Offset Path in AI CS4 added overlaping unnecessary anchor points.

Offset Path tool in AI CS4 offen added some unnecessary anchor points, these points were hard to find because they were overlaping. But when these path were used to blend, faulty effect come. I must remove them manually. It never happened in AI CS2.

> You could use a script to find and remove these points (JET?).
A script could search for and remove
coincident points. But in my experience with the problem in CS3, the abberant results of Outline Stroke, Offset Path, etc., are not consistent enough to reliably correct with a script. In some situations, the redundant points do not have identical handles. How would a script know the right handles to retain? In other situations, entirely extra trash paths are created (as when outlining strokes of dashed paths--the supposed justification for the whole train wreck in the first place). How is a script supposed to know which paths are correct?
A proper script solution would be to replace the offset path feature altogether. But that would be a pretty ambitious undertaking.
No, the dang thing just needs to be fixed. Others (assumed to be beta testers) have reported that it was fixed in CS4. If artilu is correct here, that is not the case.
Adobe's history has not been good re fixing such bugs during the lifecycle of a major version.
JET

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    Offset Path in the effects menu acts totally different thean ofset Path in the Object menu WHY?
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