Making a object appear and dissapear

okay i know this is way off but this is my attemp. So when i press space I want the 'sword' to appear and when its not i dont want it to be there.
Sorry if this is actually not even 1% on the right track, any clue to what im talking about? cheers.
var weopon_var:boolean = false;
if (Key.isDown(Key.SPACE)){
weopon_var = true;
else {
weopon_var = false;
if (weopon_var = true){
  gotoAndPlay("sword_on")
} else {
  (weopon_var = false){
   gotoAndPlay("sword_off"

There are errors in the code you will need to fix before you can get anywhere with it... your if/else structuring/syntax is wrong.  Look for examples offor the correct way to structure them.
When you compare values in a conditional for equality you use "==" not "=".  "=" is for assigning value to something.
Further, if you are testing a boolean (true/false), you don't need to test it explicitly.  The conditional is evaluating the true/false nature of what you put in the parenthesis.  And if you are testing a boolean, if it isn't one it has to be the other.  So you could reduce your second test to be...
   if(weopon_var){
        // do stuff
   } else {
        // do other stuff
Whether it will work when you get the errors out depends on where you have that code.  If that code sits as shown, it executes once when you enter that frame an only once.  What you really need to do is have a listener for a keyboard event that is tied to that code so that when you use the keyboard the function that code is in gets executed.  Look into "Key.addListener"

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  • How to clear planned depreciation amount

    We had a purchase order that was incorrectly coded to post to an asset account, instead of an AUC, so when invoice receipt was processed, the asset was posted with the value.   This asset was capitalized in Aug 2006 (although the first depreciation w

  • Change the bend of a cast member

    Hi guys, I've a problem with the blend of one of my members cast. I created one filled rectangle (by tools: default). I'm trying to change his blend value by a click in other one. Also I Know the solucion is similar to: member("myButton").blend = 100