MovieClipLoader - end of play flag

Hello all,
I am making a
movie slideshow viewer with sound. I would like the
functionality to be similar to a self-playing
still image slide viewer, but with each "movie slide" being
a small SWF movie with sound. Each of these individual "movie
slides" varies in length (time).
My plan was/is to create a "master.swf" which uses the
MovieClipLoader class to load in each of the individual "movie
slide" SWFs (which would be named "slave_0.swf", "slave_1.swf",
"slave_2.swf" etc...). The problem with this method is that I do
not know how to have my loaded SWF movie slide (slaves) "tell" the
"master.swf" file that, ok, I have loaded
and played my entire timeline, so it's ok to load up the
next slave. Is there a nice way to have the slave (loaded via MCL)
tell its master that it has finished playing its timeline and that
the master now needs to bring in the next slave?
Or, is it better to stream all of my SWF's into FLV files and
use a NetStream class?
Any info would be very much appreciated.
-john

> but you can, in the last frame of each slave, place a
function call back
> to the master that lets the master know the last frame
has played.
How would this function in the slave's last frame look?
Something that just sends a variable back up to the master, or
what?
> ...or you can initiate a loop in the master that
continually checks the play-progress of the slave.
How would this loop look? Some sort of OnEnterFrame deal?
Thanks for input thus far -- appreciated!
-john

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