Optimizing Flash graphics - better to use filters or vectors?

Hi,
I'm trying to lighten the load on the users' machine as much as possible. Which requires less resources: using Flash filters for Drop Shadow/Glow or creating vector shapes for the shadow/glow with the Modify > Shape > Soften Fill Edges command?
Thanks!!

This was what I thought, but all the cacheAsBitmap stuff I've been reading about mobile development got
me wondering. Thanks!

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