Is it possible to import a png sequence to be used as an animation into Captivate 7?

Knowing that png files come into Captivate quite well, I am wondering if it is possible to bring in a sequence of png files, that are an animation, without having to bring them in one at a time and lining them up on the timeline one after the other?
Thanks,
Dan

Thanks for your reply. However, I have tried going the route of animated gif files already with mixed results (more bad than good) and was hoping there was an easy way to drop in a sequence of png files, as I would imagine that they would all show.
But may I ask the settings (to save the files) you used for your animated gif files? The problem with mine was that the animations would not play (most of the time) when I would run the slides with the animations in IE and Safari. The animation looked fine in Captivate but as soon as I pushed them out to HTML5 animations would not play. I have been using Photoshop with the following settings in the image below:
Also, if you could let me know if you tested your course with any gif animations in IE or Safari and let me know your results, I'd really appreciate it.
Thanks!!!

Similar Messages

  • Importing a PNG sequence from AE to PS timeline issue

    Hello Adobe community
    I've exported a PNG sequence from After effects so I can stop frame animate over it in Photoshop. When I add the PNG sequence to a Video group in photoshop, it brings each frame in as 120 frames long where I want them to be one frame long each. Is there ether a way of adjusting the duration of multiple clips to make them one frame long ( I know this doesn't work in frame animation mode), or is there anyway of doing this on import? I hope this makes sense and any help would be greatly appreciated.
    Thanks for your time

    So are you trying to export this aninamtion as a .gif and not a .swf?
    Either way I would suggest you re-test a couple of steps in the whole process to see if you can isolate where the problem is.
    To start with in PS, are you working on a transparent background? or a white background? must be transparent....
    For testing, create a couple of images with a transparent background in PS. Or use just one or two of your layers, save the file, import to Library in Flash, place on your stage, give you Flash doc a non-white color and test. . There should be no border or background around the image...
    And if you use wmode of transparent in the html, even the background of the Flash doc will be transparent.
    Best wishes,
    Adninjastrator

  • Import PowerPoint with animations into Captivate 4 ?

    Can anyone let me know if it is possible to import a PowerPoint presentation into Captivate 4 AND keep all the PowerPoint animations exactly as created in the original PowerPoint ?
    If this is not possible, what are the options ?
    Thanks in advance,
    Noel

    Hi Noel
    I think the PowerPoint to Captivate conversion is a mixed bag. Mostly, I believe folks will be disappointed with the process.
    Certain animations seem to survive the conversion and others seem to fail. But the bottom line here is that we are taking a file created by a Microsoft application, sucking it into an Adobe application and expecting the result to work without a hitch. And I'm not sure how often we will see this work flawlessly. I mean, it's not unlike removing an engine from a Fiat and expecting it to seamlessly bolt up and work in a Volvo. There will be stumbling blocks.
    To be honest, I'm amazed it works as well as it does.
    The only way I'm aware of to create a Captivate that behaves exactly as the PowerPoint behaves is to present the PowerPoint show in a window. Then use Captivate to surround the window and record it using FMR as the PowerPoint does its thing. Any other way is likely going to result in having to fudge things here and there and tweak them to make them work as desired. Possibly even re-creating things here and there in Captivate.
    Cheers... Rick
    Helpful and Handy Links
    Captivate Wish Form/Bug Reporting Form
    Adobe Certified Captivate Training
    SorcerStone Blog
    Captivate eBooks

  • When importing a flash animation into captivate flash will not call external files

    Is there a way to import flash into captivate and it still be able to call external files (ie. sound, video xml)? When I import flash into captivate it will not call any external file.

    Hi all
    Wow, I was so hoping fellow Adobe Community Expert Paul Dewhurst would pop in on this thread.
    Why? Well, Paul sent me a way cool gizmo a while back that hacked the Info button. It used an external file for some of the information! So somehow Paul managed to sort what it took to insert a Flash object into Captivate and have that object extract data from an externally located file.
    Cheers... Rick
    Helpful and Handy Links
    Captivate Wish Form/Bug Reporting Form
    Adobe Certified Captivate Training
    SorcerStone Blog
    Captivate eBooks

  • Importing Flash Animation into Captivate

    I am trying to Import an animation from flash 8 into
    Captivate. It allows me to do this however the frame rate of the
    animation which was created in flash when imported to Captivate
    changes. Does anyone know how change the frame rate of the
    animation in captivate.

    Hi laxmi1 and welcome to the community
    Hopefully when you created your Flash animation, you
    published as Flash 6 output.
    I believe the standard frame rate for Flash is 12. Captivate
    is 30. So you can either bump the Flash rate up to 30 and
    re-publish, or in Captivate, you can adjust the frame rate to match
    Flash and set it for 12. To do this, click Movie >
    Preferences... > Preferences tab. From there, it should be quire
    obvious what to do.
    Hopefully this helps... Rick

  • Possible to import PAL and edit in PAL using FCE?

    Hi -
    I shot 25p PAL footag abroad. Before I purchase Final Cut Express I wanted to make sure I'll be able to edit it in FCE. I'd have to rent a PAL deck to capture from, but will FCE be able to handle the frame rate? Has anybody ever worked with 25p PAL ftg in FCE? I'd hate having to spend $$$ on converting all ftg to NTSC before importing.
    Thanks!

    In case you were emailed my original reply, it contained an error.
    I thought you were talking about standard DV.

  • Transparency/Alpha Great Mystery (IMPORTED PNG Sequence)

    Ok, this one is going to fall under the "I would LOVE to get an explanation of this one!" category. Just when I thought I knew everything about transparency and alpha channels, etc ...
    The problem: I am importing a PNG sequence into After Effects (CS 5.5), however AE refuses to see the Alpha channel contained within the sequence. Now before anyone jumps the gun and says, "But wait, PNG does not really support alpha, it just supports transparency!" Right, something I just learned, and still -- quite honestly -- baffles the heck out of me.
    But anyway, another PNG sequence exported from the exact same program, imports into After Effects just fine with an "alpha channel" and all. I double-checked, and there is NOT an option in the program to export the PNG without transparency info.
    Importing sample images from each sequence reveals the EXACT SAME THING ... both have transparency, but NEITHER have an alpha-channel per se.
    Sooo ...
    1) ANY idea why in the heck AE would interpret one's transparency, and not the other?
    2) Is there a way to FORCE AE to see the transparency of the one?
    3) IF not, is there something out there that will convert the PNG's with transparency to another format (TIF, TGA, PSD) with an alpha? I just don't want to have to re-render the sequences again.
    ANY insight into this bizarre-ness would be GREATLY appreciated.
    Thanks,
    Tim

    Ok another follow-up with interesting results ...
    1) The second sequence I have that I tried to batch in PS, did not turn out correctly.  Investinging with a single frame inside PS revealed that it was not simply adding a selection to the "solid" parts, but actually sections within the solid parts.  (To make it clearer, the animation is a zoom out from an open 3D book.  Instead of making a selection of the book, it selected the book, and then various things contained on the book.  Not sure where it was getting this selection from.
    2) In AE, I simply moved those frames in the beginning where there would not be an alpha channel (or need of one) because the book is filling the entire frame.  I then imported the remaining frames and it saw the alpha channel with no problem. I then just added the starting frames as a seperate sequence to the begininnig of the timeline, and wallla ... problem solved.
    So I can only surmise that the 3D app did not -- oddly enough) output any alpha/transparency info for those first 60-or-so frames where the book filled the entire frame.  Thus, AE -- looking at the first frame with no alpha info -- rightfully concluded that there wasn't any, and igores the transparency info.
    The other PNG sequences did not start with object(s) filling the entire frame, so alpha info was written to the first frame for those.  I can test this theory pretty easily.  I could probably, now that I think about it, even just have created a frame 0000 with some alpha info, and then it would have worked (possibly.) 
    -Tim

  • Issues importing PNG sequences

    Hey all,
    Using Flash CS3, I'm having an issue when importing a png
    sequence to the stage. For some reason, a sequence rendered out of
    after effects at 1920 x 1080 imports at 5442508.75 x 3061411.15.
    Anyone know why? I never had this problem in the previous versions.
    Thanks for the Help!
    ~Mike

    mdebeer wrote:
    > Hey all,
    >
    > Using Flash CS3, I'm having an issue when importing a
    png sequence to the
    > stage. For some reason, a sequence rendered out of after
    effects at 1920 x 1080
    > imports at 5442508.75 x 3061411.15. Anyone know why? I
    never had this problem
    > in the previous versions.
    >
    import to library instead and then drag drop on stage.
    most likely it's a resolution thing. Flash only get 72dpi so
    images
    in higher resolution might be scaled to redo the size maths.
    Best Regards
    Urami
    "Never play Leap-Frog with a Unicorn."
    <urami>
    If you want to mail me - DO NOT LAUGH AT MY ADDRESS
    </urami>

  • Importing PNG sequence from After Effects (or anywhere)

    From some reason when I'm importing a PNG sequence onto stage, it's loading all of the PNGs into one frame instead of distributing them into their own keyframes like it's supposed to.
    I've seen this problem posted before. Anybody have a solution for this?
    I've also seen that people have posted that Flash CS3 HATES After Effects PNGs....how bizarre....I'm starting to figure that out.
    Any solutions?

    Well now it's working. Hmmmm.Thanks Jim.
    Well, there's something you can do that accidently stacks them into one frame.....I guess I get one brain-fart per month....and I just used my quota.

  • Import png sequence and scrub through

    Hi all,
    Can edge animate do something like this?
    Click on the 3D model and it will spin with mouse control
    http://visualscience.ru/en/projects/hiv/3d-model/
    So its a collection of images that when played, represent a spinning 3D object. Scrub right and the timeline plays, scrub left and the time line rewinds - and it will scrub in either direction forever.
    I have done something like this in flash, but wondered if edge can do this too?
    Thank you

    You could easily achieve this 3D rotation effect using Sprite Sheets.
    The best way to create sprite sheets for Edge Animate is Adobe Flash CC 2014.
    Since you have 100+ images, you need multiple sprite sheets each having a max dimention of 1K x 1K pixels. (For making it mobile friendly)
    Each sprite sheet needs to be imported as a separate symbol in Animate. These symbols needs to be instantiated one after another in the stage.
    How import a PNG sequence as a symbol in Animate
    Using Flash,  create a symbol out of your PNG sequence -> Refer this
    Using Flash, export the symbol as a sprite sheet -> Refer this
    Using Animate , import the sprite sheet  ( created by flash) as a symbol -> Refer this

  • PNG sequence into Catalyst

    Hello,
    What is the easiest way to import a PNG sequence in Catalyst?
    It seems to only import Flv & F4V. Flash can import my sequence but seems to have no option to export to FLV of F4V
    Media Encoder does not seem to work ("the help files talks about checking a box that is NOT there in case of a sequence")
    A simple all-adobe workflow would be nice (preferably not using more than three different programs). I like your programs individually, but harmonization and compatibility across Adobe products is quite poor considering your market position (sorry for that)...
    kind regards,
    Koen

    Two options:
    1. You could import the sequence into Flash Pro and publish as a SWF, then import the SWF into Catalyst.
    2. You could import the sequence in Premiere Pro, then export it to FLV or F4V using the Media Encoder, then import that file into Catalyst.

  • Problem with AE CS5 recognizing png sequence

    I am trying to import a png sequence into After effects CS5. It is importing a completely different file! I have tried renaming the file, and re-creating the file, but it still imports another, completely different one. The names aren't even similar. Any one else had this happen? It never happened to me with earlier versions of AE.
    Kissack

    Is the file that's being mistakenly imported in the same folder as the one that you're trying to import? What are the names and path of the file that you're trying to import and the file that's being imported?
    How, exactly, are you doing the import? Screenshots would help.
    What operating system?
    Have you installed the After Effects CS5 (10.0.1) update?

  • PNG sequence problem

    Hi --
    Kinda new.  When I import a png sequence of an outlined subject (meaning the area around the subject is clear) AE is adding black rectangles against the subject that cover the edges of the subject.  See pic.  Do I need to set another mask inside AE?  Is there a new setting in Photoshop 6, where I made the pngs so that I have to do something to make sure there's an alpha channel?
    Thanks.

    Depends on how you saved the PNG in PS. There's a difference using Save As... and Save for Web... and of course for video editing only 24bit PNGs make sense at all... Also check your footage interpretation. Anyway, simply use native PSDs or TIFFs if you'already work in PS. Much less troublesome then the many tiny annoyances with PNGs.
    Mylenium

  • Is it possible to import an image w/ transparent background from photoshop?

    Hello,
    I was wondering if it's possible to import an image which contains a transparent part of it into Motion, so I can later add in images and videos underneath that layer.
    Thanks for your time.

    hi again,
    there are two ways to do this. In Photoshop you can elect to have a transparent background, if you erase your image to show the chequered background, Motion will do the same.
    Or from within Motion you can apply a mask to an image to have it show whats underneath. Apply the mask using the mask tools in the toolbar to the image, then step over to the Inspector, hit the mask tab and select the type as subtract. That will punch a hole in your image revealing whatever is underneath it.
    thanks
    adam

  • Import flash animation into edge animate

    Hi,
    I need to import a flash vector cartoon style animation into edge animate, do you know how can I do it?
    Kind regards,
    eugenxi

    Hi eugenxi,
    You can use the Export Png Sequence feature included with Flash CS6 to export a series of pngs from your symbol animation (tut by Tom Green):
    http://layersmagazine.com/png-sequence-from-flash-cs6.html
    Then import the pngs to Fireworks, and use John Dunning's plugin to export a symbol directly to Edge Animate:
    http://johndunning.com/fireworks/about/EdgeAnimate

Maybe you are looking for