Saving Flash File
Hi Buddies,
How to save Flash file at runtime so that we can let user
download that modified SWF from the server? Downloading can be
possible via "File References" but how to save a file dynamically?
Please suggest.
Rohit
that would be easiest to do with two different swfs. it can
be easily done with 1 swf, but if you understand how to do it with
2 swfs, you can probably see how to do it with 1 swf.
have 1 swf contain your input textfields. you can save the
data entered by the user (or sender) using php and a server-side
text file.
have 1 swf contain your dynamic textfields. you can read the
data saved on the server-side text file using php and display that
to the user (or card recipient).
Similar Messages
-
Saving a flash file from cs3 to cs4 ruins the file!
Last time I used flash for an urgent commission I discovered a very heavy bug, which did cost me half a day of work and nearly the whole commission. What happened:
I saved a flash file originally created with Flash CS4 as CS3 because the Actionscript programmer did not have a newer version. When I reopened the changed file and typed CMD+S it saved the file without warning. This was momentous: when I re-opened the file, only the library contents did show up, the timeline and stage was empty. Trying to publish the movie again resulted in a program crash. Thus I had to rebuilt the whole flashfile from scratch the next day and calm down a very nervous (and important) customer. Since then I always chose "Save as" and change the format to "CS3", and – how about that! – the file stays intact.
So HOW can a software have a glitch like this be on the market? I would suggest to Adobe that the rework the whole code because flash seems to be very poorly coded. I experienced numerous minor bugs in the last years, but this one beats them all. You save a file and ruin it.
If anybody else has experienced this, I would like them to share their experiences. Not just with me – share them with the people responsible for this. Write to Adobe.
kind regards,
tomasioJust save. It'll open in previous versions.
BUT if you used features that are specific to CS6 (like vector strokes) those may not show up in previous versions.
If you want everything to show, flatten the image and save a copy.
If you want to show the structure of the file - avoid features that are new in CS6 and save as PSD.. -
I am facing issue when opening flash files in Flash CC. (error:- This file was created with a later release of Flash Professional and might contain new features that would be lost when saved in the current format.)
Wow. Okay...
I'll let the real veterans in this forum tackle your issues one after the other. But, I can tell you, all will be well.
My only comment would be re: your computer specs:
BJReis wrote:
. This may be due to somewhat older equipment:
GHz Intel Core Duo MacBook Pro with a 4GB memory computer with Ddr3 running OSX 10.8.4
To be completely honest, FCPX is a RAM hog. It just is. But, RAM is relatively cheap, and the pay-off is good.
4GB is right on the edge, IMHO. 16G is ideal.
I wish you luck, hang in there, and standby for more help. -
I have saved .swf flash files on my computer. I can view flash files when part of an internet page, but when I try to open the saved ones on Firefox, it asks me if I want to download them. I have tried to change the settings in the 'options' and 'applications' thing in the 'Tools' part of the menu bar, but while the SWF file(application/x-shockwave-flash) content type is automatically set to use Shockwave in Firefox, I can't find a way to do the same with the SWF file (application/download) content type, which seems to include saved swf files.
Just out of curiosity, try playing the song in a different program . . . maybe Windows Media Player to see if it works. I wonder if it's corrupted....
-
Flash Professional CC crashes when saving, corrupting files
My company upgraded from flash CS5 to Flash Professional CC just recently, and i was hoping for a more stable experience, as Crashes when saving from Flash CS5 happened allmost daily. Seem i was wrong, occasionally when saving Flash CC crashes, and ends up breaking my work files... I ususally manage hundreds of files during a week, so having a stable enviroment is quite important for me. Any suggestions? Other than getting rid of Flash, though this is fast moving up the list...
Yes, I allways have the most recent version.
Guess i just have to work locally again, as i was forced to when using Flash CS5. Its frustrating, as some of the files (non-flash) i produce is edited by other colleagues on the server. And i need to sync those files back to my computer, to keep everything up to date... Not to mention i have to sync the files i produce to two different servers. A project consist of at least 40-80 flash files and each of them accompanied by several files... xml, images, sound, and so on... -
Help saving .swf files in Flash 8
Okay here is the deal. I downloaded a template for oscommerce
that has a flash header (this flash file is main.swf). I am able to
make the adjustments that are needed in Flash 8 but once I try to
save it as .swf it tells me that I am unable to save it as an older
file. It says that I can try to save as "save as" but everytime I
save as main.swf it tells me the same thing again.
Also is there anything special that needs to be done in my
FTP program to upload flash files correctly?
Thank you for your time guys.
MikeHere is the code if it helps.
-
How can I open an old Flash file?
A tech person and I created a show in Flash in 2004 called Black on Black / 13; I'm not sure which version of Flash we used. It was put up in the Gallery of the website of a group I headed called The Lark Ascending, and sometime between then and now it disappeared off that website. I have about half a dozen Flash files of the show, but they will not play in the current Flash player or open in the current version of Flash, both of which I own.
I have the original jpegs and music and intend to recreate this work in another program and post it on Vimeo, but it would be very helpful and time-saving if I could use the original show as a reference as it is a highly complex work, and without the reference, it will take me a VERY long time to re-create it.
Is there any way to get one of those old files to play? I have older versions of Flash and probably the player from previous Creative Suites? Should I reinstall them and try them? Is it a lost cause?
Thanks for whatever, including the awful truth,
KarlaIt sounds important to you, so you should try a few things.
You mention the year 2004; that was when Flash Player 7 was around. Try downloading Flash Player 7 from the archive page http://kb2.adobe.com/cps/142/tn_14266.html
Make sure to uninstall the current version first with the uninstaller linked on that page. -
Saving Flash 7 SWF created in Flash 8
I understand from experience that viewing Flash 8 SWF files
on the Flash 7 Player results in text not showing up. The Flash 8
text is obviously superior, but unfortunately, a major contingent
of my viewers are too afraid, too naive, or their systems are too
messed up to upgrade their Flash Players from earlier versions.
Obviously, to solve the problem, I can save the SWF as Flash 7
backward compatible; however, I am more than disappointed with the
results of this solution. The main problems with this approach is
that the text looks week and the bitmap alignment is no longer
perfect when trying to intermingle my flash content with existing
background content.
Please someone help me with a better solution by providing me
with a list of parameters that need to be in place so that my Flash
7 files created in Flash 8 look more presentable.> Peter, as for a list of parameters, I mean precisely
what options should
I
> check off in the Flash 8 export movie dialog box when
saving Flash 7
compatible
> SWF.
There seems to be come confusion here. It's not a matter of
'checking off'
options, rather of publish settings. In the 'Publish
Settings' dialogue,
under the 'Flash' tab, 'Version', select 'Flash Player 7'.
the important
thing is not to use any *features* that depend on Flash
Player 8 - these
include (but are not limited to!) filters, any of the new
text rendering
options (custom anti-alias), any of the new Classes (geom,
filters, display,
external) etc etc etc.
> I cannot dissagree more. I have examples where my symbol
elements shrink
about
> half a pixel compared to when exported normally in Flash
8. This is aweful
when
> the edges of my animated sections don't line up with the
non-Flash
content. I
> tried saving my FLA as Flash MX2004, reopened and
exported the movie as
Flash 7
> and that didn't help.
Again, you are a bit confused I think. Obviously they will be
different than
if published for FP8 - that wasn't my point. What I said was:
> > If you are publishing for Flash Player 7, your text
and bitmaps will
look
> > the same as
> > they would if yo uhad created the content in Flash
MX2004.
So, using Flash 8 to author but publishing for FP7 will look
the same as
using Flash MX2004 ('Flash 7') to create your content. You
are saying your
bitmaps shrink "compared to when exported normally in Flash
8" - I never
mentioned publishing for Flash 8.
> Hmmm, the exported Flash 7 text (generated in Flash 8)
looks weak even
when
> playing it on the Flash 8 Player. Something is converted
in the process
and my
> choice of fonts is set.
Well yes, of course. You said it yourself - you have exported
for FP7 -
playing it in FP8 won;t magically make it look better! For
that, you would
have to *publish* for FP8.
> How does one follow the FP7 method for this
> device/pixel font option when exporting? I assume we are
now spoiled by
better
> text rendering in Flash 8. I may have to live with that
one...
http://www.justfuckinggoogleit.com/?q=using+pixel+fonts+in+flash
Pete
Remove '_spamkiller_' to mail -
Photoshop CC 2014 Crashes When Opening or Saving PNG Files
I'm having an issue where opening or saving PNG files causes my copy of Photoshop CC 2014 to crash.
I've updated to the latest version, restarted my computer and have no plugins installed. I have also re-installed the program from the Creative Cloud application, although I haven't tried a full uninstall/reinstall sequence.
I'm running an x64 version of Windows and have tried both the 64 and 32 bit versions of Photoshop - neither works.
Other file formats don't appear to cause any issue - the problem is specific to PNG files (does Adobe Photoshop depend on any PNG library like LibPNG? Perhaps an older version has been installed by a different application?)
This issue seems to have occured in the past on the Adobe forums, but there is no clear resolution.Part of the information is missing but your running CC 14.1.2 not CC 2014, and14.1.2 needs to be updated to 14.2.1. I also can not see the date of you video drivers. Here is what my CC 2014 and my 14.2.1 looks like
Adobe Photoshop Version: 2014.0.0 20140508.r.58 2014/05/08:23:59:59 x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 12
Logical processor count: 24
Processor speed: 1995 MHz
Built-in memory: 40886 MB
Free memory: 32498 MB
Memory available to Photoshop: 37132 MB
Memory used by Photoshop: 70 %
3D Multitone Printing: Disabled.
Touch Gestures: Disabled.
Windows 2x UI: Disabled.
Image tile size: 1024K
Image cache levels: 4
Font Preview: Huge
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Display: 2
Display Bounds: top=0, left=-1360, bottom=768, right=0
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
glgpu[0].GLVersion="3.0"
glgpu[0].GLMemoryMB=2048
glgpu[0].GLName="Quadro 4000/PCIe/SSE2"
glgpu[0].GLVendor="NVIDIA Corporation"
glgpu[0].GLVendorID=4318
glgpu[0].GLDriverVersion="9.18.13.3311"
glgpu[0].GLRectTextureSize=16384
glgpu[0].GLRenderer="Quadro 4000/PCIe/SSE2"
glgpu[0].GLRendererID=1757
glgpu[0].HasGLNPOTSupport=1
glgpu[0].GLDriver="nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um"
glgpu[0].GLDriverDate="20140429000000.000000-000"
glgpu[0].CanCompileProgramGLSL=1
glgpu[0].GLFrameBufferOK=1
glgpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="4.40 NVIDIA via Cg compiler"
glgpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[6553 6]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[4]
glgpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[192]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32]
glgpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32]
glgpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
glgpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[2048]
glgpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[124]
glgpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
glgpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
glgpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
glgpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
glgpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1
clgpu[0].CLPlatformVersion="1.1"
clgpu[0].CLDeviceVersion="1.1 CUDA"
clgpu[0].CLMemoryMB=2048
clgpu[0].CLName="Quadro 4000"
clgpu[0].CLVendor="NVIDIA Corporation"
clgpu[0].CLVendorID=4318
clgpu[0].CLDriverVersion="333.11"
clgpu[0].CUDASupported=1
clgpu[0].CUDAVersion="6.0.1"
clgpu[0].CLBandwidth=7.48731e+010
clgpu[0].CLCompute=185.366
License Type: Subscription
Serial number: 96040035116912554961
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\
Temporary file path: C:\Users\JOHNJM~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
F:\, 465.2G, 171.9G free
C:\, 224.2G, 103.8G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Required\Plug-Ins\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC 2014\Plug-ins\
Installed components:
A3DLIBS.dll A3DLIB Dynamic Link Library 9.2.0.112
ACE.dll ACE 2014/04/14-23:42:44 79.554120 79.554120
adbeape.dll Adobe APE 2013/02/04-09:52:32 0.1160850 0.1160850
AdbePM.dll PatchMatch 2014/04/23-10:46:55 79.554276 79.554276
AdobeLinguistic.dll Adobe Linguisitc Library 8.0.0
AdobeOwl.dll Adobe Owl 2014/03/05-14:49:37 5.0.33 79.552883
AdobePDFL.dll PDFL 2014/03/04-00:39:42 79.510482 79.510482
AdobePIP.dll Adobe Product Improvement Program 7.2.1.3399
AdobeXMP.dll Adobe XMP Core 2014/01/13-19:44:00 79.155772 79.155772
AdobeXMPFiles.dll Adobe XMP Files 2014/01/13-19:44:00 79.155772 79.155772
AdobeXMPScript.dll Adobe XMP Script 2014/01/13-19:44:00 79.155772 79.155772
adobe_caps.dll Adobe CAPS 8,0,0,7
AGM.dll AGM 2014/04/14-23:42:44 79.554120 79.554120
ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31
amtlib.dll AMTLib (64 Bit) 8.0.0.45 BuildVersion: 8.0; BuildDate: Fri Mar 28 2014 20:28:30) 1.000000
ARE.dll ARE 2014/04/14-23:42:44 79.554120 79.554120
AXE8SharedExpat.dll AXE8SharedExpat 2013/12/20-21:40:29 79.551013 79.551013
AXEDOMCore.dll AXEDOMCore 2013/12/20-21:40:29 79.551013 79.551013
Bib.dll BIB 2014/04/14-23:42:44 79.554120 79.554120
BIBUtils.dll BIBUtils 2014/04/14-23:42:44 79.554120 79.554120
boost_date_time.dll photoshopdva 8.0.0
boost_signals.dll photoshopdva 8.0.0
boost_system.dll photoshopdva 8.0.0
boost_threads.dll photoshopdva 8.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.2.6.32411 2.2.6.32411
CITThreading.dll Adobe CITThreading 2.2.6.32411 2.2.6.32411
CoolType.dll CoolType 2014/04/14-23:42:44 79.554120 79.554120
dvaaudiodevice.dll photoshopdva 8.0.0
dvacore.dll photoshopdva 8.0.0
dvamarshal.dll photoshopdva 8.0.0
dvamediatypes.dll photoshopdva 8.0.0
dvametadata.dll photoshopdva 8.0.0
dvametadataapi.dll photoshopdva 8.0.0
dvametadataui.dll photoshopdva 8.0.0
dvaplayer.dll photoshopdva 8.0.0
dvatransport.dll photoshopdva 8.0.0
dvaui.dll photoshopdva 8.0.0
dvaunittesting.dll photoshopdva 8.0.0
dynamiclink.dll photoshopdva 8.0.0
ExtendScript.dll ExtendScript 2014/01/21-23:58:55 79.551519 79.551519
icucnv40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
icudt40.dll International Components for Unicode 2013/02/25-15:59:15 Build gtlib_4.0.19090
imslib.dll IMSLib DLL 7.0.0.145
JP2KLib.dll JP2KLib 2014/03/12-08:53:44 79.252744 79.252744
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libiomp5md.dll Intel(R) OpenMP* Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
LogSession.dll LogSession 7.2.1.3399
mediacoreif.dll photoshopdva 8.0.0
MPS.dll MPS 2014/03/25-23:41:34 79.553444 79.553444
pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CC 2014 15.0
Plugin.dll Adobe Photoshop CC 2014 15.0
PlugPlugExternalObject.dll Adobe(R) CEP PlugPlugExternalObject Standard Dll (64 bit) 5.0.0
PlugPlugOwl.dll Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit) 5.0.0.74
PSArt.dll Adobe Photoshop CC 2014 15.0
PSViews.dll Adobe Photoshop CC 2014 15.0
SCCore.dll ScCore 2014/01/21-23:58:55 79.551519 79.551519
ScriptUIFlex.dll ScriptUIFlex 2014/01/20-22:42:05 79.550992 79.550992
svml_dispmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
tbb.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
tbbmalloc.dll Intel(R) Threading Building Blocks for Windows 4, 2, 2013, 1114
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VulcanControl.dll Vulcan Application Control Library 5.0.0.82
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WRServices.dll WRServices Fri Mar 07 2014 15:33:10 Build 0.20204 0.20204
wu3d.dll U3D Writer 9.3.0.113
Required plug-ins:
3D Studio 15.0 (2014.0.0 x001)
Accented Edges 15.0
Adaptive Wide Angle 15.0
Angled Strokes 15.0
Average 15.0 (2014.0.0 x001)
Bas Relief 15.0
BMP 15.0
Camera Raw 8.5
Camera Raw Filter 8.5
Chalk & Charcoal 15.0
Charcoal 15.0
Chrome 15.0
Cineon 15.0 (2014.0.0 x001)
Clouds 15.0 (2014.0.0 x001)
Collada 15.0 (2014.0.0 x001)
Color Halftone 15.0
Colored Pencil 15.0
CompuServe GIF 15.0
Conté Crayon 15.0
Craquelure 15.0
Crop and Straighten Photos 15.0 (2014.0.0 x001)
Crop and Straighten Photos Filter 15.0
Crosshatch 15.0
Crystallize 15.0
Cutout 15.0
Dark Strokes 15.0
De-Interlace 15.0
Dicom 15.0
Difference Clouds 15.0 (2014.0.0 x001)
Diffuse Glow 15.0
Displace 15.0
Dry Brush 15.0
Eazel Acquire 15.0 (2014.0.0 x001)
Embed Watermark 4.0
Entropy 15.0 (2014.0.0 x001)
Export Color Lookup NO VERSION
Extrude 15.0
FastCore Routines 15.0 (2014.0.0 x001)
Fibers 15.0
Film Grain 15.0
Filter Gallery 15.0
Flash 3D 15.0 (2014.0.0 x001)
Fresco 15.0
Glass 15.0
Glowing Edges 15.0
Google Earth 4 15.0 (2014.0.0 x001)
Grain 15.0
Graphic Pen 15.0
Halftone Pattern 15.0
HDRMergeUI 15.0
IFF Format 15.0
Ink Outlines 15.0
JPEG 2000 15.0
Kurtosis 15.0 (2014.0.0 x001)
Lens Blur 15.0
Lens Correction 15.0
Lens Flare 15.0
Liquify 15.0
Matlab Operation 15.0 (2014.0.0 x001)
Maximum 15.0 (2014.0.0 x001)
Mean 15.0 (2014.0.0 x001)
Measurement Core 15.0 (2014.0.0 x001)
Median 15.0 (2014.0.0 x001)
Mezzotint 15.0
Minimum 15.0 (2014.0.0 x001)
MMXCore Routines 15.0 (2014.0.0 x001)
Mosaic Tiles 15.0
Multiprocessor Support 15.0 (2014.0.0 x001)
Neon Glow 15.0
Note Paper 15.0
NTSC Colors 15.0 (2014.0.0 x001)
Ocean Ripple 15.0
OpenEXR 15.0
Paint Daubs 15.0
Palette Knife 15.0
Patchwork 15.0
Paths to Illustrator 15.0
PCX 15.0 (2014.0.0 x001)
Photocopy 15.0
Photoshop 3D Engine 15.0 (2014.0.0 x001)
Photoshop Touch 14.0
Picture Package Filter 15.0 (2014.0.0 x001)
Pinch 15.0
Pixar 15.0 (2014.0.0 x001)
Plaster 15.0
Plastic Wrap 15.0
PNG 15.0
Pointillize 15.0
Polar Coordinates 15.0
Portable Bit Map 15.0 (2014.0.0 x001)
Poster Edges 15.0
Radial Blur 15.0
Radiance 15.0 (2014.0.0 x001)
Range 15.0 (2014.0.0 x001)
Read Watermark 4.0
Render Color Lookup Grid NO VERSION
Reticulation 15.0
Ripple 15.0
Rough Pastels 15.0
Save for Web 15.0
ScriptingSupport 15.0
Shake Reduction 15.0
Shear 15.0
Skewness 15.0 (2014.0.0 x001)
Smart Blur 15.0
Smudge Stick 15.0
Solarize 15.0 (2014.0.0 x001)
Spatter 15.0
Spherize 15.0
Sponge 15.0
Sprayed Strokes 15.0
Stained Glass 15.0
Stamp 15.0
Standard Deviation 15.0 (2014.0.0 x001)
STL 15.0 (2014.0.0 x001)
Sumi-e 15.0
Summation 15.0 (2014.0.0 x001)
Targa 15.0
Texturizer 15.0
Tiles 15.0
Torn Edges 15.0
Twirl 15.0
Underpainting 15.0
Vanishing Point 15.0
Variance 15.0 (2014.0.0 x001)
Water Paper 15.0
Watercolor 15.0
Wave 15.0
Wavefront|OBJ 15.0 (2014.0.0 x001)
WIA Support 15.0 (2014.0.0 x001)
Wind 15.0
Wireless Bitmap 15.0 (2014.0.0 x001)
ZigZag 15.0
Optional and third party plug-ins:
CUR (Windows Cursor) NO VERSION
GREYCstoration NO VERSION
ICO (Windows Icon) NO VERSION
Reduce Noise 7.0.0.0
ScriptListener 13.0
StarFilter Pro 3 3.0.3.0
SuperPNG 2.0
Plug-ins that failed to load: NONE
Flash:
Adobe Kuler
Installed TWAIN devices: NONE
========================================================================================== ==========================
Adobe Photoshop Version: 14.2.1 (14.2.1 20140207.r.570 2014/02/07:23:00:00) x64
Operating System: Windows 7 64-bit
Version: 6.1 Service Pack 1
System architecture: Intel CPU Family:6, Model:13, Stepping:7 with MMX, SSE Integer, SSE FP, SSE2, SSE3, SSE4.1, SSE4.2, HyperThreading
Physical processor count: 12
Logical processor count: 24
Processor speed: 1995 MHz
Built-in memory: 40886 MB
Free memory: 34153 MB
Memory available to Photoshop: 37150 MB
Memory used by Photoshop: 90 %
Image tile size: 1028K
Image cache levels: 4
Font Preview: Extra Large
TextComposer: Latin
Display: 1
Display Bounds: top=0, left=0, bottom=1080, right=1920
Display: 2
Display Bounds: top=0, left=-1360, bottom=768, right=0
OpenGL Drawing: Enabled.
OpenGL Allow Old GPUs: Not Detected.
OpenGL Drawing Mode: Advanced
OpenGL Allow Normal Mode: True.
OpenGL Allow Advanced Mode: True.
AIFCoreInitialized=1
AIFOGLInitialized=1
OGLContextCreated=1
NumGPUs=1
gpu[0].OGLVersion="3.0"
gpu[0].MemoryMB=2048
gpu[0].RectTextureSize=16384
gpu[0].Renderer="Quadro 4000/PCIe/SSE2"
gpu[0].RendererID=1757
gpu[0].Vendor="NVIDIA Corporation"
gpu[0].VendorID=4318
gpu[0].HasNPOTSupport=1
gpu[0].DriverVersion="9.18.13.3311"
gpu[0].Driver="nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um"
gpu[0].DriverDate="20140429000000.000000-000"
gpu[0].CompileProgramGLSL=1
gpu[0].TestFrameBuffer=1
gpu[0].OCLPresent=1
gpu[0].OCLVersion="1.1"
gpu[0].CUDASupported=1
gpu[0].CUDAVersion="6.0.1"
gpu[0].OCLBandwidth=7.47664e+010
gpu[0].glGetString[GL_SHADING_LANGUAGE_VERSION]="4.40 NVIDIA via Cg compiler"
gpu[0].glGetProgramivARB[GL_FRAGMENT_PROGRAM_ARB][GL_MAX_PROGRAM_INSTRUCTIONS_ARB]=[65536]
gpu[0].glGetIntegerv[GL_MAX_TEXTURE_UNITS]=[4]
gpu[0].glGetIntegerv[GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS]=[192]
gpu[0].glGetIntegerv[GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS]=[32]
gpu[0].glGetIntegerv[GL_MAX_TEXTURE_IMAGE_UNITS]=[32]
gpu[0].glGetIntegerv[GL_MAX_DRAW_BUFFERS]=[8]
gpu[0].glGetIntegerv[GL_MAX_VERTEX_UNIFORM_COMPONENTS]=[4096]
gpu[0].glGetIntegerv[GL_MAX_FRAGMENT_UNIFORM_COMPONENTS]=[2048]
gpu[0].glGetIntegerv[GL_MAX_VARYING_FLOATS]=[124]
gpu[0].glGetIntegerv[GL_MAX_VERTEX_ATTRIBS]=[16]
gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_PROGRAM]=1
gpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_PROGRAM]=1
gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_SHADER]=1
gpu[0].extension[AIF::OGL::GL_ARB_FRAGMENT_SHADER]=1
gpu[0].extension[AIF::OGL::GL_EXT_FRAMEBUFFER_OBJECT]=1
gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_RECTANGLE]=1
gpu[0].extension[AIF::OGL::GL_ARB_TEXTURE_FLOAT]=1
gpu[0].extension[AIF::OGL::GL_ARB_OCCLUSION_QUERY]=1
gpu[0].extension[AIF::OGL::GL_ARB_VERTEX_BUFFER_OBJECT]=1
gpu[0].extension[AIF::OGL::GL_ARB_SHADER_TEXTURE_LOD]=1
License Type: Subscription
Serial number: 96040035116912554961
Application folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\
Temporary file path: C:\Users\JOHNJM~1\AppData\Local\Temp\
Photoshop scratch has async I/O enabled
Scratch volume(s):
E:\, 3.64T, 3.22T free
F:\, 465.2G, 171.9G free
C:\, 224.2G, 104.4G free
Required Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\Required\Plug-Ins\
Primary Plug-ins folder: C:\Program Files\Adobe\Adobe Photoshop CC (64 Bit)\Plug-ins\
Installed components:
ACE.dll ACE 2013/10/29-11:47:16 79.548223 79.548223
adbeape.dll Adobe APE 2013/02/04-09:52:32 0.1160850 0.1160850
AdobeLinguistic.dll Adobe Linguisitc Library 7.0.0
AdobeOwl.dll Adobe Owl 2013/10/25-12:15:59 5.0.24 79.547804
AdobePDFL.dll PDFL 2013/10/29-11:47:16 79.508720 79.508720
AdobePIP.dll Adobe Product Improvement Program 7.0.0.1786
AdobeXMP.dll Adobe XMP Core 2013/10/29-11:47:16 79.154911 79.154911
AdobeXMPFiles.dll Adobe XMP Files 2013/10/29-11:47:16 79.154911 79.154911
AdobeXMPScript.dll Adobe XMP Script 2013/10/29-11:47:16 79.154911 79.154911
adobe_caps.dll Adobe CAPS 7,0,0,21
AGM.dll AGM 2013/10/29-11:47:16 79.548223 79.548223
ahclient.dll AdobeHelp Dynamic Link Library 1,8,0,31
aif_core.dll AIF 5.0 79.534508
aif_ocl.dll AIF 5.0 79.534508
aif_ogl.dll AIF 5.0 79.534508
amtlib.dll AMTLib (64 Bit) 7.0.0.249 BuildVersion: 7.0; BuildDate: Thu Nov 14 2013 15:55:50) 1.000000
ARE.dll ARE 2013/10/29-11:47:16 79.548223 79.548223
AXE8SharedExpat.dll AXE8SharedExpat 2011/12/16-15:10:49 66.26830 66.26830
AXEDOMCore.dll AXEDOMCore 2011/12/16-15:10:49 66.26830 66.26830
Bib.dll BIB 2013/10/29-11:47:16 79.548223 79.548223
BIBUtils.dll BIBUtils 2013/10/29-11:47:16 79.548223 79.548223
boost_date_time.dll DVA Product 7.0.0
boost_signals.dll DVA Product 7.0.0
boost_system.dll DVA Product 7.0.0
boost_threads.dll DVA Product 7.0.0
cg.dll NVIDIA Cg Runtime 3.0.00007
cgGL.dll NVIDIA Cg Runtime 3.0.00007
CIT.dll Adobe CIT 2.1.6.30929 2.1.6.30929
CITThreading.dll Adobe CITThreading 2.1.6.30929 2.1.6.30929
CoolType.dll CoolType 2013/10/29-11:47:16 79.548223 79.548223
dvaaudiodevice.dll DVA Product 7.0.0
dvacore.dll DVA Product 7.0.0
dvamarshal.dll DVA Product 7.0.0
dvamediatypes.dll DVA Product 7.0.0
dvaplayer.dll DVA Product 7.0.0
dvatransport.dll DVA Product 7.0.0
dvaunittesting.dll DVA Product 7.0.0
dynamiclink.dll DVA Product 7.0.0
ExtendScript.dll ExtendScript 2013/10/30-13:12:12 79.546835 79.546835
FileInfo.dll Adobe XMP FileInfo 2013/10/25-03:51:33 79.154511 79.154511
filter_graph.dll AIF 5.0 79.534508
icucnv40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
icudt40.dll International Components for Unicode 2011/11/15-16:30:22 Build gtlib_3.0.16615
imslib.dll IMSLib DLL 7.0.0.145
JP2KLib.dll JP2KLib 2013/10/29-11:47:16 79.248139 79.248139
libifcoremd.dll Intel(r) Visual Fortran Compiler 10.0 (Update A)
libiomp5md.dll Intel(R) OMP Runtime Library 5.0
libmmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
LogSession.dll LogSession 2.1.2.1785
mediacoreif.dll DVA Product 7.0.0
MPS.dll MPS 2013/10/29-11:47:16 79.535029 79.535029
msvcm80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcm90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
msvcp100.dll Microsoft® Visual Studio® 2010 10.00.40219.1
msvcp80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcp90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
msvcr100.dll Microsoft® Visual Studio® 2010 10.00.40219.1
msvcr80.dll Microsoft® Visual Studio® 2005 8.00.50727.6195
msvcr90.dll Microsoft® Visual Studio® 2008 9.00.30729.1
PatchMatch.dll PatchMatch 2013/10/29-11:47:16 79.542390 79.542390
pdfsettings.dll Adobe PDFSettings 1.04
Photoshop.dll Adobe Photoshop CC CC
Plugin.dll Adobe Photoshop CC CC
PlugPlugOwl.dll Adobe(R) CSXS PlugPlugOwl Standard Dll (64 bit) 4.2.0.36
PSArt.dll Adobe Photoshop CC CC
PSViews.dll Adobe Photoshop CC CC
SCCore.dll ScCore 2013/10/30-13:12:12 79.546835 79.546835
ScriptUIFlex.dll ScriptUIFlex 2013/10/30-13:12:12 79.546835 79.546835
svml_dispmd.dll Intel(r) C Compiler, Intel(r) C++ Compiler, Intel(r) Fortran Compiler 12.0
tbb.dll Intel(R) Threading Building Blocks for Windows 4, 1, 2012, 1003
tbbmalloc.dll Intel(R) Threading Building Blocks for Windows 4, 1, 2012, 1003
updaternotifications.dll Adobe Updater Notifications Library 7.0.1.102 (BuildVersion: 1.0; BuildDate: BUILDDATETIME) 7.0.1.102
WRServices.dll WRServices Mon Feb 25 2013 16:09:10 Build 0.19078 0.19078
Required plug-ins:
3D Studio 14.2.1 (14.2.1 x001)
Accented Edges 14.2.1
Adaptive Wide Angle 14.2.1
Angled Strokes 14.2.1
Average 14.2.1 (14.2.1 x001)
Bas Relief 14.2.1
BMP 14.2.1
Camera Raw 8.5
Camera Raw Filter 8.5
Chalk & Charcoal 14.2.1
Charcoal 14.2.1
Chrome 14.2.1
Cineon 14.2.1 (14.2.1 x001)
Clouds 14.2.1 (14.2.1 x001)
Collada 14.2.1 (14.2.1 x001)
Color Halftone 14.2.1
Colored Pencil 14.2.1
CompuServe GIF 14.2.1
Conté Crayon 14.2.1
Craquelure 14.2.1
Crop and Straighten Photos 14.2.1 (14.2.1 x001)
Crop and Straighten Photos Filter 14.2.1
Crosshatch 14.2.1
Crystallize 14.2.1
Cutout 14.2.1
Dark Strokes 14.2.1
De-Interlace 14.2.1
Dicom 14.2.1
Difference Clouds 14.2.1 (14.2.1 x001)
Diffuse Glow 14.2.1
Displace 14.2.1
Dry Brush 14.2.1
Eazel Acquire 14.2.1 (14.2.1 x001)
Embed Watermark 4.0
Entropy 14.2.1 (14.2.1 x001)
Extrude 14.2.1
FastCore Routines 14.2.1 (14.2.1 x001)
Fibers 14.2.1
Film Grain 14.2.1
Filter Gallery 14.2.1
Flash 3D 14.2.1 (14.2.1 x001)
Fresco 14.2.1
Glass 14.2.1
Glowing Edges 14.2.1
Google Earth 4 14.2.1 (14.2.1 x001)
Grain 14.2.1
Graphic Pen 14.2.1
Halftone Pattern 14.2.1
HDRMergeUI 14.2.1
IFF Format 14.2.1
Ink Outlines 14.2.1
JPEG 2000 14.2.1
Kurtosis 14.2.1 (14.2.1 x001)
Lens Blur 14.2.1
Lens Correction 14.2.1
Lens Flare 14.2.1
Liquify 14.2.1
Matlab Operation 14.2.1 (14.2.1 x001)
Maximum 14.2.1 (14.2.1 x001)
Mean 14.2.1 (14.2.1 x001)
Measurement Core 14.2.1 (14.2.1 x001)
Median 14.2.1 (14.2.1 x001)
Mezzotint 14.2.1
Minimum 14.2.1 (14.2.1 x001)
MMXCore Routines 14.2.1 (14.2.1 x001)
Mosaic Tiles 14.2.1
Multiprocessor Support 14.2.1 (14.2.1 x001)
Neon Glow 14.2.1
Note Paper 14.2.1
NTSC Colors 14.2.1 (14.2.1 x001)
Ocean Ripple 14.2.1
Oil Paint 14.2.1
OpenEXR 14.2.1
Paint Daubs 14.2.1
Palette Knife 14.2.1
Patchwork 14.2.1
Paths to Illustrator 14.2.1
PCX 14.2.1 (14.2.1 x001)
Photocopy 14.2.1
Photoshop 3D Engine 14.2.1 (14.2.1 x001)
Photoshop Touch 14.0
Picture Package Filter 14.2.1 (14.2.1 x001)
Pinch 14.2.1
Pixar 14.2.1 (14.2.1 x001)
Plaster 14.2.1
Plastic Wrap 14.2.1
PNG 14.2.1
Pointillize 14.2.1
Polar Coordinates 14.2.1
Portable Bit Map 14.2.1 (14.2.1 x001)
Poster Edges 14.2.1
Radial Blur 14.2.1
Radiance 14.2.1 (14.2.1 x001)
Range 14.2.1 (14.2.1 x001)
Read Watermark 4.0
Reticulation 14.2.1
Ripple 14.2.1
Rough Pastels 14.2.1
Save for Web 14.2.1
ScriptingSupport 14.2.1
Shake Reduction 14.2.1
Shear 14.2.1
Skewness 14.2.1 (14.2.1 x001)
Smart Blur 14.2.1
Smudge Stick 14.2.1
Solarize 14.2.1 (14.2.1 x001)
Spatter 14.2.1
Spherize 14.2.1
Sponge 14.2.1
Sprayed Strokes 14.2.1
Stained Glass 14.2.1
Stamp 14.2.1
Standard Deviation 14.2.1 (14.2.1 x001)
STL 14.2.1 (14.2.1 x001)
Sumi-e 14.2.1
Summation 14.2.1 (14.2.1 x001)
Targa 14.2.1
Texturizer 14.2.1
Tiles 14.2.1
Torn Edges 14.2.1
Twirl 14.2.1
Underpainting 14.2.1
Vanishing Point 14.2.1
Variance 14.2.1 (14.2.1 x001)
Variations 14.2.1 (14.2.1 x001)
Water Paper 14.2.1
Watercolor 14.2.1
Wave 14.2.1
Wavefront|OBJ 14.2.1 (14.2.1 x001)
WIA Support 14.2.1 (14.2.1 x001)
Wind 14.2.1
Wireless Bitmap 14.2.1 (14.2.1 x001)
ZigZag 14.2.1
Optional and third party plug-ins:
CUR (Windows Cursor) NO VERSION
GREYCstoration NO VERSION
ICO (Windows Icon) NO VERSION
Reduce Noise 7.0.0.0
ScriptListener 13.0
StarFilter Pro 3 3.0.3.0
SuperPNG 2.0
Plug-ins that failed to load: NONE
Flash:
Mini Bridge
Adobe Exchange
Kuler
Installed TWAIN devices: NONE -
I FIND YOUR FLASH FORMAT EXTREMELY USER-UNFRIENDLY.
I spent two weeks to figure out how to save a complete .swf
file to my local drive.
Finding 48 files behind a main html doc hosting those .swf's
took 48 hours.
(Now I can't move my arm anymore due to RSI!)
No application to save a Flash file, seems to be able to do that
in 1,2,3 convenient steps.
I always get bits and pieces or individual graphics.
I NEVER GET THE ENTIRE MANUAL the way I can browse the Flash
file in my browser.
I am seriously thinking of never browsing a Flash file again
if there is no solution to download e.g. a manual of my digital
camera.
I have the right to browse such a file at my convenience either
on or offline! Online it's just impossible due to server
overload.
Now I only get the desadvantages of the format to deal with
(e.g. tons of spamming advertising) whereas I should be able to
enjoy the benefits. Eventhough I gave the manufacturer the right to
fill up 10 MB on my drive, I never got a file on my PC. And even
when I did, I wouldnt know where to find it...
I hope Adobe would listen to the user more often...
WHY DON'T YOU BUILD SOLUTIONS AS EASY AS A RIGHT MOUSE CLICK
ALLOWING FOR SAVING A FLASH FILE!
That can't be rocket science, is it?
Thank you for paying attention to your customers.You can add parameters to the flashvars property in the HTML wrapper:
http://livedocs.adobe.com/flex/3/html/help.html?content=passingarguments_3.html
http://livedocs.adobe.com/flex/3/html/help.html?content=wrapper_01.html
If this post answered your question or helped, please mark it as such. -
My Multiple Saves On A Flash File Gone? [URGENT HELP NEEDED]
Hey guys,
I am very disappointed with the fact that I've been working on a school project on a Flash file for numerous days, and yesterday, I was close to completetion when I found out that none my saves were updated. Basically, I spent hours working on the project and I saved my Flash file multiple times; however, I just opened my Flash file today and found out that all of the updates that I had made on the file were gone. Is there any way I can still recover the file/updates through cache possible, and what may have gone wrong?
What I have Tried To Solve The Issue:
- I have done a full scan of the computer but only found the non-updated file.
- I had dragged the saved file onto my USB the previous day before I turned off the computer, but the Flash file on the USB is the non-updated file as well.
- Try to find a cache, unsuccessfully.
- Browsed this forum but found nothing.
- I even checked my Recycling Bin.
Other Info:
- I am using Flash CS3.
- The folder which contained my Flash file has all of the images that I had edited with PhotoShop CS3, as well as the images that I had downloaded online. It's only the Flash file that is old.
Please help me out on this as soon as possible as it's a school project. My hours worth of time is gone and I really don't want to have to start again while there may be a solution to this out there. Thank you very much.You best bet is to get your san folks to give you some disk space for a mount point on the last node in the cluster. Once they assign the lun (not raw) have your SAs make it a mounted file system such as /dbbackup.
Run all of your rman backups on your last node on the cluster. The only draw back is, if that node dies, then you will not be able to run backups. but your backups would be safe as they are on the san.
Only way to have a mounted file system on all nodes in your cluser is to have some sort of third party file system cluster ware .. such as veritas or OCFS2 - then all nodes could see it.
I feel the first node in the cluster (the primary node) is the most busy out of the rest .. so thats why the suggestion of running rman on the last node in the cluster. -
Hello. I'm new to this forum. I tried getting answers on the Adobe Forums with no luck. I'm trying to get my Flash files saved as Quicktime movies so that I can move those to iMovie 8. Basically, I want to be able to put my animated clip into iMovie to go along with the rest of my main video. I've tried exporting my flash file as a quicktime movie file, but the quality is awful. The animation is laggy and I have a lot of static around the images. Could anyone help me, please? I'm also going to post this in the iMovie forum in case this is the wrong area. I have Flash CS4 and iMovie8. Thank you!
"Can you recommend any and are any free? "
Not until you provide us w/which OS version you have before any recommendations can be made.
As far as free ones, check them all out for yourself. Be sure to read the _system requirements._ Some may not work w/your current OS system.
To check on your work computer..............
Apple>About This Mac
The window that opens will tell you which version OS you are currently using.
!http://i53.tinypic.com/2wqybd0.gif! -
# Question
I like to have the option of saving downloaded files in my designated locations instead of in the 'downloads' folder. How do I do this?There are also other things that need attention:
Your above posted system details show outdated plugin(s) with known security and stability risks that you should update.
# Shockwave Flash 10.0 r45
# Next Generation Java Plug-in 1.6.0_20 for Mozilla browsers
Update the [[Managing the Flash plugin|Flash]] plugin to the latest version.
*http://www.adobe.com/software/flash/about/
Update the [[Java]] plugin to the latest version.
*http://www.oracle.com/technetwork/java/javase/downloads/index.html (Java Platform: Download JRE) -
While it's been possible to place flash files in iWeb with workarounds in the past it's now easy with the new version. The HTML snippet feature has saved the day, Thanks Apple! I can hardly imagine the net without Flash.
To see an example go here:
http://web.mac.com/catucker/InsideOutside/Alternatives.htmlLike ive said in this topic, i need to know where Altartifact put his files in his iDisk, too.
Ive tried all that i know, location in the Web folder, site folder, "my website" folder... Link with "../", with .//"... xD
theres is my code, any idea ?
<object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#v ersion=7,0,19,0" width="611" height="511" title="flash_accueil">
<param name="movie" value="WHEREIS_MY_FILE??" />
<param name="quality" value="high" />
<embed src="WHEREIS_MY_FILE??" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="611" height="511"></embed>
</object>
Maybe there is an error in this... because ive tried to use it with a FTP server, and the ".swf" animation is "not charged"... and its in the main page files folder !
I cant understand... this code was working with iWeb Enhancer... :/ -
Problem with corrupted images in flash file
Hey people, i've been searching around and this is the best place I could find to post th
is.
I was wondering if there was anyone out there who could help me with some corrupted files.
Apparently its a random error where when saving some images may not save properly, I originally saved the file in CS3 and am now working on it where I only have CS4 and 5 available to me.
The file can open in CS5 but not CS4 for some reason however there are certain scenes containing certain symbols which obviously haven't saved properly and so are missing and "corrupted"
I also copied the original SWFs from testing and the symbols which are corrupted just show up as red shapes in those as well.
I am unable to save the file due to these symbols causing it to crash when saving in any available formats and unable to delete the corrupted files as when I attempt to access them flash crashes as well
I was wondering if there's anyone who would be able to access the file or even anyone willing to attempt to solve the problem as I am on a deadline of a week after christmas and am worried I may not be able to complete it by then with these problems.
Thanks for any help you can give me.
(Also I have no idea how to attach the files if anyone can tell me how it would be great or I could upload them elsewhere and post a link)Create a URLRequest object with the URL of your image. Pipe
that URLRequest into a new Loader Object. When the Loader Object
finished loading (add an Event.COMPLETE-Listener to the loader for
that), you are free to do whatever you want with that Loader. Maybe
you'll want to draw it in a BitmapData-Object and then go
on.
Maybe you are looking for
-
Cycle count ABC report from MBEW, MARC, MLGN, MLGT
Guys I have this spread sheets I wanted to join and make a ABC analysis report that i need to confiure in ABC indicator. If anyone have Idea how to join this spread sheet and get the ABC analysis report lick material ID, Part # Consumption Qty
-
Hi every one a cube has a characteristic which has master data and long text, the master data and long text will be updated to characteristic when the data upload to the cube. My question: Can i delete all the master data of the characteristic, and t
-
Purpose of file "Connection_php_mysql.htm"
When you create a database connection in Dreamweaver, the resulting file contains a line: "# FileName="Connection_php_mysql.htm" What is the purpose of this line of code? Is it just a point of reference where you would change the value to the name of
-
How to remove download notifications on my xperia Z1?
I just updated to 5.0.2, and everything is running slow now. However the MOST annoying thing is the download administrator notifications on all previously downloaded files since I bought the phone last year. Can anyone help me disable them? It can no
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Hi there, I've just tried to run an air app on iOS 6 but all the vistual elements doesn't render properly, e.g. the tab view cannot render tab icons/tab bar, the action bar cannot render anything at all plus all other components... Please let me know