Movieclip jpeg gap

Hi, im making a gallery for a photography website, but im
having a problem when moving the pictures around using tweener or
tweenlite. Whenever i use a tween on the image group (all the
thumbnails are contained in a movieclip) or on a certain quantity
of images, some gaps appear between images *sometimes*, check out
this image :
http://www.episode17.com/larok/flashprob.jpg
I tried rounding out positions without luck... or maybe im
not rounding the right thing
Any idea?
thanks!

distordimage allows you to control the 4 corners of any rectangular movieclip which allows you to mimic a 2d object moving in 3d space:
http://www.flashsandy.org/blog/distordimage-the-way-to-distord-bitmaps-by-code.html
p.s. please mark helpful/correct responses.

Similar Messages

  • Importing older .jpegs, not getting renamed and not able to find in catalog

    First, I love lightroom. I've been knee deep for 2 weeks and am over 33,000 photos as of this writing.
    I am noticing the following when I attempt to import older .jpegs:
    At import, I specify to convert to DNG, I know this doesn't work for .jpegs, to add to catalog, to put into files by shooting date, to rename to my custom naming scheme, to backup when importing, etc. I press import.
    So when the import begins, all the thumbs have the error in the top right corner, "the photo xyz could not be used because the original file could not be found".
    A folder for the date is created in the catalog but has 0 files in it.
    So when I click in the prompt to locate the file, it takes me to the folder, and I notice that the file is there however it has not been renamed. It retains its original name from pre import.
    The only files I've noted this happening were shot in 2000-2001 with a Sony DSC-S70 camera. I went to look at the original files in mac viewer and they appear to be fine, smaller than today's files, around 512k, 1280x960.
    Again, I love Lightroom, so much so, that I've spent the last 3 days, working 12-14 hours a day getting my digital life in order.
    This is the only kink I've experienced so far in LR.
    So to summarize, during import, the folder is created, the old file namess are copied into it, but in the catalog the new file name is referenced, so when you look in the newly created folder, there are files there, but not with the new names, with the old names, and the file sizes are very small, like 32k, which tells me they aren't the files, but thumbnails of some sort?
    I've tried different ways of importing, not renaming files, using original file structure, etc, but nothing has worked.
    My theories... Are .jpegs before a certain date not supported? Are these files somehow corrupt? Are they locked?
    Thank you very much for your help, when this first started happening, I just deleted the folders that had 0 images in them. Then when I started noticing a pattern, I made notes of the folders I deleted so I can go back in and fill the gaps in, and since then, I've begun tagging all the files that are having this problem since I figured out what was going on so I can hopefully go back in and remedy.
    I am using an imac with 4 gig of RAM and LR 2.
    Sincerely,

    ok, deleted all the problem images from the catalog and it is much more stable. I tried crashing it, and it held firm. This is very encouraging.
    Took a look at the suspect files and folders.
    Did what you said, copied into the folder, and then imported without doing anything, they came in fine.
    Tried importing and renaming, for some reason still not working.
    Living and learning, when importing thousands of images in hundreds of folders, I should have added the step of looking into each folder before importing. I didn't do this. I only looked at the previews in Lr import. When I went back in and looked in the folders, there are several junk files, thumb creation files from other browser programs, html files, other various files, etc. Lr skipped the majority of these junk files, but a few came in and actually caused Lr to crash immediately when the came into view on my monitor.
    Were I starting from scratch, I would open each folder, organize it by type and size and then go through with the lightroom import portion.
    The way I did it, I imported a lot of low res cropped that I used for web and email, and now they are in my Lr catalog and look like duplicates.
    Now that the former prob images are in the Lr dbase, should I try and rename?

  • Gaps in-between  livepaint shapes when saving to PDF

    Im using CS6 and when saving to PDF my live paint objects have a slight gap inbetween the shapes in the live paint object. They do not appeare in the illustrator file or when saved as jpeg, png, etc only PDFs. I have been using Illustrator for a couple years now and this has not happened in previous versions I've worked with (CS3, 4, and 5)
    Thanks

    The thin lines around the rings are an artifact in pdf preview. Thi si the saem problem  http://helpx.adobe.com/indesign/kb/thin-white-dark-lines-stitching.html
    You may be able get rid of them by changing your acrobat settings such as turn off smooth line art.

  • Gap between objects

    I know there are several threads about this but I haven't found a decent answer. I have a logo I'm working on with overlapping shapes, strokes, etc. Everything looks fine in Illustrator but when I export the file to show the client, whether it be a .png, .pdf, .jpg, there is a hairline gap between objects. Is this only a screen issue or will the hairline gap print?

    That's right, it's a screen issue. So printing the vector file will be fine.
    You have a problem is when you want to show a pixel version to a client.
    Place the AI file as a smart object in Photoshop
    See my answer here for a solution:
    Illustrator divide problem
    You can also skip the Photoshop route by using the Rasterise effect in Illustrator and export as .png, jpegs etc.

  • Finding the width of a JPEG loaded into a movie clip

    I will be loading a page of bio information. Next to the
    person's photo (photos will vary in width) I want to put a column
    of buttons about 20 pixels to the right of the photo. So after I
    load the photo into an empty movie clip, I'm trying to get the
    width of the photo in order to figure out the x position of the
    buttons next to it. Here is what I have:
    myImage = "images/" + _level0.images[link];
    loadMovie(myImage,image_mc);
    // JPEG loads okay into image_mc //
    trace("image_mc._x = " + image_mc._x);
    // I get "Image_mc._x = 393" as expected //
    trace("myImage._width = " + myImage._width);
    // I get "image_mc._width = undefined" //
    trace("image_mc._width = " + image_mc._width);
    // I get "image_mc._width = 0" //
    How do I find the width of the loaded JPEG?

    you are probably trying to get the width before the image has
    loaded completely.. use the MovieClipLoader class to load the image
    into the empty movie clip, then use the onLoadInit event to get the
    movie clips's width(which is the images width);
    var mcLoader:MovieClipLoader = new MovieClipLoader();
    var myListener:Object = new Object();
    myListener.onLoadInit = function(target:MovieClip):Void{
    trace(image_mc._width);
    mcLoader.addListener(myListener);
    mcLoader.loadClip(myImage, image_mc);

  • Save movie  Clip in frame as jpeg

    We Are Developing A web Application as the following :
    the Client Can select A template then Write words on over it
    and Save the Template as Jpeg format ,we did the first part ,how we
    can save the movie Clip as JPEG format ,I looked in the Bitmap
    class and i did not found any Solution,also I used the PHP to send
    Data to It From Flash but it is very Slow Proccess is there any way
    to do this from Flash

    this my Code i olny load image in a movieClip and I changed
    the width and height of the movie
    myimage= movieClip
    import flash.display.BitmapData;
    import com.quasimondo.display.BitmapExporter;
    myimage.loadMovie("1.jpg") ;
    var snapshot:BitmapData = new BitmapData(500,400,false);
    // You will have to change the gatewayURL to your server
    // except if you are testing this locally:
    BitmapExporter.gatewayURL = "
    http://www.7everyweek.com/BitmapExporter.php";
    // It is a good idea to listen to the various events that
    // BitmapExporter provides:
    BitmapExporter.addEventListener( "progress", this);
    BitmapExporter.addEventListener( "status", this);
    BitmapExporter.addEventListener( "error", this);
    //BitmapExporter.addEventListener( "complete", this);
    function save():Void
    // Check if there is still an export going on:
    if (BitmapExporter.getStatus() == "idle") {
    // update the bitmap with the latest camera image:
    snapshot.draw(myimage);
    progress_back._visible = progressbar._visible=true;
    // this is only to compare the different speeds
    timer = getTimer();
    onEnterFrame = updateTimer;
    // Since the webcam image is very small we can get away with
    turboscan here:
    BitmapExporter.saveBitmap(snapshot, "testsnapshot.jpg",
    "turboscan", 0 );
    // Usually it is receommended to use one of the other modes:
    // BitmapExporter.saveBitmap(snapshot, "snapshot.jpg",
    "fastscan", 0, 70);
    // BitmapExporter.saveBitmap(snapshot, "snapshot.jpg",
    "default", 0, 70);
    // BitmapExporter.saveBitmap(snapshot, "snapshot.jpg",
    "palette", 0, 70);
    // BitmapExporter.saveBitmap(snapshot, "snapshot.jpg",
    "rgb_rle", 0, 70);
    function updateTimer(){
    time.text = getTimer() - timer;
    function progress(evt:Object):Void {
    progressbar.setProgress(evt.current, evt.total);
    progressbar.label = evt.message+" (%3%%)";
    function error(evt:Object):Void {
    errormsg.text += evt.message+"\n";
    delete onEnterFrame;
    trace( evt.message )
    function status(evt:Object):Void {
    trace( evt.status );
    switch (evt.status) {
    case "contacting server" :
    save_btn._visible = false;
    save_btn.enabled = false;
    cancel_btn._visible = true;
    cancel_btn.enabled = true;
    break;
    case "idle" :
    progress_back._visible = progressbar._visible=false;
    save_btn.enabled = true;
    save_btn._visible = true;
    //cancel_btn.enabled = false;
    cancel_btn._visible = false;
    onEnterFrame = null;
    break;
    case "retrieving":
    onEnterFrame = null;
    break;
    save_btn.onPress = function() {
    this._parent.save();
    progress_back._visible = progressbar._visible=false;
    //cancel_btn._visible = false;
    //save_btn._visible = true;
    progressbar.minimum = 0;
    //cancel_btn.enabled = false;
    var timer:Number
    var errormsg:TextField;
    ////////////////

  • Batch loading jpegs from external file

    Hello,
    I would like to preload a batch jpegs from an external file
    (to make it easy for changes) - than use them in a slide-slide show
    using a movieClip holder or loader component. I can use this
    tutorial -
    http://www.oman3d.com/tutorials/flash/portfolio_2_bc/index.php
    But I don't what to have each jpeg loaded separately I want
    them to preload b4 using..
    What would be the best way to preload the external batch to
    use for a slide show with next btn and prev btn? I can't find any
    tutorials one this.
    Thanks for any help,
    Dave

    In terms of where:
    Well, for as2, you will probably need to load them as
    dynamically created child clips of a single parent clip that you
    use to display one swf from. You would cycle through them and just
    set the _visible property of your 'current' clip to true and all
    the others to false. Your next and previous buttons could change
    which one was visible.
    But if they are large images, you'll probably use a lot of
    memory doing it this way and it would take longer to load them all
    at the start. Its more usual to, for example, load all the
    thumbnail images - smaller images, quicker to load - and then load
    the larger one into a main viewing area when its thumbnail is
    clicked.
    How
    There are plenty of examples of how to do this in tutorials
    etc.
    If you want to load all the thumbnails first, then perhaps
    you won't find exactly what you want as a tutorial. Not every
    possibility is covered in a tutorial. All I can really do is point
    your in the right direction. If it were me I would use something
    like David Stiller's MultiLoader class to make it easier perhaps
    (in fact I have my own which works a little differently but was
    seriously inspired by what I learnt from David's article at
    http://www.quip.net/blog/2007/flash/actionscript-20/tracking-multiple-files-part1
    & 2 )

  • Resizing a MovieClip's contents

    I'm loading an external swf into a movieclip (the external
    sfw plays a
    slideshow of JPEGs). When the slideshow plays, the JPEGs
    extend way beyond the
    bounds of the movieclip. How would one go about constraining
    the JPEGs to
    their original size and centering them on the stage? And
    where would one
    place the actionscript using AS2, on the movieclip itself?

    OK - for anyone that may need it - I played a bit and got it to work:
    var mediaDirList:File = File.documentsDirectory;
    mediaDirList = mediaDirList.resolvePath("tester/");
    mediaDirList.getDirectoryListingAsync();
    mediaDirList.addEventListener(FileListEvent.DIRECTORY_LISTING, directoryListingHandler);
    function directoryListingHandler(event:FileListEvent):void {
        var list:Array = event.files;
        for (var i:uint = 0; i < list.length; i++) {
            trace(list[i].nativePath);
    This seems WAYYY simpler than some of the solutions I looked at, so I'm wondering if it's best practice - it would work cross platform, right?
    Thanks (forgot my manners in the last post).
    Shaun

  • Gaps and spaces between slices in Dreamweaver

    I'm running OS X 10.5.8 on a MacBook Pro, using Photoshop I created my webpage ( with the predefined html specs) and sliced up the areas I wanted to make links. Once I stated to make links it showed gaps and spaces between the slices. After I uploaded my site the page is fine in Safari and Chrome, but when firefox is used the spaces show up again. What should I do?
    Here is my code:
    <html>
    <head>
    <title>Brad Hager's Book</title>
    <meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
    <style type="text/css">
    <!--
    @import url("/site_layout.css");
    a:link {
    text-decoration: none;
    a:visited {
    text-decoration: none;
    a:hover {
    text-decoration: none;
    a:active {
    text-decoration: none;
    -->
    </style>
    </head>
    <body bgcolor="#FFFFFF" leftmargin="0" topmargin="0" marginwidth="0" marginheight="0">
    <!-- Save for Web Slices (mybookonline.psd) -->
    <table width="1025" height="769" border="0" align="center" cellpadding="0" cellspacing="0" id="Table_01">
      <tr>
        <td colspan="5"><img src="images/mybookonline_01.jpg" width="1024" height="20" alt=""></td>
        <td><img src="images/spacer.gif" width="1" height="20" alt=""></td>
      </tr>
      <tr>
        <td rowspan="6"><img src="images/mybookonline_02.jpg" width="3" height="748" alt=""></td>
        <td><a href="/jpegs/Brad Hager's Portfolio /index.html"><img src="images/advertisingportfolio.jpg" width="201" height="16" alt=""></a></td>
        <td colspan="3"><img src="images/mybookonline_04.jpg" width="820" height="16" alt=""></td>
        <td><img src="images/spacer.gif" width="1" height="16" alt=""></td>
      </tr>
      <tr>
        <td colspan="3"><a href="/stamp_resume.html"><img src="images/resume.jpg" width="216" height="15" alt=""></a></td>
        <td rowspan="5"><img src="images/mybookonline_06.jpg" width="805" height="732" alt=""></td>
        <td><img src="images/spacer.gif" width="1" height="15" alt=""></td>
      </tr>
      <tr>
        <td colspan="2" rowspan="2"><a href="/video.html"><img src="images/creations.jpg" width="203" height="15" alt=""></a></td>
        <td><img src="images/resume-09.jpg" width="13" height="2" alt=""></td>
        <td><img src="images/spacer.gif" width="1" height="2" alt=""></td>
      </tr>
      <tr>
        <td rowspan="3"><img src="images/mybookonline_09.jpg" width="13" height="715" alt=""></td>
        <td><img src="images/spacer.gif" width="1" height="13" alt=""></td>
      </tr>
      <tr>
        <td colspan="2"><a href="/creations.html"><img src="images/email.jpg" width="203" height="17" alt=""></a></td>
        <td><img src="images/spacer.gif" width="1" height="17" alt=""></td>
      </tr>
      <tr>
        <td colspan="2"><img src="images/mybookonline_11.jpg" width="203" height="685" alt=""></td>
        <td><img src="images/spacer.gif" width="1" height="685" alt=""></td>
      </tr>
      <tr>
        <td><img src="images/spacer.gif" width="3" height="1" alt=""></td>
        <td><img src="images/spacer.gif" width="201" height="1" alt=""></td>
        <td><img src="images/spacer.gif" width="2" height="1" alt=""></td>
        <td><img src="images/spacer.gif" width="13" height="1" alt=""></td>
        <td><img src="images/spacer.gif" width="805" height="1" alt=""></td>
        <td></td>
      </tr>
    </table>
    <!-- End Save for Web Slices -->
    <script type="text/javascript">
    var gaJsHost = (("https:" == document.location.protocol) ? "https://ssl." : "http://www.");
    document.write(unescape("%3Cscript src='" + gaJsHost + "google-analytics.com/ga.js' type='text/javascript'%3E%3C/script%3E"));
    </script>
    <script type="text/javascript">
    try{
    var pageTracker = _gat._getTracker("UA-xxxxxx-x");
    pageTracker._trackPageview();
    } catch(err) {}</script>
    </body>
    <script type="text/javascript">
      var _gaq = _gaq || [];
      _gaq.push(['_setAccount', 'UA-10172368-3']);
      _gaq.push(['_trackPageview']);
      (function() {
        var ga = document.createElement('script'); ga.type = 'text/javascript'; ga.async = true;
        ga.src = ('https:' == document.location.protocol ? 'https://ssl' : 'http://www') + '.google-analytics.com/ga.js';
        var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(ga, s);
    </script>
    </html>

    using Photoshop I created my webpage ( with the predefined html specs) and sliced up the areas I wanted to make links.
    This is OK for quick mock-ups but it doesn't work in the wild because graphics apps produce terribly rigid code that falls apart when you try to edit it later.
    For best results, use Photoshop for images only.  Save for web to your DW Local Site folder.  Use DW to build your HTML and CSS code.
    Taking  a Fireworks (or Photoshop) comp to a CSS based layout in DW
    Part 1 --
    http://www.adobe.com/devnet/fireworks/articles/web_standards_layouts_pt1.html
    Part 2 --
    http://www.adobe.com/devnet/fireworks/articles/web_standards_layouts_pt2.html
    Adobe Developer's Center - Getting Started tutorials
    http://www.adobe.com/devnet/dreamweaver/?view=gettingstarted
    Nancy O.
    Alt-Web Design & Publishing
    Web | Graphics | Print | Media  Specialists
    http://alt-web.com/
    http://twitter.com/altweb

  • Aperture JPEG export observations

    I exported 3 jpegs full-size with the following compression quality number (1-12):
    10 resulted in a file of ~ 2.5 MB
    11 resulted in a file of ~ 3.5 MB
    12 resulted in a file of (incredibly!) 10.5 MB !!
    Why is there such a big jump from 11 to 12?
    And yes there is default noise reduction enabled and no changes were made between the 3 exports.

    I see the same behavior exporting D50 NEFs as JPEG with quality at 11 vs 12, and I have never seen a good explanation for this.
    I find that high quality conversions from Nikon's own software give me a file size in between Aperture's Q=11 and Q=12 export results, which I find to be ideal. For many of my exports I feel that the Q=12 result is too large, and the Q=11 result too small, i.e. I fear that too much information has been lost due to compression if I were to want to make a large high quality good print.
    Honestly, though, I can hardly tell any difference in the image between Q=11 and Q=12, even pixel peeping at full size.
    I would love to see a export quality setting that produced a result in between what we currently get with Q=11 and Q=12. It does seems to be a large gap.
    Message was edited by: ramblinwreck001

  • Importing geotagged jpeg and raw photos with xmp files issue

    I had a folder of photos (all unique, no dupes) from two different cameras. Some were .jpg and some .cr2 (raw). I used an external app on my Mac 10.6.x called PhotoLinker to geotag the photos based on gpx track files. I wrote the metadata out to .xmp files, done by that app. So then I had a folder with .jpg, .cr2 and .xmp files I then moved them to another volume and did an Import Move operation in LR3.  For the raw images, all went fine.  The images were pulled into LR and they each had the geotagged data for location. But for the jpeg images they were imported into the catalog in LR but none of them had any geotagged data for the location.
    Can someone let me know if they have encountered this problem and what they did about it?  Is this a bug?
    I even selected one of the JPG files in LR grid view, then did a read of the metadata from a file. The upper left corner displayed that the metadata file was being loaded from XMP.  But again, no geotagged information. If I load that same .xmp file back into PhotoLinker it shows the geotagged data still there.
    What gives?  Why is this happening?
    What I am using...
    Mac OS 10.6.8
    PhotoLinker 2.2.9
    Lightroom 3.4.1

    Thanks for the response and answer, Ian.
    That strikes me as really odd. I realize that jpgs can have metadata within the image file and maybe the issue for LR is which does it consider to have priority. However, if so, why not present a dialog asking the user?
    I would suggest Adobe plan on filling the gapping hole LR has when it comes to geotagging support. It currently provides very minimal support.

  • Adding a jpeg to the stage

    I have a jpeg loaded into my library, and under the file's properties, I have "export for actionscript" checked, with "one" in the Class field and "flash.display.BitmapData" in the Base Class field.
    I have the following actionscript:
    var pic_1 = new one();
    material_mc.addChild(pic_1);
    I'm getting the following error from the first line: 1136: Incorrect number of arguments.  Expected 2.
    I've done this before with symbols in my library, but I seem to be having an issue with jpegs.
    Any help is greatly appreciated.
    Thanks!

    Okay, I've altered it to:
    var pic_1 = new one(563,339);
    material_mc.addChild(pic_1);
    Now I'm getting the following error on the second line:  
    TypeError: Error #1034: Type Coercion failed: cannot convert one@26fa641 to flash.display.DisplayObject.
        at clifton_fla::MainTimeline/frame1()[clifton_fla.MainTimeline::frame1:15]
    what am I doing wrong?
    Isn't there a way to add an image from the library to the stage without having to specify it's width and hieght (aka, it uses the image's original width and height like it does when you're adding movieclips)?
    Thanks!

  • Flash CS3 MovieClip artefact/bug?

    Hi there,
    I'm having a serious problem with line artefacts appearing in
    a SWF movie.
    They appear between exactly adjacent MovieClip symbols that
    should have no intervening space (most obvious when the adjacent
    shapes happen to be the same colour).
    My workflow is:
    1) Take a PNG image and Live Trace it in Illustrator CS3 to
    fills, save as AI.
    2) Import CS3 AI to Flash CS3 and convert each shape to
    MovieClip and give it a name using funky new wizard.
    3) Manually change the colour of one of these MovieClip
    instances to be the same as an adjacent MovieClip instance using
    the Flash IDE
    4) Publish to SWF9
    Problem is the published SWF9 has serious line artefacts
    appearing between the two shapes that are exactly adjacent and have
    the same colour. They should instead visually blend together with
    no thin line between them.
    I can overcome this problem by NOT converting the shapes to
    MovieClips when I import to Flash CS3 in step 2) above, and then
    instead changing the colour of the same shape which is now a
    Drawing Object. When I publish this version to SWF9, there is no
    line artefact, just perfectly blended adjacent shapes.
    Problem now is that I don't have instance names to import my
    SWF to Flex and programmatically manipulate the colours of my
    lovely little vector picture.
    Can it really be the case that I have to choose between
    visual integrity and programmatic functionality after all of the
    recent releases and improvements?
    Many thanks for your thoughts,
    Rich

    I found a hack to fix the problem:
    Give every MovieClip instance a 0.25 solid linestyle with the
    same colour as its fill colour.
    This causes all of the adjacent MovieClips to very slightly
    bleed into each other, thereby masking the unsightly gaps that were
    appearing before.
    Since my original post I discovered that the gap problem was
    actually present (although more subtle) in the AI file after using
    Live Trace. It became more pronounced after import to Flash CS3,
    but can be managed as per above hack.

  • Saving a movieclip

    Hello All,
    I 've saved a movieclip which was preloaded with an image, it
    works perfect. But when i tried to save another movieclip( i 've
    added backcolor, forecolor as well as another movieclip to this
    clip) the whole file is getting saved not that particular
    movieclip.
    I also want to save the movieclip to a jpeg file and i need
    to specify path for it.
    Is it possible to save the file to a server.
    Hope somebody can help me with it.
    regards,
    jeevm
    The code for saving the clip is:--
    MMSave(mat,"myfile.swf");

    found this thread and a guy answers it at the bottom. tested it and it works exactly how i wanted.
    http://www.actionscripts.org/forums/showthread.php3?t=90159

  • Creating animations from jpegs

    I need to create animations fron a set of jpegs. I can layer selections in photoshop; create symbols in Flash, although When I open a multi-layer psd in FL,  don't always get multi-layers in FL. More importantly, what graphic/symbol formats are required for the typical animation techniques (eg, different tweens, bones, puppet). Can't seem to find this info anywhere. Any help greatly appreciated. Thanks. Ron

    with classic tweening, use vectors.  to convert a bitmap to a vector in flash, select it, click modify, bitmap, trace bitmap.   with motion tweening convert your bitmaps to movieclips (right click, click convert, convert to movieclip).

Maybe you are looking for

  • Oracle Personal Edition Number Of Connections

    How many connections can Oracle Personal Edition Support? We are looking to create some development test machines where we will need 10-20 connections per test server and we do not want to have to pay 10K+ per CPU for these machines. Any idea if we c

  • Previous employer Income

    Hello Friends, We are facing the problem in Printing of FROM-16 FY 2010-11 related to Previous Employer Income, PF and Tax. We have maintained the previous employer INCOME, PF and TAX (infotype 580) for TAX projection/deduction on monthly basis only.

  • Unable to find the list of datasources in RSA5

    Hi All, I am not able to see the list of datasources in RSA5, Ours is a new system and we are in process of implementing the SD and MM modules. I wanted to activate the datasources related to SD and MM. When I went into t-code RSA5 I am getting a mes

  • Template not updating meta tag info.

    I use DW MX on PC w/XP Home OS -- in the event that this info makes any difference. I updated meta tag info in a template then applied it to all the child pages. The changes were not propogated. I've looked over the info at "Template child pages are

  • Changes in SpeedGrade do not apply to Clips in Premiere

    Hi there, I have edited three commercials from ProRes4444 material. I have color corected these in SpeedGrade. so far so good. Then i made minor adjustements in editing and mastered the sound. Now as a last step i wanted to finetune the colorcorrecti