Rendering Uncompressed HD

I started editing an HD animation show recently and during the online I've been receiving Uncompressed HD files to edit with. Although I'm working on an 8 core Mac Pro 2.8ghz with 16gb of ram, Kona 3 card, and two 1TB HD's spanned as a RAID 0, whenever I drop a file in the timeline, I get the red render bar which halves my editing speed. We're supposed to receive a 5TB Raid 5 machine to speed things up, but I'm not sure whether that will get rid of the red render bar.
I'm beginning to wonder how efficient this workflow is. The previous editor output the final Quicktime outputs to Prores HQ which then go onto HDcam.
My questions are:
1. What's the point of receiving Uncompressed if we're gonna output to Prores HQ eventually?
Would be there significant quality degradation if I received the online files in DVCProHD or Prores HQ?
2. Given my setup, is there any way to avoid the red render bar, so I can preview footage without rendering each time?
3. When we have shot fixes I've needed to create H.264 lorez outputs that include shot and frame # over the footage so the director and animators can review the material. These come in the form of Outline Text tool. That would affect rendering as well, correct?
Any advice would be much appreciated!
Thanks,
Alex

The studio told me that they're uncompressed HD files but don't see that setting under FCP. The file extension is .mov and the data rate is 177MB/sec. Compressor is none, pixel aspect is square, field dominance is Upper (Odd).
"I was told on another forum "It isn't "uncompressed". You are working with the "none" codec."
If they cannot give me the files in ProRes HQ then I'll just have everything converted with Compressor myself when I get it. Will save me a lot of time rendering. Such a simple solution, but in all the confusion I didn't think about that. Thanks guys!

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