Making animated intros?

Hi,
Can anyone tell me what would be a good program for creating a nice animated intro to a video podcast? I really like some of the ones I have been seeing but don't know what would be a good program for creating them. I really don't want a super high-end program that costs a lot but maybe something that would do a good job for a logo and some text to make it more interesing.
Thanks for the input!

Scooter,
Flash or Eovia Carrara have good text animation tools and are exportable to QuickTime movie format. More 3D applications for the Mac are located here: http://www.apple.com/downloads/macosx/imaging_3d/
Mitchell A.
Creating Success podcast Have the creative career you want.
G4   Mac OS X (10.3.9)  

Similar Messages

  • Animated Intro for Website

    I want to create an animation for a website I'm making for an assessment. I can make the actual animation okay, but can anyone let my know exactly what to do in terms of the Actionscript stuff (I have no idea). When the intro finishes, I want it to load straight into my website, in the same browser. Where would I put the actionscript coding for that? And I also want a "Skip Intro" button, so what would I put in to make it do that? I have never done anything like this before so have no idea what to do and any help would be great. Even any links to a good tutorial would be helpful because I've been trying to find some and haven't been very successful.
    Also, do I need the website to be up and running before I put the URL in Flash or is there a way to practise with it while I am still making it. I am using Dreamweaver 8 and Flash 8 for the website and animation.
    Thanks for any help!

    Long time I do not make something related for web, but If memory do not fails me, I think this is what you need:
    For the action script you need to load directly to your webpage as soon it ends, it have to go on the end of the time line since you want it to load when it ends.
    There is a little panel that could help you called "Behaviors".
    http://img707.imageshack.us/img707/903/picture7.gif
    Or you can type it if you want:
    getURL("http://www.adobe.com","_self");
    For the skip button:
    Well, you can do two things:
    A) Set the same script (getURL) on the button.
    B) Set gotoAndPlay to "last frame where you inserted the getURL script".
    I should suggest to use option A since is simpler and right to the action.

  • Importing SWF/FLA animated intro...

    I created an intro animation in Flash 8 to use as the intro
    for our captivate classes.
    The animation does not play well, it skips forward through
    70% of the animation, and only plays one of the audio pieces.
    I dont seem to be doing it right. Also I created the
    animation as the same widthxheight as the captivate video but it
    seems to be resizing it. Could this be the problem?
    Thanks.

    Hi there. There are just too many variables to do more than
    give you wild guesses. But maybe with some more information ...
    We don't speak "does not play well"
    , so you'll have to be more specific please.
    When you say it "skips forward through 70% of the animation",
    I assume you mean that the Flash 8 - generated intro only shows the
    last 30%??
    And about those "audio pieces" that it only "plays one" ...
    how many separate audio files are included in the Flash Intro SWF?
    And where are the missing ones time-lined to play (in Flash)?
    Open the FLA for the intro and double-check (in Flash 8) what
    Flash version you specified when you published the SWF from Flash.
    That could be the problem ... try Flash version 7 (if you already
    output as version 8) to see if that helps. Let us know what that
    does ...
    In the meantime, the answer to your other question is "no",
    the Flash SWF size shouldn't have any affect at all, because as a
    Flash-generated SWF it would be vector-based, so reducing or
    enlarging it should be okay ... unlike Captivate SWFs which are
    raster-based (bit-mapped) and aren't as "scalable" as
    vector-graphics.
    Hope this helps somewhat.
    .

  • Are there any tutorials on making animated gifs in flash, from a video?

    I have an avi video file that i'd like to make into an animated gif in flash. How do I go about doing this? I know there is an option in photoshop where you can import the video frames onto layers. Is there something similar in flash?

    [http://wetpixel.com/forums/lofiversion/index.php/t16884.html]
    This might provide a bit of insight.

  • Making animated gifs in Photoshop Elements 11

    Is there a way to color and/or adjust the lighting on all of the frames/layers of a gif at one time?
    I've been trying to adjust the brightness of a twenty-layer gif, but it's a pain in the butt to have to go through each layer and try to match the same brightness and contrast with the other layers. I know you can select all the layers and then adjust it but when I tried doing that then animating it in the preview, the colors and lighting disappeared and it reverted back to the original gif.
    PS- I'm very new to Photoshop, so please don't hurt me.

    Operating system? and how are you opening it? From a shortcut, from the welcome screen, from the organizer, from the program/application file itself?

  • Making animation using java, need help, image doesn't get painted

    I was trying to make some sort of animation and it is done by painting a head and a body at a time. The problem is the body never gets painted but the head is perfect. Unless I replace the int variable within imgBodypics[int variable] with a variable at counts from 0 to N or an integer , the body doesn't get painted, that is not what i want, as the images that make up the animation consists of 8 frames starting from the image006.gif ~ image014.gif
    import java.awt.Image;
    import java.awt.Graphics;
    import java.awt.Color;
    public class Knight extends java.applet.Applet implements Runnable {
         Image imgBodypics[]= new Image[115];
         Image imgHeadpics[]= new Image[15];
         Image imgCurrentbody, imgCurrenthead;
         int intBodyposx,intBodyposy,intHeadposx,intHeadposy;
         int brainwalkxpos,brainwalkypos,bodywalkxpos,bodywalkypos;
         Thread thdRunner;
         public void init() {
              for (int i=0;i < 115; i++){
                   imgBodypics[i] = getImage(getCodeBase(),"images/knight/knight000"+i+".gif");
              for (int i=0;i < 15; i++){               
                   imgHeadpics[i] = getImage(getCodeBase(),"images/headboy02/headboy02000"+i+".gif");
         public void start() {
              if (thdRunner == null) {
                   thdRunner = new Thread(this);
                   thdRunner.start();
         public void stop() {
              if (thdRunner != null) {
                   thdRunner.stop();
                   thdRunner = null;
         public void paint(Graphics g) {
              g.drawImage(imgCurrentbody, intBodyposx, intBodyposy,this);
              g.drawImage(imgCurrenthead, intHeadposx, intHeadposy,this);
         public void walk(int intNumtimes, String strDirection) {
         int intDirectionx,intDirectiony,intBodyimagecode;
              if (strDirection == "down")      {     intDirectionx = 0;
                                                      intDirectiony = 1;
                                                      intBodyimagecode = 6;}
              else if(strDirection == "leftdown"){intDirectionx =-1;
                                                      intDirectiony =1;
                                                      intBodyimagecode = 14;}
              else if(strDirection == "left") {     intDirectionx = -1;
                                                      intDirectiony = 0;
                                                      intBodyimagecode = 22;}
              else if(strDirection =="leftup") {     intDirectionx =-1;
                                                      intDirectiony =-1;
                                                      intBodyimagecode = 30;}
              else if(strDirection == "up")      {     intDirectionx = 0;
                                                      intDirectiony = -1;
                                                      intBodyimagecode = 38;}
              else if(strDirection =="rightdown") {intDirectionx =1;
                                                      intDirectiony =1;
                                                      intBodyimagecode = 14;}
              else if(strDirection == "right") {     intDirectionx = 1;
                                                      intDirectiony = 0;
                                                      intBodyimagecode = 22;}
              else if(strDirection =="rightup") {     intDirectionx =1;
                                                      intDirectiony =-1;
                                                      intBodyimagecode = 30;}
              else{      intDirectionx = 0;
                        intDirectiony = 0;
                        intBodyimagecode = 6;}
              int intLastBodyimagecode = intBodyimagecode + 8;
              int intFirstBodyimagecode = intBodyimagecode;
         for (int intCount = intNumtimes; intCount > 0; intCount--){
              for (int i = 0; i < 8; i++){
              int intJ,intI;
              intJ = i;
              intI = intBodyimagecode + i;
              imgCurrentbody = imgBodypics[intI];
              intBodyposx = 250 - (imgCurrentbody.getWidth(this) / 2) + (intDirectionx * intJ * 12);
              intBodyposy = 200 - (imgCurrentbody.getHeight(this) / 2) + (intDirectiony * intJ * 12);
              imgCurrenthead = imgHeadpics[intJ];
              intHeadposx = 250 - (imgCurrenthead.getWidth(this) / 2) + (intDirectionx * intJ * 12);
              intHeadposy = 200 - (imgCurrenthead.getHeight(this) / 2) + (intDirectiony * intJ * 12);
              repaint();
              intBodyimagecode++;
              try { Thread.sleep(200); }
              catch (InterruptedException e) { }
         public void update(Graphics g) {
         paint(g);
         public void run() {
              setBackground(Color.lightGray);
              walk(1, "left");
              walk(1, "right");
              walk(1, "up");
              try {Thread.currentThread().sleep(5000);}
              catch (InterruptedException e) { }

    Erm, i tried to highlight the code and then press the code tag but after posting it is still plain, and there is no way to edit the post, sorry about that, next time i'll try. About the book "Filthy Rich Clients", no i don't have it, is there any free version of similiar resources?
    testing123

  • A few questions on making animated buttons for a website Nav

    Hello, I have a few questions on creating some animated buttons for a nav.
    There are 2 actions I want to trigger on moue over.
    If I want to use a static (PNG) image that I created in Photoshop for the actual button, can I use that? I want to smoothly slide button down on mouse-over and slide back up on mouse off. If I push part of the button off the "canvas" (sorry, this is coming from a Photoshop guy) will it disappear in the final animation? Another way to put that is, if I put an animated element off the white area, will it no longer show up in the movie (.swf) when it's published?
    For the second part; you can see a bit of what I want to do if you look at this website's top Nav: http://www.photoshopsupport.com/index.html
    I need the "light" above the button and it's going to be on another colored <div> so I can't set one solid BG color for my flash document. But I want to achieve the effect of the "bar" lighting up above the button and the actual button sliding down upon moue over.
    Any help you can provide would be greatly appreciated.

    Hi,
    Regarding this button problem mentionned by kglad, it is easily overcome with a little trick.
    I call this the undesired "jumpy button". Your button starts to hesitate down-back-down-back quickly, like it's a bug, and then it settles.
    What you could do is create a simple sprite or movieclip containing only a simple shape, whatever the color, put it on top of your button's graphic, change this sprite/movieclip's alpha to 0, then add your mouse events on this invisible "target" instead of your graphic. So, when you mouse over, you have the graphic move, not the invisible "target".
    Sometimes, for this invisible target, you will be using a movieclip, not a sprite, so you can easily add your own properties on it.
    Example:
    var graphicBtn:Sprite; // your png
    var targetBtn:MovieClip; // your invisible target, created with code or not
    targetBtn.graphics.beginFill(0x000000);
    targetBtn.graphics.drawRect(0, 0, graphicBtn.width, graphicBtn.height);
    targetBtn.alpha = 0;
    targetBtn.mygraphic = graphicBtn;
    targetBtn.addEventListener(MouseEvent.MOUSE_OVER, onOver);
    targetBtn.addEventListener(MouseEvent.MOUSE_OUT, onOut);
    addChild(graphicBtn);
    addChild(targetBtn);
    function onOver(event:MouseEvent):void
         TweenLite.to(event.target.mygraphic, 0.25, {y:40, ease:Back.easeOut});
    function onOut(event:MouseEvent):void
         TweenLite.to(event.target.mygraphic, 0.25, {y:0, ease:Cubic.easeOut});
    So you see, you can have only one function (well, 1 for over, 1 for out) used for all your buttons. You can add as many properties you need on your movieclip to make that one-function flexible.
    Here I used GreenSock's tweening engine, but use the one you prefer (Here, I am moving the graphicBtn in y for 0.25 second).
    Design Cyboïde
    Création de sites web

  • Any good iMac apps for making animated cartoons?

    I'd like to design-make animated cartoons using some sort of imac based cartoon video maker. I was looking at the FLIP BOOM CARTOON app available on the app store.
    Anyone ever use this app? Or can suggest other such apps to make animated cartoons? Something in the resonable price range. Im not looking to make my own south park series, just home cute simple animations and cartoons that can be saved as video.  Im surprised more people are not interested or into wantng this also.  

    Microsoft Office Word
    Apple Pages
    Open Office, LibreOffice, NeoOffice (all varients of each other) [free]

  • Need Help Making Flash Intro Movie

    I have a 30 second .wmv movie I need to convert to a flash
    format. No problem.(fla or swf)? But, I would like it to play
    before going into my main website with a skip into button. I need a
    preloader and to have it go directly onto the index.html (first
    page of the website) after playing. I have mad many failed
    attempts! Can anyone help me do this?
    Thank You,
    [email protected]

    actually - let me re-phrase that; who would sit and wait to
    download a 30 minute intro before
    entering a site?
    There's plenty of info in the help docs about flash video -
    tons of articles on adobe's site
    dedicated to flash video - google is your friend here.
    ~~~~~~~~~~~~~~~~
    --> Adobe Certified Expert
    --> www.mudbubble.com
    --> www.keyframer.com
    ~~~~~~~~~~~~~~~~
    Chris Georgenes wrote:
    > 30 minute intro? That's about the biggest oxy-moron I
    have ever heard
    > of. I think you are trying to do something nobody else
    would ever do -
    > who would sit and watch something for 30 minutes before
    entering a site?
    >
    > ~~~~~~~~~~~~~~~~
    > --> Adobe Certified Expert
    > --> www.mudbubble.com
    > --> www.keyframer.com
    > ~~~~~~~~~~~~~~~~
    >
    >
    >
    >
    > MXBrian wrote:
    >
    >> I have a 30 minute .wmv movie I need to convert to a
    flash format. No
    >> problem.(fla or swf)? But, I would like it to play
    before going into
    >> my main website with a skip into button. I need a
    preloader and to
    >> have it go directly onto the index.html (first page
    of the website)
    >> after playing. I have mad many failed attempts! Can
    anyone help me
    >> do this?
    >>
    >> Thank You,
    >> [email protected]
    >>

  • Making Animation Smooth in Flash

    Hi there,
    I've just started using Flash today so my question may seem a
    bit lame . . . but here goes.
    I took a series of photos of a phone set that I dropped into
    Flash so that I could animate it spinning round. The spinning works
    fine but the overall is effect is bumpy as hell. Does anybody out
    there know how I can smooth it out so that the phone just spins
    with no obvious joins between each frame?
    I followed the in-built guide and used 'keyframes' is that
    right, or is there a better way to do this?
    Thanks,
    Ali

    It could be that your bitmap phone images are too large, and
    thus requiring too much processor power. When bringing photos or
    other bitmaps into Flash, it is best practice to bring them in at
    the actual size you want them to appear, so any resizing should be
    done before importing them into Flash. If you import a 1200x800
    photo into Flash and then reduce it within Flash to 600x400, Flash
    still treats it as a 1200x800 image.
    I also tend to do any jpeg formatting before importing into
    Flash, since you have greater control of jpeg settings. But this is
    a personal choice, and something you may want to experiment with.
    FYI, for some reason Fireworks does the best job of jpeg reduction
    (best image quality/smallest file size) compared to Photoshop,
    ImageReady and others (I learned this latter fact from one of
    Adobe's top designers, who couldn't explain it, but demonstrated
    that it's a fact).
    Increasing the frame rate to as high as 24 fps (same as
    TV/video) might help. Too high a frame rate will put even greater
    strain on the viewer's processor, since it has to deal with that
    many more bitmaps per second.

  • What dimentions (width x hight) i should use for an animation file so it appears correctly on tv. help please

    Hi every1
    well i'm just asking a beginner question.
    what to prepare for a file wich will be played on tv. ( i
    knew that there is some things i should do in order to publish it
    correctly on tv so no errors happen while playing)
    I'm making an intro to be shown on tv. i'm using flash and
    imageready and 3ds max.
    but the question is : what are the dimensions i should use so
    that the animation shows correctly on tv.
    I mean the width and the hight of the file. please help coz i
    really need this info.
    and if there is any other things i should do in order that it
    appears correct on tv, please tell me.
    Oh is there any things i should do like 3ds max, i mean while
    rendering i have to choose pal instead of custom or secam.
    so please tell me what i should do in flash and imageready to
    produce it right.
    Note: what i'm doing will be for tv. and not for web !
    and i'm so thankfull.
    thanks to every1 who will help!

    Moe,
    How will you be delivering the final product? The easy
    answer is that NTSC resolution is 640x480 at 30 frames per second.
    If you are in Europe, then you will be dealing with PAL format,
    which I am less familiar with, but is 720x576 at 25 frames per
    second. If you are talking about high definition, then you'd need
    1920x1080. It is certainly a bit confusing, with so many standards
    out there...
    I wish this was a simpler answer. A few links...
    http://www.michaeldvd.com.au/Articles/PALvsNTSC/PALvsNTSC.asp
    http://hometheater.about.com/cs/television/a/aavideoresa.htm

  • Quality problem with animated gif through flash

    i got a problem with making animated gif through flash.
    on html/swf publication it looks clear.
    but the weird thing is through gif publication, it wouldn't show. and exporting it as a movie as gif cause visual defect when put up on web.
    it looks better when you open it in a browser.
    this is how it looks for a profile gif in thumbnail mode. blocky and unclear.
    how do you get it to look good both in thumbnail mode and in browser mode. i seen other that have a clear gif in thumbnail mode.  are my setting wrong for flash? or should i just do gif in photshop instead. i heard rumors flash don't do gif very well.

    Change your gif export setting under publish...
              Dimensions         : Match movie
              Playback             : Animated
                                        : Loop continuously
              Options               : Optimize colors
                                        : Smooth
              Transparent         : Opaque
              Dither                 : None
              Palette Type       : Adaptive
              Max colors         : 99999

  • How to make an animated gif on a imac

    Hi guys
    I am running an Imac OS X 10.9.4.
    I would really like to make some animated gif's if possible.
    Can anyone help me please?
    I tried some instructions using Preview, but my preview does not allow saving a file as a .gif, nor does half the things I found on Google earlier.
    Thanks in advance.

    you could give gimp a try it's free
    http://lifehacker.com/the-complete-guide-to-making-animated-gifs-1503276993
    more from the google search
    best way to make animated gif mac

  • How to create animated GIF pictures?

    I want to create rotating pictures for my site. I have Photoshop and ImageReady on my computer but don't know how to start. I want recommendation for a good site or link that has tutorials on this subject. Thanks
    Anicha

    A good program for making animated gif files is iDraw.
    It's free, easy to use and you get it here:
    http://www.macupdate.com/info.php/id/7325/idraw
    Regards,
    Cédric

  • How do you make an animated gif activate when a corresponding button is selected?

    I am working on a DVD menu using Photoshop and Encore. I currently have a map as a background and a gif animation of a radar ping. The radar ping has transparent parts so that it shows up in front of the map it will be placed on. I want the radar ping gif to animate when it is selected, but I cannot make it animate. When I tried to place the animated gif into the DVD, it became a static image with 50 layers, instead of an animation with 50 frames. When I replaced the gif with a static image, it still caused problems because when I made it into one of the button's highlights, the button overlapped the other buttons, causing those to highlight as well.
    Summary: Ideally, I want to add various gifs that will activate when the corresponding menu/chapter buttons are selected.
    Failing that, I would be happy just to know how to add an animated gif to my DVD menu background.

    You have two problems. The first is that an animated gif has no special status in DVD authoring. It is an anmiation. How do you get animations into a DVD project? You import them as movies - either as assets that get puit on timelines, or assets that become part of a motion background.
    Yes, Encore has a special feature of making animated thumbnails, but this is  just a fancy way of putting thumbnail-sized bits of video into a video background of a menu.
    I think you resolve the animated gif issue if you convert it to a video format Encore understands.
    http://helpx.adobe.com/encore/using/importing-assets.html#supported_file_formats_for_impor t
    The second issue is that you want a button highlight to be an animation. Also not part of the DVD spec or what Encore will do. You can fake this, by having a button autoactivate and to go to a different menu that has the animation for that button as part of the background.  You create as many menus as you have buttons with that characteristic.
    Note that a mouseover won't autoactivate, so this doesn't work on a  computer the way solme users would like.
    Scripting is a way some authoring applications can handle such things, but Encore does not provide scripting.

Maybe you are looking for

  • Upon install, error message says "key not valid in specified state?"  How do I fix this?

    The os I am using currently is windows vista.  I attempted numerous updates only to have each one fail with the same message..."Key not valid in specified state."  I tried full removal and reinstall only to get the same message.  Any remedies?

  • Int dereferencing error when transforming 2d array

    Int WorkArray = new Int[9]; WorkArray.set( new int[] { 6, 3, 0, 7, 4, 1, 8, 5, 2 } );           for( Tloop = 0; Tloop <= 8; Tloop++ )                TransForms[0][Tloop].set( WorkArray.getValueAt( Tloop ) );           }I get the "Int Cannot be Derefe

  • I have a wireless 3050a. the wireless is setup but the setup wizard keeps telling me to reinstall?

    Good morning I have installed the drivers for my wireless printer model number 3050A and my wireless recognises the device however every time I start up the setup wizard for wireless comes up insisting I need to setup the wireless. How can I get rid

  • Query modify

    how to rewrite the below mentioned query could any one help me b'coz i am not familiar with query tuning please any body help me. SELECT GP1.SUBGRPCODE PGRP,GP1.SUBGRPNAME PGRPNAME,GP1.SUBGRPID PGRPID, GP2.SUBGRPCODE SGRP, GP2.SUBGRPNAME SGRPNAME,GP2

  • HT2471 All images I send are imbedded in the email to PCM users

    Since upgrading to lion 10.7.5 when ever I attach a image to my email and send it to some other than a Mac the image is imbedded in the email and they can not download the image . This happens if I send one or more. My work around is I have to put th