Linux Design mode in Flex Builder?

Is it available?
thanks

Hey,
   Have you tried the solution posted in this thread? http://forums.adobe.com/message/2736010

Similar Messages

  • I have a component like the following and it completely crashes the design view in flex builder

    I have a component like the following and it completely crashes the design view in flex builder.I can see anything in the layout. Everything compliles fine and looks normal in the outline view. Any ideas whats wrong. If I remove the AdvancedDataGridColumnGroup's all looks fine
    <?xml version="1.0" encoding="utf-8"?>
    <mx:Panel x="353" y="34" width="1159" height="505.7" maxWidth="663" allowDrag="true" allowResize="true" allowClose="true" allowMaximize="true" allowMinimize="true" resizeEffect="Resize" moveEffect="Move" close="parent.removeChild(this)" maxHeight="680" layout="absolute" title="Back office list" xmlns:mx="http://www.adobe.com/2006/mxml">
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            <mx:columns>
                <mx:AdvancedDataGridColumn width="75">
                </mx:AdvancedDataGridColumn>
                <mx:AdvancedDataGridColumnGroup headerText="Client side">
                    <mx:AdvancedDataGridColumn dataField="Reference" headerText="Mon Ref" width="60" editable="true" wordWrap="true" showDataTips="true" textAlign="center"/>
                    <mx:AdvancedDataGridColumn dataField="clientside" headerText="MC Pr" textAlign="center" wordWrap="true" width="70">
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                </mx:AdvancedDataGridColumnGroup>
                <mx:AdvancedDataGridColumnGroup headerText="Bank side">
                    <mx:AdvancedDataGridColumn dataField="bankDealRef" headerText="Bank Ref" width="70" editable="true" wordWrap="true" dataTipFunction="dataTipFuncNotes" showDataTips="true" textAlign="center"/>
                    <mx:AdvancedDataGridColumn dataField="Premium2" headerText="Bank Pr" width="55" editable="true" wordWrap="true" showDataTips="true" textAlign="center"/>
                </mx:AdvancedDataGridColumnGroup>
            </mx:columns>
        </mx:AdvancedDataGrid>
    </mx:Panel>

    Nikos,
    When using grouped columns you should change the <mx:columns> to <mx:groupedColumns>, I ran this example in a sandbox app and it works fine.
    EXAMPLE:
    <mx:AdvancedDataGrid id="deals" displayItemsExpanded="true" dataProvider="{flatData}" width="100%" height="373"
            sortExpertMode="true" variableRowHeight="true" headerStyleName="smallHeader" editable="false" fontWeight="normal">
           <mx:groupedColumns>
                <mx:AdvancedDataGridColumn width="75">
                </mx:AdvancedDataGridColumn>
                <mx:AdvancedDataGridColumnGroup headerText="Client side">
                    <mx:AdvancedDataGridColumn dataField="customer" headerText="Mon Ref" width="60" editable="true" wordWrap="true" showDataTips="true" textAlign="center"/>
                    <mx:AdvancedDataGridColumn dataField="product" headerText="MC Pr" textAlign="center" wordWrap="true" width="70">
                    </mx:AdvancedDataGridColumn>
                </mx:AdvancedDataGridColumnGroup>
                <mx:AdvancedDataGridColumnGroup headerText="Bank side">
                    <mx:AdvancedDataGridColumn dataField="revenue" headerText="Bank Ref" width="70" editable="true" wordWrap="true"
                        showDataTips="true" textAlign="center"/>
                    <mx:AdvancedDataGridColumn dataField="cost" headerText="Bank Pr" width="55" editable="true" wordWrap="true" showDataTips="true" textAlign="center"/>
                </mx:AdvancedDataGridColumnGroup>
            </mx:groupedColumns>
        </mx:AdvancedDataGrid>
    HTH,
    Kenny Yates

  • No Design Mode in Flash Builder 4.7

    It took me many hours to figure this out so I thought I would share what I discovered to make it easier on others.
    1.  Flash Builder 4.7 no longer has Design Mode (being able to design forms graphically).  4.6 was the last version to support it.
    2.  Adobe will not sell you 4.6 (or 4.5).  They only sell 4.7.  They suggest you find a retailer who has an old box.
    3.  Don't bother complaining, the word is "real programmers don't use design mode".
    4.  I called support yesterday to get some questions answered.  I was told the wait time is over 2 hours and I can't leave a callback number.  (At least at that time, they only let you leave a callback number for product returns - which I also did.)
    I spent over 8 hours on this yesterday at a cost, in terms of lost revenue, of 4 figures.  I hope this saves you some time.
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    Hi Blake,
    In another page (http://forums.adobe.com/thread/1056583), Adobe states that it will be possible to download 4.6 in alternative to 4.7, to still have the Design View. However, I have not seen such possibility yet.
    I will not say that "real programmers don't use design mode". They do, if it works fine.
    However, the Design View was not very useful for mobile projects, if you wanted to create an interface which, at run time, adapts to different screen estates.
    It was very good to draw an initial mock-up, but only the simulator (and the device) can say how the app really looks like (if you want to know more, please have a look here: http://aliencoding.com/2013/02/22/adobe-flash-builder-4-7-has-no-design-view-is-it-blasphe my-no-but-the-software-contains-some-other-blasphemous-aspects/).
    If you develop for desktop, then I agree the Design View lack is a real drag. I think Adobe should at least lower the price of the program, now that it's been scaled down for (I think) copyright issues (the Design mode relies on Flash professional components that was not donated to Apache).
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  • Design mode in Flash Builder 4.5

    I've seen from previous discussions that newer versions of Flash Builder wouldn't be supported in design mode because there would be too many SWCs to maintain, but I wanted to check if it'd be possible for the LCCS team to only support the current/active version of Flash Builder?
    It wasn't too bad before because I had Flash Builder 4 on my old Macbook Pro. I recently bought a new Macbook Air, and I was trying to find Flash Builder 4 specifically for the purpose of being able to use design mode. I like being able to quickly mockup things in the design mode, and I've always been more visual personally (I still use the command line when I have to, but I'm a designer by nature and so I always prefer being able to visually layout my interface instead of code it out). I think it's a matter of preference, and I probably could switch to just using code, but I really liked the design mode.
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    Hi all,
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  • Custom Canvas Shape visible in design view of flex builder

    I have a library which has custom controls. I have a BubbleCanvas class with the following constructor.
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    > The content is there, but not the 'look' we have created.
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  • Design mode could not load ... It may be incompatible...:FB4 Beta 2 and Flex SDK 4.1

    Hello,
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    David.
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    xmlns:mx="library://ns.adobe.com/flex/mx"

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    Hi Larry,
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    when I go to the terminal
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    Java(TM) SE Runtime Environment (build 1.6.0_15-b03-219)
    Java HotSpot(TM) 64-Bit Server VM (build 14.1-b02-90, mixed mode)
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    Johnny

  • Flex Builder 3.0 Licence purchase request

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    Adobe Newsbot hopes that the following resources helps you.
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    Flex 3 - Creating your first Flex AIR application in Flex
    Builder:
    If you haven't already done so, download and install Flex
    Builder 3. For more information, see Setting up the Flex 3 SDK.
    Contents
    Link:
    http://livedocs.adobe.com/flex/3/html/FBHelloWord_1.html
    Adobe - Flex 3:
    Try Flex Builder 3 free for 60 days. ... Alert This content
    requires Flash. Download Flash Player now &middot; Get Adobe
    Flash Player
    Link:
    http://www.adobe.com/products/flex/
    Flex 3 - Creating modules in Flex Builder:
    The following steps describe how to create a new module in
    Flex Builder. ... (This can result in smaller download sizes for
    your SWF files.
    Link:
    http://livedocs.adobe.com/flex/3/html/creating_modules_2.html
    Adobe - Flex Builder: Features:
    Flex Builder 3 is now available in Standard and Professional
    editions. ... Flex Builder 3 is a powerful Eclipse based IDE that
    includes editors for MXML,
    Link:
    http://www.adobe.com/products/flex/features/flex_builder/
    Flex 3 - About Flex Builder projects:
    In addition to Flex projects, Flex Builder provides a basic
    project type called ... where AIR developers can publish AIR
    applications for users to download.
    Link:
    http://livedocs.adobe.com/flex/3/html/projects_2.html
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    Engine.

  • Flex Builder 3 Debugger hanging unit tests

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    Nope. I developed the whole core in debug mode of Flex Builder 3, so I know it works there.
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  • "Design" section on Flash Builder.  Where is it?

    Where is the "design" section of Flash Builder?
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    Hi,
    Ever since Flash Builder 4.7, they dropped Design View. That's why they told you to use Flash Builder 4.6 instead.
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    http://fdt.powerflasher.com/
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    http://www.jetbrains.com/idea/features/flex_ide.html
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    DarkStone
    2014-12-09

  • Suggestions for Flex Builder for Linux

    I'm new to Flex, and I have to say that I'm enjoying it quite
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    cdelashm wrote:
    > I'm new to Flex, and I have to say that I'm enjoying it
    quite a lot. I think
    > the thing that really helps speed up development is good
    tools. Flex Builder 3
    > for Linux makes a good start at providing a very nice
    development tool, but
    > there are a couple of things I'd like to see different
    with this tool.
    >
    > First off, please give me an update site to use to
    install Flex Builder. I
    > use Red Hat Developer Studio (soon to be JBoss Developer
    Studio, Eclipse 3.2
    > based), and I can't get FB 3 Alpha for Linux to install
    into it. I have been
    > successful with base Eclipse Europa and FB 3, but I'd
    like to have my IDE tools
    > in one frame. An update site would let me add FB 3 into
    any Eclipse flavor I
    > choose, as long as it supported the appropriate
    components.
    >
    > Next, Design mode for FB 3 is a must. I am very
    functional with the content
    > assist features in the source editor (and they are
    _quite_ good, I must say),
    > but design view really helps me preview changes quickly
    and rapidly test out UI
    > designs. Much faster than writing and launching over and
    over.
    >
    > Otherwise, great work, and please get out a new release
    soon!
    >
    >
    Thank you for your valuable feedback. Can you please take 2
    minutes to
    log an Enhancement Bug in the bug base so we can track your
    request and
    work on it as we proceed.
    http://bugs.adobe.com/jira
    (Choose Flex Builder Linux Project)
    Thanks
    Arun

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    You are probably also using the SetPoint logitech drivers on
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  • Eclipse +flex 3 plugin crashes when trying to see mxml file in design mode

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    at
    org.eclipse.osgi.framework.internal.core.AbstractBundle.start(AbstractBundle.java:258)
    at
    org.eclipse.osgi.framework.util.SecureAction.start(SecureAction.java:400)
    at
    org.eclipse.core.runtime.internal.adaptor.EclipseLazyStarter.postFindLocalClass(EclipseLa zyStarter.java:111)
    at
    org.eclipse.osgi.baseadaptor.loader.ClasspathManager.findLocalClass(ClasspathManager.java :417)
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    org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.findLocalClass(DefaultClassLoade r.java:189)
    at
    org.eclipse.osgi.framework.internal.core.BundleLoader.findLocalClass(BundleLoader.java:34 0)
    at
    org.eclipse.osgi.framework.internal.core.SingleSourcePackage.loadClass(SingleSourcePackag e.java:37)
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    org.eclipse.osgi.framework.internal.core.BundleLoader.findClassInternal(BundleLoader.java :405)
    at
    org.eclipse.osgi.framework.internal.core.BundleLoader.findClass(BundleLoader.java:369)
    at
    org.eclipse.osgi.framework.internal.core.BundleLoader.findClass(BundleLoader.java:357)
    at
    org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClassLoader.jav a:83)
    at java.lang.ClassLoader.loadClass(Unknown Source)
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    at
    org.eclipse.mylyn.context.ui.ContextUiPlugin$5.run(ContextUiPlugin.java:258)
    at
    org.eclipse.swt.widgets.RunnableLock.run(RunnableLock.java:35)
    at
    org.eclipse.swt.widgets.Synchronizer.runAsyncMessages(Synchronizer.java:123)
    at
    org.eclipse.swt.widgets.Display.runAsyncMessages(Display.java:3659)
    at
    org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3296)
    at
    org.eclipse.ui.internal.Workbench.runEventLoop(Workbench.java:2389)
    at
    org.eclipse.ui.internal.Workbench.runUI(Workbench.java:2353)
    at
    org.eclipse.ui.internal.Workbench.access$4(Workbench.java:2219)
    at
    org.eclipse.ui.internal.Workbench$4.run(Workbench.java:466)
    at
    org.eclipse.core.databinding.observable.Realm.runWithDefault(Realm.java:289)
    at
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    at
    org.eclipse.ui.PlatformUI.createAndRunWorkbench(PlatformUI.java:149)
    at
    org.eclipse.ui.internal.ide.application.IDEApplication.start(IDEApplication.java:106)
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    org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:169)
    at
    org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLau ncher.java:106)
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    org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.jav a:76)
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    org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:363)
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    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native
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    org.eclipse.osgi.framework.internal.core.AbstractBundle$BundleStatusException
    at
    org.eclipse.osgi.framework.internal.core.AbstractBundle.beginStateChange(AbstractBundle.j ava:1141)
    at
    org.eclipse.osgi.framework.internal.core.AbstractBundle.start(AbstractBundle.java:258)
    at
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    at
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    at
    org.eclipse.osgi.baseadaptor.loader.ClasspathManager.findLocalClass(ClasspathManager.java :417)
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    org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.findLocalClass(DefaultClassLoade r.java:189)
    at
    org.eclipse.osgi.framework.internal.core.BundleLoader.findLocalClass(BundleLoader.java:34 0)
    at
    org.eclipse.osgi.framework.internal.core.SingleSourcePackage.loadClass(SingleSourcePackag e.java:37)
    at
    org.eclipse.osgi.framework.internal.core.BundleLoader.findClassInternal(BundleLoader.java :405)
    at
    org.eclipse.osgi.framework.internal.core.BundleLoader.findClass(BundleLoader.java:369)
    at
    org.eclipse.osgi.framework.internal.core.BundleLoader.findClass(BundleLoader.java:357)
    at
    org.eclipse.osgi.internal.baseadaptor.DefaultClassLoader.loadClass(DefaultClassLoader.jav a:83)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClassInternal(Unknown Source)
    at
    org.eclipse.mylyn.context.ui.ContextUiPlugin$5.run(ContextUiPlugin.java:258)
    at
    org.eclipse.swt.widgets.RunnableLock.run(RunnableLock.java:35)
    at
    org.eclipse.swt.widgets.Synchronizer.runAsyncMessages(Synchronizer.java:123)
    at
    org.eclipse.swt.widgets.Display.runAsyncMessages(Display.java:3659)
    at
    org.eclipse.swt.widgets.Display.readAndDispatch(Display.java:3296)
    at
    org.eclipse.ui.internal.Workbench.runEventLoop(Workbench.java:2389)
    at
    org.eclipse.ui.internal.Workbench.runUI(Workbench.java:2353)
    at
    org.eclipse.ui.internal.Workbench.access$4(Workbench.java:2219)
    at
    org.eclipse.ui.internal.Workbench$4.run(Workbench.java:466)
    at
    org.eclipse.core.databinding.observable.Realm.runWithDefault(Realm.java:289)
    at
    org.eclipse.ui.internal.Workbench.createAndRunWorkbench(Workbench.java:461)
    at
    org.eclipse.ui.PlatformUI.createAndRunWorkbench(PlatformUI.java:149)
    at
    org.eclipse.ui.internal.ide.application.IDEApplication.start(IDEApplication.java:106)
    at
    org.eclipse.equinox.internal.app.EclipseAppHandle.run(EclipseAppHandle.java:169)
    at
    org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.runApplication(EclipseAppLau ncher.java:106)
    at
    org.eclipse.core.runtime.internal.adaptor.EclipseAppLauncher.start(EclipseAppLauncher.jav a:76)
    at
    org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:363)
    at
    org.eclipse.core.runtime.adaptor.EclipseStarter.run(EclipseStarter.java:176)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native
    Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown
    Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown
    Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at
    org.eclipse.equinox.launcher.Main.invokeFramework(Main.java:508)
    at org.eclipse.equinox.launcher.Main.basicRun(Main.java:447)
    at org.eclipse.equinox.launcher.Main.run(Main.java:1173)
    at org.eclipse.equinox.launcher.Main.main(Main.java:1148)
    !ENTRY org.eclipse.help 4 0 2008-02-22 09:18:14.375
    !MESSAGE Required attribute "label" missing from "topic"
    element in "/com.adobe.flexbuilder.help/tocAPI.xml" (skipping
    element)
    !ENTRY org.eclipse.help 4 0 2008-02-22 09:18:14.375
    !MESSAGE Required attribute "label" missing from "topic"
    element in "/com.adobe.flexbuilder.help/tocAPI.xml" (skipping
    element)
    !ENTRY org.eclipse.help 4 0 2008-02-22 09:18:14.375
    !MESSAGE Required attribute "label" missing from "topic"
    element in "/com.adobe.flexbuilder.help/tocAPI.xml" (skipping
    element)
    !ENTRY org.eclipse.help 4 0 2008-02-22 09:18:14.375
    !MESSAGE Required attribute "label" missing from "topic"
    element in "/com.adobe.flexbuilder.help/tocAPI.xml" (skipping
    element)

    I've found solution by myself so I'll present it here. Maybe
    someone will need it.
    The problem of such behaviour was that Flex plugin always (at
    least on my pc) wants to ustart eclipse using its own JRE from here
    C:\Program Files\Adobe\Flex Builder 3 Plug-in\jre (default dir).
    This environment is Java 5. When you go to
    eclipse>window>preferences>Java>Installed JREs and you
    delete default Flex JRE, add new to point to for example C:\Program
    Files\Java\jre1.6.0_04 eclipse still uses JRE from C:\Program
    Files\Adobe\Flex Builder 3 Plug-in\jre. Do not know why
    Flex/eclipse does that but if you simply overwrite C:\Program
    Files\Adobe\Flex Builder 3 Plug-in\jre files with newer JRE from
    C:\Program Files\Java\jre1.6.0_04 all works perfectly.
    Hope it helps somebody ;-)
    thanks Artur

  • Flash IDE Components in Flex 3 Design Mode. Can they be visible there?

    Hi,
    Im exploring Flex to get a grasp on its concepts and am currently looking into building components in the Flash IDE. Though i guess its likely that when you're more familiar with Flex you build your components in Flex, like said Im exploring its concepts and like to know where and how the Flash IDE fits in its workflow.
    I made a simple Flex Component in the Flex IDE, which shows up fine when I run the Flex project. But it does not show in Flex Design Mode.
    I have exported the component from Flash as an SWC and added the SWC to the Flex library path. The symbol in the Flash IDE extends UIMovieClip. Now I read in 'Using Adobe FlexBuilder 3' (p.67) that the Flex Components panel only lists visible components, according to the documentation 'components that extend UIComponent'.
    Note that my question is about being visible on the stage in Design Mode, not in the component panel. As UIMovieClip doesnt inherit from UIComponent (and the UIComponent class doesnt seem to be available in the Flash IDE), is this also the cause that the Flash IDE component is not visible on the Flex stage in Design Mode?
    Can someone confirm, or deny this?
    Regards,
    Marcel

    Hi Latha,
    thanks for your feedback. Reading it back though, Im still not sure whether Flex components build in the Flash IDE (using the Flex Component Kit for Flash CS3) can be visible in Flex 3 Design Mode.Maybe you can be a bit more specific and save a lot of Flex beginners a lot of headaches.
    I understand that MXML components can be used in Design Mode. I also understand that if your component is AS you have to create a Library and link that to your project to make them visible in Design Mode. I also understand that Flash Builder 4 does "support rendering of UIMovieClip objects which are in library (swc) and added to the project build path"
    This actually doesnt answer my question really. Does this mean there is no way to render Flex components build in the Flash IDE (using the Flex Component Kit for Flash CS3)  in Flex 3 Design Mode?
    Regards,
    Marcel

  • Flash Builder Design Mode Bug Workaround (!!!)

    I've been fighting this annoyance since FB4 came out, and while I still don't think that custom/embedded fonts in design view are fixed by this, I've been able to reproduce this "fix" (workaround) to get design view to show fonts/theme correctly under some very specific circumstances on two separate PCs.
    If anyone from Adobe sees this I'd like to know whether this sounds familiar or is possibly logged as a bug already somewhere in JIRA.. if not I could probably do that as long as it won't be a wasted effort.
    The problem:
    You're using a Halo theme but certain CSS settings (specifically and possibly limited to FONTS) don't work properly in design view even though they work fine in Flash.  Essentially this makes design view practically useless since choice of font family, size, and weight can effect component sizing if you aren't hard-coding component sizes (ugh)... ruining your efforts to use design view for UI design if your UI has any level of complexity (or uses absolute positioning at all).
    The specific circumstances seem to be:
    You're using the Halo theme (you have no special 'skinning' requirements and want Halo defaults w/only CSS customizations)
    You've upgraded a Flex 3 project to Flex 4 SDK (not sure if this is needed to reproduce the issue)
    Using a regular non-embedded font (embedded fonts still do crap out, but even this 'workaround' doesn't fix that problem)
    You're using swc library files such as the Swiz lib, Mate, Flexlib, etc. (I think it's ANY swc, not specific to any one)
    This may also only apply when using an "mx only" project (no Spark), since we're using Halo here
    The two part fix (as far as I can tell you need BOTH before design view works correctly):
    In .actionScriptProperties, add the following bolded line after the compiler tag like so:
      </compiler>
      <theme themeIsDefault="false" themeIsSDK="true" themeLocation="${SDK_THEMES_DIR}/frameworks/themes/Halo"/>
      <applications>
      (I think this may only apply to 'upgraded' projects, as the line does seem to be present in newly created FB4 Halo projects.  My guess is that an "upgraded" project should have such a line added, but doesn't get it due to an oversight/bug.)
    The somewhat painful, and definitely odd part.  Remove all your SWC library files from /libs.  Grab the source code for the libraries and drop them into your project's /src folder as if you'd written them yourself.  (This may require some research and knowledge on special requirements to build the libs, such as with Swiz's compiler metadata compiler settings which you need to put into your project's settings.)  After you get things set up right and the project compiles again, doing a refresh of design view should finally give you proper looking Halo controls and fonts so they look identical to the Flash runtime view.
    Why this works, I've no idea.  I suspect it has something to do with that stupid and annoying (and supposedly 'harmless') design mode warning message you get when you include a library like Swiz or Mate in your project.  (Design mode could not load xxxxxxxxxxxxx.swc. It may be incompatible with this SDK, or invalid. (DesignAssetLoader.CompleteTimeout)) - this warning doesn't break your application, people seem to think it's just a harmless warning..but is it breaking design view?
    If anyone has any idea what's going on here, why this 'fixes' the problem (a better work around), or has any other insight I'd love to hear it.  The combo of needing to do two things (in my specific case) to fix the problem really made this a ROYAL PAIN, I still can't believe I found it.

    Hi Fernando, sorry for the delayed response.  CSS Design Mode is not available for Flex 4 projects, but it is still available in Flex 3 projects.  The reason for this is that designing components in Flex 4 is often a lot different, since it relies highly on the new spark skinning architecture.  There is, however, an Appearance panel available in design view which supplies a set of the main inheriting styles. Setting these styles in the Appearance panel will result in assigning values to a global style selector.
    I hope this helps,
    Rob

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