Naming suggestion

          I'm working to setup a basic combined tier cluster using 5 server instances across
          two physical machines. The plan is to have one Admin server, the proxy server
          and one managed server on physical machine A and two managed servers on physical
          machine B. My question is - do you recommend any naming conventions for the servers
          within a cluster?
          

FWIW - Yes, I suggest naming them "server" + last portion of IP address, as
          in:
          server101
          server102
          server103
          server104
          It makes building .sh scripts easier.
          Peace,
          Cameron Purdy
          Tangosol Inc.
          Tangosol Coherence: Clustered Coherent Cache for J2EE
          Information at http://www.tangosol.com/
          "Tom Buck" <[email protected]> wrote in message
          news:3c3e1762$[email protected]..
          >
          > I'm working to setup a basic combined tier cluster using 5 server
          instances across
          > two physical machines. The plan is to have one Admin server, the proxy
          server
          > and one managed server on physical machine A and two managed servers on
          physical
          > machine B. My question is - do you recommend any naming conventions for
          the servers
          > within a cluster?
          

Similar Messages

  • Naming Suggestions for Albums

    I just had surgery and so have a few weeks to sit at home. I would like to redo all of my albums in iPhoto (about 30,000 pix in three libraries).
    Does anyone have any suggestions for a good album naming system? I have used "Thanksgiving 2005" for example in the past but I haven't been consistent. Before I start I thought I would see if any of you have found a surefire system that helps with sorts, etc.
    Thanks for your time!
    Denny

    I probably have as many photos as you if not more, but I do not use keywords. Also, since many of my photos are scanned-in snapshots, the dates on many are the date of the scan, not the actual date. It was too daunting a task to redate them all.
    My system is purely chronologic. I use iPhotoBuddy to create several separate libraries. My first one contains photos from the 1890's through 1978. It happens to be labeled 1920-1978 because that was the earliest date of my photos until we found the 1800s ones . Each of my libraries contains a maximum of about 6000 photos. I chose that number because the prior versions of iPhoto would get sluggish with more than that, and that size is not too large to work with. I now have 10 libraries; some are just one year, some are 2-3, and some are about 5 years of photos. In the earlier years, without digital cameras, the total number of photos for a year is way less than the current year with many digital photos.
    I use albums to keep my photos organized for each year. My main reason for this is that I scanned in the photos at different times. Most of them came from our photo albums......one area of my life that has always been carefully organized. However, I would then run across some photos in picture frames, or other places and had to add them into the proper chronologic position. In the Events, and in the previous Film Rolls, the position of the photos cannot be moved as they can in albums.
    I use albums to place each photo in its proper position. When I have finished with the positioning of all the photos for the year, I then number them. (I don't put the exact dates on them; I know they go from Jan to Dec, and from the content it is fairly easy to identify when they were taken. I really don't care if a particular photo was from March 4 or 16....I know it was after Valentine's Day and before Easter!). My numbering system is also very simple. I use 3 or 4 digits depending on how many total photos are in the album. For example, for 1985, my first three photos are: 1985-001, 1985-002, 1985-003. For 2007, my first three photos are 2007-0001, 2007-0002, 2007-0003. Numbering them consecutively keeps them in order when I export them to an external drive as backup or burn them to disks, so I would not have to resort them.
    I use my albums when I make my iMovies for each year, so it is crucial for me to have the photos in the correct order chronologically. I make DVDs of each year....some years need 4-6 DVDs for all the activities, photos and videos, but some years are less eventful and I can get all our photos and videos on one DVD.
    I do keep my photos in Events, labeled as to what they are, but I use that just for viewing the photos I want to see or show someone. I have a pretty good sense as to which photos are where, so I haven't really needed to make a search for specific photos except one time for a friend's anniversary. When I initially began to scan in my photos, I did put titles on them, but that became tedious and repetitious. I found I wanted to use the same titles for different photos of the same people or places. Keywords were not a part of iPhoto then. Now, my scanner just numbers the photos, so I have numbers on those and the digital ones. I do add descriptions to many of my photos, but I should add keywords as well. I may get to that after I finish my iMovie/DVD projects. I have about 10 more family movies to do first!
    Whatever system you chose, it has to be one that works for you. My dad (on a PC)keeps his photos on two different drives and put them into folders by person. He is sorry now that he did it that way because he can't find anything. I helped him resort his more recent photos by date, since he now thinks that might be a better way of organizing. I tried to get him to consider how he thinks of the photos, and his response was that he liked the combination of people and years, so that is what he is using. I wouldn't like it, but it is working for him.

  • Movieclip/Layer Naming Suggestion

    Because you can only animate one movieclip per layer on the
    timeline. Can we currently or can you (Adobe), make it possible
    that in the future, when you create a symbol from a
    fill/line/imported image for the first time on a original-unchanged
    Layer name (ex. Layer 1, Layer 2, Layer 36) That the Layer name
    changes to the name of the movieclip?
    It would help in my animation productions in finding
    movieclip parts on the timeline.
    thanks ahead,
    Line

    Line,
    > Can we currently or can you (Adobe), make it possible
    that in
    > the future, when you create a symbol from a
    fill/line/imported
    > image for the first time on a original-unchanged Layer
    name
    > (ex. Layer 1, Layer 2, Layer 36) That the Layer name
    changes
    > to the name of the movieclip?
    This idea makes pretty good sense for the workflow you've
    described, but
    it wouldn't always be useful. You might have a single layer
    filled with
    navigation buttons (a dozen symbols), for example, so you
    might want to call
    that layer "navigation," even though it contains a dozen
    differently-named
    symbols. But I do agree, for what you've described, it could
    be helpful.
    What you're after can be done with something called JSFL,
    which is a
    programming language (much like JavaScript) that lets you
    automate the
    authoring tool. Granted, to use it, you have to be
    comfortable with
    programming, but it's certainly an avenue. And even if this
    isn't something
    you might develop yourself, you might find a 3rd party
    extension already
    built.
    David Stiller
    Adobe Community Expert
    Dev blog,
    http://www.quip.net/blog/
    "Luck is the residue of good design."

  • Dynamic file naming with File/FTP adapter

    Hi all,
    I have a requirement for writing files with names of the files based on a customer ID.... a dynamic name based on a value retrieved from the customer DB.
    I have already tried using the dynamic file naming suggestion in the bpel dev guide, it does not work. I followed the instructions, the process fails to compile and throws "part" and "undefined variables" errors etc.
    Has anyone succesfully used file/ftp adapter to write files with dynamic file names (using a varibale), not %SEQ% or %datetime% formats?
    Thanks,
    Hasan

    You can create a header variable that will allow you to set the outbound file name inside the process. This variable is a message type. From the type chooser select:
    Message Types
    Partner Links
    Outbound Partner Link
    Outbound wsdl
    Message Types
    Imported WSDL
    fileAdapterOutboundHeader.wsdl
    OutboundHeader_msg
    This variable will have a part filename.
    Set this part to whatever you wish your file to be named.
    Select the invoke to your outbound file/ftp partnerlink. Move to the adapters tab and select the header variable you created as the Input Header Variable.

  • Stutter in iMovie 5 & 6 - causes and workarounds

    This topic discusses the problem of stutter in the playback of iMovie 5/6 projects — where the playback pauses repeatedly. The cause of the stutter is discussed here, with possible workarounds.
    Over the last several weeks I've examined several stuttering projects, one provided by Marilyn Hudson and three by Benny Alford. Thanks to you both. They were very helpful.
    I also examined several projects I created myself, after discovering how to force a project to stutter.
    The tests I ran suggest that stutter is caused by the number of audio clips in the timeline of the project. When a large number of audio clips have been added to a project, the project begins to stutter. The stutter worsens as more audio clips are added, eventually causing the project to play very poorly, if it plays at all. The stutter improves as you remove audio clips, eventually allowing the project to play normally.
    Frank Farmer, whose forum topic about stutter describes the problem nicely, is a good read:
    http://discussions.apple.com/thread.jspa?threadID=495288&tstart=0
    Benny's topic is also very helpful:
    http://discussions.apple.com/thread.jspa?threadID=511773&tstart=100
    BEFORE WE BEGIN, A CAVAET OR TWO...
    Identifying software problems is never easy, especially when you don't have the code to read. So my conclusions may not be accurate in every respect. There may be "gaps" still to fill.
    Certain features of the stuttering problem can vary from user to user and from project to project, so what I say may not apply to everyone or to every project. Likewise, your experience may not apply to others.
    In light of that uncertainty, I hesitated a bit to even post this message, for some conclusions may be "wrong" for some users. Hopefully they will be "right" for most.
    If your experience is hugely different than mine, please say. We will all benefit.
    THE PROBLEM
    Stuttering takes several forms. It may include pauses in video playback, pauses in audio playback, audio distortion, or some combination. I believe these all have the same cause, creating a variety of playback symptoms. (The behavior may vary because of a difference in video cards and other hardware features. The amount of RAM doesn't seem to matter. I didn't have lots of Macs to test.)
    Stutter is not simply an inconvenience or nuisance. Stutter can make it impossible to edit a project. Playback becomes so poor you can't view the editing you've done.
    Severe stutter can also make simple tasks impossible to do, like moving the playhead, starting/stopping playback, selecting clips, undoing changes and saving. Your editing grinds to a halt.
    HOW THE PROJECTS WERE STUDIED
    When I began I didn't know what I was looking for, of course. I had never seen stutter in any of my projects, but had read reports by others and had some guesses. I poked and prodded the projects looking for clues, aided by software I wrote to help evaluate the type and number of project clips. I tried to explore as many possible causes as I could think of, ruling out possible causes.
    THE CAUSE
    Every project I tested could be forced to stutter by adding a large number of audio clips. Conversely, every stuttering project could be made to stop by removing audio clips. The exact number of audio clips that caused stutter varied, but not the pattern.
    Based on what I saw, the major contributing cause to stutter — perhaps the only cause — is the number of audio clips in the Timeline of the project. That will definitely cause the problem, not the length of the project, nor the project size, nor the iMovie version, nor the number of video clips.
    I was unable to find any other contributing factor. You can't prove a negative, however, so I cannot be certain other causes don't exist. As we discuss this topic more perhaps other factors will emerge.
    SEVERITY
    The severity of the stutter varies by the number of audio clips in the timeline. Stutter begins with a few simple "popping" sounds, and gets worse as more audio clips are added. The popping is replaced by pauses and audio distortion. Stutter continues to worsen as you add more audio clips, eventually making the project hard to edit.
    WHAT KIND OF AUDIO CAUSES STUTTER?
    All kinds of audio clips cause stutter. The type of audio you add doesn't seem to matter. It's the total number of audio clips that matters, not the type.
    The audio can be any of these types:
    1) Songs imported to the project from iTunes or elsewhere;
    2) Audio extracted from video clips; and
    3) Voiceover clips — narrations you record in iMovie.
    WHAT COUNTS?
    It's the number of audio CLIPS in the Timeline that matters, not the number of audio files you import or create. Importing a song adds one clip to the timeline and one file to the project. Splitting that clip adds additional clips, increasing the likelihood of stutter. Splitting extracted audio clips adds to the clip count too.
    Every audio split you do adds to the total, increasing the likelihood of stutter.
    WHAT DOES NOT AFFECT STUTTER?
    I saw no evidence that these factors contribute to stutter:
    1) The number of audio and video files (files stored in the project's Media folder).
    2) Overlapping clips in an audio track.
    3) The length of audio clips.
    4) Which audio track the audio clips reside on.
    5) The number of video clips.
    6) The length of the project.
    7) The size of the project (file size).
    8) The size of the iMovie Trash.
    HOW MANY AUDIO CLIPS WILL CAUSE STUTTER?
    It varies a bit, so it's hard to say exactly. Projects I tested from one user began stuttering at 60 audio clips. Others began at 125. The number seems to vary from Mac to Mac. My guess is a typical maximum is 90-100 audio clips, but that's just a guess.
    Although the number of clips may vary from user to user, my guess is the number may be relatively constant for all your projects. Your projects might tend to start stuttering at about 60 clips, 90 clips, 125 clips or whatever. But that's just a guess.
    One of the reasons a precise number of clips is difficult to say is that the stutter itself varies from occasional popping to long pauses, affected by the number of audio clips. It's sometimes hard to know exactly when stuttering begins. As you remove audio clips from a stuttering project, for example, the stutter may appear to go away, but you may later hear occasional popping. Then when you remove five more audio clips you achieve perfect playback.
    COUNTING AUDIO CLIPS
    Note that iMovie 5 and 6 lets us count the number of audio clips in the Timeline. When you select clips with the mouse, iMovie displays the number of selected clips at the bottom of the iMovie window.
    Unfortunately, the clip count is not displayed when the "Select All" menu command is used to select clips. You must physically drag across the audio clips to see the total.
    HOW CAN I FIGURE OUT THE CLIP LIMIT FOR MY STUTTERING PROJECT?
    It's not hard to figure out how many audio clips your Timeline can hold without stuttering. You can do a simple test where you remove audio clips until the stutter stops.
    First Save the project. (Do NOT Save the project again during the test.) Then select ten audio clips or so, and hit the Delete key. Check for stutter. If the project stutters, remove more clips. Continue removing audio clips until the stutter stops, then count the remaining audio clips. To count the remaining clips, select all the audio clips with the mouse and check the total reported at the bottom of the iMovie window. Subtract a few — just to be safe — and that's your clip limit. (If you hear occasional popping sounds later, subtract another five clips.)
    To restore the project to its previous state, choose File > Revert to Saved.
    IS THIS JUST AN iMOVIE 6 PROBLEM? OR JUST AN iMOVIE 5 PROBLEM? OR WHAT?
    Stuttering occurs in both iMovie 5 and iMovie 6. I saw the same stutter in both.
    There were indications that stutter begins earlier in iMovie 6 — with 10% to 20% fewer audio clips. That may explain why some users report that stuttering began when they upgraded to iMovie 6. iMovie 5's tolerance for audio clips seems a bit higher, so projects that play okay in iMovie 5 might begin stuttering when upgraded to iMovie 6. They may have been "on the edge" in iMovie 5, but when upgrading to iMovie 6, they start stuttering.
    Stuttering also occurs in iMovie 3 and 4. I could create stuttering projects in iMovie 3/4 too.
    The only version of iMovie that refused to stutter was iMovie 2. (I stopped the test after adding 400 audio clips.) Note that iMovie 2 may use very different QuickTime routines than later versions of iMovie, which may explain its reluctance to stutter.
    SO, WHERE'S THE PROBLEM?
    In spite of what I just said about iMovie versions, I suspect this is not an iMovie problem. The problem may lie elsewhere. Here's why:
    1. It's possible to create stuttering movies in QuickTime Player too, completely independent of iMovie. I used QuickTime Pro to add audio tracks to a movie, and found that a normal QuickTime movie can be made to stutter. It behaves just like iMovie. (QuickTime Pro's "Add" command lets you add multiple audio tracks to a movie. Each audio track is equivalent to an audio clip in iMovie.)
    2. QuickTime Player also stutters when it plays the small QuickTime reference movie iMovie places inside the iMovie project. (iMovie 2 has no such movie, suggesting its reliance on QuickTime is different.)
    The existence of stutter in both QuickTime Player and iMovie suggests the problem is in the QuickTime software itself, not iMovie. iMovie and QuickTime Player both use QuickTime system routines to edit/play our movies. I suspect that's where the problem lies. (I mean the QuickTime system software underlying both the QuickTime Player and iMovie, not the QuickTime Player application.)
    CAN I EXPORT PROJECTS STUTTERING PROJECTS TO THE CAMERA?
    No, a stuttering projects cannot be successfully exported to the camera. The copy on the tape will stutter too. If iMovie can't play the project smoothly, it can't export smoothly to the camera.
    CAN I EXPORT STUTTERING PROJECTS TO QUICKTIME?
    The stutter does NOT affect exporting to a QuickTime movie. That export succeeds, I suspect, because the export to QuickTime is not a time-sensitive operation, unlike the export to the camera. The QuickTime export can take as long as required.
    The ability to export successfully to QuickTime lets us use some of the workarounds described below.
    CAN I BURN A DVD OF A STUTTERING PROJECT?
    Yes, you can successfully burn a DVD of a stuttering project. The iDVD encoding acts a lot like exporting to QuickTime, apparently. iDVD takes whatever time it needs to encode the project; it's not a time-sensitive operation.
    CAN STUTTERING PROJECTS BE REPAIRED?
    Projects cannot be repaired so they will never stutter. The only permanent fix is for Apple to fix QuickTime, if that's where the problem lies.
    Workarounds can remove the stutter, however, allowing you edit the project successfully.
    IS THERE AN EASY WORKAROUND?
    The workaround ADJUST PLAYBACK SETTINGS below is pretty easy to implement. Trouble is, it doesn't always work, and the improvement may only be temporary. But the workaround is easy to do, so it's worth a try.
    This workaround adjusts your iMovie playback settings and Mac monitor settings to make it easier to play the movie. That reduces the playback burden on your Mac and may raise the number of audio clips the project can contain before stutter begins.
    This workaround may also make it easier to edit your project, making it easier to apply OTHER workarounds. So it's a good first step before implementing (better) workarounds.
    ARE THERE OTHER WORKAROUNDS?
    Yes, there are several effective workarounds. They all eliminate the stutter in the iMovie project.
    The workaround to choose depends on the amount of editing yet to do, and whether or not you want to preserve all the clips in the project as discrete clips. And, of course, the workaround must be convenient for you. Some require more "expertise" than others.
    It goes without saying that the simplest workaround is to try to limit the number of audio clips you include in the Timeline. That's not an ideal solution for all projects, obviously, but when you can do it, that's the best solution.
    The other workarounds are posted below, one workaround in each message. As you try them, please reply to that message when suggesting changes and reporting errors. Future readers should check for updated versions of workarounds posted later in this topic.
    GENERAL OBSERVATIONS
    • The type of stutter we see varies quite a lot. One project I tested, the large project authored by Marilyn, showed considerable VIDEO stutter when played on her iMac. The audio played fine. There was so much stutter the project could not be edited. When I moved Marilyn's project to my PowerBook 1.5 GHz G4, worse video stuttering occurred.
    But when played on my desktop Mac (Dual 1 GHz PPC G4) the VIDEO played just fine but the AUDIO stuttered. The audio slowed down, as if playing in slow motion. A clip's audio could sometimes be heard well after the playhead moved beyond the end of the audio clip.
    • It's easy to create a stuttering project. Here's how: Create a new project, record a few seconds of audio voiceover, Copy the voiceover clip and Paste it at the end of the project 9 times. (To move the playhead to the end before you Paste each time, press the End key on your keyboard.) Then select all 10 audio clips, Copy them, and Paste at the end of the project 9 times. The project now has 100 audio clips. Try playing the project. If it fails to stutter, Paste again at the end of the project. Repeat Pasting at the end until the stutter begins. Stutter will get progressively worse the more clips you Paste.
    • I saw some strange window behavior when editing badly stuttering projects. The iMovie window began behaving strangely. Activating windows in OTHER applications windows stopped working normally. Clicking in the window of another application would activate the window — allow me type in it, for example — but the iMovie window refused to allow it to come forward. The iMovie window remained on top, although its three red, orange and green window titlebar buttons were disabled. It was as if the iMovie window had changed into a palette that refused to go to the background. Re-launching iMovie resolved the problem.
    WHAT ABOUT iTUNES MUSIC?
    There are reliable reports that (some types of?) iTunes music may affect stutter. Unfortunately, I wasn't able to reproduce that problem, no matter what music I tried. I can't suggest what type music to use — or avoid.
    There is a workaround that has worked successfully for some. That is to use iTunes to burn an Audio CD of the songs you want to use, then import the songs directly to iMovie from the Audio CD. See the workaround "BURN SONGS TO AUDIO CD" below.
    THIS IS GETTING LONG
    There's more I could say, but it won't add much value. We'll learn more as we gain more experience, I'm sure.
    Good luck with your projects. Let's hope the underlying problem, whatever it is, is fixed soon. In the meantime, share your insights and discoveries.
    Karl

    WORKAROUND 3: Divide and Conquer.
    BEST SUITED FOR
    This method is best suited for projects where you still have quite a lot of editing to do, and the project is stuttering badly.
    This is my favorite workaround, for it allows you to continue to edit the clips normally as discrete clips, but in a stutter-free environment.
    SUMMARY
    To reduce the number of audio clips in the project, this workaround divides your project into two smaller projects. Each project — each Part — contains a smaller number of audio clips so it plays smoothly. You can edit the clips normally, for the project plays smoothly.
    Later, when you have finished editing the Parts, you re-assemble the Parts back into a single project. The method of reassembly we use will not cause stutter in that project.
    As you add more audio clips to each Part, you may see a Part begin to stutter again, just like the original. You've hit your audio clip limit again. It's not a big deal. You simply divide that Part in half again to reduce the number of audio clips, and the new, even smaller Parts will play smoothly.
    Usually it's necessary to divide a stuttering project just one time, but more may be needed.
    ADVANTAGES
    Each Part of the divided project contains half the clips of the original project. The clips are preserved as discrete clips, which allows you to edit clips normally. (Other methods join the video clips, audio clips, titles, and transitions into a single clip so they are no longer editable as discrete clips.)
    DISADVANTAGES:
    1) Because the project has been divided into two (or more) Parts, it's not possible to play your project from start to finish.That's not a big problem, but it's not what I would prefer. (If playing everything is important to you, see the MODIFIED DIVIDE AND CONQUER paragraph below.)
    Of course, you'll be able to play all the Parts together when you re-join the Parts later.
    2) This workaround can require significant amounts of disk space, especially if the clips imported from the camera are long-running clips. (An hour-long lecture, for example, with no scene breaks.)
    If the clips are small, dividing a 10GB project in half will use an additional 10GB disk space (the total for the two Parts). As you split the Parts, it will temporarily use more.
    If the clips in the original project were long-running clips, each Part may require the same disk space as the original project. If the original project was 10GB, each Part may use 10GB. This is because of iMovie's non-destructive editing feature, which copies the long Media file for the long clip in the original project to each Part.
    Later, when joining the two Parts into one project, allow 13GB for each hour of total run time.
    3) If the project contains many clips, it may be difficult to divide the project's video and audio tracks accurately. iMovie bugs may make it difficult to correctly select and delete clips. Care must be taken when selecting and removing clips. More details below.
    TO DIVIDE THE PROJECT, FOLLOW THESE STEPS
    • Open the stuttering project.
    • If you haven't done it yet, adjust your Mac and iMovie settings as described in WORKAROUND 1: Adjust Playback Settings. This may make it easier for you to divide the stuttering project. (Return your settings to normal after dividing the project.)
    • In iMovie preferences > General, turn ON the checkboxes "Snap to items in Timeline" and "Play sound effects when snapping." We will create bookmarks in a moment, and this makes them easier to use.
    • From the iMovie menubar, choose View > Switch To Timeline Viewer. (Ignore if the Timeline already uses that view.)
    • Locate a good place to divide the project in half. In a moment, you will move the playhead to that place and create a bookmark. Later, you will divide the project there.
    (If the project already has many bookmarks, consider removing all the bookmarks to make it easier to find your new bookmark. Use the iMovie menu command Markers > Delete All Bookmarks.)
    • If your audio clips are heavily grouped in one area of the project, split the project in the middle of that area, not the middle of the project. You goal is to divide the number of audio clips roughly in half.
    • Look for a location like this, which is ideal:
    - At the start (or end) of a video clip.
    - Where that end of the video clip has no audio clip below it.
    If you can't find a clip end that has no audio clip below it, move the playhead to the start/end of a video clip, select the audio clip below it, and split that audio clip.
    If the video clip is so long you must split it, split the video clip where there is no audio clip directly below it.
    • Place the playhead where you want to divide the project, precisely at the start (or end) of a video clip. Create your bookmark.
    • Write down the location (the playhead position) of the bookmark you created. If you've moved the playhead away from the bookmark, first re-locate the playhead exactly over the bookmark. Use the menu command Markers > Next Bookmark (or Previous Bookmark) to go there.
    The playhead position is displayed just under iMovie's video Monitor. The time shown will be something like "33:52:10". Write it down.
    • Save the project. Quit iMovie.
    • In the Finder, click on the project and choose File > Duplicate. The Finder will require several minutes to duplicate the project. The Finder will name it "<Project Name> copy.iMovieProject", where <Project Name> is the original name of your project.
    • When the Finder is done duplicating it, rename the duplicate project "Part 1 <Project Name>.iMovieProject". (We'll refer to this part now as "Part 1".)
    • Open Part 1 in iMovie.
    • In a moment, you will remove all the video and audio clips AFTER the bookmark, leaving the video clips and audio clips BEFORE the bookmark intact. They will comprise Part 1. iMovie sometimes makes it hard to select the clips you want to remove, so go slowly and carefully here.
    • Read this paragraph and the three after it before you continue. Starting at the end of the project and moving towards the bookmark, select groups of audio clips in the bottom Timeline track and delete them. (Select the clips, then hit the Delete key.) After removing a group of audio clips from the bottom track, remove (any) audio clips above them in the middle track, then remove the video clips above those. Removing the video clips makes the timeline shorter, easier to work with.
    • As you approach the bookmark, be careful. When you select an audio clip that's located close to the bookmark, iMovie sometimes (inappropriately) selects an audio clip or two BEFORE the bookmark, even though you don't drag over it. (I suspect those are audio clips where Direct Trimming has been used, and iMovie gets a bit confused.) It's important you not remove any selected audio clip located before the bookmark. You must unselect those before hitting the Delete key. To do that, hold down the Command key — the Apple key — and click on any selected clip located before the bookmark. Make sure only the audio clips you want to delete are selected, THEN hit the Delete key.
    • If you mess up, don't worry. Use iMovie's Undo command. Or to undo all your changes, choose File > Revert to Saved, which reverts Part 1 back to when you opened it.
    • Sometimes iMovie fails to delete all the video clips you've selected. (Another bug.) As you approach the bookmark, zoom in on the Timeline to view the bookmark area more closely. After pressing the Delete key to delete the video clips you've selected just beyond the bookmark, make sure all the video and audio clips after the bookmark were removed. If not, press the Delete key again.
    • How go back and do what you just read.
    • When all the audio and video clips after the bookmark have been deleted, save Part 1.
    • Play Part 1. If it doesn't play smoothly, it still contains too many audio clips. That's unusual, but it happens. Later, you will have to divide it again, but don't worry about that now. You can divide it again after finishing Part 2.
    • To discard the clips no longer needed in Part 1, empty the iMovie trash. Emptying the trash will save the project again, automatically. (It may be necessary to also empty the Finder trash to recover the disk space.)
    • We now move on to Part 2. It's a bit different, so don't skip reading these instructions.
    • Quit iMovie, closing Part 1.
    • Duplicate the original project again. Name this copy "Part 2 <Project Name>.iMovieProject".
    • Open Part 2 in iMovie.
    • IMPORTANT: For Part 2, it's crucial that you lock the audio at the second half of the project before removing video clips in the first half, which you are about to do. Locking prevents the audio from sliding over when you remove the video clips in the front half, losing sync with the video.
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    backtoreality15 wrote:
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  • Windows 7 internal (actual) NT Version!

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    ===================================================
    2006 Windows Vista (NT Version number: 6.00.xxxx)
    ===================================================
    2001 Windows XP (NT Version number: 5.1.xxxx)
    2000 Windows 2000 (NT Version number: 5.0.xxxx)
    ===================================================
    2000 "Windows" Me (Version number: 4.90.xxxx)
    1999 Windows 98 Second Edition (Version number: 4.10.xxxx)
    1998 Windows 98 (Version number: 4.10.xxxx)
    ===================================================
    1996 Windows NT 4.0 (NT Version number: 4.0.xxxx)
    ===================================================
    1995 Windows 95 (Version number: 4.00.xxxx)
    ===================================================
    1994 Windows NT 3.5 (NT Version Number: 3.5.xxxx)
    ===================================================
    1993 Windows for Workgroups 3.11
    ===================================================
    1993 Windows NT 3.1 (NT Version Number: 3.1.xxxx)
    ===================================================
    1992 Windows for Workgroups 3.1
    1992 Windows 3.1
    1990 Windows 3.0
    1987 Windows 2.0
    1985 Windows 1.0
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    I think I already aswered that:
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    I think this disscussion should now be closed.
    Thank you all.
    PS. If Microsoft thinks that the above naming suggestion is remotely correct, then I really think for the sake of simplicity AND mainly CONSISTANCY, the above model could be adopted from kernel 8.
    Thank you all.

  • ADF BC naming convention suggestions

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    Z

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  • Suggestion naming a package

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    drcouzelis wrote:I think it was pretty lame that the authors named it the same as the standard command.
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    Last edited by atordo (2010-10-31 15:40:50)

  • Some of my photos are not displayed in events. The event is there and still named but photos won't display. Suggestions?

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    Baerbel

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    Message was edited by:
    Maran Viswarayar

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