Link Actionscript
For example, right now my links (in Flash 5) have the
following actionscript (an example):
on(release){
getURL("
http://www.google.com", "_blank");
I know the "_blank" part opens a separate window. I know that
replacing this with "_self" takes you from the current page to a
new one (w/o opening a new window). The problem with this is when I
press the back button on the browser, I'm taken back to my home
page, and not the page with the links. Is there something I'm
missing?
Thanks to anyone with help, tips, or even a website that
gives actionscript "recipes," as I've heard them referred
to.
You'd need to incorporate some form of FlashVars (I believe
that was introduced in Flash 5) that you can tag to the end of your
site's url that you can make flash read in and then send a person
to the appropriate frame based on that.
You may find that you need access to AS2 and Flash 8 to do
anything like this as well. I know that 2Advanced Studios (
http://www.2advanced.com) uses
their own methods for such a navigation system that allows them to
have Flash talking with the browser and enables the back and
forward buttons for navigating the flash movie. Is this like what
you are talking about?
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Hello,
How can I create a flex air application to capture screen?
Can Someone provide sample program for that ?Follow the Link
actionscript - How can I take a screen shot of entire Screen on regular intervals using Adobe flex and action script - S…
here Answer in the question but my requirements are according to the event . It is associated with the C# application i have made named GrabberCommand.exe . You can create it using following link or download the source code if you just need to capture screen on .
Here is the link i have used in it
http://gotoandlearn.com/play.php?id=125
and
http://gotoandlearn.com/play.php?id=126
Thank You
Udit Bhardwaj(TheDean) -
Revision: 12077
Revision: 12077
Author: [email protected]
Date: 2009-11-20 18:16:32 -0800 (Fri, 20 Nov 2009)
Log Message:
Although Spark RichText does not support link formats, modifying compiled FXG to not generate ActionScript code that will cause compile time exceptions.
Removing references to Flex Builder 3 in RPC.
QE notes: N/A
Doc notes: N/A
Bugs:
SDK-24305 - Link format property nodes cause errors on RichText in FXG 2.0
SDK-24322 - A couple references to Flex Builder 3 in Flex 4 LangRef (and code comments)
Reviewer: Deepa
Tests run: checkintests
Is noteworthy for integration: No
Ticket Links:
http://bugs.adobe.com/jira/browse/SDK-24305
http://bugs.adobe.com/jira/browse/SDK-24322
Modified Paths:
flex/sdk/trunk/frameworks/projects/rpc/src/mx/rpc/xml/XMLDecoder.as
flex/sdk/trunk/modules/compiler/src/java/flex2/compiler/fxg/FlexFXG2SWFTranscoder.java -
Connect ActionScript With XML Link
Hi,
Please if somebody can help me with this issue.
I have Flash Movie (with multiple movie symbols) file that parses XML file(gallery.load("gallery.xml") with this
<image>
<date>03.31.06</date>
<title>View of Seattle</title>
<desc>View of Seattle</desc>
<thumb>seattle5.jpg</thumb>
<img>seattle5.jpg</img>
</image>
<image>
<date>03.31.06</date>
<title>View of New York</title>
<desc>View of New York</desc>
<thumb>New York.jpg</thumb>
<img link="http://www.newyork.com">New York</img>
</image>
Action Script places first image in Flash File new movie symbol (new window).
this.onRelease = function()
showFullImage(this.imgToLoad, this.imgDesc);
My problem is:
i need to connect to image or to http
depending on the tag in xml.
In first example <thumb>Seattle5.jpg</thumb> button click will send image to Flash movie new window while
<thumb>New York.jpg</thumb> click will open http://www.newyork.com
this.onRelease = function()
showFullImage(this.imgToLoad, this.imgDesc);
i need to diferentiate here to let the ActionScript know that there is link present in XML
getUrl(Link, "_blank");
How can i make this split in Actionscript.
Thank youI am not an xml expert in the least, but if I were faced with what you want to do I would probably have two separate fields in each image set for those two things... <img> and <link> and I would be checking if the img tage was assigned a null value or not when making the decision how to code each one...
if(<img> is not null) code to show the large image
Just to mention, the code you are showing is AS2, not AS3, so you may want to move your inquiries to the AS2 forum if you aren't planning to use AS3. -
Actionscript link help...
I've been trying to work with a flash template that I bought
from templatemonster.com ...
Here is my problem...I need the buttons at the top to link to
other pages, whereas currently they link to other scenes or
frames...
Can I do this without losing the interactive actionscript
features (rollover effects, etc.)?
I had it working before when I just added in a bunch of
getURL functions, but it wasn't the prettiest...some of the
rollover effects didn't work correctly...
Here is the current code for one of the buttons:
onClipEvent (load) {
num = 1;
on (rollOver) {
if (_root.link<>num) {
this.gotoAndPlay("s1");
on (releaseOutside, rollOut) {
if (_root.link<>num) {
this.gotoAndPlay("s2");
on (release) {
if (_root.link<>num and _root.animation == 1) {
_root.animation = 0;
_root.link_prev = _root.link;
_parent["item"+_root.link].gotoAndPlay("s2");
_root.link = num;
_root.play();
}you should be using:
onClipEvent (load) {
num = 4;
this.hitArea = this.area;
on (rollOver) {
if (_root.page<>num) {
this.gotoAndPlay("s1");
on (releaseOutside, rollOut) {
if (_root.page<>num) {
this.gotoAndPlay("s2");
on (release) {
if (_root.page<>num) {
_root.page = num; // <-assign before the following code
_parent["item"+_root.page].gotoAndPlay("s2");
getURL("index-3.html"); -
Using ActionScript to control where a break happens in TLF linked text boxes
Let's say you want to display a directory of people including name and department person works in. This information is in an xml file and ActionScript is used to read the information in and display the text in TLF text boxes that are linked. Is there a way to use ActionScript to control orphans/widows? Meaning, let's say that the first TLF text box fills up and at the very bottom of that text box another person's name appears. Then at the top of the linked text box the department name that person works in appears. Is there a way to use ActionScript to control it so that the persons name doesn't get separated from the department name? Thanks for any help!!
Thanks for taking time to answer my post, kglad.
Yes. I believe I understand. I could create another button
and call it "Reset Grid" and call this function, however what I am
hoping for is to have the grid redraw simply by the user entering
new values for the width and height and then clicking "draw
floorplan" again.
Currently the first line of code is:
my_button.addEventListener("onPress",gridf); Should not the grid
redraw each time and then parse the new values in the width and
height fields? I am sure I am just dense but my grid is not
clearing each time the "draw " button is clicked.
You can see this happen on the sample link below. After
entering say 20 width and 20 height values and clicking "draw"
button, the grid is created perfectly. Then if, say new values of
10 width and 10 height are entered and "draw" button is clicked,
the grid does not redraw correctly using these new values.
Sample link:
http://216.197.127.249/grid/grid_sample_1.html
Could the problem be that the gridf function should happen as
the first function in the script before the new values are parsed
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Link XML to Actionscript ?
I have been wanting to post this for a long time so here it goes...............
in the flexstore sample application, there is an interesting link between the product XML data and the provided classes(Product.as etc) such that developers only need to reference the properties founded in the actionscript classes to access the data rather the httpservice itself. it is as if the classes have been filled with the xml data.
How can i achieve the same for my application ? I have tried to see establish how the link(s) was/were done in the flexstore sample application but upto now i have failed. please helpTry with this make movieclip and set some linkageID after
that into the movieclip make one button and that much textfileds
that is the fields from the xml , with your xml that mean 3 text
fields nazov,load,image after that when you load the xml file and
get the childNodes just use attachMovie clip with the button and
textfields inside and put into new attachedMovie clip the
information from XML.The priority is that they you have movieclip
into the library and inside the movieclip you can put the code that
command the movieclip to open new URLs and other things without to
puttin some events when xml load new items.Cheers! :) -
Is it possible to link to swc library from c++ code contain actionscript 3
I m wittering actionscript code in c++ file :
does gcc compiler have flag to link with swc libray
in other words:
i have symbols made by flash and exported as swc library and i want to use it inside c++ actionscript 3 projectNo it does not, but you can build your code as a SWC and link it with the other SWC with mxmlc in console or any flash ide.
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Making buttons link to popup browser windows in ActionScript 3
I am trying to figure out how to make buttons on my flash
file link to URLs that appear in a window of fixed dimensions (with
scroller bars) next to my Flash window.
I am aware that Adobe has instructions for creating pop-up
browser windows through Flash (
http://kb.adobe.com/selfservice/viewContent.do?externalId=tn_14192)
However, what I'm trying to do is a bit more complicated,
since I want to have multiple embedded invisible buttons in the
Flash window that each take you to a specific URL when you click on
them. Alternatively I'd be happy if any button click resulted in a
link to a random selection from a pre-programmed list of URLs.
Any suggestions? This is for ActionScript 3.Hi Im having a simlar problem with creating a button that
opens up a url link in a blank browser window and keeping it at a
specific size. here is the code that I'm using.
my_btn.addEventListener(MouseEvent.MOUSE_DOWN,
mouseDownHandler);
function mouseDownHandler(event:MouseEvent):void {
var urlStr = "my info_page.html";
if (ExternalInterface.available) {
ExternalInterface.call( "window.open", urlStr, "_blank",
"width=400,height=400");
} else {
var urlRequest:URLRequest = new URLRequest(urlStr);
navigateToURL(urlRequest);
the problem is the window doesn't open when I click on the
button and I don't know how to fix this -
Can someone help with this Actionscript 2.0 URL link problem
Hi
I've created a button that when clicked needs to jump to a
frame, play the
animation and then load a web page from the net.
I've got the first bit alright with
on(release) {
gotoAndPlay(81);
But what Actionscript 2 do I need to put in to jump to an URL
after that?
Any help would be appreciated.on the last frame of your animation, place a keyfame on the
timeline in a layer called 'actions' then use the code:
stop();
getURL('
http://www.thesite.com',
'_self'); -
How to make a link in Flash ActionScript 2.0
Trying to figure out how to add a link that will open up in a new window using Action Script for something at work. Have barely used Flash so I am totally lost. People at work gave me a file with a blue box that is in its own layer, but I don't understand where to put the link at. I know I have to use Action Script 2.0 and go to the Actions palette. After that I am lost! HELP!
if clicking the blue box is supposed to open that link, right click the blue box, click convert to symbol, tick movieclip and click ok. in the properties panel assign an instance name (say blueboxMC). click on an empty part of the stage and in the actions panel paste:
blueboxMC.onRelease=function(){
getURL("http://www.adobe.com","_blank");
// upload your published swf, html and ac_fl_runcontent.js files to your server and test. -
Newbie is still being stupid! Actionscript for a button to a URL isn't linking??
Not sure what I am doing wrong now. I have coded the frame as below, yet when I publish it it doesn't link? Any suggestions? (obviously a false link here, but am using a link that actually works!)
stop();
var getPaypalBoostaboiler:URLRequest = new URLRequest("http://www.addressgoeshere.co.uk");
//---Get URL---\\
paypal_boostaboiler.addEventListener(MouseEvent.CLICK,boostaboilerBuy);
function boostaboilerBuy(event:MouseEvent):void{
navigateToURL(getPaypalBoostaboiler);Just uploaded it and it works fine now - I HAVE SO MUCH TO LEARN!!!
Thank you so much for your help. -
Using Actionscript to draw a link button
I cannot seem to get a linkButton to be displayed using
actionscript. I have the following:
button_lnk.label = "SHOW ME";
button_lnk.visible = true;
button_lnk.x = a *10 + 20;
button_lnk.styleName = "topMenu";
//Alert.show (button_lnk.label);
button_lnk.width = 100;
button_lnk.height = 30;
button_lnk.includeInLayout = true;
button_lnk.id = "link123_"
This code is called in a function, and I do know the function
is getting called
Any ideas?
Thanksi did not understand what you are looking for.
Is it on how to create buttons with a custom style (or controls in general)?
Then have a look at http://www.drdobbs.com/jvm/a-javafx-20-custom-control/229400781
If you really want to know how to use the path class to draw anything, just pop up a sample stage and start drawing. The JavaDoc for Path provides some good examples.
you could as well just phrase your exact problem. -
Linking videos with actionscript 3
Hey guys. I'm very new to actionscript (or at least to using video in it) and have an issue.
As part of a project I am making a 7 minute interactive video made up of about 15 short video clips. This is going to go on a website and the idea is that the user will click some sort of start button and the first video will play. At the end of that video, I have two buttons appear on a certain frame and depending on which button you press, a different clip will play, advancing the story.
My problem is that while it originally worked before, now that I have it up on the website, the videos take 2 or 3 seconds to loads but the timeline seems to play ahead without them, meaning the buttons are appearing too early.
Surely there is a fix to this. And sorry if I made that sound confusing.you'll need to stop your timeline while waiting for enough video to buffer and start playing and, when the video starts, start you timeline that you stopped while waiting for the video to buffer and start playing.
how you listen for you video(s) to start play depends on whether you're using the netstream class or flvplayback component to play your video. i'm assuming your video(s) is (are) not embedded in a timeline. -
Pausing a linked .flv with actionscript
Hi all.
Let me preface by saying that I'm fist-and-foremost a
designer... and an actionscript novice.
I have an external .flv and I simply need to be able to pause
it with a frame action and start it back up with another frame
action.
I found some references to "flvStream.play" through google
but I haven't been able to properly implement it.
Any help would be greatly appreciated. Thanks in
advance.Geisen,
> I have an external .flv and I simply need to be able to
> pause it with a frame action and start it back up with
> another frame action.
The most important tip I can share with you is this: think
in terms of
objects. An FLV video, external or not, is a file format that
needs a bit
of help getting displayed. A very popular approach is to use
the
FLVPlayback Component (see the Components panel), which
includes a number of
configurable (and optional) "skins" that allow for pausing,
playing, volume
control, etc. The FLVPlayback Component, in that scenario, is
your object.
Many people use a Video asset from the Library in cahoots
with something
called NetConnection and NetStream, in which case you're
dealing with three
objects (Video, NetConnection, and NetStream) that
collaborate. Going back
further, there are Media Components that provide much of the
functionality
of FLVPlayback, in which case the focus of your object(s)
changes again.
In all cases, objects are defined by something called
classes. Movie
clips are defined by the MovieClip class, text fields by the
TextField
class, FLVPlayback by the FLVPlayback class, and so on.
Classes define
objects in the way a recipe defines a certain kind of cake or
a blueprint
defines a certain kind of structure. In the ActionScript 2.0
Language
Reference, you'll find that most classes list one or more of
the following
three headings: properties (characteristics of the object),
methods (things
the object can do), and events (things the object can react
to). In the
ActionScript 3.0 Langauge Reference (if you have Flash CS3),
you'll find the
same format, with the occasional additional heading. From a
bird's eye
view, however, the layout is the same: objects have certain
properties, and
can do certain things and react in certain ways (to button
clicks, internal
timers, etc.) -- and it's the combination of these qualities
that makes a
given object the type it is (e.g., text fields don't have
timelines, so the
TextField class doesn't mention anything about a text field's
current frame,
yet text fields and movie clips both have width and height,
and both their
classes mention as much).
So ... the way you're going to pause your FLV video depends
on entirely
on the object(s) being used to display that video. If you're
using
FLVPlayback, you'll have to give that Component on the Stage
an instance
name (see the Property inspector while the Component is
selected). Instance
names allow ActionScript to speak directly to individual
instances of an
object -- this particular FLVPlayback in the lower left, for
example, rather
than the other one in the upper right.
Once it has an instance name, you can reference that name
and invoke
FLVPlayback class members on that instance. If you've given
it the instance
name myPlayer, you would invoke FLVPlayback.pause() (the
pause method) as
follows:
// In a keyframe of your scripts layer ...
myPlayer.pause();
And to start it up again, you would invoke
FLVPlayback.play() (the play
method) at a later keyframe like this:
myPlayer.play();
If you're using a combination of a Video element from the
Library and
the NetConnection and NetStream classes, you'll reference
your NetStream
object by its instance name (this will be the variable you
use to
instantiate the object) and invoke NetStream.pause(), and so
on.
Here are a few articles in ActionScript 2.0 on the topic:
http://www.quip.net/blog/2006/flash/how-to-load-external-video
http://www.quip.net/blog/2006/flash/how-to-control-flv-without-component
http://www.quip.net/blog/2007/flash/actionscript-20/how-to-determine-completion-of-flv/
Those should at least get you a bit more comfortable with
the idea of
classes, objects, and their members (properties, methods, and
events). If
you're building a movie in ActionScript 3.0, the syntax may
change ... not
so much for quick method calls, but certainly for event
handling. For what
you're described, even these AS2 examples should be helpful.
David Stiller
Co-author, Foundation Flash CS3 for Designers
http://tinyurl.com/2k29mj
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