Sample : How to Installing AIR3 SDK in FlashDevelop 3 ?

Hi everyone, if you not use Adobe Flash CS or Adobe FlashBuilder
but you need to test AIR 3.0 SDK. I need to share sample that i try to other IDE as open source FlashDevelop.
let's see below how to do that :
** For WIN version ONLY
Requirement :
1.     FlashDevelop 3.3.4 RTM  [recommend]
2.     Flex SDK 4.5.0.19786 [recommend]
3.     AIR 3.0 SDK
Walkthrough this step :
     1. download and extract Flex SDK to "C:\flex_sdk_4.5.0.19786"
     2. download and extract AIR3.0 SDK to AIR3.0
     3. In folder AIR3.0 copy all file and paste in folder flex_sdk_4.5.0.19786.
     4. If you never install FlashDevelop just follow through it's installation,
          thenrun FlashDevelop goto "Project > New Project..."
     5. choose "AIR AS3 Projector"
     6. type your project name in text filed after "Name :"
     7. Browse.. "Location :" where you need to save your project, then click "OK"
     8. type your author name and click "OK",
          now your new project was created
     9. goto "Tools > Program Settings..."
     10. click "AS3Context" on left panel
     11. see on right panel click "Flex SDK Location"
     12. Browse.. to "C:\flex_sdk_4.5.0.19786"
     13. click "FlashViewer" on left panel
     14. see on right panel click "External Player Path"
     15. Browse.. to "C:\flex_sdk_4.5.0.19786\runtimes\player\10.2\win\FlashPlayerDebugger.exe", then click "Close"
     16. goto "Tools > Flash Tools > Documentation Generator..."
     17. goto tab "Settings"
     18. in text filed below "ASDoc location:"
     19. Browse.. to "C:\flex_sdk_4.5.0.19786\bin" , then click "Save Settings"
     20. see on right panel in FlashDevelop
          open file "CreateCertificate.bat"
          edit in line :
               set PATH=%PATH%;$(FlexSDK)\bin
          change to
               set PATH=%PATH%;C:\flex_sdk_4.5.0.19786\bin
     21. open file "PackageApplication.bat"
          edit in line :
               set PATH=%PATH%;$(FlexSDK)\bin
          change to
               set PATH=%PATH%;C:\flex_sdk_4.5.0.19786\bin
     22. open file "Main.as" it's place inside folder src on right panel
          add this code to test your AIR runtime version
          import flash.desktop.NativeApplication;
          trace(NativeApplication.nativeApplication.runtimeVersion);
          Example :
          package
              import flash.display.Sprite;
               * @author Porawee Raksasin
              public class Main extends Sprite
                 import flash.desktop.NativeApplication;
                  trace(NativeApplication.nativeApplication.runtimeVersion);
                  public function Main():void
     23. press F5, then you will see window adl and AIR window on screen as below :
     24. Finally, your output is...
          Done(0)
          [Starting debug session with FDB]
          3.0.0.3880
     Yeah! your app now ready for AIR 3.0.
Hope you enjoy with AIR 3.0
Thanks,
Porawee

Found the solution:
1. Download latest Flex SDK and AirSDK, and extract it into some new folder (in same order: Flex then Air)
2. Add SDK to FlashDevelop (4.0 beta), Tools -> Programm Settings -> AS3Context -> "Installed Flex SDKs" -> Double click on the button with three dots "..." next to the value of this row, choose there your SDK
3. Create new Air 3 project. In Project properties, compiler options, put "-swf-version=13" into "Additional Compiler Options" under "Compiler options" tab
4. In Project settings, choose 3.0 in the Platform section of Output tab
5. edit application.xml:
<application xmlns="http://ns.adobe.com/air/application/2.7">
replace with
<application xmlns="http://ns.adobe.com/air/application/3.0">
6. empty "bin" folder of the project.
That did help me

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