SONG TITLE ERROR

Sorry didn't saw the right topic before. Bad english.
Made the right one.
https://community.spotify.com/t5/Newcomers-and-Contribution/Want-to-help-report-metadata-errors-Post-here/m-p/1166130#M25117

Done as instructed.  Many Thanks for a quick, and to the point answer.  Am I a happy, soon to be a 6 year premium customer....?   Absolutely.  _@"  

Similar Messages

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    itunes wont inport anythig it show listings but comes up with error ocurred while converting (song title ) the required file cannot be found using windows 8

    iTunes cannot convert protected WMA tracks. There may also be problems if it can't get full access permissions. What exactly are you trying to do when the error occurs?
    tt2

  • ITunes could not copy [song title] because an unknown error occurred (-54)

    For the past month or so I've been unable to sync it with iTunes. When I do, it starts but after a few hundred songs, I get the error that "itunes could not copy [song title] because an unknown error occurred (-54). When I click OK, it then says "synching" but nothing is actually happening, and the only way to even get my browser working again is to restart my pc. I have deleted the song in question, but it will just do it again with a different song. I have uninstalled and reinstalled iTunes to the most recent version, reset the iPod Touch numerous times, As well as deleting the iTunes files off of my computer and reloading all the muisc to it. To make things more interesting, it does all of this on my laptop pc as well as my desktop. Now. all of this may have started before upgrading the software, but that was the last time in months that I tried to sync it, so there may or not be a correlatoin there.
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    Try:
    https://discussions.apple.com/message/18687758#18687758
    https://discussions.apple.com/message/19573110#19573110
    https://discussions.apple.com/message/20050391#20050391

  • Error states: "Song title" cannot be downloaded becuase it was not purchased with your apple ID, when in fact it was!! What is going on?

    Hello I am trying to use the "Download Perviously Purchased" feature on iTunes. When I go to download the songs that are not in my library that I downloaded on a different computer with my same apple ID is states ""Song title" cannot be downloaded becuase it was not purchased with your apple ID"
    I did purchase it with my exact apple ID and it even asked to make sure that my account info was correct which it was. How do i solve this problem??

    There are a lot of reports of people having this problem (including me). The Apple iTunes store has been having other issues as well (some speculate it might be related to the recent Lion release).
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  • Vicious MPD widget not displaying the artist and song title

    EDIT: This thread can be closed now. It turns out Clementine doesn't support mpd and I'm now running ncmpcpp and the widget shows the artist and song title.
    I have trouble getting the mpd widget running in awesome wm, it will only display "N/A - N/A". I've read the wiki and done a lot of googling but I can't figure out what I'm missing.
    Here's my rc.lua
    -- Standard awesome library
    local gears = require("gears")
    local awful = require("awful")
    awful.rules = require("awful.rules")
    require("awful.autofocus")
    -- Widget and layout library
    local wibox = require("wibox")
    local vicious = require("vicious")
    -- Theme handling library
    local beautiful = require("beautiful")
    -- Notification library
    local naughty = require("naughty")
    local menubar = require("menubar")
    -- {{{ Error handling
    -- Check if awesome encountered an error during startup and fell back to
    -- another config (This code will only ever execute for the fallback config)
    if awesome.startup_errors then
    naughty.notify({ preset = naughty.config.presets.critical,
    title = "Oops, there were errors during startup!",
    text = awesome.startup_errors })
    end
    -- Handle runtime errors after startup
    do
    local in_error = false
    awesome.connect_signal("debug::error", function (err)
    -- Make sure we don't go into an endless error loop
    if in_error then return end
    in_error = true
    naughty.notify({ preset = naughty.config.presets.critical,
    title = "Oops, an error happened!",
    text = err })
    in_error = false
    end)
    end
    -- {{{ Variable definitions
    -- Themes define colours, icons, and wallpapers
    beautiful.init("/usr/share/awesome/themes/zenburn/theme.lua")
    -- This is used later as the default terminal and editor to run.
    terminal = "tilda"
    editor = "gedit"
    -- os.getenv("EDITOR") or
    editor_cmd = terminal .. " -e " .. editor
    -- Default modkey.
    -- Usually, Mod4 is the key with a logo between Control and Alt.
    -- If you do not like this or do not have such a key,
    -- I suggest you to remap Mod4 to another key using xmodmap or other tools.
    -- However, you can use another modifier like Mod1, but it may interact with others.
    modkey = "Mod4"
    -- Table of layouts to cover with awful.layout.inc, order matters.
    local layouts =
    awful.layout.suit.floating,
    awful.layout.suit.tile,
    awful.layout.suit.tile.left,
    awful.layout.suit.tile.bottom,
    awful.layout.suit.tile.top,
    awful.layout.suit.fair,
    awful.layout.suit.fair.horizontal,
    awful.layout.suit.spiral,
    awful.layout.suit.spiral.dwindle,
    awful.layout.suit.max,
    awful.layout.suit.max.fullscreen,
    awful.layout.suit.magnifier
    -- {{{ Wallpaper
    if beautiful.wallpaper then
    for s = 1, screen.count() do
    gears.wallpaper.maximized(beautiful.wallpaper, s, true)
    end
    end
    -- {{{ Tags
    -- Define a tag table which will hold all screen tags.
    tags = {}
    for s = 1, screen.count() do
    -- Each screen has its own tag table.
    tags[s] = awful.tag({"term", "www", "mp3", "skype", "office", "dev", "misc" }, s)
    end
    -- {{{ Menu
    -- Create a laucher widget and a main menu
    myawesomemenu = {
    { "manual", terminal .. " -e man awesome" },
    { "edit config", editor_cmd .. " " .. awesome.conffile },
    { "reboot", "gksudo reboot" },
    { "restart", awesome.restart },
    { "quit", awesome.quit }
    mymainmenu = awful.menu({ items = { { "awesome", myawesomemenu, beautiful.awesome_icon },
    { "open terminal", terminal }
    mylauncher = awful.widget.launcher({ image = beautiful.awesome_icon,
    menu = mymainmenu })
    -- Menubar configuration
    menubar.utils.terminal = terminal -- Set the terminal for applications that require it
    -- Initialize widget
    mpdwidget = wibox.widget.textbox()
    -- Register widget
    vicious.register(mpdwidget, vicious.widgets.mpd,
    function (mpdwidget, args)
    if args["{state}"] == "Stop" then
    return " - "
    else
    return args["{Artist}"]..' - '.. args["{Title}"]
    end
    end, 10)
    -- {{{ Wibox
    -- Create a textclock widget
    mytextclock = awful.widget.textclock()
    -- Create a wibox for each screen and add it
    mywibox = {}
    mypromptbox = {}
    mylayoutbox = {}
    mytaglist = {}
    mytaglist.buttons = awful.util.table.join(
    awful.button({ }, 1, awful.tag.viewonly),
    awful.button({ modkey }, 1, awful.client.movetotag),
    awful.button({ }, 3, awful.tag.viewtoggle),
    awful.button({ modkey }, 3, awful.client.toggletag),
    awful.button({ }, 4, function(t) awful.tag.viewnext(awful.tag.getscreen(t)) end),
    awful.button({ }, 5, function(t) awful.tag.viewprev(awful.tag.getscreen(t)) end)
    mytasklist = {}
    mytasklist.buttons = awful.util.table.join(
    awful.button({ }, 1, function (c)
    if c == client.focus then
    c.minimized = true
    else
    -- Without this, the following
    -- :isvisible() makes no sense
    c.minimized = false
    if not c:isvisible() then
    awful.tag.viewonly(c:tags()[1])
    end
    -- This will also un-minimize
    -- the client, if needed
    client.focus = c
    c:raise()
    end
    end),
    awful.button({ }, 3, function ()
    if instance then
    instance:hide()
    instance = nil
    else
    instance = awful.menu.clients({ width=250 })
    end
    end),
    awful.button({ }, 4, function ()
    awful.client.focus.byidx(1)
    if client.focus then client.focus:raise() end
    end),
    awful.button({ }, 5, function ()
    awful.client.focus.byidx(-1)
    if client.focus then client.focus:raise() end
    end))
    for s = 1, screen.count() do
    -- Create a promptbox for each screen
    mypromptbox[s] = awful.widget.prompt()
    -- Create an imagebox widget which will contains an icon indicating which layout we're using.
    -- We need one layoutbox per screen.
    mylayoutbox[s] = awful.widget.layoutbox(s)
    mylayoutbox[s]:buttons(awful.util.table.join(
    awful.button({ }, 1, function () awful.layout.inc(layouts, 1) end),
    awful.button({ }, 3, function () awful.layout.inc(layouts, -1) end),
    awful.button({ }, 4, function () awful.layout.inc(layouts, 1) end),
    awful.button({ }, 5, function () awful.layout.inc(layouts, -1) end)))
    -- Create a taglist widget
    mytaglist[s] = awful.widget.taglist(s, awful.widget.taglist.filter.all, mytaglist.buttons)
    -- Create a tasklist widget
    mytasklist[s] = awful.widget.tasklist(s, awful.widget.tasklist.filter.currenttags, mytasklist.buttons)
    -- Create the wibox
    mywibox[s] = awful.wibox({ position = "top", screen = s })
    -- Widgets that are aligned to the left
    local left_layout = wibox.layout.fixed.horizontal()
    left_layout:add(mylauncher)
    left_layout:add(mytaglist[s])
    left_layout:add(mypromptbox[s])
    -- Widgets that are aligned to the right
    local right_layout = wibox.layout.fixed.horizontal()
    right_layout:add(mpdwidget)
    if s == 1 then right_layout:add(wibox.widget.systray()) end
    right_layout:add(mytextclock)
    right_layout:add(mylayoutbox[s])
    -- Now bring it all together (with the tasklist in the middle)
    local layout = wibox.layout.align.horizontal()
    layout:set_left(left_layout)
    layout:set_middle(mytasklist[s])
    layout:set_right(right_layout)
    mywibox[s]:set_widget(layout)
    end
    -- {{{ Mouse bindings
    root.buttons(awful.util.table.join(
    awful.button({ }, 3, function () mymainmenu:toggle() end),
    awful.button({ }, 4, awful.tag.viewnext),
    awful.button({ }, 5, awful.tag.viewprev)
    -- {{{ Key bindings
    globalkeys = awful.util.table.join(
    awful.key({ modkey, }, "Left", awful.tag.viewprev ),
    awful.key({ modkey, }, "Right", awful.tag.viewnext ),
    awful.key({ modkey, }, "Escape", awful.tag.history.restore),
    awful.key({ modkey, }, "j",
    function ()
    awful.client.focus.byidx( 1)
    if client.focus then client.focus:raise() end
    end),
    awful.key({ modkey, }, "k",
    function ()
    awful.client.focus.byidx(-1)
    if client.focus then client.focus:raise() end
    end),
    awful.key({ modkey, }, "w", function () mymainmenu:show() end),
    -- Layout manipulation
    awful.key({ modkey, "Shift" }, "j", function () awful.client.swap.byidx( 1) end),
    awful.key({ modkey, "Shift" }, "k", function () awful.client.swap.byidx( -1) end),
    awful.key({ modkey, "Control" }, "j", function () awful.screen.focus_relative( 1) end),
    awful.key({ modkey, "Control" }, "k", function () awful.screen.focus_relative(-1) end),
    awful.key({ modkey, }, "u", awful.client.urgent.jumpto),
    awful.key({ modkey, }, "Tab",
    function ()
    awful.client.focus.history.previous()
    if client.focus then
    client.focus:raise()
    end
    end),
    -- Standard program
    awful.key({ modkey, }, "Return", function () awful.util.spawn(terminal) end),
    awful.key({ modkey, "Control" }, "r", awesome.restart),
    awful.key({ modkey, "Shift" }, "q", awesome.quit),
    awful.key({ modkey, }, "l", function () awful.tag.incmwfact( 0.05) end),
    awful.key({ modkey, }, "h", function () awful.tag.incmwfact(-0.05) end),
    awful.key({ modkey, "Shift" }, "h", function () awful.tag.incnmaster( 1) end),
    awful.key({ modkey, "Shift" }, "l", function () awful.tag.incnmaster(-1) end),
    awful.key({ modkey, "Control" }, "h", function () awful.tag.incncol( 1) end),
    awful.key({ modkey, "Control" }, "l", function () awful.tag.incncol(-1) end),
    awful.key({ modkey, }, "space", function () awful.layout.inc(layouts, 1) end),
    awful.key({ modkey, "Shift" }, "space", function () awful.layout.inc(layouts, -1) end),
    awful.key({ modkey, "Control" }, "n", awful.client.restore),
    -- Prompt
    awful.key({ modkey }, "r", function () mypromptbox[mouse.screen]:run() end),
    awful.key({ modkey }, "x",
    function ()
    awful.prompt.run({ prompt = "Run Lua code: " },
    mypromptbox[mouse.screen].widget,
    awful.util.eval, nil,
    awful.util.getdir("cache") .. "/history_eval")
    end),
    -- Menubar
    awful.key({ modkey }, "p", function() menubar.show() end)
    clientkeys = awful.util.table.join(
    awful.key({ modkey, }, "f", function (c) c.fullscreen = not c.fullscreen end),
    awful.key({ modkey, "Shift" }, "c", function (c) c:kill() end),
    awful.key({ modkey, "Control" }, "space", awful.client.floating.toggle ),
    awful.key({ modkey, "Control" }, "Return", function (c) c:swap(awful.client.getmaster()) end),
    awful.key({ modkey, }, "o", awful.client.movetoscreen ),
    awful.key({ modkey, }, "t", function (c) c.ontop = not c.ontop end),
    awful.key({ modkey, }, "n",
    function (c)
    -- The client currently has the input focus, so it cannot be
    -- minimized, since minimized clients can't have the focus.
    c.minimized = true
    end),
    awful.key({ modkey, }, "m",
    function (c)
    c.maximized_horizontal = not c.maximized_horizontal
    c.maximized_vertical = not c.maximized_vertical
    end)
    -- Bind all key numbers to tags.
    -- Be careful: we use keycodes to make it works on any keyboard layout.
    -- This should map on the top row of your keyboard, usually 1 to 9.
    for i = 1, 9 do
    globalkeys = awful.util.table.join(globalkeys,
    awful.key({ modkey }, "#" .. i + 9,
    function ()
    local screen = mouse.screen
    local tag = awful.tag.gettags(screen)[i]
    if tag then
    awful.tag.viewonly(tag)
    end
    end),
    awful.key({ modkey, "Control" }, "#" .. i + 9,
    function ()
    local screen = mouse.screen
    local tag = awful.tag.gettags(screen)[i]
    if tag then
    awful.tag.viewtoggle(tag)
    end
    end),
    awful.key({ modkey, "Shift" }, "#" .. i + 9,
    function ()
    if client.focus then
    local tag = awful.tag.gettags(client.focus.screen)[i]
    if tag then
    awful.client.movetotag(tag)
    end
    end
    end),
    awful.key({ modkey, "Control", "Shift" }, "#" .. i + 9,
    function ()
    if client.focus then
    local tag = awful.tag.gettags(client.focus.screen)[i]
    if tag then
    awful.client.toggletag(tag)
    end
    end
    end))
    end
    clientbuttons = awful.util.table.join(
    awful.button({ }, 1, function (c) client.focus = c; c:raise() end),
    awful.button({ modkey }, 1, awful.mouse.client.move),
    awful.button({ modkey }, 3, awful.mouse.client.resize))
    -- Set keys
    root.keys(globalkeys)
    -- {{{ Rules
    awful.rules.rules = {
    -- All clients will match this rule.
    { rule = { },
    properties = { border_width = beautiful.border_width,
    border_color = beautiful.border_normal,
    focus = awful.client.focus.filter,
    keys = clientkeys,
    buttons = clientbuttons } },
    { rule = { class = "MPlayer" },
    properties = { floating = true } },
    { rule = { class = "pinentry" },
    properties = { floating = true } },
    { rule = { class = "gimp" },
    properties = { floating = true } },
    -- Set Firefox to always map on tags number 2 of screen 1.
    { rule = { class = "Firefox" },
    properties = { tag = tags[2] } },
    -- {{{ Signals
    -- Signal function to execute when a new client appears.
    client.connect_signal("manage", function (c, startup)
    -- Enable sloppy focus
    c:connect_signal("mouse::enter", function(c)
    if awful.layout.get(c.screen) ~= awful.layout.suit.magnifier
    and awful.client.focus.filter(c) then
    client.focus = c
    end
    end)
    if not startup then
    -- Set the windows at the slave,
    -- i.e. put it at the end of others instead of setting it master.
    -- awful.client.setslave(c)
    -- Put windows in a smart way, only if they does not set an initial position.
    if not c.size_hints.user_position and not c.size_hints.program_position then
    awful.placement.no_overlap(c)
    awful.placement.no_offscreen(c)
    end
    end
    local titlebars_enabled = false
    if titlebars_enabled and (c.type == "normal" or c.type == "dialog") then
    -- buttons for the titlebar
    local buttons = awful.util.table.join(
    awful.button({ }, 1, function()
    client.focus = c
    c:raise()
    awful.mouse.client.move(c)
    end),
    awful.button({ }, 3, function()
    client.focus = c
    c:raise()
    awful.mouse.client.resize(c)
    end)
    -- Widgets that are aligned to the left
    local left_layout = wibox.layout.fixed.horizontal()
    left_layout:add(awful.titlebar.widget.iconwidget(c))
    left_layout:buttons(buttons)
    -- Widgets that are aligned to the right
    local right_layout = wibox.layout.fixed.horizontal()
    right_layout:add(awful.titlebar.widget.floatingbutton(c))
    right_layout:add(awful.titlebar.widget.maximizedbutton(c))
    right_layout:add(awful.titlebar.widget.stickybutton(c))
    right_layout:add(awful.titlebar.widget.ontopbutton(c))
    right_layout:add(awful.titlebar.widget.closebutton(c))
    -- The title goes in the middle
    local middle_layout = wibox.layout.flex.horizontal()
    local title = awful.titlebar.widget.titlewidget(c)
    title:set_align("center")
    middle_layout:add(title)
    middle_layout:buttons(buttons)
    -- Now bring it all together
    local layout = wibox.layout.align.horizontal()
    layout:set_left(left_layout)
    layout:set_right(right_layout)
    layout:set_middle(middle_layout)
    awful.titlebar(c):set_widget(layout)
    end
    end)
    client.connect_signal("focus", function(c) c.border_color = beautiful.border_focus end)
    client.connect_signal("unfocus", function(c) c.border_color = beautiful.border_normal end)
    function run_once(prg,arg_string,pname,screen)
    if not prg then
    do return nil end
    end
    if not pname then
    pname = prg
    end
    if not arg_string then
    awful.util.spawn_with_shell("pgrep -f -u $USER -x '" .. pname .. "' || (" .. prg .. ")",screen)
    else
    awful.util.spawn_with_shell("pgrep -f -u $USER -x '" .. pname .. " ".. arg_string .."' || (" .. prg .. " " .. arg_string .. ")",screen)
    end
    end
    awful.util.spawn_with_shell("setxkbmap -layout se")
    run_once("tilda",nil,nil,"term")
    run_once("firefox &",nil,nil,"www")
    run_once("clementine ",nil,nil,"mp3")
    run_once("skype ",nil,nil,"skype")
    run_once("dropboxd &",nil,nil,nil)
    run_once("keepassx ",nil,nil,"www")
    run_once("volumeicon &",nil,nil,nil)
    awesome.font = "DejaVuSansCondensed 12"
    Here's my mpd.lua:
    -- Licensed under the GNU General Public License v2
    -- * (c) 2010, Adrian C. <[email protected]>
    -- {{{ Grab environment
    local tonumber = tonumber
    local io = { popen = io.popen }
    local setmetatable = setmetatable
    local string = { gmatch = string.gmatch }
    local helpers = require("vicious.helpers")
    -- Mpd: provides Music Player Daemon information
    -- vicious.widgets.mpd
    local mpd = {}
    -- {{{ MPD widget type
    local function worker(format, warg)
    local mpd_state = {
    ["{volume}"] = 0,
    ["{state}"] = "N/A",
    ["{Artist}"] = "N/A",
    ["{Title}"] = "N/A",
    ["{Album}"] = "N/A",
    ["{Genre}"] = "N/A",
    --["{Name}"] = "N/A",
    --["{file}"] = "N/A",
    -- Fallback to MPD defaults
    local pass = warg and (warg.password or warg[1]) or "\"\""
    local host = warg and (warg.host or warg[2]) or "127.0.0.1"
    local port = warg and (warg.port or warg[3]) or "6600"
    -- Construct MPD client options
    local mpdh = "telnet://"..host..":"..port
    local echo = "echo 'password "..pass.."\nstatus\ncurrentsong\nclose'"
    -- Get data from MPD server
    local f = io.popen(echo.." | curl --connect-timeout 1 -fsm 3 "..mpdh)
    for line in f:lines() do
    for k, v in string.gmatch(line, "([%w]+):[%s](.*)$") do
    if k == "volume" then mpd_state["{"..k.."}"] = v and tonumber(v)
    elseif k == "state" then mpd_state["{"..k.."}"] = helpers.capitalize(v)
    elseif k == "Artist" then mpd_state["{"..k.."}"] = helpers.escape(v)
    elseif k == "Title" then mpd_state["{"..k.."}"] = helpers.escape(v)
    elseif k == "Album" then mpd_state["{"..k.."}"] = helpers.escape(v)
    elseif k == "Genre" then mpd_state["{"..k.."}"] = helpers.escape(v)
    --elseif k == "Name" then mpd_state["{"..k.."}"] = helpers.escape(v)
    --elseif k == "file" then mpd_state["{"..k.."}"] = helpers.escape(v)
    end
    end
    end
    f:close()
    return mpd_state
    end
    return setmetatable(mpd, { __call = function(_, ...) return worker(...) end })
    I'm using Clementine to play the music if that makes a difference.
    Last edited by DisposableHero (2013-11-25 01:12:01)

    Hi,
    If the songs were purchased from itunes, I suggest that you delete the tracks from your itunes library and move to trash (providing you live in a country that permits redownloading). See http://support.apple.com/kb/PH12283.
    Jim

  • ITunes is changing song titles and artists

    iTunes appears to be infrequently and randomly changing the artist and song title tags of music in my library.  I usually just put my music on random shuffle, so it can take me a long time to actually identify errors -- like when I listen to music from a particular artist, or when I happen to glance at iTunes when a song iTunes has mis-re-named is playing.  So far, the errors seem to confined within single albums at a time, but that might just be because of the circumstances of me identifying the errors.
    In the first case I noticed a while back, an album with six songs had their titles all jumbled up.  Each song was titled with an incorrect song title from the same album.  The artist, album, and genre tags all remained correct.  In the most recent case, two songs from a compilation album had their artist and song title tags overwritten with the info from a third track on the same album (so I ended up with three songs with the same title and artist).
    Any idea what might be causing this apart from a crappy coding?

    ed2345 wrote:
    If iTunes and WMP are referencing the same copy of the MP3, then a tag change in one will be reflected in the other. If that is not what you want, you will need separate copies of the song.
    Being picky, iTunes will write it's changes to the tag immediately (unless the file is locked as read-only) whereas WMP may choose to do it at some later point in time unless you use an option to "Apply media information changes". WMP will generally notice automatically that another appliation has modified the tag and updates it's library accordingly whereas iTunes only spots the change if it accesses the tag for some reason.
    If you want WMP & iTunes to play nicely together you are best off disabling the WMP options for "Rearrange music in the rip folder..." and "Automatic media information update..." (you can still do so manually). I also find it best to change the WMP rip folder to the same as the iTunes Music folder. Letting iTunes "Keep the music folder organised" is a matter of choice (I choose not) but at least WMP can cope if your files get shuffled around by iTunes whereas the reverse is not the case.
    tt2

  • Batch rename specific song titles in iTunes

    Hi,
    I'm thinking about writing a program that will go through my iTunes library to (1) find all songs with a specific characteristic and then (2) append a prefix to those song titles.
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