Java 6, 10 produces a bug with overlapping images

Hi,
I have a program which draws an image ontop of another image, using 6, 06 and 6, 07 it seems to work OK using 6, 10 it doesn't. I am not sure which version it stops working in though.
In 6, 06 and 6, 07 the image flashes but in 6, 10 it flashes for one second then disappears, dragging another window ontop of the image reveals it while you're dragging the window but it then disappears again.
This is the code:
gameGraphics.drawImage(aGraphics936, windowWidth / 2 - 127, 230, image);
public void drawImage(Graphics g, int x, int y, Image img) {
g.drawImage(img, x, y, this);
I'm a bit of a noob so go easy :/
Thanks.
Edited by: KO9 on Nov 2, 2008 7:13 AM

aGraphics936 = getGraphics();
        public final Graphics getGraphics() {
                if (GameWindow.gameFrame != null) {
                        return GameWindow.gameFrame.getGraphics();
                return super.getGraphics();
        }gameFrame:
    public Graphics getGraphics()
        Graphics g = super.getGraphics();
        if(graphicsTranslate == 0)
            g.translate(0, 24 + yOffset);
        else
            g.translate(-5, 0);
        return g;
    }Hope this helps, thanks.

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