Layer markers to flv-cuepoints not working in ae cs6

We are currently working on a project where we create layer markers in ae with File>  Scripts > Converted selected properties to Markers.jsx
With the property "Position" selected of a layer in AE with motion tracking data from the underlying footage in my comp.
Next i added the comp to the Render Queue. In the output module i choose .flv and render.
When i import this flv in an flvPlayback component in Flash there are no cuepoints visible in the palyback properties panel or when i add an Eventlistener "CUEPOINT" to the flvPlayback. This used to work perfect in AE CS5. Is this an AE CS6 bug or am i missing somthing?

Oh yes, I agree. Especially considering that it already has been working just fine for years...
At least for the people who are as desperate as me I have found a tedious work-around:
I have written an AE-script that exports all markers as a Flash cue point XML (see below, it sure is not perfect and parameters are not considered, but it works). This XML-file can be used in Media Encoder to encode the AE composition with cue points.
Use the RichFLV App (http://richapps.de/?p=66) to change these cue points to navigation which should be of that type.
Here is the code, you need to check in the preferences that scripts are allowed to write files:
var comp = app.project.activeItem;
var XMLStart = "<?xml version='1.0' encoding='UTF-8' ?><FLVCoreCuePoints>";
var XMLEnd = "</FLVCoreCuePoints>";
var XMLTemp = "";
var XMLFinal = "";
var layerCount = comp.numLayers;
var layer = new Object;
var layerMarkers = new Object;
var markerCount = 0;
var curMarkerTime = 0;
var curMarkerName = "";
var curMarkerType = "";
var curMarkerXML = "";
//Layer markers
for(i=1; i<layerCount+1; i++) {
    layer = comp.layer(i);
    layerMarkers = layer.marker;
    markerCount = layerMarkers.numKeys;
    for(j=1; j<markerCount+1; j++) {
        curMarkerTime = layerMarkers.keyTime(j) * 1000;
        curMarkerName = layerMarkers.keyValue(j).cuePointName;
        if(layerMarkers.keyValue(j).eventCuePoint) {
            curMarkerType = "event";
        } else {
            curMarkerType = "navigation";
        curMarkerXML = "<CuePoint><Time>" + curMarkerTime + "</Time><Type>" + curMarkerType + "</Type><Name>" + curMarkerName + "</Name></CuePoint>";
        XMLTemp += curMarkerXML;
//Comp markers
var tempText = comp.layers.addText("");
var tempSrc = tempText.text.sourceText;
tempSrc.expression = "thisComp.marker.numKeys";
markerCount = Number(tempSrc.value);
if(markerCount > 0) {
    for (i=1; i<=markerCount; i++) {
        tempSrc.expression = "thisComp.marker.key(" + i + ").time;";
        curMarkerTime = Number(tempSrc.value) * 1000;
        tempSrc.expression = "thisComp.marker.key(" + i + ").cuePointName;";
        curMarkerName = String(tempSrc.value);
        tempSrc.expression = "thisComp.marker.key(" + i + ").eventCuePoint;";
        if(tempSrc.value == "true") {
            curMarkerType = "event";
        } else {
            curMarkerType = "navigation";
        curMarkerXML = "<CuePoint><Time>" + curMarkerTime + "</Time><Type>" + curMarkerType + "</Type><Name>" + curMarkerName + "</Name></CuePoint>";
        XMLTemp += curMarkerXML;
tempText.remove();
//create output string
XMLFinal = XMLStart + XMLTemp + XMLEnd;
//Write file
var cueFile = File.saveDialog("Save the XML file", "XML:*.xml" );
cueFile.open("W");
cueFile.write(XMLFinal);
cueFile.close();

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