Preloader loading trouble
Hello all,
I have this loader that starts playing the content, before
the content has loaded entirely.
Now this is a problem because my content still sits there and
does nothing until it's all loaded anyhow.
Any thoughts.
Thanks
\\C
You can hide the file that is downloading until its fully
loaded and/or until you want to actually use it.
1. Put a blank frame at the start of the .swf that you are
loading. Tell the clip to play when you want to use it.
2. Have the content in the loaded swf contained in a
movieClip and set that clip's visible property to false. Set it to
true when you want to use the loaded clip.
3. Give the loader object a position off the visible area of
the stage. Move the loader to the correct position on the stage
once the file has loaded.
4. Set the loader object's alpha property to false, and
change the value to true when the file has loaded.
Mix and match and add animation as needed.
Similar Messages
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Hi, everyone!
I've made a preloader in Flash CS3 with AS2. It has the
following code
in theory it works, but if i test it, first it shows nothing,
and after a while it become visible and shows the preloader bar
loading from 90%.
the 'preloader' in the code is a movieclip. it contains a 100
frame shape tween.
Does anyone know, why it isn't visible at the beginning? How
can i fix it?You have to keep in mind what is actually going on when Flash
is checking the progress of the download. There are a whole lot of
processes going on. Flash has to spend most of its time and energy
in the actual download, not in the reporting. The amount of the
content that is reported at first and the size of each subsequent
chunk will not start at 1% and proceed at orderly intervals. The
result that you get when auditing the download process will depend
on the contents of the file that is downloaded, how large the file
is, the speed of the connection and the speed of the computer's
processor.
Remember, the purpose of showing a download progress is not
to show how long it takes, but to provide a visual que to the user
so that they will know that your site is not stalled. You really
want to design so that you don't need a loading screen. -
In trying to load reader from the online store, it gets about 80% finished and then gives an error saying I need a registration key. I have had Reader on this computer before and it worked fine but one day it stopped coming up automatically on the list for opening attachments. If I could load an older version that is simpler that would be the best. Any ideas? Running windows XP pro. Thanks
I just wanted to say I was "searching" for answers to my own trouble with Adobe Reader 9, when I came across your post and "graffiti's" answer!
Graffiti wrote:
"Are you trying to get it from here: http://get.adobe.com/reader/
If so, try downloading from the FTP site at ftp://ftp.adobe.com/pub/adobe/reader/win/9.x/9.1/enu/AdbeRdr910_en_US.exe and see what happens. It should work."
I clicked directly on that link ftp://ftp.adobe.com/pub/adobe/reader/win/9.x/9.1/enu/AdbeRdr910_en_US.exe and it did WORK!!! I'm so grateful because for days I've been unable to access documents that require Adobe Reader!
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Litaseat
PS: I run Win XP Home -
Is preloader loading rest of file?
How do I know that my preloader is loading the rest of my file? I put a preloader on the first frame. The rest of my web site is on the second frame. If that takes too long to load up, I want the preloader to load. How do I know it is actually loading up the rest of the site? Or, is that not what a preloader actually does?
I thought that a preloader ran until everything on the site, in my case on frame 2, was done loading?a preloader tracks the load progress of whatever you encode. if you code for your entire swf's load progress to be tracked and only when loading is complete do you allow something to happen, if you coded that correctly, you can be sure your entire swf is loaded before that something happens.
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Preloader loads movie in the middle
Preloader works, although my music from the loading SWF file
begins playing right away during the preloading phase. But when the
movie does begin playing, it starts in the middle somewhere.
(almost as if it is trying to catch up to where the music is at?)
Sound event is set at Start and to Loop in frame 11 of the movie.
http://welcome.wisnet.com/strukel/www/senior_gallery.iml
You'll only see it happen the first time, after that the file
is cached and it will play from the beginning like it's supposed
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It's hard to tell exactly what the issue is without seeing
the fla, but do you have the preloader on the same frame as the
actionScript you use to pull in the music? I would have frame 1
have the preloader. Then have the actionScript in the preloader say
to move to frame 2 (which holds your music and images) after it's
done. If it is built like this, then more detail is needed.
Also, the preload time is extremely long. Have you considered
running those photos through Photoshop and save for the web? You
can knock down the file size quite a bit that way. -
Preloader causes trouble in other scene
Hello..
I have a flash file with 2 scene..
1 scene - loader
2 scene - main
When i test the scene "main" (deleted the scene "loader" from
my file) it works perfectly with the animations i have given it.
But when I add the scene "loader", the "main" scene doesn't load
completely..
Only with scene 2 "main"
Scene
Main
Scene 1 and 2 "loader" and "main"
Scene
Loder and Main
code i used for the preloader
quote:
stop();
myInterval = setInterval(preloader, 100);
function preloader(){
if (_root.getBytesLoaded() >= _root.getBytesTotal() ){
gotoAndStop("main", 1);
clearInterval(myInterval);
Any idea what this could be??
Thank youFirst, you are using references to "scenes" for action script
navigation (you should use frame labels). Also, you have a
gotoAndStop to frame 1 of that scene. Depending on how other
symbols are on this time line, and since you told it to stop on
frame 1, flash may not have had time to initialize other symbols
before the play head stopped. I've come across this before - it's
hard to explain, but under certain circumstances it can happen. Is
there only one frame on the "main" scene? If so, try extending that
time line to 2 frames and place a stop action on frame 2, and
change your preloader script to gotoAndPlay("frameLabel"); - you
will need to label the first frame of the "main" scene with
something and replace "frameLabel". Do you place your actions on
the top-most layer, and in your publish settings, under the flash
tab, what is the load order? -
Preloader loads and loops my scene! (I am desperate...)
I am using flash cs3.
I created my preloader in a separate scene. calling the scene I want.
what I wanted was the preloader to load and play the all next scene, where I have my core website running.
it works fine till one point! here is my drama!
it loads the scene I want, but it gets stuck in a loop.
function preLoader():Void {
bTotal = getBytesTotal();
bLoaded = getBytesLoaded();
pLoaded = Math.round((bLoaded/bTotal)*100);
pNoRound = (bLoaded/bTotal)*100;
var newxpos = pNoRound*2.5;
mc_loading.g_loading.mc_loader.loader_mask._x = mc_loading.g_loading.mc_loader.loader_mask._x + (newxpos - mc_loading.g_loading.mc_loader.loader_mask._x)*.2;
if(pLoaded<10) {
pLoaded = "0"+pLoaded
mc_loading.g_loading.mc_loadText.loadText.text = pLoaded;
gotoAndPlay("Scene1, 1"); //this loads the scene but messes it up looping de menu
_root.gotoAndPlay("start, 1") //even creating a label in my scene for my loader to find, nothing happens. it doesnt even load
please anyone help me!
thanks cristinaScenes are unreliable. Try this much more stable method of preloading:
http://www.gotoandlearn.com/play?id=85 -
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Hi all,
I am using a URLClassLoader to dynamically load a class during a program's execution. This works fine. However, when I try to load classes later on in the code, it still tries to use the URLClassLoader. Is there some variable I need to set to get back to using the default System class loader?
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trying to load data into my tables.But none is working properly. The loading result is below:
table source_file size Succeeded (in rows) Failed (in rows)
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t2 file2.csv 3.60 Mo 0 16.120
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Laminehi lamine--
we've sent you a request regarding your issue via email. if you could respond to that when you get a chance, we should be able to resolve your issue soon after.
regards,
raj
The Project Marvel Team -
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Preloader loads very late after importing sound files
ok, here's another preloader question for you people out
there. i finally had a working preloader code, everything was in
frame 2, my preloader was in frame 1, and it worked quite nice.
however, after importing some sound files to the library my
preloader started to appear very late on the stage (like after 90
percent). could someone tell me what can i do? i'm guessing it has
something to do with "export at first frame" option.bump
edit: never mind, the solution at this link works fine
http://www.newgrounds.com/bbs/topic/773335
:)
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