Preloader loading trouble

Hello all,
I have this loader that starts playing the content, before
the content has loaded entirely.
Now this is a problem because my content still sits there and
does nothing until it's all loaded anyhow.
Any thoughts.
Thanks
\\C

You can hide the file that is downloading until its fully
loaded and/or until you want to actually use it.
1. Put a blank frame at the start of the .swf that you are
loading. Tell the clip to play when you want to use it.
2. Have the content in the loaded swf contained in a
movieClip and set that clip's visible property to false. Set it to
true when you want to use the loaded clip.
3. Give the loader object a position off the visible area of
the stage. Move the loader to the correct position on the stage
once the file has loaded.
4. Set the loader object's alpha property to false, and
change the value to true when the file has loaded.
Mix and match and add animation as needed.

Similar Messages

  • Preloader loading problem

    Hi, everyone!
    I've made a preloader in Flash CS3 with AS2. It has the
    following code
    in theory it works, but if i test it, first it shows nothing,
    and after a while it become visible and shows the preloader bar
    loading from 90%.
    the 'preloader' in the code is a movieclip. it contains a 100
    frame shape tween.
    Does anyone know, why it isn't visible at the beginning? How
    can i fix it?

    You have to keep in mind what is actually going on when Flash
    is checking the progress of the download. There are a whole lot of
    processes going on. Flash has to spend most of its time and energy
    in the actual download, not in the reporting. The amount of the
    content that is reported at first and the size of each subsequent
    chunk will not start at 1% and proceed at orderly intervals. The
    result that you get when auditing the download process will depend
    on the contents of the file that is downloaded, how large the file
    is, the speed of the connection and the speed of the computer's
    processor.
    Remember, the purpose of showing a download progress is not
    to show how long it takes, but to provide a visual que to the user
    so that they will know that your site is not stalled. You really
    want to design so that you don't need a loading screen.

  • Loading trouble with reader

    In trying to load reader from the online store, it gets about 80% finished and then gives an error saying I need a registration key. I have had Reader on this computer before and it worked fine but one day it stopped coming up automatically on the list for opening attachments. If I could load an older version that is simpler that would be the best. Any ideas? Running windows XP pro. Thanks

    I just wanted to say I was "searching" for answers to my own trouble with Adobe Reader 9, when I came across your post and "graffiti's" answer!
    Graffiti wrote:
    "Are you trying to get it from here: http://get.adobe.com/reader/
    If so, try downloading from the FTP site at ftp://ftp.adobe.com/pub/adobe/reader/win/9.x/9.1/enu/AdbeRdr910_en_US.exe and see what happens. It should work."
    I clicked directly on that link ftp://ftp.adobe.com/pub/adobe/reader/win/9.x/9.1/enu/AdbeRdr910_en_US.exe and it did WORK!!! I'm so grateful because for days I've been unable to access documents that require Adobe Reader!
    Thank you Graffiti, and thank you duendestudio for the post heading I needed ~ I'm now a happy camper! 
    God bless you both!
    Litaseat
    PS: I run Win XP Home

  • Is preloader loading rest of file?

    How do I know that my preloader is loading the rest of my file?  I put a preloader on the first frame.  The rest of my web site is on the second frame.  If that takes too long to load up, I want the  preloader to load.  How do I know it is actually loading up the rest of the site?  Or, is that not what a preloader actually does?
    I thought that a preloader ran until everything on the site, in my case on frame 2, was done loading?

    a preloader tracks the load progress of whatever you encode.  if you code for your entire swf's load progress to be tracked and only when loading is complete do you allow something to happen, if you coded that correctly, you can be sure your entire swf is loaded before that something happens.

  • Preloader loads movie in the middle

    Preloader works, although my music from the loading SWF file
    begins playing right away during the preloading phase. But when the
    movie does begin playing, it starts in the middle somewhere.
    (almost as if it is trying to catch up to where the music is at?)
    Sound event is set at Start and to Loop in frame 11 of the movie.
    http://welcome.wisnet.com/strukel/www/senior_gallery.iml
    You'll only see it happen the first time, after that the file
    is cached and it will play from the beginning like it's supposed
    to. Any suggestions? thanks, Julie

    Julie,
    It's hard to tell exactly what the issue is without seeing
    the fla, but do you have the preloader on the same frame as the
    actionScript you use to pull in the music? I would have frame 1
    have the preloader. Then have the actionScript in the preloader say
    to move to frame 2 (which holds your music and images) after it's
    done. If it is built like this, then more detail is needed.
    Also, the preload time is extremely long. Have you considered
    running those photos through Photoshop and save for the web? You
    can knock down the file size quite a bit that way.

  • Preloader causes trouble in other scene

    Hello..
    I have a flash file with 2 scene..
    1 scene - loader
    2 scene - main
    When i test the scene "main" (deleted the scene "loader" from
    my file) it works perfectly with the animations i have given it.
    But when I add the scene "loader", the "main" scene doesn't load
    completely..
    Only with scene 2 "main"
    Scene
    Main
    Scene 1 and 2 "loader" and "main"
    Scene
    Loder and Main
    code i used for the preloader
    quote:
    stop();
    myInterval = setInterval(preloader, 100);
    function preloader(){
    if (_root.getBytesLoaded() >= _root.getBytesTotal() ){
    gotoAndStop("main", 1);
    clearInterval(myInterval);
    Any idea what this could be??
    Thank you

    First, you are using references to "scenes" for action script
    navigation (you should use frame labels). Also, you have a
    gotoAndStop to frame 1 of that scene. Depending on how other
    symbols are on this time line, and since you told it to stop on
    frame 1, flash may not have had time to initialize other symbols
    before the play head stopped. I've come across this before - it's
    hard to explain, but under certain circumstances it can happen. Is
    there only one frame on the "main" scene? If so, try extending that
    time line to 2 frames and place a stop action on frame 2, and
    change your preloader script to gotoAndPlay("frameLabel"); - you
    will need to label the first frame of the "main" scene with
    something and replace "frameLabel". Do you place your actions on
    the top-most layer, and in your publish settings, under the flash
    tab, what is the load order?

  • Preloader loads and loops my scene! (I am desperate...)

    I am using flash cs3.
    I created my preloader in a separate scene. calling the scene I want.
    what I wanted was the preloader to load and play the all next scene, where I have my core website running.
    it works fine till one point! here is my drama!
    it loads the scene I want, but it gets stuck in a loop.
    function preLoader():Void {
    bTotal = getBytesTotal();
    bLoaded = getBytesLoaded();
    pLoaded = Math.round((bLoaded/bTotal)*100);
    pNoRound = (bLoaded/bTotal)*100;
    var newxpos = pNoRound*2.5;
    mc_loading.g_loading.mc_loader.loader_mask._x = mc_loading.g_loading.mc_loader.loader_mask._x + (newxpos - mc_loading.g_loading.mc_loader.loader_mask._x)*.2;
    if(pLoaded<10) {
    pLoaded = "0"+pLoaded
        mc_loading.g_loading.mc_loadText.loadText.text = pLoaded;
       gotoAndPlay("Scene1,  1"); //this loads the scene but messes it up looping de menu
       _root.gotoAndPlay("start, 1") //even creating a label in my scene for my loader to find, nothing happens. it doesnt even load
    please anyone help me!
    thanks cristina

    Scenes are unreliable. Try this much more stable method of preloading:
    http://www.gotoandlearn.com/play?id=85

  • Internet/Safari load trouble since ugrade (10.4.4)

    Since downloading the 10.4.4 software update yesterday, my pages are loading slower on Firefox and Explorer, with Safari sometimes not finding pages at all. Safari is my main browser, but three times, at startup, it couldn't even find the home page (google). I thought it was my connection, but then, firing up either of the other two browsers, Firefox or Explorer, it went immediately to google, no problem, no wait.
    Then it was slower on all three browsers when going beyond the home page. Anyone else experiencing this, and do you think it's connected to the upgrade?
    iMac G5   Mac OS X (10.4.4)   1 Gb Ram

    Since downloading the 10.4.4 software update yesterday, my pages are loading slower on Firefox and Explorer, with Safari sometimes not finding pages at all. Safari is my main browser, but three times, at startup, it couldn't even find the home page (google). I thought it was my connection, but then, firing up either of the other two browsers, Firefox or Explorer, it went immediately to google, no problem, no wait.
    Then it was slower on all three browsers when going beyond the home page. Anyone else experiencing this, and do you think it's connected to the upgrade?
    iMac G5   Mac OS X (10.4.4)   1 Gb Ram

  • Class Loader Troubles

    Hi all,
    I am using a URLClassLoader to dynamically load a class during a program's execution. This works fine. However, when I try to load classes later on in the code, it still tries to use the URLClassLoader. Is there some variable I need to set to get back to using the default System class loader?
    Thanks,
    ottobonn

    Alright,
    I am loading a class, which extends Plugin (which I created). The Plugin.class file resides in the main jar of my application. Outside the jar, I also have a folder, called "plugins". This holds 3rd-party classes, which I want to load dynamically. I am using a URLClassLoader, with code like the following:
    //pluginDirectoryString will have the location of the plugins folder
    try{
      pluginDirectory = new URL(pluginDirectoryString);
    }catch(MalformedURLException mfurle){
      System.out.println("Malformed URL: " + pluginDirectoryString);
      mfurle.printStackTrace();
    URL[] urls = new URL[1];
    urls[0] = pluginDirectory;
    URLClassLoader loader = new URLClassLoader(urls);
    Plugin p = (Plugin)loader.loadClass(name).newInstance();When I run this code, I get an exception saying that the class "Plugin" could not be found:
    Exception in thread "AWT-EventQueue-0" java.lang.NoClassDefFoundError: Plugin
    Caused by: java.lang.ClassNotFoundException: Plugin
    //...I think the URLClassLoader is trying to find the Plugin class when I typecast. However, I want the system to load the Plugin class with the original class loader. Do I need to include the original directory in the array of URLs?

  • Data load trouble

    Hi all,
    trying to load data into my tables.But none is working properly. The loading result is below:
    table source_file size Succeeded (in rows) Failed (in rows)
    t1 file1.csv 4.75 Mo 3533 24091
    t2 file2.csv 3.60 Mo 0 16.120
    Didn't receive any error message.The same files have been successfully loaded via sqlldr into my local DB.
    I guess 2 reasons for these failures:     
    1. A constraint violation.The second table (t2) is identified by a column (Revenue_id) that I've loaded by "seq option" via sqlldr.Revenue_id has no record in file2.csv
    2. A size of the source files ???
    Thanks for your help.
    Lamine

    hi lamine--
    we've sent you a request regarding your issue via email. if you could respond to that when you get a chance, we should be able to resolve your issue soon after.
    regards,
    raj
    The Project Marvel Team

  • Dreamweaver MX 2004 Loading Trouble

    I have dreamweaver MX 2004 that does not load on my powerbook
    g4. I have re-installed with negative results. It appears to load;
    however, a small window error window appears without any error
    message and the only option is "ok" which upon click exits the
    program.

    Thanks for the reply.
    I downloaded and installed the update.
    I still get the exact same problem, and error report.
    I have the exact same problem with Fireworks MX 2004 as well.
    After a fresh download and install of the software, clicking on the
    application icon just causes it to bounce momentarily in the dock,
    and then it crashes and the error log comes up.
    I have been able to install Flash CS4 without incident,
    though. It works fine, with no problems.
    I shouldn't have to do this on a brand new mini right out of
    the box, but I'm going to run a restore on it, and then try a fresh
    install once again.

  • Boot-time module-loading trouble

    Recently, I've noticed a fair bit of documentation discouraging the use of /etc/modules-load.d/ , as most modules are auto-loaded by udev. While that's true, I'm still seeing some need to force-load some modules that surprises me, and I was wondering if others see these problems as well.
    - "alsactl restore" is sometimes run (from alsactl-restore.service) before my sound drivers are loaded, causing it to fail with 'load_state:1696: No soundcards found...'
    - netcfg tries to start my network before my ethernet driver is loaded, causing it to fail with 'Cannot find device "eth0"'
    I've worked around these race conditions by listing these modules in /etc/modules-load.d/ , which makes them load earlier than udev would do it, making me win the race. It doesn't feel like a good answer, though.
    - udev doesn't autoload powernow-k8 for me, which is surprising since CPU autoscaling driver are supposed to be autoloaded since kernel 3.4

    65kid wrote:
    bart_b wrote:
    Just put your 'alsactl restore' command  in /etc/rc.local
    alsactl -f /var/lib/alsa/asound.state restore
    and 'alsactl store' in /etc/rc.local.shutdown
    alsactl -f /var/lib/alsa/asound.state store
    no, rc.local{,.shutdown} should not be used anymore.
    btw, there is also a udev rule for "alsactl restore" ( /usr/lib/udev/rules.d/90-alsa-restore.rules ). That makes me wonder why there even is a service file for this as well.
    Are the alsa settings actually not restored or are they restored by the udev rule and it is just the service that is failing?
    A good question. I never noticed that udev rule, and I never checked if the settings were right after I saw the service fail - I always just restored manually before using the sound.

  • Applet loading troubles

    I have written an applet that works perfectly for me but when other people view it -- either uploaded, or when that failed, sent to their own machine -- they get a grey box and a "load: class abc not found"
    I have checked that all the class files used by the applet are in the appropriate folder and that the users have java installed and enabled and am now at a loss as to the problem
    Any help appreciated
    Cheers

    After probing a little deeper I've found that :
    Users with the SDK CAN load the applet
    Users with the JRE CAN'T load the applet
    (both cases being the correct version)
    Is this something anyone knows about?Are any messages coming accoss their java consoles?

  • Dreamweaver load trouble

    Dreamweaver does not load on my powerbook g4. I have
    installed properly; however, on load it gives me a blank error page
    and then hangs up. I click ok and it shuts down dreamweaver. Any
    suggestions?

    See if this helps:
    Some applications won't run after upgrading to Macintosh OS X
    version 10.2.8
    or to Panther (version 10.3)
    http://www.adobe.com/go/18933
    David Alcala
    Adobe Product Support

  • Preloader loads very late after importing sound files

    ok, here's another preloader question for you people out
    there. i finally had a working preloader code, everything was in
    frame 2, my preloader was in frame 1, and it worked quite nice.
    however, after importing some sound files to the library my
    preloader started to appear very late on the stage (like after 90
    percent). could someone tell me what can i do? i'm guessing it has
    something to do with "export at first frame" option.

    bump
    edit: never mind, the solution at this link works fine
    http://www.newgrounds.com/bbs/topic/773335
    :)

Maybe you are looking for

  • Open previous PL database

    Is it possible to open a database dating from a previous PL? When trying to open a company after restoring it from an archive backup which was made when the system was on a previous PL, it is telling: "In order to continue with the upgrade, the datab

  • Muse cc build 2014.3 keeps crashing on ftp upload and publish to BC Please help

    Here's the crash Report Adobe please Fix. Process:               Adobe Muse CC [5232] Path:                  /Applications/Adobe Muse CC 2014/Adobe Muse CC 2014.app/Contents/MacOS/Adobe Muse CC Identifier:            com.adobe.Muse.application Versio

  • Question on BPM Integration Process

    Hello Experts, I am following this BPM article which is very similar to what I want to do. We are using PI 7.1 without EP1. I have an XML to IDoc scenario where my XML's external definition resides in a seperate SCV (SCV1) and my imported IDoc reside

  • Unfortunately messaging has stopped

    This keeps coming up and I'm not receiving messages. I've noticed other people have had this problem. When is this going to be fixed!?!

  • Cannot download updates app's, error 4

    I cannot download updates in app store. I get the message that there is an error (4). iPhoto and iMove