Regarding Pen Tool

how do i duplicate certain parts of a path? cuz i'm tryin to join curves together and they are not smooth is if i try to trace it again
[IMG]http://i40.photobucket.com/albums/e227/fusioniz/Adjoining.jpg[/IMG]

fusioniz,
When you have a path (a vector path as opposed to the pixels in a raster image that may look like one), you may click a segment of it between two Anchor Points with the Direct Selection Tool and then Ctrl/Cmd+C and Ctrl/Cmd+F/V to place a copy of that segment.
You may need to move it in the stacking order shown in the Layers palette/panel. If you want it at the very front, you may click Ctrl/Cmd+X+F to get it there easily (similarly for the very back).

Similar Messages

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    Hello everyone! I have a question regarding the pen tool. I think this picture is very helpful for my question:
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    A couple of thoughts come to mind:
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    2.  Holding down the shift key while dragging a point seems to cause it to snap to some things under some conditions. However, on having just tried to recreate what you're showing I didn't see the proper snap happening sometimes.
    3.  There's the full manual approach, of course where you zoom into thousands of percent and move the points by hand manually.  I assume this is what you're trying to avoid.
    -Noel

  • Pen Tool - PS CS4

    I don't know if I found a bug, or if it's just something I need to do differently, but the pen tool is not creating a new layer.
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    I am having trouble with the pen tool in Cs4,
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    Hello,
    I'm trying to recreate a certain image with the pen tool.
    I have already tried using Live Trace using the "Simple Trace" setting. Live Trace did a pretty good job but not with enough accuracy or fidelity to the original image as I would like.
    I am pretty rusty with Illustrator now, but I remember from past lessons that the basic idea is that artwork in Illustrator is divided into layers, objects, and elements within objects. But one of the biggest principles with Ilustrator is the order these layers, objects, and elements are stacked. Elements are stacked to create an object. Objects are often stacked, each object on its own layer, to create the entire piece of artwork.
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    Also, the higher an element, object, or layer is in a stacking order, the closer to the front it appears in the image.
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    So, how would you advise I approach the object below? How should I build or construct it?
    Thanks!  : )

    As for the simple graphic itself, this is what I would end up with:
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    One white-filled, unstroked Compound Path consisting of 18 subpaths.
    The reason I would compound the red paths and the white paths is simply so I could apply to them different fills with one move, should I want to.
    The reason the two Compund Paths would be grouped is simply so the whole graphic can, when finished, be moved, rotated, scaled, flipped, skewed (i.e.; transformed) as if it were a single object. (Which it would be; a Group is a logical object, just as a "set" is a logical object.)
    As for how I would actaully draw the graphic:
    First I would roughly evaluate it to get an idea of what I want to end up with in terms of clean, tidy, paths (as already describe above.)
    Second, I mentally devise a "plan of attack" by which to achieve that; just studying the shapes a little more deeply for anything that can be exploited to minimize the work:
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    Is there any symmetry that can be accomplished by duplication and flopping?
    Is there any simple geometry that can be accomplished with basic shape prmitives (whole or partial ellipses, rectangles, polygons)?
    Third, I always try to also consider whether the process of drawing the current graphic and/or portions of it might be of future use to me, and if so, can I exploit other software features to save me time and effort later. For example, consider a single one of the ess-shaped "coils" of the middle tapered "spiral" grouped together with its white highlight. Such a graphic, colored in black and white and stored as an ArtBrush with its Colorization set to Hues & Tints would let me stretch and scale that basic shape along other-shaped paths. Similarly stored as a PatternBrush, it might do multi-duty for many things suggestive of coils, like rope or jewelry chains.
    Then I just start drawing the necessary paths, using my default Graphic Style (.25 black stroke, no fill). As I proceed, I store (as Brushes, Symbols, etc.) any intermediate things that I think I might find useful later. For the graphic at hand, I then optimize the paths I've drawn by combining them (cutting, joining, path operations) into the fewest, cleanest, and simplest paths necessary to define the shapes. I then store the finished graphic as a Symbol, Brush, etc. if I think it might be of use later.
    Regarding Layers, Groups, etc., etc:
    It sounds like you (like many beginning AI users) are way over-thinking the matter of stacking order. Yes, it's good to use some sensible amount of organization as your illustrations and designs become more elaborate, but you don't have to fret so much over it. The principles are very very simply.
    Layer really don't even enter into my mind when creating such a graphic, because the paths of which it consists are all going to be grouped, and all the contents of a Group have to exist on the same Layer anyway. Multiple Layers would only come into play when this whole graphic is used as one element in the overall page layout. For example, suppose several instances of this object will exist on a page layout to serve as dividers between ads or stories arranged in columns in a page layout. I may choose--if it makes organizational sense to me--to put all the copies of this object on a Layer dedicated to them. The Layer on which they reside may or may not include other graphics; it's just a question of what makes organizational sense and editing convenience to me while I'm working the file. For example, having the copies of this graphic on a separate Layer would allow me to lock that Layer to avoid accidently selecting the graphics when I'm editing text objects that I've organized on another Layer.
    Don't think of Layers as some oppressive "right or wrong" thing that you have to decide upon at the start of every little thing you draw. It's nothing but an organizational convenience that is driven almost entirely by common sense. The mechanics of it are really very very simple in principle.
    Look: Everything you create or import in an Illustrator document is an object. Just like sheets of paper in a tablet, each of those objects (each path, text object, raster image) is going to reside somewhere in the z-order (think front to back) of the document's object stack. You can't do anything to prevent that. It's the way the program works. The file is basically just a list of things that the output device has to draw. Being a list, it has a first object, a second object, and so on. Objects higher in that list are nearer the "front"; objects lower are nearer the "back." Normally, objects in front obscure objects behind them, wherever they "overlap."
    Now, considering that what you have is just a list of objects, as that list grows and grows, doesn't it eventually just make sense to be able to "bracket" or "label" contiguous portions (contiguous is key here) of that list for organizational and manipulative purposes? That's all Groups and Layers are; brackets around sections of the list.
    Consider that an Illustrator file (like most computer files you create) is really just a text file. So suppose you have written a technical manual in a word processing program. Would you write that manual as one big, honkin' text string, or would you "bunch together" contiguous portions of the story under some labeling scheme of subheads? After that, wouldn't you similarly "bunch together" contiguous subhead sections as chapters?
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    But for that matter, revisit my "third level" of evaluation described above. In reality, I would very likely not even start drawing this graphic in the document for which it is intended. I would just as likely open an existing JET_Dingbats.ai or a JET_Ornaments.ai or CustomerName_StyleGraphics.ai file or template, draw the graphic there and when done, just copy it and paste it into the current document file. That's how you, over time, build yourself a reasonably organized "personal library" of re-usable resources that save you countless hours of repetitive work in the future.
    JET

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    I think you'll find this tutorial useful.
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  • CLOSING A PATH MADE UP OF CURVES USING PEN TOOL  AND  STRAIGHT LINES USING LINE TOOL

    Hi,
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    Sanjish

    SANJISH wrote:
    > Hi,
    > I have just started using Fireworks and am unable to
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    > made up of curves using pen tool and line segments using
    pen / line tools. How
    > do I plot points on any given shape and close it so that
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    > . Right now I am not able to give colour to the shapes I
    have created.
    >
    > Please help
    >
    > Regards
    >
    > Sanjish
    >
    A link to the file would be helpful.
    Jim Babbage - .:Community MX:. & .:Adobe Community
    Expert:.
    http://www.communityMX.com/
    CommunityMX - Free Resources:
    http://www.communitymx.com/free.cfm
    .:Adobe Community Expert for Fireworks:.
    Adobe Community Expert
    http://tinyurl.com/2a7dyp
    See my work on Flickr
    http://www.flickr.com/photos/jim_babbage/

  • Half second delay using pen tool. Lag between mouse up and when point appears on screen

    Regarding the pen tool, using Photoshop CC 2014.2.2 on a PC— There is a half second delay between the moment I click the mouse and when the path point shows up. I've disabled the tablet input service on my computer, which worked, after a restart, but eventually this delay starts happens again. This is immensely inconvenient and I need a permanent solution. If anyone has any sort of answer please tell me. I will try anything.

    I am experiencing the same problem. It's very annoying! The issue comes and goes... some days it works like it should, some days it's lagging. I couldnt figure out why so far, neither could the adobe support via chat...
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  • How to adjust a selection made with the Pen Tool

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    Noel
    (Personal information removed)
    Message was edited by: Kendall Plant

    Good day!
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    Could you please post a screenshot to illustrate your specific issue?
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    Pfaffenbichler

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    Hi,
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  • Why is the Pen Tool automatically creating shapes for me?

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    Hi Peter,
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  • Pen tool function

    hey all!
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    best  regards.

    go wade mate!!!!!
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  • My fireworks pen tool stroke always pixelated

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    First, check your Zoom level and set it to 100%. For whatever reason, Fireworks often opens a document at less than 100% zoom, and this creates very bad looking results on the screen. You can find the Zoom level in the lower right corner of the canvas or go to View > Magnification. You can also use the shortcut Command-1 to set it to 100%, or Command-minus or Command-plus to decrease or increase zoom.
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  • LACK OF FULL PEN TOOL FUNCTIONALITY WHEN CREATING A SHAPE LAYER

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  • Capture with new MBP, plus Pen Tool Question...

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