Problems with 0:00:00:00 timecode

I'm recording night live show using tape recorder with TC from studio (real-time) watches.
Please, give the solution on how to capture the material starting at 23:50:00:00 and ending at 00:10:00:00 recorded on tape. Also, please, explain how can I edit recorded material if need to 'Insert' video or audio right after 0:00:00:00 timecode on tape (when the recorder needs to cross zero-timecode during preroll).

All Nokia's have at least a 12 month warranty, which covers all the problems described, I have an E7 which works superbly for Navigation, Calls, Email Etc, I have 100's of apps and themes (anything for N8 works on E7) and I am exptemely happy with every aspect of the phone with the exception of battery life. I am not saying people should accept a sub-standard product, what I am saying is that there are faulty handsets (as with ALL phone or electonic goods) which can be replaced or repaired under warranty, and that the vast majority of Symbian^3 phones work extremely well. If mine develops a fault, I'll return it to Nokia .
If I have helped at all, a click on the White Star is always appreciated :
you can also help others by marking 'accept as solution' 

Similar Messages

  • Problem with starting Timecode in the Timecode effect

    hi everyone,
    I have a problem with the timecode effect in my sequence. The strating time of the sequence ist 09:59:50:00, I copy/pasted it into "Starting Timecode" in the Timecode effect controls panel and chose "Generate" from the Timecode Source options, but the numbers shown on the display were different as the starting timecode I set. So I had to change the starting timecode in the effect controls panel to 09:59:14:01 and now it shows the right timecode on the display. how is it possible? any ideas where this difference could come from? the frame rate is set correctly. is this a bug in the PPro CC 7.1? I had to downgrade from 7.2.1, because of many problems it was causing.
    cheers,
    Michal
    Adobe Premiere Pro CC 7.1
    Windows 8
    Intel(R) Core(TM) i7-4770K CPU @ 3.50GHz
    32 GB RAM
    NVIDIA GeForce GTX 780

    Hi Jim,
    unfortunately I have still the same problem with timecode after upgrading to 7.2.2. Do you have any idea what could be the cause of this?

  • The Problems With Logic (as I see them) - PART TWO!

    Hello again,
    It seems to be a tradition now that as I compose on a track, I keep a text editor open so that I can jot down all the annoyances and problems that I encounter during my creative process... Anyone who missed the previous edition of this topic, please visit PART ONE, here:
    http://discussions.apple.com/message.jspa?messageID=3605456#3605456
    That said, here I give you "The Problems With Logic Part II":
    1. Logic should clear the playback buffer everytime you play. Quite often you start playing and there is trailing reverb/note events from various audio instruments and plug-ins.
    2. The sample edtor "save selection as" has no memory of where you previously were in the file browser.
    3. If you double click on a wave form, the sample editor opens up with the wave form you double clicked on... Great.. But now, if you go and double click on another wave form somewhere, it just takes you back to the sample editor with the same previous wave form selected (not great). This is incredibly annoying if you are attempting to save out certain edits-- Quite often you will end up saving 5 or 6 of the same exact waveform, thinking you were saving each individual one. GRR!
    4. Key commands.. if you try to assign a key command to something that is already used by another feature, you are presented with a window warning you that it already exists.. If you click cancel, then you can no longer enter any keys in the key field.. You are forced to close the key commands preferences window and start over.
    5. Key command window: You should be able to search by command.. For example, if I want to find out what "o" is assigned to, I should be able to search by O-- Further, you should be able to sort the key commands by clicking the column titles "key", "command" -- or "midi"... After all, we can sort by name, date, size, etc in the finder by clicking on these column titles.
    6. Tempo Tap feature-- I am quite confused by this. There should be a simple way to tap and define a tempo. When ever i try to do this, the tempo is only temporarily changed until I stop playing, and most of the time I get error alerts about trying to sync audio and midi (mind you, when there are absolutely no parts in the entire arrange window). The manual states that with "tempo recording" checked on the tempo interpreter window, that the taps will record tempo changes, but this does not work. I tried doing this, tapping the key command I defined to tempo tap (ctrl-shift-t), and I was tapping at various speeds-- many taps fast.. and Logic recorded tempos of 99-101bpm.. I was tapping atleast around 175-180bpm. I then tried tapping slowing, and Logic recorded tempos of 99-101 again... so this feature obviously is full of bugs.
    7. When loading songs, as soon as various plugins such as Kontakt, exs24 begin loading samples, it brings logic to the front. If you're working in the background in other applications while waiting for your songs to load, you are rudely interrupted from what you're doing (such as, selecting from a menu, typing a document, etc) only to be forced to watch a status bar fill up.. and then all key presses at that point become error beeps.
    8. Logic's sample memory easily becomes messed up and crazy. Quite often when using AU instruments such as BFD, Culture, and even Synthogy's Ivory. I will switch to that particular track to play on my keyboard, and each sample will be full of horrible pops and clicks-- the kind that destroy speakers. Other times, in a sample of a string for instance, all of a sudden after one second will be a pop and then the sample will be playing at a completely different pitch... I have to remove the AU instrument and reload it at this point.. This happens quite often. Logic should offer a 'buffer reset' so that you can just flash plugins but they reload whatever preset they were set to.
    9. Volume faders resolution are lame! There is no reason why you shouldnt be able to access +1.0, +1.1, +1.2, +1.3, +1.4, +1.5, +1.6, +1.7, +1.8, +1.9... Further the display is only so wide and you can't even read the decimal values for numbers -10 and lower. They just appear as 10.
    10. When a movie is open, and you are viewing the video output via FIREWIRE, there is a mini-floating window which contains the smpte, position, and movie start information-- However you cannot modify any of these values. You have to switch video output back to "WINDOW" to change the start position of the movie. This is obviously a bug.
    11. Changing the movie's start time is very user unfriendly. There should be a simple way to specify to start at a moment of time relative to SMPTE-- So you can just say "+9:15" for example, and it would take you in 9 minutes and 15 seconds, rather than how it is now where you have to think backwards from SMPTE code and subtract.
    12. You cannot view video as a window AND output to firewire. There is no reason why you shouldn't be able to do this. For example, if I wanted to output my video to a monitor in a vocal booth-- I can do this.. but I can't see what the vocalist is seeing on my own screen! This is just nonsense. You should be able to output to the screen (desktop mode or floating window) as well as an external firewire device.
    13. Saving a song with a movie open should mean that when you load that song, the movie should be up and exactly as it was prior to saving. As it is now you have to select "open movie again".
    14. There is still definitely a bug in track automation-- this was really bad back in version 4, but there is still something not quite right here where starting playback will not always guarantee that the automation data is being read.. And in my experiences it results in volumes being incorrect until you stop and play again, and in some cases it will not work at all unless you plot some automation points. This is an intermittent issue-- but quite often activated by placing an audio region from the audio window on a track (SEE VIDEO).
    WATCH VIDEO OF THIS BUG:
    http://collinatorstudios.com/www/logicbugs/logicautomationbug.mov
    15. In the arrange window, sometimes when zoomed in tightly, all parts on a track are selected, and you think that only the part that you are looking at is selected.. you move this part, and now all of your parts are off. Logic should have some kind of visual aid to let you know when ever you are moving multiple selections... Something like, the parts you are moving will highlight a dfferent color or something... This is a similar problem I have with the loop area of the screen.. You can accidentally turn it on when in the matrix window, and have no idea unless you look down at the transport, but with me for example, my transport is at the very bottom of the screen and I am not looking there most of the time.
    16. Automation data, when two points are semi-close to each other, suddenly the value of the data is no longer shown.. I can understand that when you are zoomed out, and there is simply no space for this to visually appear, that's appropriate. But as it is now, it doesn't display this information when there is plenty of space for it to be visible.
    17. Logic should let you set audio track inputs to the various outputs (1-2, 3-4, etc) and buses.
    18. clicking on a track selects ALL parts. This is so so so annoying. How many times have I been editing voice over, and selecting a track, thinking I am shrinking the length of a part, and to find that ALL parts have been shrunk.. SO ANNOYING!!!! This needs to not happen, and there should be a simple way to right-click a track and it will have an option "select all regions"... also, when you click on a track and all parts are selected, if you horizontally zoom, logic zooms into the beginning of the track, rather than the song locator. I don't know what the LOGIC behind this is, but it's not very helpful, it actually is very frustrating.. Zooming should always move towards the song locator position.
    19. EXS 24 should have a "reverse/backwards" button so that samples played are backwards.
    20. Logic should offer a way to globally increase or decrease a specific automation type (especially volume) globally for all tracks... So if you have detailed crescendos that start at -3.8 and end at +1.6, you can add 3db to this and it will now be at 0.8 and end at 4.6.
    21. If you have multiple tracks of the same track (such as three Audio track #1's)-- say you are recording guitar parts, and just copying the track and muting the previous track as a method of maintaining multiple takes for later auditioning. If you draw automation volume data on this track (it appears on all 3 tracks), and then if you delete the audio from one of the muted tracks and tell logic to KEEP it, suddenly all automation data is gone. GRR!!!
    22. Several times I have opened Kontakt, and attempted to load an instrument while outputting a movie via firewire video to my monitor. As soon as I try to load the instrument, the firewire video output on my monitor goes crazy, and then comes back on.. Logic then crashes. This has happened 3 times randomly...
    23. UNDO does not work on every function. for example, if you change an output to bus 1 instead of 1-2, you cannot undo this. Undo should undo whatever the last command was, no matter what it was. This is what the word LOGICal is supposed to represent.
    24. Floating windows (as in plugin windows) should close with apple-w!!!
    25. *BUG* If you are in a part that is say 10 measures long, zoom in horizontally 100% in the matrix window-- You then isolate one specific quarter note pitch in the middle of this measure, and have cycle turned on, looping over this one quarter note, if you are not looking at this note event/loop region when you hit play, the display will jump to the beginning of the part and never show you this note event as it loops. However if you have the note event on screen when you hit play, then it will behave properly. This makes it extremely difficult and frustrating to perform detailed hyper-draw work. (SEE VIDEO)
    WATCH VIDEO OF THIS BUG:
    http://collinatorstudios.com/www/logicbugs/logicloopbug.mov
    26. *BUG* Host Automation is not accurate. I assigned Kontakt's tune knob to C#000, and If I place a dip, the knob begins to move way before the automation data is even present.... So basically what I was trying to do, can't even be accomplished because Logic screws everything up by pitching the instrument too early... Such a shame.. By the way, I previously mentioned the importance of being able to display part data in the arrange window as matrix data (horizontal lines) rather than score data. Someone argued what good this would do-- Well this is a perfect example, if I am attempting to affect a particular section of a note with automation, I can't possible visually see where this is because the length is not described by the current score representation. Having a horizontal representation would solve this problem... (SEE VIDEO)
    WATCH VIDEO OF THIS BUG:
    http://collinatorstudios.com/www/logicbugs/logicctrlchngbug.mov
    27. There should be a way to convert stereo samples to mono in the sample editor.
    28. When you view "as text" in the environmentt, you cannot drag an object to the arrange window-- Such as to create a bus track.. Now mind you I don't know why you can't just select "BUS" when editing a track in the arrange window in the first place, however there is no reason why 'view as text' should behave differently than when it's viewed as icons.
    29. When you drag a bus from the environment to the arrange window, it replaces whatever track was there. It should ADD a track instead of replace-- atleast there should be a preference for how this behaves.
    30. Occasionally when dragging a bus from the environment, there is some visual garbage in the track automation (see screenshot).
    31. There should be a way to LOAD and SAVE selections in the arrange window. Quite often when editing audio from a countless number of parts/regions, it becomes painful when you have to select and move 100s of audio files. There should be a way that you can just select a ton of regions and save that selection, and reload it at anytime. There are a few 'select' tools/options under the edit window, however they are song specific-- not track specific. So they are completely usesless for what I need.
    32. Logic should offer a feature to collect sysex data from midi devices so that patch names show up and can be selected via program change.
    33. When no track or part is selected, and you vertically zoom in, Logic should zoom into the center most track.. It behaves very oddly and zooms in more towards the top. This becomes extremely annoying when dealing with a sequence involving 100 tracks, and a part is selected but you scroll far below where the part is.. When you begin to zoom in, it takes you towards the selected part, yet it's not displayed on the screen and you have no reference for what you are even looking at. The rule should be this: If the part is on the screen, zooming vertically will bring you to it. If it's off the screen, you will zoom into the center track of whatever is currently on the screen.
    34. I mentioned this in a thread earlier... http://discussions.apple.com/thread.jspa?threadID=752485&tstart=0
    There is a bug when using the transform tool involving the 'position' variable. In my example, I was attempting to reverse the time placement of three chords, that occured in a part somewhere in the middle of my song. By selecting the measure start and end of this part, Logic was unable to select or operate with the transform tool (and I tried a variety of transform options). If I moved this part to the beginning of the song, then the transform tool would suddenly work. After some research, I found online someone had said "Position Time position of the event, referenced to the start of the MIDI Region (not of the song)."--- But if I still doubt this is true, because I then placed the part on a new track with no other data, and placed it in the middle of the sequence and in the transform tool under position I selected '1 1 1 1' to '5 5 5 5' as well i tried setting the position to 'all', and none of this worked. This obviously is a bug... If it's not then it's a very serious design flaw. The position should relate to measure numbers of a song, and nothing else.
    WATCH VIDEO OF THIS BUG:
    http://collinatorstudios.com/video/transform.mov
    That is all for now...
    For those who firmly agree with me and all of the points that I have brought up now and in the past, I encourage you to contact Peggie Louie, (the Logic HR department contact) at (408) 996-1010 and suggest that she hire me as a consultant to help eliminate Logic's many annoyances. I have tried to pursue this heavily in the past, but sadly I was completely ignored by her on all levels. Maybe you all can help make a difference?
    Fighting the good fight,
    Patrick J. Collins
    http://collinatorstudios.com

    11. Changing the movie's start time is very user
    unfriendly. There should be a simple way to specify
    to start at a moment of time relative to SMPTE-- So
    you can just say "+9:15" for example, and it would
    take you in 9 minutes and 15 seconds, rather than how
    it is now where you have to think backwards from
    SMPTE code and subtract.
    For this one I'd suggest getting SMPTE calculator. Entering timecode numbers and having to add and subtract is not so difficult, and AFAIC part of a composer's gig. But what I would add, instead, is that it would be fantastic if Logic provided a timecode calculator (edit: even if it was in the form of a custom Logic widget).
    13. Saving a song with a movie open should mean that
    when you load that song, the movie should be up and
    exactly as it was prior to saving. As it is now you
    have to select "open movie again".
    This doesn't always happen. I've struggled with this for a long time, and I don't know why sometimes the movie will load and not other times. I would also add here that Logic should show the file pathname to the movie. Somewhere...
    18. clicking on a track selects ALL parts. This is
    so so so annoying.
    You can prevent this from happening if you have cycle turned on and set to a set of locators that "contain" the parts you might want to select en masse. I always work with cycle=on so this is not a problem.
    21. If you have multiple tracks of the same track
    (such as three Audio track #1's)-- say you are
    recording guitar parts, and just copying the track
    and muting the previous track as a method of
    maintaining multiple takes for later auditioning. If
    you draw automation volume data on this track (it
    appears on all 3 tracks), and then if you delete the
    audio from one of the muted tracks and tell logic to
    KEEP it, suddenly all automation data is gone.
    GRR!!!
    Never had that happen. In my experience, telling Logic to keep the data always works.
    23. UNDO does not work on every function. for
    example, if you change an output to bus 1 instead of
    1-2, you cannot undo this. Undo should undo whatever
    the last command was, no matter what it was. This is
    what the word LOGICal is supposed to represent.
    Undo in Logic is highly problematic for other reasons. Here, I think there should be a specific Environment Undo, just like there's a separate undo for audio edits.
    29. When you drag a bus from the environment to the
    arrange window, it replaces whatever track was there.
    It should ADD a track instead of replace-- atleast
    there should be a preference for how this behaves.
    Right. This is a matter of personal preference. But still there are other ways to get an object assigned to a track. The "thru tool", for instance. No dragging required.
    32. Logic should offer a feature to collect sysex
    data from midi devices so that patch names show up
    and can be selected via program change.
    My guess: considering how much sheer time it takes to write this kind of software, let alone debug it with every conceivable device, it's not likely this is going to happen.
    That is all for now...
    For those who firmly agree with me and all of the
    points that I have brought up now and in the past, I
    encourage you to contact Peggie Louie, (the Logic HR
    department contact) at (408) 996-1010 and suggest
    that she hire me as a consultant to help eliminate
    Logic's many annoyances. I have tried to pursue this
    heavily in the past, but sadly I was completely
    ignored by her on all levels. Maybe you all can help
    make a difference?
    Wait in line buddy!
    (LOL)
    I must say, I'm very impressed with your list and attention to detail. And I feel your pain, trust me. But many of the things you've listed are feature requests and not bugs. And some of the behaviors you've described I have yet to run across. So this is typical with Logic, that it can be operated in so many diverse ways that no two people run it in the same way, nor would two people conceive the program's capabilities in the same way. But I digress...
    I also think there's a certain amount of Logic convention that I don't think you've adopted yet, hence your wish for behaviors that don't yet exist.
    I don't disagree with most of your feature requests, and I'm (quite unfortunately) able to say that I'm familiar with most of these bugs and about 9 dozen more. But again, it's important to distinguish between bug, feature request, time to RTFM, and errant behavior that's experienced by a very limited number of users.
    There's no doubt that this program has its problems. In particular, your #1 re the playback buffer. And I'm glad you've brought many of the bugs into the light for people to read. Good work.

  • Audio-Problem with Adobe Premiere Pro CC 2014 by using long Clips in AVC-Intra Codec (4Gb Border)

    Hello
    We own a Panasonic camera (AJ-PX5000G) and we film in 1080p50 with the AVC-Intra100 Codec. When importing longer clips in Premiere Pro, the video is fully loaded, but the waveform of the sound ends at the Time Code 00:02:28:35.
    Sometimes the sound could be played after this Timecode but otherwise there is no audio. Even if we use the same clip several times we see that it works sometimes and sometimes not. It looks random.
    We also tried to import the Clips with Adobe Prelude directly from the P2-Card but there are the same problems.
    The Clips in 1080p50 AVC-Intra100 have a bitrate of 227Mbps. After 2 Minutes and 28 Seconds 4Gb are written on the P2-Card and the Camera starts a new picture file and 4 sound files..
    It looks like Adobe Premiere Pro has problems with the correct relation of the files that all get together to one clip.
    Is there anybody who can confirm this problem? Can anybody help me with this Premiere Problem?
    Dennis
    (Workstation:  Dell Precision T3600, Intel Xeon E5-1620 @ 3.60 GHz, 16 GB RAM, Windows 7 Professional 64-bit, Service Pack 1, Premiere Pro CC 2014.1 (Build 8.1.0)   )
    Mediainfo of the P2-Cards:
    General
    Complete name                            : \CONTENTS\VIDEO\0068T7.MXF
    Format                                   : MXF
    Format profile                           : OP-Atom
    Format settings                          : Closed / Complete
    File size                                : 3.92 GiB
    Duration                                 : 2mn 28s
    Overall bit rate                         : 227 Mbps
    Encoded date                             : 2014-10-15 13:33:41.000
    Writing application                      : Panasonic P2 2.0
    Writing library                          : Panasonic P2 2.0
    Video
    ID                                       : 2
    Format                                   : AVC
    Format/Info                              : Advanced Video Codec
    Format profile                           : High 4:2:[email protected]
    Format settings, CABAC                   : No
    Format settings, GOP                     : N=1
    Format settings, wrapping mode           : Clip
    Codec ID                                 : 0D01030102106002-0401020201323104
    Duration                                 : 2mn 28s
    Bit rate                                 : 227 Mbps
    Width                                    : 1 920 pixels
    Height                                   : 1 080 pixels
    Display aspect ratio                     : 16:9
    Frame rate                               : 50.000 fps
    Standard                                 : Component
    Color space                              : YUV
    Chroma subsampling                       : 4:2:2
    Bit depth                                : 10 bits
    Scan type                                : Progressive
    Bits/(Pixel*Frame)                       : 2.193
    Stream size                              : 3.92 GiB (100%)
    Color primaries                          : BT.709
    Transfer characteristics                 : BT.709
    Matrix coefficients                      : BT.709
    Mediainfo Audio-Datei P2-Card:
    General
    Complete name                            : \CONTENTS\AUDIO\0068T700.MXF
    Format                                   : MXF
    Format profile                           : OP-Atom
    Format settings                          : Closed / Complete
    File size                                : 13.6 MiB
    Duration                                 : 2mn 28s
    Overall bit rate mode                    : Constant
    Overall bit rate                         : 770 Kbps
    Encoded date                             : 2014-10-15 13:33:41.000
    Writing application                      : Panasonic P2 2.0
    Writing library                          : Panasonic P2 2.0
    Audio
    ID                                       : 3
    Format                                   : PCM
    Format settings, Endianness              : Little
    Format settings, wrapping mode           : Clip (AES)
    Codec ID                                 : 0D01030102060400
    Duration                                 : 2mn 28s
    Bit rate mode                            : Constant
    Bit rate                                 : 768 Kbps
    Channel(s)                               : 1 channel
    Sampling rate                            : 48.0 KHz
    Bit depth                                : 16 bits
    Stream size                              : 13.6 MiB (100%)

    Hi,
    we have the same problem!
    It is not possible to play audio with the AVC-Intra100 Codec fluently.
    Can anybody help?
    Thanks,
    Anja

  • Capturing Problem with Sony TRV330

    Capturing problem with Sony digital8 trv330.
    I recently purchased the above camcorder from eBay for capturing old 8mm/Hi8 tapes for editing purpose. The camcorder set to A/V -> DV OUT connected with Firewire to my Power G4 and the Easy Setup was DV-NTSC. The playback on the capture window looks OK except there were no timecode in the Timecode Duration Field and the Current Timecode Field (both shown 00:00:00:00) during playback but there was timedoce in the camcorder viewfinder. When I click the Capture Now button, the capturing window show up with message “waiting for timecode ….”. I have to click “esc” to stop the capturing operation. I trash the Preferences and Ran the Disk Utility without success. I also tried the Easy Setup with DV-NTSC DV Converter as well as DV-NTSC 32Khz, nothing work.
    My set up is: Mac Power G4 version 10.5.5/ F.C.E. 4.0.1/ QT7.5.5/ Startup 160 GB-89 GB available/ Scratch 350GB-277GB available. Folks, I need help. Thanks everybody.

    Hi, I have a similar problem. I am trying to digitize my 8mm tapes (via firewire) using final cut express (4.0.1). Using easy setup I use DV-NTSC DV Converter and do capture now. I transfer the entire tape but notice the audio is out of synch with the video. This problem gets worse throughout the transfer process. When I use the esc to complete the transfer I get the error " The audio sample rate of one or more of your captured media files does not match the sample rate on your source tape....." So after searching around it is recommended I change the audio sample rate to 32 kHz option. However, when I do this using easy setup and picking DV-NTSC 32kHz I cannot use capture now because I have no timecode and so the window comes up with the message "waiting for timecode". Since there is no timecode this option does not work. Any suggestions? Thanks, Dan

  • Problem with 10bit RGB video

    Hello.
    I'm having a problem with a project which was first edited with a low res proxy;
    The editor sent me the complete edit, and I switched the source file to the uncompressed file. They are both exactly the same duration, frame size, etc, but the proxy is a ProRes422 quicktime, and the master scan is a uncompressed 10bit RGB quicktime file (codec AJA Kona Uncompressed RGB Linear R10k).
    What I want to do is export the edited version of the movie in an uncompressed RGB 10 bit file, to use as a master for every format, including a possible DPX conversion for 35mm filmout. The master file is a 16mm film scan.
    The problem is, when I export the video as 10bit RGB, DPX, Cineon, etc, the image when rendered looks like this (it looks the same when paused inside premiere, but looks normal when I move the cursor or play it back without rendering, curiously):
    The only thin I found that could be causing this is inside the clip properties: it shows a 24bit pixel depth (8bit/channel), when the correct (and verified via MediaInfo) pixel depth for this clip is 10bit/channel, saved as 32bitsPerPixel.

    The frame looks like this when rendered as 8bit (with MAximum Bit Depth disabled in the sequence settings):
    And this is the Clip Properties info from Premiere CS5:
    File Path: M:\VELHARIA_Bruto\Fernandes16mm6-2-11.mov
    Type: QuickTime Movie
    File Size: 374,5 GB
    Image Size: 1920 x 1080
    Pixel Depth: 24
    Frame Rate: 23,976
    Total Duration: 00:33:40:03
    Average Data Rate: 189,7 MB / second
    Pixel Aspect Ratio: 1,0
    QuickTime Details:
    Movie contains 1 video track(s), 0 audio track(s) and 0 timecode track(s).
    Video:
    This movie appears to have DROPPED FRAMES.
    There are 48483 frames with a duration of 125/2997ths.
    There is 1 frame with a duration of 495/2997ths.
    Video track 1:
    Duration is 0:33:42:04
    Average frame rate is 23,98 fps
    Video track 1 contains 1 type(s) of video data:
    Video data block #1:
    Frame Size = 1920 x 1080
    Compressor = RGB 10-bit
    Quality = Most (5,00)
    Thanks in advance for any help!

  • Problems with dropped frames in FCP 4.5 Log & Capture

    Thanks for the advice on my previous post regarding sound problems - those are now sorted, but I am having problems with dropped frames in Log and Capture. I am using FCP 4.5 with OS X 10.4.10 on a Powermac G4. CPU 867 mhz dual processor. L2 Cache 256 kb, L3 cache 1 mb. Memory 1g. Bus speed 133hz. I am capturing from a Canon XM1 via Firewire. The scratch disk is a 500gb Seagate FreeAgent USB 2.0, 7200rpm.
    Basically, the video and audio are fine while playing back in Log and Capture and I can control the device, but any attempt to capture, whether Capture Now or Clip result in a very jerky picture and aborts with dropped frames after a few seconds. The sound is ok for the few seconds before it aborts. There do not appear to be any problems with the timecode.
    My capture preset is DV Pal 48hz.
    Any advice or pointers gratefully received.
    Thanks, Ally

    Well quite. I have just tried it in the internal hard drive and it works fine now. I am going to have to capture everything to my small hard drive and move it across to the external. Then, when I have finished I am going to bang my head against the wall and buy an external HDD with Firewire.
    Thanks,
    Ally

  • Problems with Premiere Elements 9 Trial

    Hi everyone,
                       I have just installed PE9 trial on a Windows 7 Pro i5 computer with 4 GB ram. When I move the mouse in the timeline view it creates fine black lines in the timecode bar. If I move the mouse slowly enough it will actually blacken all the timecode readings. Additionally when the clip is playing, the Timeline marker obliterates (by blackening) the information on all the tracks as it moves along. I have a NVIDIA GT 220 video card with the latest driver from the NVIDIA web site. Does anyone have any ideas - or have I set something up wrong? I'm a bit leery about buying the full version until this problem is resolved.
    Thanks
    Glen

    I decided to risk it and buy the full version, however the problem still remains. I have followed the recommended steps and the only thing that seems to work is to disable my antivirus program (ZoneAlarm Internet Extreme - latest version), start PE 9, and then restart the antivirus. It's a work around, but it still seems to be problem with PE 9 (I've used ZA for years and it has caused very few problems with other program).
    Thanks for you help and any other suggestions would be appreciated.
    regards
    Glen

  • Problem with screen size in Premiere Pro CS5?

    I'm making a movie in Premiere Pro CS5 and I've ran into a problem with the screen size. The source screen shows my footage in widescreen (16:9) but my project screen is playing the widescreen footage in standard size (4:3) so it is cutting off some of the footage from the screen. I would like to make my entire project standard size so how do I do that? (Most of the chopped off footage was adjusted in After Effects so does that have anything to do with it?)
    Thanks for any help you can give!

    The properties of the footage are:
    872 x 486
    00;00;25;00, 29.97 fps
    48000 Hz - 32-bit Float - Stereo
    The properties of the sequence are:
    Editing Mode: DV NTSC
    Timebase: 29.97 frames/second
    Video:
    Frame Size: 720 horizontal 480 vertical 4:3
    Pixel Aspect Ratio: D1/DV NTSC (0.9091)
    Fields: Lower Field First
    Display Format: 30fps Drop-frame Timecode
    Audio:
    Sample Rate: 48000 Hz
    Display Format: Audio Samples
    Video Previews:
    Preview File Format: NTSC DV
    Codec: DV NTSC
    Width: 720
    Height: 480
    I'm also quite a beginner at Premiere Pro and basically all the Adobe programs, so are there any good websites (preferably free) that give good help and information for beginners like me?
    Thanks!

  • FMLE encoding stopped: Problem with capture device. Incorrect samples given by the device.

    Hi Support,
    I am trying to use FMLE to encode and stream video from an Axis P1346 IP camera, via Axis' Streaming Assistant software, to a Wowza server.
    Everyting appears to be working perfectly and the encoding and resultant stream quality is excellent. Sometimes after a few hours and sometimes after just a few minutes, the encoding will stop with the following error:
    Tue Mar 26 2013 11:47:18 : Session Stopped
    Tue Mar 26 2013 11:47:18 : Problem with capture device. Incorrect samples given by the device. Stopping encoding session.
    I have attached a recent log of a session that only lasted a few minutes - do you have any ideas on how to resolve this instability?
    =================================================================
    File: C:\Program Files (x86)\Adobe\Flash Media Live Encoder 3.2\FlashMediaLiveEncoder.exe
    Description: Adobe® Flash® Media Live Encoder
    Copyright: © 2009 - 10 Adobe Systems Incorporated. All Rights Reserved. Adobe, the Adobe logo, and Flash are either registered trademarks or trademarks of Adobe Systems Incorporated in the United States and/or other countries. All other trademarks are the property of their respective owners. <AdobeIP#0000716>
    Version: 3.2.0.9932
    =================================================================
    Tue Mar 26 2013 11:42:10 : Selected video input device: TowerBridge
    Tue Mar 26 2013 11:42:10 : Failed with error 80040154:CoCreateInstance(CLSID_VideoMixingRenderer9, NULL, CLSCTX_INPROC, IID_IBaseFilter, pFilterVideoMixingRenderer.ppv())
    Tue Mar 26 2013 11:42:10 : Display Color Quality Warning : Display color quality is currently lower than 32 bit. Colors in video display may be distorted when encoding is not on. To change the display color, open the Display Properties, Settings tab and change color quality to 32 bit.
    Tue Mar 26 2013 11:42:12 : No audio capture devices detected. : Flash Media Live Encoder requires an audio capture device to be connected and properly installed.
    Tue Mar 26 2013 11:42:24 : Primary - Connected to FMS/3,5,7,7009
    Tue Mar 26 2013 11:42:24 : Primary - Network Command: onFCPublish
    Tue Mar 26 2013 11:42:24 : Primary - Stream[fmlestream] Status: Success
    Tue Mar 26 2013 11:42:24 : Primary - Stream[fmlestream] Status: NetStream.Publish.Start
    ==========================================================
    <?xml version="1.0" encoding="UTF-16"?>
    <flashmedialiveencoder_profile>
        <preset>
            <name>Custom</name>
            <description></description>
        </preset>
        <capture>
            <video>
            <device>TowerBridge</device>
            <crossbar_input>0</crossbar_input>
            <frame_rate>30.00</frame_rate>
            <size>
                <width>640</width>
                <height>360</height>
            </size>
            </video>
            <timecode>
            <frame_rate>15</frame_rate>
            <systemtimecode>true</systemtimecode>
            <devicetimecode>
                <enable>false</enable>
                <vertical_line_no>16</vertical_line_no>
                <burn>false</burn>
                <row>Bottom</row>
                <column>Left</column>
            </devicetimecode>
            </timecode>
        </capture>
        <encode>
            <video>
            <format>H.264</format>
            <datarate>1000;</datarate>
            <outputsize>640x360;</outputsize>
            <advanced>
                <profile>Baseline</profile>
                <level>3.1</level>
                <keyframe_frequency>1 Second</keyframe_frequency>
            </advanced>
            <autoadjust>
                <enable>false</enable>
                <maxbuffersize>1</maxbuffersize>
                <dropframes>
                <enable>false</enable>
                </dropframes>
                <degradequality>
                <enable>false</enable>
                <minvideobitrate></minvideobitrate>
                <preservepfq>false</preservepfq>
                </degradequality>
            </autoadjust>
            </video>
        </encode>
        <restartinterval>
            <days></days>
            <hours></hours>
            <minutes></minutes>
        </restartinterval>
        <reconnectinterval>
            <attempts></attempts>
            <interval></interval>
        </reconnectinterval>
        <output>
            <rtmp>
            <url>rtmp://localhost/live</url>
            <backup_url></backup_url>
            <stream>fmlestream</stream>
            </rtmp>
        </output>
        <metadata>
            <entry>
            <key>author</key>
            <value>Octopus MT</value>
            </entry>
            <entry>
            <key>copyright</key>
            <value>Octopus MT</value>
            </entry>
            <entry>
            <key>description</key>
            <value>Tower Bridge - London, UK</value>
            </entry>
            <entry>
            <key>keywords</key>
            <value>"Tower Bridge", London</value>
            </entry>
            <entry>
            <key>rating</key>
            <value></value>
            </entry>
            <entry>
            <key>title</key>
            <value>Tower Bridge - LIVE</value>
            </entry>
        </metadata>
        <preview>
            <video>
            <input>
                <zoom>100%</zoom>
            </input>
            <output>
                <zoom>100%</zoom>
            </output>
            </video>
            <audio></audio>
        </preview>
        <log>
            <level>100</level>
            <directory>C:\Users\Administrator\Videos</directory>
        </log>
    </flashmedialiveencoder_profile>
    ==========================================================
    DumpGraph [00CA91F8]
        Filter [00CABFDC] Output Video Renderer
              Pin [00CAC3B4] Input [Input] Connected to pin [00CACE1C]
        Filter [00CA9C8C] Input Video Renderer
              Pin [00CAA064] Input [Input] Connected to pin [03BA33A4]
        Filter [02F6AF10] Mux
              Pin [02F6AF70] FLV7 [Input] Connected to pin [02F6FC00]
              Pin [02F6B790]  audio [ Input] This pin is not Connected
              Pin [02F6BA08]  out [ Output] This pin is not Connected
        Filter [00CAEADC] AVI Decompressor 0003
              Pin [00CAEC14] XForm In [Input] Connected to pin [02F70D88]
              Pin [00CACE1C] XForm Out [Output] Connected to pin [00CAC3B4]
        Filter [03BA326C] AVI Decompressor
              Pin [00CAACD4] XForm In [Input] Connected to pin [02F68BF8]
              Pin [03BA33A4] XForm Out [Output] Connected to pin [00CAA064]
        Filter [02F70048] H264 Compressor
              Pin [02F70070] Input [Input] Connected to pin [02F6F898]
              Pin [02F70D88] Preview [Output] Connected to pin [00CAEC14]
              Pin [02F6FC00] Output1 [Output] Connected to pin [02F6AF70]
              Pin [02F71228]  Output2 [ Output] This pin is not Connected
        Filter [02F68AF0] Input RGB
              Pin [02F68B08] Input [Input] Connected to pin [02F60178]
              Pin [02F68BF8] Output [Output] Connected to pin [00CAACD4]
        Filter [02F6F118] FPS Controller Encoder
              Pin [02F6F128] Input [Input] Connected to pin [02F6E880]
              Pin [02F6F898] Output [Output] Connected to pin [02F70070]
        Filter [02F5FAB8] YV12
              Pin [02F5FAD0] Input [Input] Connected to pin [03BA3F24]
              Pin [02F60178] Output [Output] Connected to pin [02F68B08]
        Filter [02F6E778] Resize
              Pin [02F6E790] Input [Input] Connected to pin [02F6E620]
              Pin [02F6E880] Output [Output] Connected to pin [02F6F128]
        Filter [02F6DF60] YV12 0002
              Pin [02F6DF78] Input [Input] Connected to pin [02F6DE00]
              Pin [02F6E620] Output [Output] Connected to pin [02F6E790]
        Filter [02F6D680] FPS Controller Resize
              Pin [02F6D690] Input [Input] Connected to pin [00CA9B6C]
              Pin [02F6DE00] Output [Output] Connected to pin [02F6DF78]
        Filter [00CAB9CC] Video Tee
              Pin [00CABA34] Input [Input] Connected to pin [03B9EE9C]
              Pin [03BA3F24] Output1 [Output] Connected to pin [02F5FAD0]
              Pin [00CA9B6C] Output2 [Output] Connected to pin [02F6D690]
              Pin [03BA3454]  Output3 [ Output] This pin is not Connected
        Filter [00CA99C4] Smart Tee
              Pin [00CA9A2C] Input [Input] Connected to pin [00C0974C]
              Pin [03B9EE9C] Capture [Output] Connected to pin [00CABA34]
              Pin [00CAE204]  Preview [ Output] This pin is not Connected
        Filter [00C0A6DC] SOURCE
              Pin [00C0974C] Video [Output] Connected to pin [00CA9A2C]
    DumpGraph [00CA91F8]
        Filter [00CABFDC] Output Video Renderer
              Pin [00CAC3B4] Input [Input] Connected to pin [00CACE1C]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {E436EB7A-524F-11CE-9F53-0020AF0BA770}  MEDIASUBTYPE_RGB8
    Not temporally compressed
    Sample size 230400
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 8 bpp c:0
    Image size 230400
    Planes 1
    Pels per metre (0, 0)
    Colours used 256
    AvgTimePerFrame 333333, 30 fps
        Filter [00CA9C8C] Input Video Renderer
              Pin [00CAA064] Input [Input] Connected to pin [03BA33A4]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {E436EB7A-524F-11CE-9F53-0020AF0BA770}  MEDIASUBTYPE_RGB8
    Not temporally compressed
    Sample size 230400
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 8 bpp c:0
    Image size 230400
    Planes 1
    Pels per metre (0, 0)
    Colours used 256
    AvgTimePerFrame 333333, 30 fps
        Filter [02F6AF10] Mux
              Pin [02F6AF70] FLV7 [Input] Connected to pin [02F6FC00]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {37564C46-0000-0010-8000-00AA00389B71}  Unknown GUID Name
    Temporally compressed
    Variable size samples
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:37564c46
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F6B790]  audio [ Input] This pin is not Connected
              Pin [02F6BA08]  out [ Output] This pin is not Connected
        Filter [00CAEADC] AVI Decompressor 0003
              Pin [00CAEC14] XForm In [Input] Connected to pin [02F70D88]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {30323449-0000-0010-8000-00AA00389B71}  Unknown GUID Name
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:30323449
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [00CACE1C] XForm Out [Output] Connected to pin [00CAC3B4]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {E436EB7A-524F-11CE-9F53-0020AF0BA770}  MEDIASUBTYPE_RGB8
    Not temporally compressed
    Sample size 230400
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 8 bpp c:0
    Image size 230400
    Planes 1
    Pels per metre (0, 0)
    Colours used 256
    AvgTimePerFrame 333333, 30 fps
        Filter [03BA326C] AVI Decompressor
              Pin [00CAACD4] XForm In [Input] Connected to pin [02F68BF8]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {56555949-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_IYUV
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:56555949
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [03BA33A4] XForm Out [Output] Connected to pin [00CAA064]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {E436EB7A-524F-11CE-9F53-0020AF0BA770}  MEDIASUBTYPE_RGB8
    Not temporally compressed
    Sample size 230400
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 8 bpp c:0
    Image size 230400
    Planes 1
    Pels per metre (0, 0)
    Colours used 256
    AvgTimePerFrame 333333, 30 fps
        Filter [02F70048] H264 Compressor
              Pin [02F70070] Input [Input] Connected to pin [02F6F898]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32315659-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YV12
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:32315659
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F70D88] Preview [Output] Connected to pin [00CAEC14]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {30323449-0000-0010-8000-00AA00389B71}  Unknown GUID Name
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:30323449
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F6FC00] Output1 [Output] Connected to pin [02F6AF70]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {37564C46-0000-0010-8000-00AA00389B71}  Unknown GUID Name
    Temporally compressed
    Variable size samples
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:37564c46
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F71228]  Output2 [ Output] This pin is not Connected
        Filter [02F68AF0] Input RGB
              Pin [02F68B08] Input [Input] Connected to pin [02F60178]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32315659-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YV12
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:32315659
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F68BF8] Output [Output] Connected to pin [00CAACD4]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {56555949-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_IYUV
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:56555949
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
        Filter [02F6F118] FPS Controller Encoder
              Pin [02F6F128] Input [Input] Connected to pin [02F6E880]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32315659-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YV12
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:32315659
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F6F898] Output [Output] Connected to pin [02F70070]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32315659-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YV12
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:32315659
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
        Filter [02F5FAB8] YV12
              Pin [02F5FAD0] Input [Input] Connected to pin [03BA3F24]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F60178] Output [Output] Connected to pin [02F68B08]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32315659-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YV12
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:32315659
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
        Filter [02F6E778] Resize
              Pin [02F6E790] Input [Input] Connected to pin [02F6E620]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32315659-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YV12
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:32315659
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F6E880] Output [Output] Connected to pin [02F6F128]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32315659-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YV12
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:32315659
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
        Filter [02F6DF60] YV12 0002
              Pin [02F6DF78] Input [Input] Connected to pin [02F6DE00]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F6E620] Output [Output] Connected to pin [02F6E790]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32315659-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YV12
    Not temporally compressed
    Sample size 345600
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 12 bpp c:32315659
    Image size 345600
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
        Filter [02F6D680] FPS Controller Resize
              Pin [02F6D690] Input [Input] Connected to pin [00CA9B6C]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [02F6DE00] Output [Output] Connected to pin [02F6DF78]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
        Filter [00CAB9CC] Video Tee
              Pin [00CABA34] Input [Input] Connected to pin [03B9EE9C]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [03BA3F24] Output1 [Output] Connected to pin [02F5FAD0]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [00CA9B6C] Output2 [Output] Connected to pin [02F6D690]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [03BA3454]  Output3 [ Output] This pin is not Connected
        Filter [00CA99C4] Smart Tee
              Pin [00CA9A2C] Input [Input] Connected to pin [00C0974C]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [03B9EE9C] Capture [Output] Connected to pin [00CABA34]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
              Pin [00CAE204]  Preview [ Output] This pin is not Connected
        Filter [00C0A6DC] SOURCE
              Pin [00C0974C] Video [Output] Connected to pin [00CA9A2C]
    Major type {73646976-0000-0010-8000-00AA00389B71}  MEDIATYPE_Video
    Sub type   {32595559-0000-0010-8000-00AA00389B71}  MEDIASUBTYPE_YUY2
    Not temporally compressed
    Sample size 460800
    Source rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Target rectangle ( Left 0 Top 0 Right 0 Bottom 0)
    Size of BITMAPINFO structure 40
    640 x 360, 16 bpp c:32595559
    Image size 460800
    Planes 1
    Pels per metre (0, 0)
    Colours used 0
    AvgTimePerFrame 333333, 30 fps
    Tue Mar 26 2013 11:42:24 : Session Started
    Tue Mar 26 2013 11:42:24 : Video Encoding Started
    Tue Mar 26 2013 11:47:18 : Video Encoding Stopped
    Tue Mar 26 2013 11:47:18 : Session Stopped
    Tue Mar 26 2013 11:47:18 : Problem with capture device. Incorrect samples given by the device. Stopping encoding session.
    Tue Mar 26 2013 11:47:18 : Primary - Network Command: onFCUnpublish
    Tue Mar 26 2013 11:47:18 : Primary - Stream[fmlestream] Status: NetStream.Unpublish.Success
    Tue Mar 26 2013 11:47:18 :
    ================== Encoding Statistics ====================
                            Current                        
                                           Input              Output
                 Time    Bit Rate     Drops      fps     Drops      fps
    Audio  :                                 
    Video 1:   0:04:50    644 Kbps        72    74.00         0    15.00
                            Average                         
                                           Input              Output
                 Time    Bit Rate     Drops      fps     Drops      fps
    Audio  :                                 
    Video 1:   0:04:50    983 Kbps        75    29.40         0    29.36
    ===========================================================
    ================= Publishing Statistics ===================
             Bandwidth     Buffer   Frame Drops
    Primary:  824 Kbps   0.00 Sec          0
    Backup :    0 Kbps   0.00 Sec          0
    ===========================================================
    Tue Mar 26 2013 11:47:18 : Failed with error 80040273:CoCreateInstance(CLSID_VideoMixingRenderer9, NULL, CLSCTX_INPROC, IID_IBaseFilter, pFilterVideoMixingRenderer.ppv())
    Tue Mar 26 2013 11:47:56 : Primary - Network Status: NetConnection.Connect.Closed status
    Tue Mar 26 2013 11:47:56 : Primary - Disconnected
    Thank you for your assistance
    Richard

    Please attach the session log file.

  • New problem with QT Pro, stopped recognizing .mpg sound files (Muxed)

    Have been playing .mpg & .mpeg files just fine with QT Pro. Today I can only get video, no sound output, and the video 'freeze frames' while the progress bar cursor continues to track. This is with ALL .mpg and .mpeg files. Sound is apparently there because the graphic sound visual is active. The freeze frame will start again by clicking the mouse button, or double strike of the spacebar (pause/unpause) but stops again later. All the files play normally in MPlayer. MOV files play fine for both sound and video with QT Pro. No improvement with re-installing QT Pro (new download). FirstAid - no problems. Currently running new version of Disk Warrior over entire disk but don't expect much improvement.

    That may be a problem with the timecode. Try to fix that with the timecode correction menu item. May not work but this is a freeware:Mpeg StreamClip

  • A problem with threads

    I am trying to implement some kind of a server listening for requests. The listener part of the app, is a daemon thread that listens for connections and instantiates a handling daemon thread once it gets some. However, my problem is that i must be able to kill the listening thread at the user's will (say via a sto button). I have done this via the Sun's proposed way, by testing a boolean flag in the loop, which is set to false when i wish to kill the thread. The problem with this thing is the following...
    Once the thread starts excecuting, it will test the flag, find it true and enter the loop. At some point it will LOCK on the server socket waiting for connection. Unless some client actually connects, it will keep on listening indefinatelly whithought ever bothering to check for the flag again (no matter how many times you set the damn thing to false).
    My question is this: Is there any real, non-theoretical, applied way to stop thread in java safely?
    Thank you in advance,
    Lefty

    This was one solution from the socket programming forum, have you tried this??
    public Thread MyThread extends Thread{
         boolean active = true;          
         public void run(){
              ss.setSoTimeout(90);               
              while (active){                   
                   try{                       
                        serverSocket = ss.accept();
                   catch (SocketTimeoutException ste){
                   // do nothing                   
         // interrupt thread           
         public void deactivate(){               
              active = false;
              // you gotta sleep for a time longer than the               
              // accept() timeout to make sure that timeout is finished.               
              try{
                   sleep(91);               
              }catch (InterruptedException ie){            
              interrupt();
    }

  • Problem with Threads and a static variable

    I have a problem with the code below. I am yet to make sure that I understand the problem. Correct me if I am wrong please.
    Code functionality:
    A timer calls SetState every second. It sets the state and sets boolean variable "changed" to true. Then notifies a main process thread to check if the state changed to send a message.
    The problem as far I understand is:
    Assume the timer Thread calls SetState twice before the main process Thread runs. As a result, "changed" is set to true twice. However, since the main process is blocked twice during the two calls to SetState, when it runs it would have the two SetState timer threads blocked on its synchronized body. It will pass the first one, send the message and set "changed" to false since it was true. Now, it will pass the second thread, but here is the problem, "changed" is already set to false. As a result, it won't send the message even though it is supposed to.
    Would you please let me know if my understanding is correct? If so, what would you propose to resolve the problem? Should I call wait some other or should I notify in a different way?
    Thanks,
    B.D.
    Code:
    private static volatile boolean bChanged = false;
    private static Thread objMainProcess;
       protected static void Init(){
            objMainProcess = new Thread() {
                public void run() {
                    while( objMainProcess == Thread.currentThread() ) {
                       GetState();
            objMainProcess.setDaemon( true );
            objMainProcess.start();
        public static void initStatusTimer(){
            if(objTimer == null)
                 objTimer = new javax.swing.Timer( 1000, new java.awt.event.ActionListener(){
                    public void actionPerformed( java.awt.event.ActionEvent evt){
                              SetState();
        private static void SetState(){
            if( objMainProcess == null ) return;
            synchronized( objMainProcess ) {
                bChanged = true;
                try{
                    objMainProcess.notify();
                }catch( IllegalMonitorStateException e ) {}
        private static boolean GetState() {
            if( objMainProcess == null ) return false;
            synchronized( objMainProcess ) {
                if( bChanged) {
                    SendMessage();
                    bChanged = false;
                    return true;
                try {
                    objMainProcess.wait();
                }catch( InterruptedException e ) {}
                return false;
        }

    Thanks DrClap for your reply. Everything you said is right. It is not easy to make them alternate since SetState() could be called from different places where the state could be anything else but a status message. Like a GREETING message for example. It is a handshaking message but not a status message.
    Again as you said, There is a reason I can't call sendMessage() inside setState().
    The only way I was able to do it is by having a counter of the number of notifies that have been called. Every time notify() is called a counter is incremented. Now instead of just checking if "changed" flag is true, I also check if notify counter is greater than zero. If both true, I send the message. If "changed" flag is false, I check again if the notify counter is greater than zero, I send the message. This way it works, but it is kind of a patch than a good design fix. I am yet to find a good solution.
    Thanks,
    B.D.

  • Problem with threads running javaw

    Hi,
    Having a problem with multi thread programming using client server sockets. The program works find when starting the the application in a console using java muti.java , but when using javaw multi.java the program doesnt die and have to kill it in the task manager. The program doesnt display any of my gui error messages either when the server disconnect the client. all works find in a console. any advice on this as I havent been able to understand why this is happening? any comment would be appreciated.
    troy.

    troy,
    Try and post a minimum code sample of your app which
    does not work.
    When using javaw, make sure you redirect the standard
    error and standard output streams to file.
    Graeme.Hi Graeme,
    I dont understand what you mean by redirection to file? some of my code below.
    The code works fine under a console, code is supposed to exit when the client (the other server )disconnects. the problem is that but the clientworker side of the code still works. which under console it doesnt.
    public class Server{
    ServerSocket aServerSocket;
    Socket dianosticsSocket;
    Socket nPortExpress;
    ClientListener aClientListener;
    LinkedList queue = new LinkedList();
    int port = 0;
    int clientPort = 0;
    String clientName = null;
    boolean serverAlive = true;
    * Server constructor generates a server
    * Socket and then starts a client threads.
    * @param aPort      socket port of local machine.
    public Server(int aPort, String aClientName, int aClientPort){
    port = aPort;
    clientName = aClientName;
    clientPort = aClientPort;
    try{
    // create a new thread
    aServerSocket = new ServerSocket(port) ;
    // connect to the nPortExpress
    aClientListener = new ClientListener(InetAddress.getByName(clientName), clientPort, queue,this);
    // aClientListener.setDaemon(true);
    aClientListener.start();
    // start a dianostic port
    DiagnosticsServer aDiagnosticsServer = new DiagnosticsServer(port,queue,aClientListener);
    // System.out.println("Server is running on port " + port + "...");
    // System.out.println("Connect to nPort");
    catch(Exception e)
    // System.out.println("ERROR: Server port " + port + " not available");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Server port " + port + " not available", JOptionPane.ERROR_MESSAGE);
    serverAlive = false;
    System.exit(1);
    while(serverAlive&&aClientListener.hostSocket.isConnected()){
    try{
    // connect the client
    Socket aClient = aServerSocket.accept();
    //System.out.println("open client connection");
    //System.out.println("client local: "+ aClient.getLocalAddress().toString());
    // System.out.println("client localport: "+ aClient.getLocalPort());
    // System.out.println("client : "+ aClient.getInetAddress().toString());
    // System.out.println("client port: "+ aClient.getLocalPort());
    // make a new client thread
    ClientWorker clientThread = new ClientWorker(aClient, queue, aClientListener, false);
    // start thread
    clientThread.start();
    catch(Exception e)
    //System.out.println("ERROR: Client connection failure");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client connection failure", JOptionPane.ERROR_MESSAGE);
    }// end while
    } // end constructor Server
    void serverExit(){
         JOptionPane.showMessageDialog(null, "Server ","ERROR: nPort Failure", JOptionPane.ERROR_MESSAGE);
         System.exit(1);
    }// end class Server
    *** connect to another server
    public class ClientListener extends Thread{
    InetAddress hostName;
    int hostPort;
    Socket hostSocket;
    BufferedReader in;
    PrintWriter out;
    boolean loggedIn;
    LinkedList queue;      // reference to Server queue
    Server serverRef; // reference to main server
    * ClientListener connects to the host server.
    * @param aHostName is the name of the host eg server name or IP address.
    * @param aHostPort is a port number of the host.
    * @param aLoginName is the users login name.
    public ClientListener(InetAddress aHostName, int aHostPort,LinkedList aQueue,Server aServer)      // reference to Server queue)
    hostName = aHostName;
    hostPort = aHostPort;
    queue = aQueue;
    serverRef = aServer;      
    // connect to the server
    try{
    hostSocket = new Socket(hostName, hostPort);
    catch(IOException e){
    //System.out.println("ERROR: Connection Host Failed");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort Failed", JOptionPane.ERROR_MESSAGE);     
    System.exit(0);
    } // end constructor ClientListener
    ** multi client connection server
    ClientWorker(Socket aSocket,LinkedList aQueue, ClientListener aClientListener, boolean diagnostics){
    queue = aQueue;
    addToQueue(this);
    client = aSocket;
    clientRef = aClientListener;
    aDiagnostic = diagnostics;
    } // end constructor ClientWorker
    * run method is the main loop of the server program
    * in change of handle new client connection as well
    * as handle all messages and errors.
    public void run(){
    boolean alive = true;
    String aSubString = "";
    in = null;
    out = null;
    loginName = "";
    loggedIn = false;
    while (alive && client.isConnected()&& clientRef.hostSocket.isConnected()){
    try{
    in = new BufferedReader(new InputStreamReader(client.getInputStream()));
    out = new PrintWriter(new OutputStreamWriter(client.getOutputStream()));
    if(aDiagnostic){
    out.println("WELCOME to diagnostics");
    broadCastDia("Connect : diagnostics "+client.getInetAddress().toString());
    out.flush();
    else {       
    out.println("WELCOME to Troy's Server");
    broadCastDia("Connect : client "+client.getInetAddress().toString());
         out.flush();
    String line;
    while(((line = in.readLine())!= null)){
    StringTokenizer aStringToken = new StringTokenizer(line, " ");
    if(!aDiagnostic){
    broadCastDia(line);
    clientRef.sendMessage(line); // send mesage out to netExpress
    out.println(line);
    out.flush();
    else{
    if(line.equals("GETIPS"))
    getIPs();
    else{
    clientRef.sendMessage(line); // send mesage out to netExpress
    out.println(line);
    out.flush();
    } // end while
    catch(Exception e){
    // System.out.println("ERROR:Client Connection reset");
                             JOptionPane.showMessageDialog(null, (e.toString()),"ERROR:Client Connection reset", JOptionPane.ERROR_MESSAGE);     
    try{
    if(aDiagnostic){
    broadCastDia("Disconnect : diagnostics "+client.getInetAddress().toString());
    out.flush();
    else {       
    broadCastDia("Disconnect : client "+client.getInetAddress().toString());
         out.flush();
    // close the buffers and connection;
    in.close();
    out.close();
    client.close();
    // System.out.println("out");
    // remove from list
    removeThreadQueue(this);
    alive = false;
    catch(Exception e){
    // System.out.println("ERROR: Client Connection reset failure");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Client Connection reset failure", JOptionPane.ERROR_MESSAGE);     
    }// end while
    } // end method run
    * method run - Generates io stream for communicating with the server and
    * starts the client gui. Run also parses the input commands from the server.
    public void run(){
    boolean alive = true;
    try{
    // begin to life the gui
    // aGuiClient = new ClientGui(hostName.getHostName(), hostPort, loginName, this);
    // aGuiClient.show();
    in = new BufferedReader(new InputStreamReader(hostSocket.getInputStream()));
    out = new PrintWriter(new OutputStreamWriter(hostSocket.getOutputStream()));
    while (alive && hostSocket.isConnected()){
    String line;
    while(((line = in.readLine())!= null)){
    System.out.println(line);
    broadCast(line);
    } // end while
    } // end while
    catch(Exception e){
    //     System.out.println("ERRORa Connection to host reset");
    JOptionPane.showMessageDialog(null, (e.toString()),"ERROR: Connection to nPort reset", JOptionPane.ERROR_MESSAGE);
    try{
    hostSocket.close();
         }catch(Exception a){
         JOptionPane.showMessageDialog(null, (a.toString()),"ERROR: Exception", JOptionPane.ERROR_MESSAGE);
    alive = false;
    System.exit(1);
    } // end method run

  • Problem with threads and camera.

    Hi everybody!
    I've a problem with taking snapshot.
    I would like to display a loading screen after it take snapshot ( sometimes i
    have to wait few seconds after i took snapshot. Propably photo is being taken in time where i have to wait).
    I was trying to use threads but i didn't succeed.
    I made this code:
    display.setCurrent(perform);               
            new Thread(new Runnable(){
                public void run() {               
                    while((!performing.isShown()) && (backgroundCamera.isShown())){
                        Thread.yield();
                    notifyAll();
            }).start();
            new Thread(new Runnable(){
                public void run() {
                    try {
                        this.wait();                   
                    } catch(Exception e) {
                        exceptionHandler(e);
                    photo = camera.snapshot();                               
                    display.setCurrent(displayPhoto);
            }).start();This code is sometimes showing performing screen but sometimes no.
    I don't know why. In my opinion performing.isShown() method isn't working correctly.
    Does anyone have some idea how to use threads here?

    Hi,
    I've finally managed to work this fine.
    The code:
           Object o = new Object();
           display.setCurrent(perform);               
            new Thread(new Runnable(){
                public void run() {               
                    while(!performing.isShown()){
                        Thread.yield();
                   synchronized(o) {
                      o.notify();
            }).start();
            new Thread(new Runnable(){
                public void run() {
                    try {
                        synchronized(o) {
                           o.wait(1);
                    } catch(Exception e) {
                        exceptionHandler(e);
                    photo = camera.snapshot();                               
                    display.setCurrent(displayPhoto);
            }).start();

Maybe you are looking for

  • Follow-up Transactions not Displayed

    Hi Experts, We do have leads with follow-up create opportunity transaction defined in SPRO. In WEB UI, create Lead screen shows follow-up link but on click nothing is displayed. If I click on the existing Lead, and from that displayed Lead I am able

  • How to see the datas stored in DBMS_SQL.Varchar2S variable?

    how to see the datas stored in DBMS_SQL.Varchar2S variable? it says error if i use dbms_out.put_line.

  • Where is the log in 7.6.4?

    Hi there.  I need to troubleshoot my Airport Extreme.  Version 7.6.4 of Airport Utility.  It's been dropping and renegotiating about twice a day over the past week or so.  Any advice appreciated. Cheers

  • Reload OS 5.4

    I think the OS has become corupted or something.  Is it possible to reload this?  And is there a source for OS 5.4?  The problems I've had include calendar won't sync and can't add anything to the Palm calendar.  I've tried everything suggested and s

  • "A long distance company access code is required"

    I just spent half an hour on the phone (the landline) to fix an issue with the DSL setup, and during that time the call was a bit fuzzy. The customer support agent tested the line after we hung up and called back to let me know she didn't find any pr