Player 10 and flash.utils.proxy

Hi Guys,
I'm wondering if there are plans (or an issue on which I can vote) to upgrade flash.utils.Proxy? There's 2 things I'd like to see changed in order of how difficult I imagine they are ;-)
1) Replace name:* and name:String with a real key:* that can be anything (not just Strings or QNames).
2) Modify the VM slightly so subclasses of Proxy can decide when and if a cast opcode throws an exception.
Number 1 seems easy to me, but having never seen the source I can't really say :)
Number 2 I guess depends on whether or not cast instances are using dynamic dispatch, so it's probably not as feasible...
Anybody have any thoughts on these?
Cheers,
-Josh
"Therefore, send not to know For whom the bell tolls. It tolls for thee."
http://flex.joshmcdonald.info/
:: Josh 'G-Funk' McDonald
:: 0437 221 380 ::
[email protected]

Yeah, pretty much :) Well, not #1... That's just (mainly) an API upgrade.
On Wed, Sep 10, 2008 at 10:01 PM, James L. Ward
<
[email protected]> wrote:
A new message was posted by James L. Ward in
Developers --
  Player 10 and flash.utils.proxy
Does this relate at all to:
https://bugs.adobe.com/jira/browse/ASC-3136
-James
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Player 10 and flash.utils.proxy
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"Therefore, send not to know For whom the bell tolls. It tolls for thee."
http://flex.joshmcdonald.info/
:: Josh 'G-Funk' McDonald
:: 0437 221 380 ::
[email protected]

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