How to Installing AIR3 SDK in Adobe Flash CS5.5?

Hi All,
Can  anyone help me, with installing AIR3 SDK in Adobe Flash CS5.5?,
I try to extract rename AIR3.0 to AIR2.6 and copy to the same location as AIR2.6 in "C:\Program Files\Adobe\Adobe Flash CS5.5" and
try to extract and add AIR3.0  to the same location as AIR2.6 in "C:\Program Files\Adobe\Adobe Flash CS5.5"
But it's not work, I don't see publish for runtime AIR3.0.
Thanks,
Porawee

Ok dasessig, I will explain step by step with my solved for WIN version reference from original http://blog.prevail.co.nz/2011/06/21/overlaying-air2-7-in-flash-cs5/.
* I have installed only Adobe Flash Professional CS5.5, not need CS5.0, I don't test in OSX version but i think it's same as WIN version.
   1.  Download and extract the latest AIR 3.0 SDK.  and extrack to AIR2.6.
        Note : I got this file "air3_rc1_sdk_win_090611.zip" and extrack files to "AIR2.6"
   2.  Download and install Adobe Flash CS5.5.
   3.  Closed Flash Professional CS5.5.
   4.  Place the folder in either of the following locations:
          WIN: C:\Program Files\Adobe\Adobe Flash CS5.5\
          OSX: Applications/Adobe Flash CS5.5/
        Note : It's will replace WIN: C:\Program Files\Adobe\Adobe Flash CS5.5\AIR2.6
   5.  Create new folder name "AIR3.0" in "Adobe Flash CS5.5/Common/Configuration/ActionScript 3.0/"
   6.  Browse to the Adobe\Adobe Flash CS5.5\AIR2.6\frameworks\libs\air\ and copy airglobal.swc.
   7.  Paste the SWC "airglobal.swc" file in Adobe Flash CS5.5/Common/Configuration/ActionScript 3.0/AIR3.0/.
   8.  Browse to Adobe Flash CS5.5/Common/Configuration/Players/ and copy "AdobeAIR2_6.xml" and paste to new copy file.
   9.  Rename new copy file "AdobeAIR2_6.xml" to "AdobeAIR3_0.xml".
        Note : Make sure you rename new copy file NOT original file "AdobeAIR2_6.xml"
  10.  Open and Edit "AdobeAIR3_0.xml" to match below xml :
<?xml version="1.0" encoding="UTF-8"?>
<players>
  <player id="AdobeAIR3_0" version="13" asversion="3" minasversion="3">
    <name>AIR 3.0</name>
    <publishobject2 id="Air2_5" version="2.6" intversion="2.6"></publishobject2>
    <path platform="WIN">Air2_5.dll</path>
    <path platform="MAC">Air2_5.bundle</path>
    <playerDefinitionPath as2="$(UserConfig)/Classes/FP9;$(UserConfig)/Classes/FP8;$(UserConfig)/Classes/FP7" as3="$(AppConfig)/ActionScript 3.0/AIR3.0/airglobal.swc" />
    <!-- This item is used to indicate that some UI integrated within Flash should be enabled for this player.
-->
    <feature name="multiScreenPublish" supported="false" />   
    <feature name="mobileDebug" supported="true" />
    <feature name="apolloPublish" supported="true" />
    <feature name="apolloTestMovie" supported="force"/>
    <feature name="apolloDebugMovie" supported="true"/>
    <feature name="apolloPackaging" supported="true"/>
    <feature name="publish_localPlaybackSecurity" supported="false" />
    <feature name="publish_hardwareAcceleration"     supported="true" />
    <feature name="useDefineFont4ForDeviceText"          supported="true" />
    <feature name="useDefineFont4ForEmbeddedFonts"       supported="true" />
    <feature name="textLayoutFramework"       supported="true" />
    <encodingPresets>
        <preset uuid="0c95a8ba-8b71-44d5-b269-8fd1cf89a6ed"  name="F4V - Same As Source (Flash 9.2 and Higher)" ext="f4v" default="true"/>
    </encodingPresets>
  </player>
</players>
11.  Run Adobe Flash CS5.5 > File > New... > ActionScrip 3.0
  12.  Now you have new file "Untitled-1.fla" then add below code to frame 1.
        import flash.desktop.NativeApplication;
        trace(NativeApplication.nativeApplication.runtimeVersion);
  13.  goto menu File > Publish Setting...   select target Player : AIR 3.0
  14.  Test with menu Control > Test Movie > in AIR Debug Launcher (Desktop)
  15.  Finally, you should have output in panel like this :
         [SWF] Untitled-1.swf - 2148 bytes after decompression
         3.0.0.3880
  Note : AIR3.0 for iOS and Android is below, you should followed step 1-10 before.
  AIR3.0 for iOS : open and edit "AiriPhone.xml" in "C:\Program Files\Adobe\Adobe Flash CS5.5\Common\Configuration\Players"
< ?xml version="1.0" encoding="UTF-8"?>
<players>
<player id="PFI1_0" version="13" asversion="3" minasversion="3">
    <name>AIR for iOS</name>
<publishobject2 id="Air2_5" version="3.0" intversion="3.0"></publishobject2>
<path platform="WIN">Air2_5.dll</path>
<path platform="MAC">Air2_5.bundle</path>
<playerdefinitionpath as2="$(UserConfig)/Classes/FP9;$(UserConfig)/Classes/FP8;$(UserConfig)/Classes/FP7" as3="$(AppConfig)/ActionScript 3.0/AIR3.0/airglobal.swc" />
    <!-- This item is used to indicate that some UI integrated within Flash should be enabled for this player.
-->
    <feature name="multiScreenPublish" supported="false" />
    <feature name="mobileDebug" supported="true" />
    <feature name="apolloPublish" supported="true" />
    <feature name="apolloTestMovie" supported="force"/>
    <feature name="apolloDebugMovie" supported="true"/>
    <feature name="apolloPackaging" supported="true"/>
    <feature name="publish_localPlaybackSecurity" supported="false" />
    <feature name="publish_hardwareAcceleration"      supported="true" />
    <feature name="useDefineFont4ForDeviceText"          supported="true" />
    <feature name="useDefineFont4ForEmbeddedFonts"       supported="true" />
    <feature name="textLayoutFramework"       supported="true" />
    <feature name="rslLinkageSuppressed"       supported="true" />
    <encodingpresets>
<preset uuid="0c95a8ba-8b71-44d5-b269-8fd1cf89a6ed"  name="F4V - Same As Source (Flash 9.2 and Higher)" ext="f4v" default="true"/>
</encodingpresets>
  </player>
</players>
   AIR3.0 for Android : open and edit "Android.xml" in "C:\Program Files\Adobe\Adobe Flash CS5.5\Common\Configuration\Players"
< ?xml version="1.0" encoding="UTF-8"?>
<players>
<player id="android_0" version="13" asversion="3" minasversion="3">
    <name>AIR for Android</name>
<publishobject2 id="Air2_5_Android" version="3.0" intversion="3.0"></publishobject2>
<path platform="WIN">Air2_5_Android.dll</path>
<path platform="MAC">Air2_5_Android.bundle</path>
<playerdefinitionpath as2="$(UserConfig)/Classes/FP9;$(UserConfig)/Classes/FP8;$(UserConfig)/Classes/FP7" as3="$(AppConfig)/ActionScript 3.0/AIR3.0/airglobal.swc" />
    <!-- This item is used to indicate that some UI integrated within Flash should be enabled for this player.
-->
    <feature name="multiScreenPublish" supported="false" />
    <feature name="mobileDebug" supported="true" />
    <feature name="apolloPublish" supported="true" />
    <feature name="apolloTestMovie" supported="force"/>
    <feature name="apolloDebugMovie" supported="true"/>
    <feature name="apolloPackaging" supported="true"/>
    <feature name="publish_localPlaybackSecurity" supported="false" />
    <feature name="publish_hardwareAcceleration"      supported="true" />
    <feature name="useDefineFont4ForDeviceText"          supported="true" />
    <feature name="useDefineFont4ForEmbeddedFonts"       supported="true" />
    <feature name="textLayoutFramework"       supported="true" />
    <feature name="rslLinkageSuppressed"       supported="true" />
    <encodingpresets>
<preset uuid="0c95a8ba-8b71-44d5-b269-8fd1cf89a6ed"  name="F4V - Same As Source (Flash 9.2 and Higher)" ext="f4v" default="true"/>
</encodingpresets>
  </player>
</players>
Hope it's should work for you.
Thank,

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