PNG File issue
Hi,
I have a PNG with transparency (clients logo), only one layer, all is fine in Photoshop.
When I attach/insert into AutoCAD software it shows an unknown image/layer behind the logo. Please note that I do not have an issue with the transparency being 'whited' out.
I have the following response from CAD software support but it does not address the actual problem (the unknown image/layer)..
I think the issue is related to the fact that the logo contains "alpha channel" (also referred to as transparency) information. The segments around the logo that show in the white and grey checker are the parts that Photoshop considers to be "inivisble" and will treat them this way in loaded the logo on top of another image inside Photoshop. To the best of my knowledge, Autocad does not understand alpha channel information and will show these parts as solid white. They will obscure any object that is beneath the in the draw-order.
Any advise or direction in removing the unknown image/layer (trees) is much appreciated.
And please don't tell me to source a new image file.
Thanks, Jay.
Whoever prepared that png image kept the "hidden" information that is normally not seen because of the transparency hiding it from the viewer's eyes, which includes part of a photo.
Autocad does not seem to support transparency/alpha channels in png images, and displays ALL the pixel information, including the hidden pixels, and, as a result, that photo and other pixel junk is shown.
Unfortunately, Photoshop does not automatically remove that pixel junk (at least, not in my CS6 version) whether saved for web or through the save as function if you wish to retain transparency. (Which is the reason why that pixel junk was retained in the first place.) So you will have to remove it manually. In your case it is easy: you do not wish transparency, merely a white background so it displays correctly in AutoCAD.
1) open the image.
2) File->Save For Web.
3) Select PNG-24, and turn off transparency. Set the Matte to white.
4) Save.
Done. You removed the transparency, and replaced it with white. Import in AutoCAD.
Similar Messages
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I seem to have an issue displaying "some" PNG files. I am using the source code from Brakeen's tile game in his book. I have converted from using ImageIcon to ImageIO as my way of reading in images. Specifically, I have used the code snippet from Abuse about loading images so that they are accelerated. I can get the game to run fine.
I have started porting the code so that I can write my own game. I took a bmp file that I wanted to use as a spalsh screen and converted it to a PNG file using MS Paint. When I try to display that as my splash page, ImageIO.read throws an IllegalArgumentException. Here are the main code snippets that get an image:
public URL getResource( String filename ) {
return getClass().getClassLoader().getResource( filename );
* Gets an image from the images/ directory.
public BufferedImage loadImage( String name ) {
String filename = "images/" + name;
BufferedImage ret = null;
try {
System.out.println( filename );
System.out.println( this.getResource( filename ) );
BufferedImage src = ImageIO.read( this.getResource( filename ) );
// Images returned from ImageIO are NOT managed images. Therefore,
// we copy it into a managed image.
ret = gc.createCompatibleImage( src.getWidth(), src.getHeight(), src.getColorModel().getTransparency() );
Graphics2D g2d = (Graphics2D) ret.getGraphics();
g2d.setComposite( AlphaComposite.Src );
g2d.drawImage( src, 0, 0, null );
g2d.dispose();
} catch( IOException ioe ) {
ioe.printStackTrace();
// ignore so that this method returns null
return ret;
I added in the System.out.println and see that when I request my new PNG file, that the URL returned is null which leads to the issue with ImageIO.read. If I change my splash screen back to the JPG that Brakeen uses, it displays the image fine. I tried converting the JPG to a PNG using MS Paint and get the same issue that I received with my PNG file. I am positive that I have them in the right directory because I simply saved Brakeen's image in the same directory with a PNG extension and changed my source code from .jpg to .png. It appears that the getResource method is returning null for the two PNG files that I created yet returns a proper URL for other PNG files that I got from Brakeen.
I have searched the forums for the last hour and do not see anything that matches my problem. I even tried moving the images into a res folder that I saw in one post to no avail. I am running Windows XP if that has any bearing on this. I can only think that somehow I have bad stuff in the PNG files. However, when I click my two PNG files, they are properly displayed in Windows.
Any help would be greatly appreciated.Here is some output that I got from my System.out.println as well as the stacktrace from ImageIO.read:
images/tankbrigade.png <-- from first System.out
null <-- from second System.out
java.lang.IllegalArgumentException: input == null!
at javax.imageio.ImageIO.read(ImageIO.java:1338)
at com.brackeen.state.ResourceManager.loadImage(ResourceManager.java:94)
at com.ballantine.game.tankbrigade.SplashGameState.loadResources(SplashGameState.java:66)
at com.brackeen.state.GameStateManager.loadAllResources(GameStateManager.java:66)
at com.ballantine.game.tankbrigade.GameManager$1.run(GameManager.java:64) -
PNG files not displaying - is this a problem in BC / Flexslider2 issue slider too big
Hi,
I have uploaded a site dmrural.leapfrogdesign.com.au/index.html and I noticed my png files are not displaying. Is there a problem with using png files on BC?
Also I know this is not BC related but I would really appreciate if if someone could tell me how to reduce the size of my flexslider (i am using bootstrap 2.3.2) - it's my first site in bootstrap.
Thanks,
TammyThey work for me. For example I see the logo on the homepage
http://dmrural.leapfrogdesign.com.au/img/logo.png
As for the slider images size you can use something like this:
.slides {
max-width: 50%; -
I am trying to dynamically load the background image of an XControl facade using a 'LoadBackgroundImage.vi' that I have written. This SubVI has worked with a normal VIs panel before. It utilizes the 'Read PNG File.vi' from Labview to read in a transparent PNG file to overwrite the Facade background. When the XControl is loaded during design-time it generates an Error 1004 indicating that the 'Read PNG File.vi' is not in memory. I have tried to place a static reference to this vi to force it to load but I still get this error. What is the solution?
Attachments:
Error Dialog.PNG 9 KB
LoadBackgroundImage_VI.PNG 33 KBDarin, thanks for your reply.
The XControl Facade is rendered on the Main FP when the Main.vi is opened in design mode. Previously I have placed a PNG image onto the Facade pane (i.e. drag-n-drop the image onto the Facade FP during design) and it is displayed on the Main.vi FP in design mode when Main is loaded. However, when I include a call to Read PNG File.vi in the Facade I get the 1004 error. You may not see this error without using a Simple Error Dialog. This failure to find Read PNG File.vi in memory is the main issue.
I have tried to use SubPanels before - they are useless for my purposes for many reasons (they don't show the underlying SubVI pane in design mode, they require the use of SubVI references to load - preventing the use of direct wiring to the SubVI connector, etc.).
Do you know how to dynamically load and call 'Read PNG File.vi' so that Labview is forced to load the VI and then Read PNG File can load the PNG image? I can get 'Read PNG File.vi' to dynamically load and show property values but to call it with the 'Call By Reference Node Function' I need a strict type def to be generated, etc. So what are the steps needed to create a dynamic call to 'Read PNG File.vi'? I haven't seen any good working examples that show how to create the strict typedefs that are required etc. There is no right-click > Make Type Def > ... for Read PNG File.vi or other ways to do this that I have noticed. Showing a finished example doesn't show you how to do it (menu selections, etc.). Or, do I have to hand construct these typedefs by reverse engineering the VI? -
Png files referenced in css not displaying in Chrome & Firefox after after PUT
I'm new to dreamweaver but I've got a techy / software background so feel free to speak geek.
I've been tasked to create a simple splash screen for an existing intrenal website for my company.
I've been able to put page together in DW and sucessfully preview in Chrome, Firefox, & IE. After I PUT files on the webserver (under an existing virtual directory in IIS) I'm bumping into a problem where I'm not able to see a the three png files I've got embedded into the .css sytle sheet fro the header, container, and footer sections. Here's a look at the html & css for the page. Any recommendations on how I could code this better or fix the problem? Your help will be very much appreciated.
The site was originally built off a template so the comments in the .css are from the original author of the template.
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<title>Untitled Document</title>
<link href="/CognosSplashScreen/oneColFixCtrHdr.css" rel="stylesheet" type="text/css" />
<style type="text/css">
body {
background-color: #000;
background-image: url(/CognosSplashScreen/bg.jpg);
background-repeat: no-repeat;
</style>
</head>
<body>
<div class="container">
<div class="header">IBM Cognos - Enterprise Business Portal (EBP)</div>
<div class="content">
<h1><img src="/CognosSplashScreen/Wrench Sprocket.png" width="215" height="164" align="left" />EBP is offline</h1>
<p>The IBM Cognos EBP has been taken offline for scheduled maintenance. Services will be restored on Wednesday, May the 2nd at 7:00 AM. </p>
<h3>Maintenance Details</h3>
<p>We're currently in the process of upgrading from IBM Cognos BI version 8.3 to the most current 10.1.1. To take a look at some of the new features you'll experinece we've put together a brief overview you can download by <a href="#">clicking here</a>.</p>
<p>10.1.1 training is available to for all users. Take a look at the list of available courses get yourself, your team, or department enrolled in a class today. <!-- end .content --></p>
</div>
<div class="footer">
<p> </p>
<!-- end .footer --></div>
<!-- end .container --></div>
</body>
</html>
Here's the .css
@charset "utf-8";
body {
font: 100%/1.4 Verdana, Arial, Helvetica, sans-serif;
background: #42413C;
margin: 0;
padding: 0;
color: #000;
/* ~~ Element/tag selectors ~~ */
ul, ol, dl { /* Due to variations between browsers, it's best practices to zero padding and margin on lists. For consistency, you can either specify the amounts you want here, or on the list items (LI, DT, DD) they contain. Remember that what you do here will cascade to the .nav list unless you write a more specific selector. */
padding: 0;
margin: 0;
h1, h2, h3, h4, h5, h6, p {
margin-top: 0; /* removing the top margin gets around an issue where margins can escape from their containing div. The remaining bottom margin will hold it away from any elements that follow. */
padding-right: 45px;
padding-left: 45px; /* adding the padding to the sides of the elements within the divs, instead of the divs themselves, gets rid of any box model math. A nested div with side padding can also be used as an alternate method. */
a img { /* this selector removes the default blue border displayed in some browsers around an image when it is surrounded by a link */
border: none;
/* ~~ Styling for your site's links must remain in this order - including the group of selectors that create the hover effect. ~~ */
a:link {
color: #42413C;
text-decoration: underline; /* unless you style your links to look extremely unique, it's best to provide underlines for quick visual identification */
a:visited {
color: #6E6C64;
text-decoration: underline;
a:hover, a:active, a:focus { /* this group of selectors will give a keyboard navigator the same hover experience as the person using a mouse. */
text-decoration: none;
/* ~~ this fixed width container surrounds the other divs ~~ */
.container {
width: 980px;
margin: 0 auto; /* the auto value on the sides, coupled with the width, centers the layout */
background-image: url(/CognosSplashScreen/PageBodyLight_02.png);
/* ~~ the header is not given a width. It will extend the full width of your layout. It contains an image placeholder that should be replaced with your own linked logo ~~ */
.header {
background-image: url(/CognosSplashScreen/HeaderBubbles_02.png);
padding-top: 57px;
color: #CCC;
font-weight: bold;
padding-left: 97px;
padding-bottom: 30px;
/* ~~ This is the layout information. ~~
1) Padding is only placed on the top and/or bottom of the div. The elements within this div have padding on their sides. This saves you from any "box model math". Keep in mind, if you add any side padding or border to the div itself, it will be added to the width you define to create the *total* width. You may also choose to remove the padding on the element in the div and place a second div within it with no width and the padding necessary for your design.
.content {
padding: 10px 0;
/* ~~ The footer ~~ */
.footer {
background-image: url(/CognosSplashScreen/footer_02.png);
padding-top: 5px;
/* ~~ miscellaneous float/clear classes ~~ */
.fltrt { /* this class can be used to float an element right in your page. The floated element must precede the element it should be next to on the page. */
float: right;
margin-left: 8px;
.fltlft { /* this class can be used to float an element left in your page. The floated element must precede the element it should be next to on the page. */
float: left;
margin-right: 8px;
.clearfloat { /* this class can be placed on a <br /> or empty div as the final element following the last floated div (within the #container) if the #footer is removed or taken out of the #container */
clear:both;
height:0;
font-size: 1px;
line-height: 0px;CSS for images coded on the Web page itself is pathed relative to that Web page. CSS for images used by the external CSS file is pathed relative to the CSS file location.
If this is the link to the css file from the Web page... go to "CognosSplashScreen" subfolder and get the "oneColFixCtrHdr.css"
<link href="/CognosSplashScreen/oneColFixCtrHdr.css" rel="stylesheet" type="text/css" />
.... and you don't need the leading "/" by the way.
then relative to that css file, which is already in the "CognosSplashScreen" subfolder, the path to the "HeaderBubbles_02.png" is just
background-image: url(HeaderBubbles_02.png);
not:
background-image: url(/CognosSplashScreen/HeaderBubbles_02.png);
and so forth for other image paths.
Best wishes,
Adninjastrator -
Using a .png file as OLE objet
I am trying to use a png file in my report. I have it linked in but it only will display the file name. If I use the same file converted to pdf, it works perfect. is there a switch somewhere that defines what ole objects can be used? i need to use a png and not the pdf. Have same issue with bmp and jpg as well. Need to make png work.
Edited by: CME_KN on Feb 3, 2010 4:25 PMHello,
CR 2008 does support PNG formats. What version of CR are you using?
Thank you
Don -
Indesign CS5 with PNG file exporting as a PDF file but the text is random bold
Hello,
I am looking for help to teach me how to solve this problem.
I use Indesign CS5 to make a proposal. I set the page marker and sub title in the master page.
Of course, there are including dozens of pages and some pictures here.
And one of these page, I place a PNG file and type some text.
When I export this file as a PDF file, one page, which is including PNG file, the text becomes random bold.
Therefore, I have used PSD file to cover the PNG file. But finally getting the same problem.
So does anyone can help me how to solve this problem?
Thanks so much for your help.This sounds like a known issue with transparency on the page. When transparency is introduced ID uses a differnt method, apparently, of rendering text on that page and it appears bolder on screen and can print that way on low resolution devices like desktop printers. It usually is not a problem on press output.
The only way to mainatian consistency would be to introduce transparency on all pages, perhaps by adding a transparent object to your master page. -
Photoshop CC 2014 Crashes When Opening or Saving PNG Files
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I've updated to the latest version, restarted my computer and have no plugins installed. I have also re-installed the program from the Creative Cloud application, although I haven't tried a full uninstall/reinstall sequence.
I'm running an x64 version of Windows and have tried both the 64 and 32 bit versions of Photoshop - neither works.
Other file formats don't appear to cause any issue - the problem is specific to PNG files (does Adobe Photoshop depend on any PNG library like LibPNG? Perhaps an older version has been installed by a different application?)
This issue seems to have occured in the past on the Adobe forums, but there is no clear resolution.Part of the information is missing but your running CC 14.1.2 not CC 2014, and14.1.2 needs to be updated to 14.2.1. I also can not see the date of you video drivers. Here is what my CC 2014 and my 14.2.1 looks like
Adobe Photoshop Version: 2014.0.0 20140508.r.58 2014/05/08:23:59:59 x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 12
Logical processor count: 24
Processor speed: 1995 MHz
Built-in memory: 40886 MB
Free memory: 32498 MB
Memory available to Photoshop: 37132 MB
Memory used by Photoshop: 70 %
3D Multitone Printing: Disabled.
Touch Gestures: Disabled.
Windows 2x UI: Disabled.
Image tile size: 1024K
Image cache levels: 4
Font Preview: Huge
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Display: 2
Display Bounds: top=0, left=-1360, bottom=768, right=0
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
glgpu[0].GLVersion="3.0"
glgpu[0].GLMemoryMB=2048
glgpu[0].GLName="Quadro 4000/PCIe/SSE2"
glgpu[0].GLVendor="NVIDIA Corporation"
glgpu[0].GLVendorID=4318
glgpu[0].GLDriverVersion="9.18.13.3311"
glgpu[0].GLRectTextureSize=16384
glgpu[0].GLRenderer="Quadro 4000/PCIe/SSE2"
glgpu[0].GLRendererID=1757
glgpu[0].HasGLNPOTSupport=1
glgpu[0].GLDriver="nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um"
glgpu[0].GLDriverDate="20140429000000.000000-000"
glgpu[0].CanCompileProgramGLSL=1
glgpu[0].GLFrameBufferOK=1
glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="4.40 NVIDIA via Cg compiler"
glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[6553 6]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[4]
glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[192]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32]
glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[2048]
glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[124]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1
clgpu[0].CLPlatformVersion="1.1"
clgpu[0].CLDeviceVersion="1.1 CUDA"
clgpu[0].CLMemoryMB=2048
clgpu[0].CLName="Quadro 4000"
clgpu[0].CLVendor="NVIDIA Corporation"
clgpu[0].CLVendorID=4318
clgpu[0].CLDriverVersion="333.11"
clgpu[0].CUDASupported=1
clgpu[0].CUDAVersion="6.0.1"
clgpu[0].CLBandwidth=7.48731e+010
clgpu[0].CLCompute=185.366
License Type: Subscription
Serial number: 96040035116912554961
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\
Temporary file path: C:\Users\JOHNJM~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
F:\, 465.2G, 171.9G free
C:\, 224.2G, 103.8G free
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Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Plug-ins\
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BIBUtils.dll BIBUtils 2014/04/14-23:42:44 79.554120 79.554120
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boost_signals.dll photoshopdva 8.0.0
boost_system.dll photoshopdva 8.0.0
boost_threads.dll photoshopdva 8.0.0
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cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.2.6.32411 2.2.6.32411
CITThreading.dll Adobe CITThreading 2.2.6.32411 2.2.6.32411
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dvaaudiodevice.dll photoshopdva 8.0.0
dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
dvametadataui.dll photoshopdva 8.0.0
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Adaptive Wide Angle 15.0
Angled Strokes 15.0
Average 15.0 (2014.0.0 x001)
Bas Relief 15.0
BMP 15.0
Camera Raw 8.5
Camera Raw Filter 8.5
Chalk & Charcoal 15.0
Charcoal 15.0
Chrome 15.0
Cineon 15.0 (2014.0.0 x001)
Clouds 15.0 (2014.0.0 x001)
Collada 15.0 (2014.0.0 x001)
Color Halftone 15.0
Colored Pencil 15.0
CompuServe GIF 15.0
Conté Crayon 15.0
Craquelure 15.0
Crop and Straighten Photos 15.0 (2014.0.0 x001)
Crop and Straighten Photos Filter 15.0
Crosshatch 15.0
Crystallize 15.0
Cutout 15.0
Dark Strokes 15.0
De-Interlace 15.0
Dicom 15.0
Difference Clouds 15.0 (2014.0.0 x001)
Diffuse Glow 15.0
Displace 15.0
Dry Brush 15.0
Eazel Acquire 15.0 (2014.0.0 x001)
Embed Watermark 4.0
Entropy 15.0 (2014.0.0 x001)
Export Color Lookup NO VERSION
Extrude 15.0
FastCore Routines 15.0 (2014.0.0 x001)
Fibers 15.0
Film Grain 15.0
Filter Gallery 15.0
Flash 3D 15.0 (2014.0.0 x001)
Fresco 15.0
Glass 15.0
Glowing Edges 15.0
Google Earth 4 15.0 (2014.0.0 x001)
Grain 15.0
Graphic Pen 15.0
Halftone Pattern 15.0
HDRMergeUI 15.0
IFF Format 15.0
Ink Outlines 15.0
JPEG 2000 15.0
Kurtosis 15.0 (2014.0.0 x001)
Lens Blur 15.0
Lens Correction 15.0
Lens Flare 15.0
Liquify 15.0
Matlab Operation 15.0 (2014.0.0 x001)
Maximum 15.0 (2014.0.0 x001)
Mean 15.0 (2014.0.0 x001)
Measurement Core 15.0 (2014.0.0 x001)
Median 15.0 (2014.0.0 x001)
Mezzotint 15.0
Minimum 15.0 (2014.0.0 x001)
MMXCore Routines 15.0 (2014.0.0 x001)
Mosaic Tiles 15.0
Multiprocessor Support 15.0 (2014.0.0 x001)
Neon Glow 15.0
Note Paper 15.0
NTSC Colors 15.0 (2014.0.0 x001)
Ocean Ripple 15.0
OpenEXR 15.0
Paint Daubs 15.0
Palette Knife 15.0
Patchwork 15.0
Paths to Illustrator 15.0
PCX 15.0 (2014.0.0 x001)
Photocopy 15.0
Photoshop 3D Engine 15.0 (2014.0.0 x001)
Photoshop Touch 14.0
Picture Package Filter 15.0 (2014.0.0 x001)
Pinch 15.0
Pixar 15.0 (2014.0.0 x001)
Plaster 15.0
Plastic Wrap 15.0
PNG 15.0
Pointillize 15.0
Polar Coordinates 15.0
Portable Bit Map 15.0 (2014.0.0 x001)
Poster Edges 15.0
Radial Blur 15.0
Radiance 15.0 (2014.0.0 x001)
Range 15.0 (2014.0.0 x001)
Read Watermark 4.0
Render Color Lookup Grid NO VERSION
Reticulation 15.0
Ripple 15.0
Rough Pastels 15.0
Save for Web 15.0
ScriptingSupport 15.0
Shake Reduction 15.0
Shear 15.0
Skewness 15.0 (2014.0.0 x001)
Smart Blur 15.0
Smudge Stick 15.0
Solarize 15.0 (2014.0.0 x001)
Spatter 15.0
Spherize 15.0
Sponge 15.0
Sprayed Strokes 15.0
Stained Glass 15.0
Stamp 15.0
Standard Deviation 15.0 (2014.0.0 x001)
STL 15.0 (2014.0.0 x001)
Sumi-e 15.0
Summation 15.0 (2014.0.0 x001)
Targa 15.0
Texturizer 15.0
Tiles 15.0
Torn Edges 15.0
Twirl 15.0
Underpainting 15.0
Vanishing Point 15.0
Variance 15.0 (2014.0.0 x001)
Water Paper 15.0
Watercolor 15.0
Wave 15.0
Wavefront|OBJ 15.0 (2014.0.0 x001)
WIA Support 15.0 (2014.0.0 x001)
Wind 15.0
Wireless Bitmap 15.0 (2014.0.0 x001)
ZigZag 15.0
Optional and third party plug-ins:
CUR (Windows Cursor) NO VERSION
GREYCstoration NO VERSION
ICO (Windows Icon) NO VERSION
Reduce Noise 7.0.0.0
ScriptListener 13.0
StarFilter Pro 3 3.0.3.0
SuperPNG 2.0
Plug-ins that failed to load: NONE
Flash:
Adobe Kuler
Installed TWAIN devices: NONE
========================================================================================== ==========================
Adobe Photoshop Version: 14.2.1 (14.2.1 20140207.r.570 2014/02/07:23:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 12
Logical processor count: 24
Processor speed: 1995 MHz
Built-in memory: 40886 MB
Free memory: 34153 MB
Memory available to Photoshop: 37150 MB
Memory used by Photoshop: 90 %
Image tile size: 1028K
Image cache levels: 4
Font Preview: Extra Large
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Display: 2
Display Bounds: top=0, left=-1360, bottom=768, right=0
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
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gpu[0].Vendor="NVIDIA Corporation"
gpu[0].VendorID=4318
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gpu[0].CompileProgramGLSL=1
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gpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[65536]
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gpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32]
gpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32]
gpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
gpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
gpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[2048]
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gpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
gpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
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gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
gpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1
License Type: Subscription
Serial number: 96040035116912554961
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\
Temporary file path: C:\Users\JOHNJM~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
E:\, 3.64T, 3.22T free
F:\, 465.2G, 171.9G free
C:\, 224.2G, 104.4G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\Required\Plug-Ins\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\Plug-ins\
Installed components:
ACE.dll ACE 2013/10/29-11:47:16 79.548223 79.548223
adbeape.dll Adobe APE 2013/02/04-09:52:32 0.1160850 0.1160850
AdobeLinguistic.dll Adobe Linguisitc Library 7.0.0
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AdobeXMP.dll Adobe XMP Core 2013/10/29-11:47:16 79.154911 79.154911
AdobeXMPFiles.dll Adobe XMP Files 2013/10/29-11:47:16 79.154911 79.154911
AdobeXMPScript.dll Adobe XMP Script 2013/10/29-11:47:16 79.154911 79.154911
adobe_caps.dll Adobe CAPS 7,0,0,21
AGM.dll AGM 2013/10/29-11:47:16 79.548223 79.548223
ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31
aif_core.dll AIF 5.0 79.534508
aif_ocl.dll AIF 5.0 79.534508
aif_ogl.dll AIF 5.0 79.534508
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ARE.dll ARE 2013/10/29-11:47:16 79.548223 79.548223
AXE8SharedExpat.dll AXE8SharedExpat 2011/12/16-15:10:49 66.26830 66.26830
AXEDOMCore.dll AXEDOMCore 2011/12/16-15:10:49 66.26830 66.26830
Bib.dll BIB 2013/10/29-11:47:16 79.548223 79.548223
BIBUtils.dll BIBUtils 2013/10/29-11:47:16 79.548223 79.548223
boost_date_time.dll DVA Product 7.0.0
boost_signals.dll DVA Product 7.0.0
boost_system.dll DVA Product 7.0.0
boost_threads.dll DVA Product 7.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.1.6.30929 2.1.6.30929
CITThreading.dll Adobe CITThreading 2.1.6.30929 2.1.6.30929
CoolType.dll CoolType 2013/10/29-11:47:16 79.548223 79.548223
dvaaudiodevice.dll DVA Product 7.0.0
dvacore.dll DVA Product 7.0.0
dvamarshal.dll DVA Product 7.0.0
dvamediatypes.dll DVA Product 7.0.0
dvaplayer.dll DVA Product 7.0.0
dvatransport.dll DVA Product 7.0.0
dvaunittesting.dll DVA Product 7.0.0
dynamiclink.dll DVA Product 7.0.0
ExtendScript.dll ExtendScript 2013/10/30-13:12:12 79.546835 79.546835
FileInfo.dll Adobe XMP FileInfo 2013/10/25-03:51:33 79.154511 79.154511
filter_graph.dll AIF 5.0 79.534508
icucnv40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
icudt40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
imslib.dll IMSLib DLL 7.0.0.145
JP2KLib.dll JP2KLib 2013/10/29-11:47:16 79.248139 79.248139
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libiomp5md.dll Intel(R) OMP Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
LogSession.dll LogSession 2.1.2.1785
mediacoreif.dll DVA Product 7.0.0
MPS.dll MPS 2013/10/29-11:47:16 79.535029 79.535029
msvcm80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
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msvcp80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcp90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
msvcr100.dll Microsoft® Visual Studio® 2010 10.00.40219.1
msvcr80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcr90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
PatchMatch.dll PatchMatch 2013/10/29-11:47:16 79.542390 79.542390
pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CC CC
Plugin.dll Adobe Photoshop CC CC
PlugPlugOwl.dll Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit) 4.2.0.36
PSArt.dll Adobe Photoshop CC CC
PSViews.dll Adobe Photoshop CC CC
SCCore.dll ScCore 2013/10/30-13:12:12 79.546835 79.546835
ScriptUIFlex.dll ScriptUIFlex 2013/10/30-13:12:12 79.546835 79.546835
svml_dispmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
tbb.dll Intel(R) Threading Building Blocks for Windows 4, 1, 2012, 1003
tbbmalloc.dll Intel(R) Threading Building Blocks for Windows 4, 1, 2012, 1003
updaternotifications.dll Adobe Updater Notifications Library 7.0.1.102 (BuildVersion: 1.0; BuildDate: BUILDDATETIME) 7.0.1.102
WRServices.dll WRServices Mon Feb 25 2013 16:09:10 Build 0.19078 0.19078
Required plug-ins:
3D Studio 14.2.1 (14.2.1 x001)
Accented Edges 14.2.1
Adaptive Wide Angle 14.2.1
Angled Strokes 14.2.1
Average 14.2.1 (14.2.1 x001)
Bas Relief 14.2.1
BMP 14.2.1
Camera Raw 8.5
Camera Raw Filter 8.5
Chalk & Charcoal 14.2.1
Charcoal 14.2.1
Chrome 14.2.1
Cineon 14.2.1 (14.2.1 x001)
Clouds 14.2.1 (14.2.1 x001)
Collada 14.2.1 (14.2.1 x001)
Color Halftone 14.2.1
Colored Pencil 14.2.1
CompuServe GIF 14.2.1
Conté Crayon 14.2.1
Craquelure 14.2.1
Crop and Straighten Photos 14.2.1 (14.2.1 x001)
Crop and Straighten Photos Filter 14.2.1
Crosshatch 14.2.1
Crystallize 14.2.1
Cutout 14.2.1
Dark Strokes 14.2.1
De-Interlace 14.2.1
Dicom 14.2.1
Difference Clouds 14.2.1 (14.2.1 x001)
Diffuse Glow 14.2.1
Displace 14.2.1
Dry Brush 14.2.1
Eazel Acquire 14.2.1 (14.2.1 x001)
Embed Watermark 4.0
Entropy 14.2.1 (14.2.1 x001)
Extrude 14.2.1
FastCore Routines 14.2.1 (14.2.1 x001)
Fibers 14.2.1
Film Grain 14.2.1
Filter Gallery 14.2.1
Flash 3D 14.2.1 (14.2.1 x001)
Fresco 14.2.1
Glass 14.2.1
Glowing Edges 14.2.1
Google Earth 4 14.2.1 (14.2.1 x001)
Grain 14.2.1
Graphic Pen 14.2.1
Halftone Pattern 14.2.1
HDRMergeUI 14.2.1
IFF Format 14.2.1
Ink Outlines 14.2.1
JPEG 2000 14.2.1
Kurtosis 14.2.1 (14.2.1 x001)
Lens Blur 14.2.1
Lens Correction 14.2.1
Lens Flare 14.2.1
Liquify 14.2.1
Matlab Operation 14.2.1 (14.2.1 x001)
Maximum 14.2.1 (14.2.1 x001)
Mean 14.2.1 (14.2.1 x001)
Measurement Core 14.2.1 (14.2.1 x001)
Median 14.2.1 (14.2.1 x001)
Mezzotint 14.2.1
Minimum 14.2.1 (14.2.1 x001)
MMXCore Routines 14.2.1 (14.2.1 x001)
Mosaic Tiles 14.2.1
Multiprocessor Support 14.2.1 (14.2.1 x001)
Neon Glow 14.2.1
Note Paper 14.2.1
NTSC Colors 14.2.1 (14.2.1 x001)
Ocean Ripple 14.2.1
Oil Paint 14.2.1
OpenEXR 14.2.1
Paint Daubs 14.2.1
Palette Knife 14.2.1
Patchwork 14.2.1
Paths to Illustrator 14.2.1
PCX 14.2.1 (14.2.1 x001)
Photocopy 14.2.1
Photoshop 3D Engine 14.2.1 (14.2.1 x001)
Photoshop Touch 14.0
Picture Package Filter 14.2.1 (14.2.1 x001)
Pinch 14.2.1
Pixar 14.2.1 (14.2.1 x001)
Plaster 14.2.1
Plastic Wrap 14.2.1
PNG 14.2.1
Pointillize 14.2.1
Polar Coordinates 14.2.1
Portable Bit Map 14.2.1 (14.2.1 x001)
Poster Edges 14.2.1
Radial Blur 14.2.1
Radiance 14.2.1 (14.2.1 x001)
Range 14.2.1 (14.2.1 x001)
Read Watermark 4.0
Reticulation 14.2.1
Ripple 14.2.1
Rough Pastels 14.2.1
Save for Web 14.2.1
ScriptingSupport 14.2.1
Shake Reduction 14.2.1
Shear 14.2.1
Skewness 14.2.1 (14.2.1 x001)
Smart Blur 14.2.1
Smudge Stick 14.2.1
Solarize 14.2.1 (14.2.1 x001)
Spatter 14.2.1
Spherize 14.2.1
Sponge 14.2.1
Sprayed Strokes 14.2.1
Stained Glass 14.2.1
Stamp 14.2.1
Standard Deviation 14.2.1 (14.2.1 x001)
STL 14.2.1 (14.2.1 x001)
Sumi-e 14.2.1
Summation 14.2.1 (14.2.1 x001)
Targa 14.2.1
Texturizer 14.2.1
Tiles 14.2.1
Torn Edges 14.2.1
Twirl 14.2.1
Underpainting 14.2.1
Vanishing Point 14.2.1
Variance 14.2.1 (14.2.1 x001)
Variations 14.2.1 (14.2.1 x001)
Water Paper 14.2.1
Watercolor 14.2.1
Wave 14.2.1
Wavefront|OBJ 14.2.1 (14.2.1 x001)
WIA Support 14.2.1 (14.2.1 x001)
Wind 14.2.1
Wireless Bitmap 14.2.1 (14.2.1 x001)
ZigZag 14.2.1
Optional and third party plug-ins:
CUR (Windows Cursor) NO VERSION
GREYCstoration NO VERSION
ICO (Windows Icon) NO VERSION
Reduce Noise 7.0.0.0
ScriptListener 13.0
StarFilter Pro 3 3.0.3.0
SuperPNG 2.0
Plug-ins that failed to load: NONE
Flash:
Mini Bridge
Adobe Exchange
Kuler
Installed TWAIN devices: NONE -
Can't open .png file unzipped from an email in PSE 9
I get the following error when I attempt to open a .png file that was unzipped from an email:
"could not complete request because of a problem with the file-format module interface."
What is unusual is that another employee can open the file using Adobe Photoshop CS. I am also able to open other .png files. I was informed that this file was created on a Mac. I am using PSE 9 on XP Pro.
Any ideas to what may be causing this issue? Any help would be much appreciated. Thanks!The OS should not make difference in this case.Try opening the same file through irfan view.
-
Why Can't I Open My PNG Files? Going from MAC to PC
I created .png files in Photoshop CS on my MAC. Now I can't open them in Photoshop 6 on my PC running Windows Vista. Why? The files open as blank. All .jpg and .psd files open with no trouble.
I just installed PhotoShop 6.0 on from an old disk (licensed) onto my laptop Toshiba PC running Windows Vista. I have had no problems so far except for this .png issue. I basically just wanted a high-resolution image with a transparent background. I suppose I could try to save them again as uncompressed .psd images on my MAC and try opening them again on the laptop...but I hate having to do weird things like that. png should work!
-
Flattened png. files only render in black and white
Hi,
I have been working with fireworks on a daily basis for over
a year now, and I have never come across this problem. I think it's
either a setting, or I have some sort of bug. But here's whats
going on: I design websites and so I use lots of .png files
(flattened of course) Recently all of flattened png files are
rendering only in black and white. By that I mean I save them in
color, and then when I save them they turn black and white, and I
can only tell this once I reopen them. Even if I go into the
options section when you are saving a doc, and I can choose the
format, and then underneath that the palette, the palette itself is
somehow always set to grayscale, and so I will change it to web
adaptive which is my usual setting. Has anyone had this problem
before. The only way around it that I have found is by first saving
my project as a jpg, and then going back into fireworks and then
saving it as a flattened png.When installing the new cartridges, did you get the message "Original HP cartridges have been installed"?
Can you check the ink levels and actually see the been color displayed?
Although I am an HP employee, I am speaking for myself and not for HP.
*Say thanks by clicking the "Kudos! Star" which is on the left*
Make it easier for other people to find solutions, by marking my answer with "Accept as Solution" if it solves your issue. -
Every png file I have suddenly has text that cannot be edited
Hi everyone, every PNG file has suddenly lost the ability to edit text, I can highlight the text box, but to actually select box (or any item) I have to click and then drag it. I can select the the box and change font, size etc from the properties bar but i cannot select it so I can change the actual copy and wording, usually i would just double click on the text and it highlights it.
I made a new text box where I can write text, but when iI click off the text, I can not click back on to change the wording
This in CS6 which I recently downloaded, I tried opening the files in an old Fireworks and it has the same problem
It is every single png file I have from the last few years
I am using a Macbook
The only thing I thought It could be is I changed the settings for PNG files in that instead of opening in Preview they open in Fireworks, since then this has happened
Thanks in advance
DarrenText selection issues have been seen when you are running third-party applications like SoundCloud / Spotify / Grooveshark Desktop Helper or Radium. If you are running any of them, please close them and relaunch Fireworks. This might resolve the issue.
-
getting error could not place the document because there is not enough memory RAM wile importing .png file into Photoshop cc
Without knowing anything about your system, your image file, your working document and so on nobody can even begin to guess. The file could be damaged, there could be color management issues at play and what have you...
Mylenium -
Having trouble sending jpeg images as attachments in Mac email.....they go thru as images and PC users can't see the SAVE or QUICK LOOK boxes that Mac mail has. One friend scrolled over the image, right clicked on it and saved as a PNG file.
Apple Mail isn't going to change the format of any of your attachments. it isn't going to corrupt them either.
Exchange is a transport protocol and server. The issue you describe is not related to Exchange.
There are many different versions of Microsoft Outlook in use and they all have e-mail bugs. Different versions have different bugs. Some Apple Mail hack to get around a bug in Outlook 2003 may cause the same message to be problematic in Outlook 2000. Fix them both and another issue will cause trouble in Outlook 2007. You can't fix this. Apple can't fix this. Microsoft can and has but that is irrelevant if your recipients are using older versions.
One specific problem is that Apple Mail always sends image attachments inline, as images, not as iconized files. You can change this with Attachment Tamer. Just be aware that use of this software will break other things such as Stationery. E-mail is just a disaster. To date, no one outside of Apple has ever implemented the e-mail standards from 1993. Apple has continually changed its e-mail software to be more compatible with the de-facto standards that Netscape and Microsoft have unilaterally defined and people documented as "standards" after the fact. The e-mail messages that Apple Mail sends are 100% correct and do not violate any of the original standards from 1993 or the Microsoft/Netscape modifications. The problem is entirely bugs and limitations in various versions of Outlook. -
I have used Image Capture to scan images/documents and then saved them as either PDFs or PNG files. For some reason, just this past week, Image Capture will no longer save the file. It scans, and the Scan Results window pops up, but it won't save file.
The file name has no special character in it, just letters and no spaces.
I have done this in the past and it has worked, but now it will not.
I have not upgraded any software, that I am aware of.
After scanning, the Image Capture pops up the Scan Results with the file name in the window, but neither the Scan Results nor the Image Capture window responds to inputs. The Image Capture window is frozen, with only the "Overview" and "Cancel" buttons active (but non-responsive).
Is this a software issue or a scanner hardware issue? I am using a HP Photosmart C6200 series printer/scanner on a network using a Time Capsule airport.
Thanks.I had the same problem.
Got a 90% fix. Apparently the Mavericks preferences won't work with Yosemite, so I just deleted the Image Capture preferences.
Unfortunately, the "Scan to" folder seems to be permanently set to the Pictures folder.
1. Quit Image Capture
2. Go to Finder > Go > Home, which opens up your home folder (named after your user name)
3. Open Library > Preferences > com.apple.ImageCapture.plist - Drag this file to the Trash
4. Start "Image Capture", click "Details" and change all your settings as you prefer
5. Quit and restart "Image Capture". Notice it remembers all your settings except "Scan to" folder. It insists on saving to "Pictures".
That's as far as I was successful. I tried changing the "Scan to" folder to "Desktop", but on launch, Image Capture always sets it back to "Pictures".
This is what I tried:
6. Download and install "Pref Setter" from http://www.nightproductions.net/prefsetter.html
7. Quit "Image Capture". Right-click on "com.apple.ImageCapture.plist" and open with Pref Setter.
8. Search for "Pictures", which finds "~/Pictures" (the tilde character at the start means your home directory).
9. Double-click on "~/Pictures" and change it to the folder you prefer. I like "~/Desktop"
10. Choose File > Save then Quit from Pref Setter. Note that re-opening the plist file still shows "~/Desktop"
11. Start up "Image Capture" -- on startup, "Image Capture" sets "Scan to" folder to "Pictures"
I consider this a bug.
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