Re: Java3d Animation to Video Clip

hi adam,
this is of course possible. I will describe you a general way:
- change the Canvas3D rendering method to offscreen
- render frame by frame
- for each frame, generate an image form the offscreenbuffer and save it to disc (img001.jpg, img002.jpg, ...) i would recommend the jpg-format. To save images in jpg format you will need an additional api. There must be hundreds around the web i guess. Try the "java advanced imaging api" from sun.
- in the last step you need another software, which allows you to generate a movie from the images such as adobe premiere. adobe premiere is quite expensive, therefore you should take a look onto the free- and sharware software archives around the web. I am sure, that there are several programs, which will enable you to generate movies from single images.
Regards,
Oliver

Thanks for the advice, I have since managed to capture each 'frame' of the animation to a bufferedImage and/or save them to jpg files.
However, I was looking for a method built into java api's to build the video clip while the animation was taking place. Any ideas? I'm sure this can be done, just not positive about how to do it!
Adam

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