Keyboard sticks/jumps

Recently I t realized that my keyboard has started to stick and jump around a page as I type. It will randomly jump up to a different section of the text and start writing there, or just highlight a portion of text, which then causes me to erase it as I continue to type. I have checked the trackpad, and is set to ignore accidental input. Besides, I have made sure to no be touching the trackpad, and it continues to do it. Does anybody have any ideas on how to fix it? I would REALLY appreciate it. It really makes it difficult to work on my cover letter and I need. THANK YOU!

Try this:
Save your work, connect your MagSafe adapter & then remove your battery. Work with the battery removed and see if performance improves.
If so, this means your battery has swollen and needs to be replaced.
~Lyssa

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                                  _spriteGridClass2.initTileSheetData();
                                  getFT = new BlitSprite(_tileSheet2, _spriteGridClass2.getFtFrames, 0);
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                                  _spriteGridClass2.initTileSheetData();
                                  FTRot = new BlitSprite(_tileSheet2, _spriteGridClass2.ftRotFrames, 0);
                                  _spriteGridClass2.initTileSheetData();
                                  shotRot = new BlitSprite(_tileSheet2, _spriteGridClass2.shotRotFrames, 0);
                                  _spriteGridClass2.initTileSheetData();
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                                  drawCrosshairs();
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                          if(event.keyCode == Keyboard.Q)
                                  switchWeapon("minus");
                            dontShowHoldRot = false;
                          if(event.keyCode == Keyboard.E)
                                  switchWeapon("plus");
                                  dontShowHoldRot = false;
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                            if (event.keyCode == Keyboard.LEFT
                            ||event.keyCode == Keyboard.RIGHT||
                         event.keyCode == Keyboard.A
                            ||event.keyCode == Keyboard.D)
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                                   (event.keyCode == Keyboard.W))
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                           if((event.keyCode == Keyboard.DOWN)||
                                   (event.keyCode == Keyboard.S))
                             acceleration_Y = 0;
                             //crouch = false;

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