Simple animation problem
hi
i want to make an animation in flash with 150 pictures but i
dont want to make 150 keyframes and swap the picture 150 times is
the a fast way to do this
thanks in advance
kevin
hi
i want to make an animation in flash with 150 pictures but i
dont want to make 150 keyframes and swap the picture 150 times is
the a fast way to do this
thanks in advance
kevin
Similar Messages
-
How to make simple animation of 2D object ?
I am a beginner of LABVIEW, and here is my problem...
For each time loop, I can get a the x,y,theta information of a rigid body in the 2D plane.
I want to use those data to make a simple animation to represent how the object is moving like in a 2D plane, which includes the 2DOF translation movement and 1DOF rotation movement.
How should I do?
Thanks a lot for helping me!You can use XY graph to plot the trajectory of the object.
Regarding the introduction of the XY graph, you can refer to the tutorial on LabVIEW pro.
http://www.labviewpro.net/teach_content.php?fid=6&post=308&fpt=5
This can only represent the XY movement, not include the rotation part.
I don't think there's any graph control in LabVIEW that can represent the rotation aspect. -
Simple animation triggered by flex event
I need to have a simple animation, which I suppose I can created in Flash and bring in as a swf -- or can I do it in Flex alone?
What I need is a container which, when it receives an event, creates a rect and "drops" it in the container. Each time it receives an event it drops another rect in the container. Ideally, the rects try to keep distance from each other so they dont overlap until there are way too many items.
Possible? How would you approach this?I tell you what this app of yours would wanna be one kick-arse piece of work when its finished
Anyway to the problem in hand, this is what I would do, from the fired event
1. create a rectangle object
2. add the element to the display canvas but off screen -x -y
3. use animate with a generated random co-ordinate to move the object to, while the object is animating track its position using a hittest to stop it when it collides with an existing object.(plus a little testing to make sure its fully displayed), repeat if you want to get a more random spread(so it bounces of an object it hits so to speak.
4. if the object takes to long to find free space call it quits and remove the object.
The best way is to actually create a layout template, this way you have a nice spread of 'placeholders' you simply fill the 'placeholders' randomly until there are none left, you can even empty them as an option. This way you randomly select off screen co-ordinates and then animate the object into the randomly selected template co-ordinates.
David -
Html5 animation problem on iPad
Hi,
I made a very simple animation in Adobe Edge of a headline with a PNG file. This one: http://project.aboutdesign.nl/test/lineani1.html
When I import this in InDesign it works fine in the Folio preview mode (CS5.5 - 7.5.2) except that it also starts to “fade in” from 0% transparancy to 100%. Only when I publish it on on the iPad it only fades in and the animation does not work any more. I also tried it with wallaby but with the same result.
The html seems to be fine. It works in the browser. Also in Safari on the iPad.
Thanx in advance!I am having this exact problem, I've tried animations made in Edge and exported through Wallaby but the same 'fading in' issue happens. I'm going to try removing CS5.5 and starting again as suggested but am just wondering if you have any idea why it might be happening? I can't understand how the order things have been installed on the computer can affect playback on the iPad. Is it just a weird glitch?
Well done for finding a solution anyway (I'll let you know if it works for me).
Thanks in advance. -
Duke Pt avail. 2nd time askin, (Flicker-free background) Simple Animation
2nd time askin, since didn't get sufficient help. Duke Pts available! I am trying to create simple animation on a solid constant background. I used double buffering for moving the object and it works fine. But the problem is with the background image. The image seems to flicker while the object is moving. Here's my code:
import java.awt.*;
import java.applet.Applet;
public class changed extends Applet implements Runnable{
Image buffer;
Graphics bufferg;
Thread main;
int x=0;
boolean flag=false;
public void init(){
setSize(500,500);
main=new Thread(this);
main.start();
buffer=createImage(getSize().width,getSize().height);
bufferg=buffer.getGraphics();
public void run(){
while(main!=null){
try {
main.sleep(50);
catch(Exception e){}
repaint();
public void stop(){
if(main!=null){main.stop();}
public void paint(Graphics g){
update(g);
public void update(Graphics g){
Dimension d=getSize();
bufferg.setColor(getBackground());
bufferg.fillRect(0,0,d.width,d.height);
bufferg.setColor(Color.red);
Image img = getImage(getCodeBase(),"bliss.jpg");
if((x<500)&(!flag))
bufferg.fillRect(x+=5,10,25,25);
else
flag=true;
bufferg.fillRect(x-=5,10,25,25);
if(x==0)
flag=false;
g.drawImage(img,50,50,this);
g.drawImage(buffer,0,0,this);
Please help me with this minor problem. I think what's happening is that the background is been drawn over and over again. I don't know how to make it constant and flicker-free.Possible 2 things:
1. You're reloading the image on each repaint:
Image img = getImage(getCodeBase(),"bliss.jpg");You shouldn't do that, you should just load it in init.
2. You're drawing the image with the non-buffer Graphics "g" instead of "bufferg." You should use bufferg and draw it before anything else.
I've modified the code for you, it should work but I can't test it because I don't have bliss.jpg. Let me know if it doesn't work.
Here's the modified code:
import java.awt.*;
import java.applet.Applet;
public class changed extends Applet implements Runnable {
Image buffer,img;
Graphics bufferg;
Thread main;
int x = 0;
boolean flag = false;
public void init() {
setSize(500, 500);
img = getImage(getCodeBase(), "bliss.jpg");
main = new Thread(this);
main.start();
buffer = createImage(getSize().width, getSize().height);
bufferg = buffer.getGraphics();
public void run() {
while (main != null) {
try {
main.sleep(50);
} catch (Exception e) {}
repaint();
public void stop() {
if (main != null) {
main.stop();
public void paint(Graphics g) {
update(g);
public void update(Graphics g) {
Dimension d = getSize();
bufferg.drawImage(img, 50, 50, this);
bufferg.setColor(getBackground());
bufferg.fillRect(0, 0, d.width, d.height);
bufferg.setColor(Color.red);
if ((x < 500) & (!flag)) {
bufferg.fillRect(x += 5, 10, 25, 25);
} else {
flag = true;
bufferg.fillRect(x -= 5, 10, 25, 25);
if (x == 0)
flag = false;
g.drawImage(buffer, 0, 0, this);
} -
Need help with simple mask problem
hi there this is mark from superbooty a band that has played in the bay area for over 10 years...
i was wondering if someone could help me with a Motion2 problem i'm having regarding masks.
i'm working on this simple animated scene of a car going by a beach - the photo is from the passenger side and shows the outside mirror.
i'm moving the background (different from the original that came with the car) and i want to move an image of tokyo inside the mirror housing too.
i figured out how to do the mask but when i try to animate the image of tokyo the mask layer moves with it. when i lock the mask i can't move the image - ???
there's got to be a way to lock the mask but be able to move what it is masking..
here are the links to three images that show what the problem is - the first is
the shot of the scene unmasked, shot 2 is the scene with the mask enabled, and the third is the shot when i try to animate the tokyo background:
http://superbooty.com/mirrorbeach1.jpg
http://superbooty.com/mirrorbeach2.jpg
http://superbooty.com/mirrorbeach3.jpg
any help would be most appreciated - thanks!Adam's solution is the one I'd use - put the mirror contents in a layer, mask the layer, then manipulate the mirror content image. Did this solve it for you - if so, please click on the or buttons over posts as appropriate...
Patrick -
Getting a simple animation to play in IE
I am having trouble getting a simple animation to play properly, on a site designed by someone else, in IE. It works fine in Mozilla and Safari. In IE, on some computers, it shows up but there is a prompt about downloading a Shockwave add-on. On other computers it doesnt show up at all. Going from Mac to PC is also presenting problems. I'm freelance, so it's not like I'm in the office with these other people, so I only know what's going on with the 3 pc's I have at my disposal; which is as described above. I tried uploading another .swf with just 1 frame to see what would happen and it did the same thing. I'm starting to think it is a problem with the site and not the Flash.
If anyone could take a look at it and offer some help, it would be greatly appreciated.
Thanks,
Murrz
www.buildingdimensionsnc.comThanks for your help. I didn't even think about the .html file. Normally I send both but I thought they had that sorted (so I was told) out when it worked in Mozilla and Safari. I won't know until tomorrow if it worked, but thanks again.
Export your movies a Shockwave version or two behind, just to be on the safe side.
This I don't quite get. Normally I publish and send .swf and .html and send them and everything works.
Murrz -
I am trying to create a simple animated gif in Photoshop. I've set up my frames and want to use the tween to make the transitions less jerky. When I tween between frame 1 and frame 2 the object in frame two goes out of position, appearing in a different place than where it is on frame 2. Confused!
Hi Melissa - thanks for your interest. Here's the first frame, the second frame and the tween frame. I don't understand why the tween is changing the position of the object in frame 2, was expecting it to just fade from one frame to the next.
-
Help need in a simple animation
Hello !
I hope somebody can help me, i want to make a simple animation to my logo in macromedia flash 8.
The resource picture is in jpg (but i think i have in png also if that is better) and there is a text next to the logo.The background is black. I want to animate the text line,like its appering from the black.It is as if a cover was drawn before it along.The rest of the picture is fixed.
How can i do that ?
Thank You !sorry im absolutely new to flash so i dont know how to do that.
here is the picture http://sherto.deviantart.com/art/Iris-Soft-193301609
so its like this : at the first frame, there are no text and with 3-4 frames the " I " comes in and etc... the rest.
as you can see there is a picture close to the texts so i cant cover them with a rectangle tool as big as the text,because it would go into the picture when moves.
once again im sorry im new so i cant even move the rectangle above the pic.
do you have any simple idea for this ?
anyway thank you for the anwser ! -
Real simple xslt problem/question
Hi, i have a real simple xslt problem but i just cant figure out how to do it by looking at various examples on the net. i have a xml document and in it are some elements with a "result" tag name. i want to use xslt to reproduce exactly the same xml document except with an attribute called "id" added to those elements with a "result" tag name. i'm sure that theres a simple solution to it but i just cant figure it out. any helps greatly appreciated, thanks
Start with the XSLT identity transform (I don't have it handy and it's fairly long, but you should be able to google it up). Add this:<xsl:template match="result">
<result id="">
<xsl:apply-templates>
</result>
</xsl:template> -
JDeveloper IDE simple setting problem
Hi,
Recently we switched to JDeveloper from Visual Cafe .I have a simple setting problem.How can I set the options so that IDE gives, the core java classes and packages,and our application classes and packeges, prompts in imports as well as in code.Where to set the options.
eg: when I write
import java. it should prompt all the pakages.
Thanks in advance.
-Gopal
nullI am not sure I understand what you are requesting, but ...
You can configure JDeveloper projects to include various libraries by default.
This is done by selecting menu Tools | Default Project Properties.../ Libraries tab.
You should define a library for your classes.
You can import any of the packages / classes from all the libraries which your project includes.
It would be incorrect for a tool to automatically add a bunch of import lines at the top of every file because each file should import what it needs and just as importantly, not import what it does not need depending on the component type (e.g. a servlet should not include javax.swing.* ).
An easy way to import elements into JDeveloper is to type in something like:
import java.
// and then type in Ctrl Space
and this launches the package browser, you can select packages or classes to import.
You can also do this at the variable declaratiton point such as typing in:
foo() {
Frame x
// Press Control Alt Space
and this will correctly change the type (Frame) to the type you select in the package browser and add the import statement.
-John
null -
Convert simple animation code from as2 to as3
Hi everyone,
I have a simple animation that is controlled by the y movement of the mouse. The code for the animation is put in frame 1 and is as follows:
var animationDirection:Boolean = false;
var prevMousePosition:Boolean = false;
var mouseListener = new Object();
mouseListener.onMouseMove = function () {
var curMousePosition = _ymouse;
if(curMousePosition > prevMousePosition) {
animationDirection = false;
}else if(curMousePosition < prevMousePosition) {
animationDirection = true;
prevMousePosition = curMousePosition;
Mouse.addListener(mouseListener);
function onEnterFrame() {
if(animationDirection && _currentframe < _totalframes) {
nextFrame();
}else if(!animationDirection && _currentframe > 1) {
prevFrame();
Is it possible to use this code in as3 or do I need to convert it? I am grateful for any help. Best wishesYes, you need to convert the code. Here is what looks like a similar logic in AS3:
import flash.events.Event;
import flash.events.MouseEvent;
var animationDirection:Boolean = false;
var prevMousePosition:Boolean = false;
addEventListener(Event.ENTER_FRAME, onEnterFrame);
addEventListener(MouseEvent.MOUSE_MOVE, onMouseMove);
function onMouseMove(e:MouseEvent):void {
var curMousePosition = mouseX;
if (curMousePosition > prevMousePosition)
animationDirection = false;
else if (curMousePosition < prevMousePosition)
animationDirection = true;
prevMousePosition = curMousePosition;
function onEnterFrame(e:Event):void
if (animationDirection && _currentframe < _totalframes)
nextFrame();
else if (!animationDirection && _currentframe > 1)
prevFrame(); -
Simple animation software for Arch?
Can anyone suggest a simple animation program for Linux; something similar to AnimationShop for windows. I know there's gimp-GAP, but that seems to be fairly advanced for my purposes. I just want to be able to string together images into .gif or video, perhaps with an 'onion layer' feature so you can see the previous frame transparently; that sort of thing.
I use gnome, so preferably something for GTK, or at least if it's KDE, that depends only on QT and not KDE packages.
Any ideas?
Thanks.
Fishonadishskottish wrote:You don't actually need GAP to do animated Gifs in Gimp. All you need to do is add all the frames that you want as layers in one image, then save as Gif. Gimp will ask you if you want to flatten the image or make an animation out of it. If you choose animation, it will ask you for a frame rate.
Thanks. I realised this eventually and got it done that way.
Still, out of curiosity are there any 'film-strip' type animation programs out there?
Fishonadish -
Simple animation jiggles but does not move
Im very new to adobe edge, But ive done my reasearch! I have a png on top of a background image and I want the background image to move to the left when the website loads. The simple animation sometimes works after time but it sometimes doesn't when i preview it in my brower. But it works in my timeline. I dont know what im doing wrong and am pressed for time! please help !!!
so it doesn't do it as bad anymore now that I made the image behind it smaller. But it still takes a while to load and the animations aren't that smooth. any advice on what I can do to make it load faster/animate smoother?
-
Simple OOP Problem. Help!
This is just a simple OOP problem that i cant decide on a best
implementation for.
im passing an object to an instance of, 'TabbedFrame', which is just
a frame with a Tabbed Pane in it that is holding custom panels.
however, these custom panels need access to the object being
passed to 'TabbedFrame' and to some methods in it.
i cant make them static however so how do i gain access to them?
is my only option to pass the 'TabbedFrame' to each panel?
like - jtabbedpane.add( "Panel 1", new mypanel1(this));
here is code:
new TabbedFrame( DataObject );
public class TabbedFrame{
public TabbedFrame(DataObject do){
this.do = do;
jtabbedpane.add( "Panel 1", new mypanel1() );
DataObject do;
public class mypanel1{
public mypanel1(){
// need access to DataObject of the 'TabbedFrame' object that instantiated
// this 'mypanel1' and to some of its methods
}i would just pass the DataObject to evey panel (there are 12) but
i also need to be able to call methods in the 'TabbedFrame'.
Any help would be appreciated!Modify mypanel1's constructor:
public class mypanel1{
TabbedFrame tf;
public mypanel1(TabbedFrame tf){
this.tf = tf;
// need access to DataObject of the 'TabbedFrame' object that instantiated
// this 'mypanel1' and to some of its methods
DataObject theDo = tf.getDataObject();
tf.someMethod(); // Call method on the TabbedFrame
}In TabbedFrame:
public TabbedFrame(DataObject do){
this.do = do;
// Modify call to constructor to pass "this" TabbedFrame.
jtabbedpane.add( "Panel 1", new mypanel1(this) );
}
Maybe you are looking for
-
Quicktime won't load certian videos
I have noticed that sometimes quicktime will not load videos from certian links. Mostly these are the exclusive movie clips or trailers on web sites like the new Harry Potter HD trailer on Yahoo Movies. The video box will come up on my computer but t
-
Why do I Have to login every tim I visit the forum? Is it just me? I have a slow internet connection and it's really a pain in the ass!
-
10.5.6 Update and External Monitor issues
I'm starting this new Thread in response to several people like myself who still cannot use an external monitor with a Macbook on this latest update. I did write to Steve Jobs about this issue and I received a call from Ireland assuring me that the g
-
SCCM 2012 SP1 CU3 - Client Install on SiteServer (PrimarySite)
We have an issue with SCCM 2012 Client deployment on our primary site all other clients are installing correctly the error is attached. I have tried various ways to install client push even tried the SP1 Client using ccmsetup /source and this also fa
-
I imported a different catalog. It brought in all images but not in their folders and multiple times on many images. How do I undo?