized how it is affecting their platform decisions, ability to submit apps. You even have people on this board recommending that not to use Flex Mobile and move to other platforms. Not what you want to be happening to when you are at the adoption phase of a new product.
    And that is the response - on this thread and here http://forums.adobe.com/message/4125590#4125590 - we know its an issue but we don't know when it will be fixed and no proactive communication on status - only a growing body of people like me getting increasingly frustrated. What does it take for an issue to be a show stopper? priority 1? affecting customer decisions priority?
    In my case I am in place where I am trying to make a platform decision and since this experience has happened I have subscribed to the live feed for this forum and as many relevant Adoble blogs, news feed etc. as I could find. I did this to get a feel for how well Adobe is supporting the mobile development on the AIR platform. Something increasingly important given recent decisions.
    My perception so far is quite poor especially for a recently released product, i.e. 4.6 release. In fact the release that finally addresses performance enough to make AIR mobile development a risk free decision. You would expect Adobe to be all over the boards like this - with core developers, platform experts contributing actively. My perception, rightly or wrongly, is of a community trying to support itself without much help, or clear communication from Adobe. In fact if you look at the the articles coming out of Adobe recently its all phonegap, html5 etc. It does not fill you with confidence for the future.
    To be clear - I have had a great experience with actionscript, flex etc and as a company we have developed the backend portion of our platform solely on Flex. I don't believe that we could have done it any other way and even now when I look at the alternatives for web development I feel vindicated in our decision.
    However, this rant is caused by a genuine frustration and fear. I don't expect this to get a meaningful response but maybe if there are enough voices it will create an overall improvement.
    Sean

  • Most iOS apps crashing on startup

    Hi All,
    As of this morning, most of the iOS apps (Safari, Mail, App Store, Settings, etc..) on my iphone 4 (running 4.3.5) have started crashing on startup.  One solution I found mentioned installing an app directly to the phone (not through iTunes) as a fix for this issue.  However, the App Store is one of the apps that crashes on startup, so this solution won't work in this case.  Is there anything else I can do to fix the issue?
    Thanks,
    Garrett

    I have had the same problem..
    I just downloaded a new app and it prompted me to enter my existing itunes account or create a new one.  I was a mobileme user...not sure if this makes a difference.
    By downloading a new free app I was prompted to enter my iTunes name and PW and after a few spins of the wheel I was able to open any other apps without a problem
    Good Luck ios5
    We need it!
    E

  • IOS App Crash

    I am hoping I can get some help on my app crashing.  I was able to connect to XCODE and get the crash report
    Exception Type: EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x...
    From what I can tell, this is about an object pointing to an invalid memory space.  It seems to happen at random and the Adobe debugger does not show anything.  I am not sure if this is a native extension I am using or how to go about troubleshooting it.  Hoping someone can provide some insight into some things I can try to resolve it.  I can post the entire crash report if that will help.
    Thanks

    Made a bare bones project.  It is in Flash CS6.  1 button and 1 movieclip on the stage.  If I click the button first, I see the button down state.  If I click the movieclip first, next time I click the button, it works (shows native extension) but doesn't show DOWN state when pressed.  Repeatedly launching the native extension causes the app to crash around the 10th time.  So the issues are two:
    1. Launching the ANE from a movieclip causes mouse events to stop firing and hence mouse down state of a button doesn't work.  Touch events still work but they don't show button states
    2. Repeating to launch this ANE causes app to crash.  Now to stress test the native alert and list to see if they all cause crashes.  Really wish there was basic UI like this we could use.
    import flash.events.TouchEvent;
    import flash.ui.*;
    import pl.mateuszmackowiak.nativeANE.NativeDialogEvent;
    import pl.mateuszmackowiak.nativeANE.NativeDialogListEvent;
    import pl.mateuszmackowiak.nativeANE.alert.NativeAlert;
    import pl.mateuszmackowiak.nativeANE.dialogs.NativeListDialog;
    import pl.mateuszmackowiak.nativeANE.dialogs.NativeTextField;
    import pl.mateuszmackowiak.nativeANE.dialogs.NativeTextInputDialog;
    import pl.mateuszmackowiak.nativeANE.notification.NativeNotifiction;
    import pl.mateuszmackowiak.nativeANE.progress.NativeProgress;
    import pl.mateuszmackowiak.nativeANE.properties.SystemProperties;
    import pl.mateuszmackowiak.nativeANE.toast.Toast;
    Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;
    var textInputDialog:NativeTextInputDialog;
    var v:Vector.<NativeTextField>;
    var myinput:NativeTextField;
    var buttons:Vector.<String>;
    function test_function(event:TouchEvent):void
              textInputDialog = new NativeTextInputDialog();
              textInputDialog.addEventListener(NativeDialogEvent.CLOSED,onCloseTextInput);
              v = new Vector.<NativeTextField>();
              myinput = new NativeTextField("input");
              v.push(myinput);
              buttons = new Vector.<String>();
              buttons.push("OK");
              textInputDialog.setTitle("myTitle");
              textInputDialog.show(v,buttons,true);
    function onCloseTextInput(event:NativeDialogEvent):void
              event.preventDefault();
              for each (var n:NativeTextField in NativeTextInputDialog(event.target).textInputs)
                        trace("n.text");
              textInputDialog.removeEventListener(NativeDialogEvent.CLOSED,onCloseTextInput);
    mybutton.addEventListener(TouchEvent.TOUCH_BEGIN, test_function);
    mymc.addEventListener(TouchEvent.TOUCH_BEGIN, test_function);

  • SharePoint Newsfeed iOS app crashes to Home screen

    Hello!
    We are having some trouble getting the SharePoint Newsfeed mobile app to work on iOS devices with our on-prem SharePoint 2013 instance. When users go to sign in, they enter their username, password, and URL (the URL has been verified as correct). When they
    tap the "Sign in" button, the app shows the "Loading..." screen for about a second, and then crashes to the Home screen. This is happening on all iOS devices we have tested it on, which span multiple versions of iOS 6, as well as iOS 7.
    However, the SharePoint Newsfeed mobile app works fine on Windows Phone 8 devices with our SharePoint instance. Has anyone else seen this problem or have any recommendations on how to resolve it?
    Thank you!

    Hi siasmj,
    Could you access SharePoint MySite from iOS browser?
    Please check if you input the correct personal site URL (http/https) in your iOS SharePoint Newsfeed app.
    Please also try removing and re-installing the SharePoint Newsfeed app from your iOS devices, and test again.
    http://office.microsoft.com/en-us/office365-sharepoint-online-enterprise-help/use-the-sharepoint-newsfeed-app-on-an-iphone-ipad-or-ipod-touch-HA103887876.aspx
    https://itunes.apple.com/us/app/sharepoint-newsfeed/id595847617?mt=8
    Thanks
    Daniel Yang
    TechNet Community Support

  • AIR for iOS app crashes on launch - only on iPad1

    Hello,
    Been working on an iPad book app in FlashBuilder 4.6. Early on there were some performance issues with iPad1/3 until learning about GPU rendermode and setting the StageQuality to low. These helped immensely.
    However, recently the app starting crashing on startup - only on iPad1. For example page 1 of the app which had worked weeks ago would now crash. After more research, it seemed that the static references to all the page classes that were put in the ViewController were the issue. They seemed to be overwhelming the memory. When I put only a static reference to page1 in the VC it worked. And then in page 1 were static references to page 2 or 3. Or whatever pages it might link to. Now, after reworking the 70 other pages to only static reference the pages they need, it is crashing again.
    My question is this, if I have page 1 with a static reference to page 2 and 3. And each of those have references...all down the line to say page 70, are all those in essence getting loaded into memory at startup?
    The bigger question is how best to manage the memory of an AIR app that will have ~ 120+ "pages" or views in MVC parlance? Ideally, I only want the dynamically created view in memory but don't think it's working.
    After doing some research was thinking about loading/unloading swfs that have references to needed classes via ApplicationDomain.
    One interesting thing noticed is this. When launching the app in the debugger, it traces out terminated and the app quits. However, when double clicking the iPad home button, it shows the app still running. Not sure why that is?
    Pardon the lengthy description.
    Any and all help would be appreciated.
    Thanks, MTG

    @Fahad,
    It happens when the actual game is being played. I'm using AIR 3.2 SDK in flash pro cs6, I started this project before 3.3 was officially released, tested this on an iPad 1 with iOS 5.1.1.
    I used hi res stats to monitor memory usage and the app consumes less than 8MB of memory.
    Thanks

  • IOS app crashes when RemoteNotifier subscribes

    I am attempting to get push notifications working. I am building my app in FlashBuilder 4.6 using Starling 1.4.1 and AIR 3.9.
    I have been referencing these two sources:
    http://help.adobe.com/en_US/air/build/WSd6d4f896b3a8801b7be2f55d138e29d5e40-8000.html
    http://help.adobe.com/en_US/air/build/WSd6d4f896b3a8801b7be2f55d138e29d5e40-8000.htmlhttp://blogs.adobe.com/airodynamics/2012/05/29/push-notifications-support-in-ios/
    My app keeps crashing on the subscribe call. I have tried deploying to both an iPad4 and an iPhone4, both running iOS7. It crashes on both.
    My code:
    if (RemoteNotifier.supportedNotificationStyles.length > 0)
        preferredStyles = new Vector.<String>();
        preferredStyles.push(NotificationStyle.ALERT, NotificationStyle.BADGE, NotificationStyle.SOUND);
        subscribeOptions = new RemoteNotifierSubscribeOptions();
        subscribeOptions.notificationStyles = preferredStyles;
        remoteNot = new RemoteNotifier();
        remoteNot.addEventListener(RemoteNotificationEvent.TOKEN, tokenHandler);
        remoteNot.addEventListener(RemoteNotificationEvent.NOTIFICATION, notificationHandler);
        remoteNot.addEventListener(StatusEvent.STATUS, statusHandler);
        remoteNot.subscribe(subscribeOptions);
    The command that crashes the app is remoteNot.subscribe. I have tried putting that command in an activate event handler, and it still crashes (not right away, but when I minimize the app and then restore it). None of the remoteNot event handlers ever get called.
    The app runs fine if I comment out that one line of code.
    Anyone have any ideas or tips?

    Hello Jeff7 and iPadAir1 
    This issue is only affecting iPads, you can still view the games on your iPhone. 
    Jezza-hbk
    The current viewing issues is on not affecting android.
    Please try the trouble shooting tips via the following link: http://crowdsupport.telstra.com.au/t5/AFL-Live/Please-read-this-before-posting-any-new-questions-about-AFL/td-p/477919

  • IOS App crashes after restoring simulator

    Before my problem
    I was creating an app for iPhone and, after taking my first snapshot, when I ran it on the simulator the storyboard changes in any view where not shown, but all the code changes were applied correctly. I don't know how to solve it but now I have a worse problem. In order to fix the "storyboard changes update" thing I restarted the simulator.
    My problem
    Now, when I launch the app I get the SIGABRT error.
    What I did
    I have already restarted the computer, the simulator and Xcode. I also did the Clean thing [cmd + shift + K] and the Clean Build Folder thing [option + cmd + shift + K]. I did all together.
    Not working already.
    Sometimes I start Xcode and the run button is greyed out but still works.
    Some not valid solution
    I restored the previous files in the ~/Library/Application Support/iPhone Simulator/6.0/Applications and the application worked again (Storyboard changes not updating, of course) but I want my simulator restored, not some trick.
    Note: The old app folder in the simulator was 984E5409-2F65-4560-8AE3-59CDEAC3F314 The new one has a different name, but I don't know if this is the cause.
    Thank you very much.

    Sorry, I restored the simulator (Resetting contents and settings), not just restarted it, I miss the word.
    Also, all the problems begin when I created a snapshot of the app because I was starting major changes. Could the simulator be trying to load the snapshot? That would explain why it's crashing after resetting the simulator and why the changes in the view where not shown.

  • Safari Crashing on Regular Basis

    My Safari has been giving me this message after shutting down:
    "The application Safari quit unexpectedly. MacOSX and other applications are not affected. Clich Reopen to open application again. Click Report to see more detail or send a report to apple."
    This typicall happens when I have multiple windows open especially Fantasy Football windows.

    Hello thee:
    Welcome to Apple discussions.
    Try a couple of things:
    Reset Safari.
    run permission repair.
    Run repair disk from your software install DVD.
    Trash the preference file (com.apple.safari.plist) and restart.
    Barry

  • IOS 6.1.2 Upgrade-  Battery Drainout, Apps Crashing, Battery Charging issue

    After my iOS 6.1.2 upgrade Battery drains out very very fast and Apps Crashing on frequent basis. Called up apple but in vein... Any Workarounds here ?
    Till iOS 6.1.1 it was perfectly fine.
    The problem is more pathetic with the battery charging. Even though I chagre it for hours, it just drains out in the next couple of hours...

    The same problem here.. its just goes on draing out and out...
    I have tried several ways of downgrading it but failed..
    Try contacting Apple Support in your country.... Else it seems we have no other way then to wait for the 6.1.3 upgrade..
    Anyone with any workaround ?

  • Stage3D Recording Causes iOS App to Crash

    Wanted to give a heads up on a major Scout crash:
    I have a pretty good gigabit ethernet and wasn't downloading anything at the time, but with Stage3D Recording turned on, my iOS app crashed due to 150MB worth of Network Buffers, which I assume is a bunch of Stage3D data that is queued up. When I turned Stage3D off, there was no Network Buffer memory issue and no crash.
    Session Info:
    Runtime: 11.6.602.161
    AIR: 3.6.0.5920
    SWF ver 19
    iOS 6.1.2 iPad2

    Unfortunately Stage3D recording does use up a lot of memory, because it's sending every single mesh and texture over wifi to Scout. If your game has a lot of 3D resources then this could cause it to run out of memory - in this case, it's not AIR that's crashing, but the OS is killing it because of it using too much memory.
    My suggestion would be to do Stage3D recording when running your content on desktop (e.g. in a simulator), since you won't have these memory constraints. If you're deep-diving into rendering, then you should be able to solve your problems on the desktop, since the rendering is the same. Profiling on device is best for looking into performance and memory issues, since you absolutely have to run it on the target platform in order to meaningfully see what's going on.

  • IPhone 4 iTunes Match music app crashes.

    iTunes Match used to crash my iPhone 4 music app on a regular basis. 6.0.0 fixed that but as of 6.0.1 it's back and even worse than before.. Any suggestions?

    having the same problem? did you fix it?

  • IMovie on iOS 8 crashes whenever I try to export the video project to iTunes

    I need to transfer several iMovie projects from iPad to iMac to free lots of disk space.
    But whenever I atempt to export an iMovie project to iTunes, the iMovie iOS app crashes.
    Is there any other way how to transfer the project file?

    I'm sorry, but it still doesn't work. I deleted all Apple software off my computer and redownleaded the latest version of iTunes, but when I tried to sign in I still got this error:
    Source
    iTunes
    Summary
    Stopped working
    Date
    1/11/2012 4:15 PM
    Status
    Report sent
    Description
    Faulting Application Path:          C:\Program Files (x86)\iTunes\iTunes.exe
    Problem signature
    Problem Event Name:          BEX
    Application Name:          iTunes.exe
    Application Version:          10.5.2.11
    Application Timestamp:          4ee0844d
    Fault Module Name:          MSVCR80.dll
    Fault Module Version:          8.0.50727.6195
    Fault Module Timestamp:          4dcddbf3
    Exception Offset:          00026b72
    Exception Code:          c000000d
    Exception Data:          00000000
    OS Version:          6.1.7601.2.1.0.768.3
    Locale ID:          1033
    Additional Information 1:          efd8
    Additional Information 2:          efd88cbfd00a9ce0b0d647b39da62ec8
    Additional Information 3:          8aaa
    Additional Information 4:          8aaa4df80c1c69cc54d9f7ecd1699852
    Extra information about the problem
    Bucket ID:          2632024235
    Any suggestions?

  • IPhone 4 iOS 4.1 upgrade causing app crashes

    So I updated my iPhone 4 to iOS 4.1 a couple days ago. Since the upgrade I have noticed several apps suddenly close for no reason. I'll be browsing in an app, click a button and all of a sudden I'm at my phone's home screen with no explanation of why the app closed. Apps that are programed for multitasking remember where I was when I relaunch, so that helps.
    Apps that I've taken note of as being "infected" are:
    · The Default Mail Client
    · Safari Web Browser
    · Cars.com
    · Engadget
    · Joystick
    · The Weather Channel
    · Cnet
    · Facebook
    There may have been others, but I don't remember. It's getting frustrating because the phone just goes to the home screen.
    I've reset settings, I've reset the phone. I'm not sure what else I can do and it seems like it's something in the iOS not the apps.
    Anybody else experiencing this particular problem?

    kolobear wrote:
    I don't want to do a restore. It's a pain to have to reorganize my folders and install all of my apps. It could take a couple hours to get everything back to the way I want it.
    Is that time worth solving the issue of apps crashing? If it were happening to me, I would think so.
    I will debate doing a restore from backup, but if I don't see an immediate need to restore, then I will deal with the issues until update 4.2 is released for iPhone.
    It doesn't hurt to try doing a restore from backup. Takes no more than 30 minutes in most cases and everything will be just as it was, and perhaps without the crashing problem. You won't know if you don't try it, and this option has a very low risk of creating any further problems. Waiting around another 2 months for another update that may or may not fix your problem seems silly.
    I don't want to mark this as "answered" yet. There is something wrong here with the release or in how itunes and my iphone handled the upgrade.
    There's nothing "wrong" with the release, just how your phone handled the update. Problems sometimes do occur during software updates, and wiping the phone and doing a fresh restore will almost always cure a majority of problems. Had you called Apple or gone to a Genius Bar with this problem, I'll guarantee you that a restore would be #2 on their list of suggestions.
    It is possible that some of the apps were experiencing problems. I received updates for about 5 apps this week. Since I'm new to iphone, I'm not sure the frequency that devs push out updates. The crashes are random and I don't always think to make a mental note of what was happening when the crash happened.
    That depends on the Dev. Some of my apps are updated regularly. Others have been neglected for a year or more.
    In the mean time, should you choose not to do a restore, all I can suggest is to reboot your phone often, keep an eye on the multitasking and keep the number of background apps to a minimum and to try deleting the offending apps from the phone and re-downloading them.
    Good luck.
    G

Maybe you are looking for

  • Dot Scrubber

    HP Officejet Pro L7590  Windows XP We are having a problem with dot scrubber that appears each friday morning. It backs up something. We are not sure what. It slows down the computer for at least 20 minutes. Is this necessary to have on the computer?

  • How to create a lower third in motion

    I want to create a lower third in motions just like the ones that iMovie 08 has with a fade effect into it. can anyone help me on this or is there a video tutorial on this thank you

  • Unable to Align the fields according to the Pre-Printed Cheque format

    Hi, I am having a requirement where I need to align the report output according to the Pr-printed Chekc Format which is loaded in the printer. In detail we have a pre-printed format of the cheque which will be loaded into the printer which includes t

  • Trying to burn Blu-ray on Power PC G5

    Does anyone make a Blu-ray video authoring software program that does not require an Intel processor?  I'm trying to use Roxio's Toast 10 with BD/HD Plug-in but is is not working. I have a Dual 2 GHz PowerPC G5 running OSX 10.5.8 (Leopard) with 10 GB

  • Problems copying to disk Solved

    I have read lots of posts regarding problems copying  onto CD disks, Having wasted lots of disks doing the same, reading thru the problems and solutions, the answers were coming back,  clean your disk drive, send it back to apple its faulty , there h