Professional mobile game artist

I am looking for any equal partner who may need an artist
for any project or proposed project he or she is seeking!
Here is my CV online URL:
http://www.realiant.co.nz/brent_schuster/frame.php?get_page=index.htm
You can contact me at:
[email protected]

Hi
Here are 2 tutorials on how to use Bluetooth in J2ME:
http://developers.sun.com/techtopics/mobility/midp/articles/bluetooth1/
AND
http://developers.sun.com/techtopics/mobility/midp/articles/bluetooth2/
Also, Benhui has some really good resources regarding this:
http://benhui.net/modules.php?name=Bluetooth
Mihai

Similar Messages

  • Where can I find a good tutorial for mobile game developement with J2ME ?

    Hi All,
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    I'll be very greatful if I can find a useful step-by-step tutorial (eg. "The Java Tutorial" for J2SE)
    Please point me ot the direction.
    Thanks
    ZuriJAckshoT

    ibook-widgets.com    have a free tutorial book in the iBooks store.  Search for "Create your first interactive book using iBooks Author"   they also  sell widgets.
    I  dont have any connection - I  found their eBook in the store long ago  and used it to learn more about iBA.
    The best advice though, is be patient,  go back over the process step by step, I cannot  access the Help files for some reason.. but i am sure its in their.

  • My iPod touch is a model MB528LL running version 4.2.1.  I would like to download the At Bat 12 App (the $14.99 version) so I can listen to professional baseball games this year.  Will there be an app. available for my iPod?

    My iPod touch is a model MB528LL and runs version 4.2.1.  I would like to download the At Bat 12 app. (the $14.99 version) so I can listen to professional baseball games this year.  Will there be an app. available for my iPod this year?

    I went to the link you posted and followed all the steps.  I was thrilled to see that it worked!  I don't recall whether my PC still recognized my iPod Touch as a camera or not, but DEVICES did show up in iTunes and it recognized the name of my iPod Touch.
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    I'm wondering if this is the problem:  I had the iPod on until the battery was so "low" that it stopped.  I didn't press and hold the button on top.  In fact, until I read the article you linked to, I didn't even know you could turn the iPod on and off that way.  I would only press it once until the screen turned blank and simply pressed the Home buttom to turn it back on.  Until I read that article, I thought the Home button was the On button.
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  • I create a mobile game. How to get the signing key?

    I create a mobile game. How to get the signing key? Is the certificate is payable? Sorry if the topic is in the wrong section.

    You need to be an iOS/Mac OS X developer.
    https://developer.apple.com/devcenter/

  • Run mobile game on tv

    hi,
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    Thanks.
    Regards
    Poonam

    Windows is windows no matter what computer it's installed on, so naturally the answer to your question would be yes.

  • AIR 3 - mobile game for kids!

    Hi,
    Here's my mobile game for kids: https://market.android.com/details?id=air.com.xtdstudios.games.MemoryCards
    I would LOVE to hear your comments!

    Hi - Just checked out your link. 
    I like the video - is it representitive of the games performance on a mobile device?  If so it looks like it maintains a nice frame rate. 
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  • [Mobile.Actionscript.it presents the 2nd Mobile Game Contest]

    Mobile.Actionscript.it presents the 2nd Mobile Game Contest
    Gaming today is one of the most popular means of
    entertainment on mobiles,
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    content
    developers worldwide.
    In this flourishing new environment,
    http://mobile.actionscript.it
    has
    decided to challenge the many professionals of the field by
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    Mobile Game Contest, now at its second edition. Developers
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    world will be given the chance to show their skills and
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    Among this years exciting new features is the active
    participation of Jamba,
    which will be given a special vantage point on the event, by
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    jury panel, and by reviewing all games in the contest. As one
    of the worlds
    leading distributors of mobile content, Jambas participation
    promises to add
    the pressure and make the competition all that more exciting
    for developers
    and public alike.
    To view all the details regarding the Contest (deadlines,
    rules, prizes.
    etc) please visit
    http://www.actionscript.it/mobilecontest.
    Giorgio Natili
    Administrator ActionScript.it - AUG
    http://www.actionscript.it
    http://mobile.actionscript.it
    mobile +39 347 7416932
    fax. +39 06 890931190
    NOTICE: The information contained in this message is
    confidential, intended
    only for the use of the individual or entity named above. If
    you are not the
    intended recipient, please notify us immediately by telephone
    or e-mail and
    destroy this communication. Thank you.

    Check your date/time settings if correct.
    Happened to me when I changed the battery then I found out that the settings is not yet set.
    Works flawless now!
    Good luck!

  • MOBILE GAME PORTING SOFTWARE

    I have a number of mobile games which i need to port for use on a variety of phones. is there any software available to do this. please send response to [email protected]

    Hi
    Here are 2 tutorials on how to use Bluetooth in J2ME:
    http://developers.sun.com/techtopics/mobility/midp/articles/bluetooth1/
    AND
    http://developers.sun.com/techtopics/mobility/midp/articles/bluetooth2/
    Also, Benhui has some really good resources regarding this:
    http://benhui.net/modules.php?name=Bluetooth
    Mihai

  • Mobile game programming with bluetooth technology

    hi,
    i want to develop mobile game with 2 players,blutooth .(J2ME)
    but i dont know anything about connecting 2 telephones with bluetooth.If anyone knows about it,please help me,because this project is very important for me.
    thanks a lot

    Hi
    Here are 2 tutorials on how to use Bluetooth in J2ME:
    http://developers.sun.com/techtopics/mobility/midp/articles/bluetooth1/
    AND
    http://developers.sun.com/techtopics/mobility/midp/articles/bluetooth2/
    Also, Benhui has some really good resources regarding this:
    http://benhui.net/modules.php?name=Bluetooth
    Mihai

  • I want to be mobile game programmmer

    i am in india
    studying in BscIT final year and a good java programmer
    how i can enter into this fields what is qualification required for this
    & how can i study about this mobile game programming
    sent me some link and name of insitute

    Check out the "Tutorial and Documentation" board in http://www.j2me.org/, particularly this tutorial has a nice coverage of the programming side of things, and this "Getting started" page from this very site.
    shmoove

  • Mobile games with camera features

    Hi, right now i am developing a mobile game using J2ME. I would like to check if there is any API that allows me to capture picture and stores in the game, or able to get a picture from the galleries.

    Search for “AIR Captive Runtime”

  • Play for cash in mobile games?

    Just to introduce myself, I'm just THAT guy who has an idea of a mobile game but doesn't know anything about the technical side of it.
    With that being said, I've been educating myself more about mobile games and there is just 1 thing I just can't find the answers to it.
    Of course I want the option that people could play against each other online, but what I really were thinking about was that people could chose to play against eachother to win real money. It's not gambling or betting, it's skill based.
    https://developer.apple.com/app-store/review/guidelines/#contests
    20.5
    Apps that offer real money gaming (e.g. sports betting, poker, casino games, horse racing) or lotteries must have necessary licensing and permissions in the locations where the App is used, must be restricted to those locations, and must be free on the App Store
    This is the closest I came to finding an answer to my question, how ever it doesn't say anything about what I'm talking about.
    On top of that, there are 2 companies I'm aware of that do offer play for cash games. (I forgot the name of one of the companies)
    http://skillz.com/
    These companies offer what I would like to offer the players who would play my game. I don't want to be part of their companies, I just want to play for cash option in my own game.
    So what is my question?
    Who do I need to contact to discuss this matter!

    Raoul.G.da_Silva wrote:
    Who do I need to contact to discuss this matter!
    Apple

  • Optimized grid for mobile game

    I am developing a game for multiple mobile devices using Flex 4.6. I wanted to ask what you think the optimal performace solution would be for creating the below component.
    The component spec is as follows:
    1) It needs to be a grid type interface where icons can be dragged and dropped into it.
    2) the grid has a fixed number of empty cells that allow draganddrop capability
    3) the empty cells need the ability to display an optional background icon
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    The perfomance is ok, BUT i've read that i should try and use a list with the iconItemRenderer to maximize the performance for mobile. However, i don't know if this is possible since i need a static grid containing empty cells with an optional background. Would you still suggest using a list with a custom iconItemRenderer that accepts drag and drop? or should i just try and optimize the custom tileGroup as best as possible? Or any other suggestions?
    Than you very much for your time.

    Whether you use Starling or not depends on the nature of your apps. When you do, you can use Starling Sprites and MovieClips for what they are need for, and regular Flash objects for things that Starling isn't so good at.
    You should register at the Starling forums, that's a good place to ask questions:
    http://forum.starling-framework.org

  • How to setup everything to start making mobiles games?

    I want to learn how to write applications/games for a HTC hero (and other mobile phones) in java me.
    I installed:
    - netbeans
    - mobility Version: 1.6.1 (I guess that is the same is java ME?)
    When I press:
    file/New Project
    Select "java me" Select "CDC Application", it says: "No compatible platform is installed in the IDE"
    Googling a bit, brought me the following: http://netbeans.org/kb/docs/javame/cdcemulator-setup.html
    The link contains a bunch of emulators and instructions how to configure them.
    My problem is that I don't know which one I should select. The platform that I'm aiming for is a HTC hero (it has a touchscreen).

    The Android OS is a JavaFX OS designed by Google and uses as default standard J2SE and not J2ME, so you have to
    develop in Java SE. Behind it is a optimized JVM(Java Virtual Machine and not KVM) called Dalvik.
    First of all you have installed the wrong IDE.
    To develop for Android you have to use Google's SDK and it is supported as
    plugin in Eclipse and not in NetBeans.
    So, you have to install Eclipse and download the ADT plugin from Google that adds custom project setings and the api for Android. Now you have all you need to develop applications for Android. You have to keep in mind that the API for android is different from the one designed for J2ME, so try to use Android tutorials and not J2ME ones.
    J2ME applications can run in Android but in order to do this some companies use a layer of translation between the Android API and J2ME and this
    was done by experienced programmers. Also there is another way of running midlets in Android by installing platforms as applications for android, but
    you have to rebuild the specific platform for android and there are no well designed tutorials in order to do this.
    The best thing is to develop in native api for Android because the application will run 100% and you will have a richer API at your disposal while
    J2ME one is quite limited when compared to Android's one.
    In industry multiple versions for the same game are created as a single project but in order to fit all devices it is used Ant tool that adds a preprocessing phase before compilation. It is used to filter the source code and to extract the specific setting for one device from a script that contains device capabilities, like the possibility of rendering jpg images(newer devices) or png(default format used for older devices), to possibility to play mp3(newer devices) or amr(older format), the presence of absence of softkeys, the custom key codes when the device is not returning standard key codes at input, etc.
    You can make an analogy with C++ compiling directives (#ifdef... #endif) used to compile cross platform C++ code. The standardized code used for data processing is written in ANSI standards but some features like multithreading, communication, events are dependent by the api provided by the operating system.
    Edited by: Conrad_Ciobanica on Feb 2, 2010 11:17 PM

  • Help! Designer out of his depths developing JAVA mobile game ...

    Hi, I'm a desiger challenged with designing a JAVA based, multiplayer game for mobile.
    Feeling a little exposed, as it's a more limited design environment than I'm used to.
    Key page I'm struggling with is the profile page, on which we show:
    your accumulated score over time
    your rank (the higher your accumulated score, the higher your rank)
    your average score.
    have found an interesting reference that XBOX are using for their connected game. nice and simple:
    http://news.bbc.co.uk/1/hi/technology/4534356.stm
    does anyone have any similar or better references for me please?
    Many, many thanks for your help.
    Rich

    There is an end-to-end tutorial that is available at http://www.adobe.com/go/learn_lc_firstApplication_82 that steps you through creating an application. The scenario in the tutorial shows you how to create a form design and a process where users interact with it in Workspace ES. You will also need to download the assets require to step through the tutorial located at http://www.adobe.com/go/learn_lc_firstApplicationZip_82. Go to the provided URLs to get the most updated versions.or
    To start this tutorial, it is recommended that you install a JBoss Turnkey installation of LiveCycle ES Update1 (server) and Workbench ES. I presume you have done this, but if you require more information, please let me know and I'll provide more information.
    Hope that helps!
    ...Gil

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