Static method throwing "cannot find symbol - method"

This is an assignment for school. I'm in my second semester of object oriented programming. Here is the method causing the error when compiled in the test case:
    public void testRead()
        Company aCompany = buildCompany();
        aCompany.writeToFile("CompanyDatabase.txt");
        Company bCompany = new BooksAndMore();
        bCompany = readFromFile("CompanyDatabase.txt");
        assertTrue(aCompany.equals(bCompany));
    }Error thrown is "cannot find symbol - method readFromFile(java.lang.String). Here is the method being called:
{code} public static Company readFromFile(String fileName)
Company company = new BooksAndMore();
FileInputStream fis = null;
ObjectInputStream in = null;
try
fis = new FileInputStream(fileName);
in = new ObjectInputStream(fis);
company = (Company)in.readObject();
in.close();
catch (IOException ex)
ex.printStackTrace();
catch (ClassNotFoundException ex)
ex.printStackTrace();
return company;
}{code}
What am I doing wrong?

are testRead() and readFromFile() in the same class?
also, the first line is pointless:
Company bCompany = new BooksAndMore();
bCompany = readFromFile("CompanyDatabase.txt");Since the second line calls a method that creates a new BooksAndMore object, there's no point creating one in the first line...it will just be replaced by the new one.
Company bCompany = readFromFile("CompanyDatabase.txt");...assuming that your readFromFile() method is in the same class. If not, you need to call the method on the class.

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                        drawDot(g, 3*w/4, 3*h/4);
                        drawDot(g, 3*w/4, h/4);
                        drawDot(g, w/4, 3*h/4);
                        break;
                case 6: drawDot(g, w/4, h/4);
                        drawDot(g, 3*w/4, 3*h/4);
                        drawDot(g, 3*w/4, h/4);
                        drawDot(g, w/4, 3*h/4);
                        drawDot(g, w/4, h/2);
                        drawDot(g, 3*w/4, h/2);
                        break;
            } // [MC] End switch.
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              // [MC] Gets panel height.
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    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import javax.swing.event.*;
    import javax.swing.border.*;
    import java.applet.AudioClip;
    import java.applet.Applet;
    import java.net.*;
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        private Die myRightDie;     // [MC] Component for right die.
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         // [MC] Creates the text field (rollResultTextField) to display result of roll.
         private JTextField rollResultTextField = new JTextField(20);
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         private JTextField rollPointsTextField = new JTextField(20);
         // [MC] Creates the text field (gameFinalResultTextField) to display the final game result.
         private JTextField gameFinalResultTextField = new JTextField(20);
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        private int result = 0, resultLeft = 0, resultRight = 0;
         private int rolls = 0;
         private int finalResult = 0;
         private int points = 0;
         private boolean first = true;
         private AudioClip winClip = null;
         private AudioClip looseClip = null;
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        // [MC] Constructor. Creates border layout panel.
        DicePanel()
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            myLeftDie  = new Die();
            myRightDie = new Die();
        // ======================================================================
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            // [MC[ Sets the font of the button rollButton.
            rollButton.setFont(new Font("Batang", Font.BOLD, 20));
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              //blackline = BorderFactory.createLineBorder(Color.gray);
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              loweredetched = BorderFactory.createEtchedBorder(EtchedBorder.LOWERED);
              raisedbevel = BorderFactory.createRaisedBevelBorder();
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              JLabel rollNumberLabel = new JLabel("Roll Number");
              // [MC] Creates the label (rollResultLabel) for the result of roll.
              JLabel rollResultLabel = new JLabel("Roll Result");
              // [MC] Creates the label (rollPointsLabel) for the player`s points.
              JLabel rollPointsLabel = new JLabel("Player Points");
              // [MC] Creates the label (gameFinalResult) for the final game result.
              JLabel gameFinalResultLabel = new JLabel("Final Result");
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              rollNumberLabel.setFont(new Font("Sansserif", Font.PLAIN, 10));
              rollResultLabel.setFont(new Font("Sansserif", Font.PLAIN, 10));
              rollPointsLabel.setFont(new Font("Sansserif", Font.PLAIN, 10));
              gameFinalResultLabel.setFont(new Font("Sansserif", Font.PLAIN, 10));
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              rollNumberLabel.setHorizontalAlignment(JLabel.CENTER);
              rollResultLabel.setHorizontalAlignment(JLabel.CENTER);
              rollPointsLabel.setHorizontalAlignment(JLabel.CENTER);
              gameFinalResultLabel.setHorizontalAlignment(JLabel.CENTER);
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              //rollNumberLabel.setBorder(loweredetched);
              //rollResultLabel.setBorder(loweredetched);
              //rollPointsLabel.setBorder(loweredetched);
              //gameFinalResultLabel.setBorder(loweredetched);
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              rollNumberTextField.setFont(new Font("Sansserif", Font.PLAIN, 16));
              rollResultTextField.setFont(new Font("Sansserif", Font.PLAIN, 16));
              rollPointsTextField.setFont(new Font("Sansserif", Font.PLAIN, 16));
              gameFinalResultTextField.setFont(new Font("Sansserif", Font.BOLD, 16));
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              rollResultTextField.setHorizontalAlignment(JTextField.CENTER);
              rollPointsTextField.setHorizontalAlignment(JTextField.CENTER);
              gameFinalResultTextField.setHorizontalAlignment(JTextField.CENTER);
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              gameFinalResultTextField.setForeground(Color.blue);
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              rollResultTextField.setEditable(false);
              rollPointsTextField.setEditable(false);
              gameFinalResultTextField.setEditable(false);
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              winClip =  getAudioClip(getCodeBase(), "bunny1.au");
              looseClip =  getAudioClip(getCodeBase(), "bunny1.au");
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              GridBagConstraints c = new GridBagConstraints();
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              c.fill = GridBagConstraints.BOTH;
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              // [MC] Adds the component newGameButton to this container.
              c.gridx = 0;     // [MC] Makes this component the leftmost column (column 1).
              c.gridy = 0;     // [MC] Makes this component the uppermost row (row 1).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 row).
              c.gridwidth = 2;     // [MC] Specifies the number of columns the component uses (2 columns).
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              // [MC] Adds the component rollButton to this container.
              c.gridx = 2;     // [MC] Makes this component the third column from left (column 3).
              c.gridy = 0;     // [MC] Make this component the uppermost row (row 1).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 rows).
              c.gridwidth = 2;     // [MC] Specifies the number of columns the component uses (2 columns).
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              // [MC] Adds the component rollNumberLabel to this container.
              c.gridx = 0;     // [MC] Makes this component the leftmost column (column 1).
              c.gridy = 3;     // [MC] Makes this component the third row from top (row 3).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 row).
              c.gridwidth = 1;     // [MC] Specifies the number of columns the component uses (1 column).
              c.weightx = 0.1;     // [MC] Requests any extra vertical (column) space.
              this.add(rollNumberLabel, c);     // [MC] Adds the label rollNumberLabel.
              // [MC] Adds the component rollResultLabel to this container.
              c.gridx = 1;     // [MC] Makes this component the second column from left (column 2).
              c.gridy = 3;     // [MC] Makes this component the third row from top (row 3).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 row).
              c.gridwidth = 1;     // [MC] Specifies the number of columns the component uses (1 column).
              this.add(rollResultLabel, c);     // [MC] Adds the label rollResultLabel.
              // [MC] Adds the component rollPointsLabel to this container.
              c.gridx = 2;     // [MC] Makes this component the third column from left (column 3).
              c.gridy = 3;     // [MC] Makes this component the third row from top (row 3).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 row).
              c.gridwidth = 1;     // [MC] Specifies the number of columns the component uses (1 column).
              this.add(rollPointsLabel, c);     // [MC] Adds the label rollPointsLabel.
              // [MC] Adds the component gameFinalResultLabel to this container.
              c.gridx = 3;     // [MC] Makes this component the fourth column from left (column 4).
              c.gridy = 3;     // [MC] Makes this component the third row from top (row 3).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 row).
              c.gridwidth = 1;     // [MC] Specifies the number of columns the component uses (1 column).
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              // [MC] Adds the component rollNumberTextField to this container.
              c.gridx = 0;     // [MC] Makes this component the leftmost column (column 1).
              c.gridy = 4;     // [MC] Makes this component the fourth row from top (row 4).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 row).
              c.gridwidth = 1;     // [MC] Specifies the number of columns the component uses (1 column).
              c.weightx = 0.1;     // [MC] Requests any extra vertical (column) space.
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              // [MC] Adds the component rollResultTextField to this container.
              c.gridx = 1;     // [MC] Makes this component the second column from left (column 2).
              c.gridy = 4;     // [MC] Makes this component the fourth row from top (row 4).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 row).
              c.gridwidth = 1;     // [MC] Specifies the number of columns the component uses (1 column).
              this.add(rollResultTextField, c);     // [MC] Adds the text field rollResultTextField.
              // [MC] Adds the component rollPointsTextField to this container.
              c.gridx = 2;     // [MC] Makes this component the third column from left (column 3).
              c.gridy = 4;     // [MC] Makes this component the fourth row from top (row 4).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 row).
              c.gridwidth = 1;     // [MC] Specifies the number of columns the component uses (1 column).
              this.add(rollPointsTextField, c);     // [MC] Adds the text field rollPointsTextField.
              // [MC] Adds the component gameFinalResultTextField to this container.
              c.gridx = 3;     // [MC] Makes this component the fourth column from left (column 4).
              c.gridy = 4;     // [MC] Makes this component the fourth row from top (row 4).
              c.gridheight = 1;     // [MC] Specifies the number of rows the component uses (1 row).
              c.gridwidth = 1;     // [MC] Specifies the number of columns the component uses (1 column).
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              c.gridy = 1;     // [MC] Makes this component the second row from top (row 2).
              c.gridheight = 2;     // [MC] Specifies the number of rows the component uses (2 rows).
              c.gridwidth = 2;     // [MC] Specifies the number of columns the component uses (2 columns).
              c.weightx = 1.0;     // [MC] Requests any extra vertical (column) space.
              c.weighty = 1.0;     // [MC] Requests any extra horizontal (row) space.
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              // [MC] Adds the component myRightDie to this container.
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              c.gridy = 1;     // [MC] Makes this component the second row from top (row 2).
              c.gridheight = 2;     // [MC] Specifies the number of rows the component uses (2 rows).
              c.gridwidth = 2;     // [MC] Specifies the number of columns the component uses (2 column).
              c.weightx = 1.0;     // [MC] Requests any extra column (vertical) space.
              c.weighty = 1.0;     // [MC] Requests any extra horizontal (row) space.
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                myRightDie.roll();     // [MC] Rolls right die.
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                   resultRight = myRightDie.getValue();     // [MC] Returns the result of the right die.
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                             Toolkit.getDefaultToolkit().beep();
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                             //Toolkit.getDefaultToolkit().beep();
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                        Toolkit.getDefaultToolkit().beep();
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                        winClip.play();
                        //Toolkit.getDefaultToolkit().beep();
                      rollButton.setEnabled(false);     // [MC] Disable rollButton.
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        // ======================================================================
        // [MC] Private class NewGameListener
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                   rolls = 0;     // [MC] Initialises number of rolls to 0.
                   // [MC] Initialises text fields.
                   rollResultTextField.setText("");
                   rollNumberTextField.setText("");
                   rollPointsTextField.setText("");
                   gameFinalResultTextField.setText("");
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    make a backup copy before these changes
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        winClip =  ((Applet)getParent()).getAudioClip(((Applet)getParent()).getCodeBase(), "bunny1.au");
        looseClip =  ((Applet)getParent()).getAudioClip(((Applet)getParent()).getCodeBase(), "bunny1.au");there might be additional problems when you run/test it, but this might get you started

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          <!-- Include the message schema -->
          <xsd:include schemaLocation="../schema/ebRS/rim.xsd"/>
        </xsd:schema>
      </types>
      <message name="RetrieveImagingDocumentSetRequest_Message">
        <documentation>Retrieve Imaging Document Set</documentation>
        <part name="body" element="iherad:RetrieveImagingDocumentSetRequest"/>
      </message>
      <message name="RetrieveDocumentSetResponse_Message">
        <documentation>Retrieve Document Set Response</documentation>
        <part name="body" element="ihe:RetrieveDocumentSetResponse"/>
      </message>
      <portType name="ImagingDocumentSource_PortType">
        <operation name="ImagingDocumentSource_RetrieveImagingDocumentSet">
          <input message="iherad:RetrieveImagingDocumentSetRequest_Message"
            wsaw:Action="urn:ihe:rad:xdsi-b:2009:RetrieveImagingDocumentSet"/>
          <output message="iherad:RetrieveDocumentSetResponse_Message"
            wsaw:Action="urn:ihe:iti:2007:RetrieveDocumentSetResponse"/>
        </operation>
      </portType>
      <binding name="ImagingDocumentSource_Binding" type="iherad:ImagingDocumentSource_PortType">
        <soap12:binding style="document" transport="http://schemas.xmlsoap.org/soap/http"/>
        <operation name="ImagingDocumentSource_RetrieveImagingDocumentSet">
          <soap12:operation soapAction="urn:ihe:rad:xdsi-b:2009:RetrieveImagingDocumentSet"/>
          <input>
            <soap12:body use="literal"/>
          </input>
          <output>
            <soap12:body use="literal"/>
          </output>
        </operation>
      </binding>
      <service name="ImagingDocumentSource_Service">
        <port name="ImagingDocumentSource_Port_Soap12" binding="iherad:ImagingDocumentSource_Binding">
          <soap12:address location="http://localhost:8080/webservice-test/ridsService"/>
        </port>
      </service>
    </definitions>
    Request:
    <soap:Envelope
    xmlns:soap="http://www.w3.org/2003/05/soap-envelope"
    xmlns:urn="urn:ihe:rad:xdsi-b:2009"
    xmlns:urn1="urn:ihe:iti:xds-b:2007"
    xmlns:a="http://www.w3.org/2005/08/addressing">
       <soap:Header>
         <a:Action soap:mustUnderstand="1">urn:ihe:rad:2009:RetrieveImagingDocumentSet</a:Action>
         <a:MessageID>urn:uuid:0fbfdced-6c01-4d09-a110-2201afedaa02</a:MessageID>
         <a:ReplyTo soap:mustUnderstand="1">
              <a:Address>http://www.w3.org/2005/08/addressing/anonymous</a:Address>
         </a:ReplyTo>
         <a:To>http://localhost:8080/webservice-test/ridsServer</a:To>
       </soap:Header>
       <soap:Body>
          <urn:RetrieveImagingDocumentSetRequest>
             <!--1 or more repetitions:-->
             <urn:StudyRequest studyInstanceUID="test1">
                <!--1 or more repetitions:-->
                <urn:SeriesRequest seriesInstanceUID="test2">
                   <!--1 or more repetitions:-->
                   <urn1:DocumentRequest>
                      <!--Optional:-->
                      <urn1:HomeCommunityId>test3</urn1:HomeCommunityId>
                      <urn1:RepositoryUniqueId>test4</urn1:RepositoryUniqueId>
                      <urn1:DocumentUniqueId>test5</urn1:DocumentUniqueId>
                   </urn1:DocumentRequest>
                </urn:SeriesRequest>
             </urn:StudyRequest>
             <urn:TransferSyntaxUIDList>
                <!--1 or more repetitions:-->
                <urn:TransferSyntaxUID>?</urn:TransferSyntaxUID>
             </urn:TransferSyntaxUIDList>
          </urn:RetrieveImagingDocumentSetRequest>
       </soap:Body>
    </soap:Envelope>
    Response (HTTP 500):
    <ns2:Fault xmlns:ns2="http://schemas.xmlsoap.org/soap/envelope/" xmlns:ns3="http://www.w3.org/2003/05/soap-envelope">
       <faultcode>ns2:Client</faultcode>
       <faultstring>Cannot find dispatch method for {http://www.w3.org/2003/05/soap-envelope}Envelope</faultstring>
    </ns2:Fault>

    I posted here to benefit anybody who is looking for a solution.
    The solution is to use WebServiceContext to get ServletContext, then use ServletContext to get parameters defined in web.xml.
    @Resource private WebServiceContext m_wsCxt;
    Then in method
    SOAPMessageContext soapCxt = (SOAPMessageContext) m_wsCxt.getMessageContext();
    ServletContext servletCxt = (ServletContext) soapCxt.get(javax.xml.ws.handler.MessageContext.SERVLET_CONTEXT);
    }

  • Pi 7.1: Exception when contacting WS - "Cannot find dispatch method"

    Hi All,
    I have been receiving the following error message as shown in ICM log, where the trace level is set to 3, when a request is sent to a Web Server.
    ...<SOAP:Faultmlns:SOAP='htt//schemas.xmlsp.org/soap/envope/'><faultco>SOAP:Client</ultcode><faultring>Cannot find dispatch method for arg0</faultstring/SOAP:Fault>..
    No error message is returned using a soap client (as soapUI), after loading the same wsdl file.
    About the configuration of the SOAP Communication Channel, no conversion parameter have been set and no SOAP Action has been set because the seme exception is also raised by setting "arg0" as SOAP Action.
    The structure of the response message is like this.
    <Field1>
       <arg0>
           <field2>
           <field3>
    Any help will be well appreciated.
    Many thanks in advacne for your kind support.
    Regards,
           Giovanni

    Hi All !!
    This problem has been solved with the last SAP_XI* Patches.
    We install:
    SAP_XIESR  SP06 Patch 11
    SAP_XIAF   SP06 Patch 11
    SAP_XITOOL SP06 Patch 10
    and the problem...... SOLVED !!!
    Regards,
    Juan.

  • I cannot find the method in this interface!

    Is service an interface and query its method in the following scrips? But I cannot find the method query in this interface. What is the function of new?
    Map map = service.query(new FreeMemAgent(), null);
    Thank you
    Edited by: jetq on Jun 7, 2009 9:05 PM

    Hi Frank,
    service is a reference variable and refers to an instance of a class that implements the query() method that returns a reference to an instance of a class that implements the Map interface. If service happens to refer to an instance of a class that implements the InvocationService interface, you can find the Coherence 3.4.2 documentation of the method at InvocationService. The new keyword is a Java operator that creates an object. Continuing with the assumption that service refers to an instance of a class that implements the InvocationService interface, the FreeMemAgent class must implement the Invocable interface. A reference to a "new" FreeMemAgent object is being passed to the query() method.
    Regards,
    Harv

  • Error to invoke service by soap  : Cannot find dispatch method

    i m using jdevelopper 11g and oracle 10g , i write a fonction soap like that:
    -- create or replace function get_naissance(id in varchar2, url in varchar2) return varchar2 as soap_request varchar2(30000);
    declare
    soap_request varchar2(30000);
    soap_respond varchar2(30000);
    http_req utl_http.req;
    http_resp utl_http.resp;
    resp XMLType;
    begin
    soap_request:= '<?xml version = "1.0" encoding = "UTF-8"?>
    *<env:Envelope xmlns:env="http://www.w3.org/2003/05/soap-envelope" xmlns:ns1="http://communes/"> <env:Header/>*
    *<env:Body> <ns1:getNaissanceFindById> <arg0>272001</arg0> </ns1:getNaissanceFindById> </env:Body> </env:Envelope> ';*
    http_req:= utl_http.begin_request ( 'http://localhost:7101/naissances-Naissances-webapp/naissanceWS' , 'POST' , 'HTTP/1.1' );
    utl_http.set_header(http_req, 'Content-Type', 'application/soap+xml');
    utl_http.set_header(http_req, 'Content-Length', length(soap_request));
    utl_http.set_header(http_req, 'SOAPAction', '');
    utl_http.write_text(http_req, soap_request);
    http_resp:= utl_http.get_response(http_req);
    utl_http.read_text(http_resp, soap_respond);
    utl_http.end_response(http_resp);
    resp:= XMLType.createXML(soap_respond);
    DBMS_OUTPUT.PUT_LINE ('naissance is : '||soap_respond);
    resp:= resp.extract('//ns2:getNaissanceFindByIdResponse/return' , 'xmlns:ns2="http://communes/"' );
    -- dbms_output.put_line('naissance: '||resp.getStringVal());
    -- return resp.getStringVal();
    end;
    there generate an error
    *naissance is : <?xml version='1.0' encoding='UTF-8'?><S:Envelope xmlns:S="http://www.w3.org/2003/05/soap-envelope"><S:Body><S:Fault xmlns:ns4="http://schemas.xmlsoap.org/soap/envelope/"><S:Code><S:Value>S:Sender</S:Value></S:Code><S:Reason><S:Text xml:lang="fr">Cannot find dispatch method for {http://communes/}getNaissanceFindById</S:Text></S:Reason></S:Fault></S:Body></S:Envelope>*
    the method getNaissanceFindById is correctly implement , the web service run correctly :
    */** <code>select o from Naissance o where o.naissanceid like :id</code> */*
    *@RequestWrapper(className = "jaxws.overloaded.GetNaissanceFindById2")*
    *@ResponseWrapper(className = "jaxws.overloaded.GetNaissanceFindById2_Response")*
    *@WebMethod(operationName = "getNaissanceFindById_2")*
    *public Naissance getNaissanceFindById(String id) {*
    RETURN (Naissance)em.createNamedQuery("Naissance.findById").setParameter("id", id).getSingleResult();
    the result when i put id= 272001 when the service is running :
    *<env:Envelope xmlns:env="http://www.w3.org/2003/05/soap-envelope" xmlns:ns1="http://communes/">*
    *<env:Header/>*
    *<env:Body>*
    *<ns1:getNaissanceFindById_2>*
    *<arg0>271002</arg0>*
    *</ns1:getNaissanceFindById_2>*
    *</env:Body>*
    *</env:Envelope>*
    *<?xml version = '1.0' encoding = 'UTF-8'?>*
    *<S:Envelope xmlns:S="http://www.w3.org/2003/05/soap-envelope">*
    *<S:Body>*
    *<ns2:getNaissanceFindById_2Response xmlns:ns2="http://communes/">*
    *<return>*
    *<addrid>1</addrid>*
    *<communeid>27100</communeid>*
    *<datnais>1962-11-09 00:00:00.0</datnais>*
    *<gender>f</gender>*
    *<idMere>270000</idMere>*
    *<idPere>270000</idPere>*
    *<naissanceid>271002</naissanceid>*
    *<nom>amamra</nom>*
    *<objectVersionId>0</objectVersionId>*
    *<prenom>zahia</prenom>*
    *</return>*
    *</ns2:getNaissanceFindById_2Response>*
    *</S:Body>*
    *</S:Envelope>*
    so i need your help to resolve this error it's amazing , if you want athers details i 'll give u
    thank you

    Please note you're on the SQL Developer forum, so I doubt you'll get answers here...
    Have fun,
    K.

  • Cannot find symbol:constructor

    here is my code...
    package org.tiling.didyoumean;
    import java.io.IOException;
    import java.io.File;
    import java.io.FileInputStream;
    import java.io.File;
    import java.io.FileInputStream;
    import java.io.BufferedReader;
    import org.apache.lucene.index.Term;
    import org.apache.lucene.queryParser.ParseException;
    import org.apache.lucene.search.Query;
    import org.apache.lucene.search.TermQuery;
    import org.apache.lucene.search.spell.SpellChecker;
    import org.apache.lucene.store.Directory;
    import org.apache.lucene.store.FSDirectory;
    import org.apache.commons.cli.ParseException;
    public class spell {
         public static void main(String args[]){
              System.out.println("hi");
         String spellIndex = "C://opt//lucene//didyoumean//indexes//spell";
         SpellChecker spellChecker = new SpellChecker(spellIndex);
         String[] similarWords = spellChecker.suggestSimilar("jva", 1);
         System.out.println(similarWords[0]);
    }and the error i am kept getting is
    C:\Documents and Settings\sumit-i\Desktop\didyoumean\didyoumean-1.0\src\java>javac org/tiling/didyoumean/spell.java
    org\tiling\didyoumean\spell.java:29: cannot find symbol
    symbol  : constructor SpellChecker(java.lang.String)
    location: class org.apache.lucene.search.spell.SpellChecker
            SpellChecker spellChecker = new SpellChecker(spellIndex);
                                        ^
    1 errorany ideas..plzz

    here is the Directory.java,....please help me if you can....actually i have a deadline to submit this..but i am not getting this...
    package org.apache.lucene.store;
    * Licensed to the Apache Software Foundation (ASF) under one or more
    * contributor license agreements.  See the NOTICE file distributed with
    * this work for additional information regarding copyright ownership.
    * The ASF licenses this file to You under the Apache License, Version 2.0
    * (the "License"); you may not use this file except in compliance with
    * the License.  You may obtain a copy of the License at
    *     http://www.apache.org/licenses/LICENSE-2.0
    * Unless required by applicable law or agreed to in writing, software
    * distributed under the License is distributed on an "AS IS" BASIS,
    * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
    * See the License for the specific language governing permissions and
    * limitations under the License.
    import java.io.IOException;
    /** A Directory is a flat list of files.  Files may be written once, when they
    * are created.  Once a file is created it may only be opened for read, or
    * deleted.  Random access is permitted both when reading and writing.
    * <p> Java's i/o APIs not used directly, but rather all i/o is
    * through this API.  This permits things such as: <ul>
    * <li> implementation of RAM-based indices;
    * <li> implementation indices stored in a database, via JDBC;
    * <li> implementation of an index as a single file;
    * </ul>
    * Directory locking is implemented by an instance of {@link
    * LockFactory}, and can be changed for each Directory
    * instance using {@link #setLockFactory}.
    * @author Doug Cutting
    public abstract class Directory {
      /** Holds the LockFactory instance (implements locking for
       * this Directory instance). */
      protected LockFactory lockFactory;
      /** Returns an array of strings, one for each file in the
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       * {@link FSDirectory} if the underlying directory doesn't
       * exist in the filesystem or there are permissions
       * problems).*/
      public abstract String[] list()
           throws IOException;
      /** Returns true iff a file with the given name exists. */
      public abstract boolean fileExists(String name)
           throws IOException;
      /** Returns the time the named file was last modified. */
      public abstract long fileModified(String name)
           throws IOException;
      /** Set the modified time of an existing file to now. */
      public abstract void touchFile(String name)
           throws IOException;
      /** Removes an existing file in the directory. */
      public abstract void deleteFile(String name)
           throws IOException;
      /** Renames an existing file in the directory.
       * If a file already exists with the new name, then it is replaced.
       * This replacement is not guaranteed to be atomic.
       * @deprecated
      public abstract void renameFile(String from, String to)
           throws IOException;
      /** Returns the length of a file in the directory. */
      public abstract long fileLength(String name)
           throws IOException;
      /** Creates a new, empty file in the directory with the given name.
          Returns a stream writing this file. */
      public abstract IndexOutput createOutput(String name) throws IOException;
      /** Returns a stream reading an existing file. */
      public abstract IndexInput openInput(String name)
        throws IOException;
      /** Returns a stream reading an existing file, with the
       * specified read buffer size.  The particular Directory
       * implementation may ignore the buffer size.  Currently
       * the only Directory implementations that respect this
       * parameter are {@link FSDirectory} and {@link
       * org.apache.lucene.index.CompoundFileReader}.
      public IndexInput openInput(String name, int bufferSize) throws IOException {
        return openInput(name);
      /** Construct a {@link Lock}.
       * @param name the name of the lock file
      public Lock makeLock(String name) {
          return lockFactory.makeLock(name);
       * Attempt to clear (forcefully unlock and remove) the
       * specified lock.  Only call this at a time when you are
       * certain this lock is no longer in use.
       * @param name name of the lock to be cleared.
      public void clearLock(String name) throws IOException {
        if (lockFactory != null) {
          lockFactory.clearLock(name);
      /** Closes the store. */
      public abstract void close()
           throws IOException;
       * Set the LockFactory that this Directory instance should
       * use for its locking implementation.  Each * instance of
       * LockFactory should only be used for one directory (ie,
       * do not share a single instance across multiple
       * Directories).
       * @param lockFactory instance of {@link LockFactory}.
      public void setLockFactory(LockFactory lockFactory) {
          this.lockFactory = lockFactory;
          lockFactory.setLockPrefix(this.getLockID());
       * Get the LockFactory that this Directory instance is
       * using for its locking implementation.  Note that this
       * may be null for Directory implementations that provide
       * their own locking implementation.
      public LockFactory getLockFactory() {
          return this.lockFactory;
       * Return a string identifier that uniquely differentiates
       * this Directory instance from other Directory instances.
       * This ID should be the same if two Directory instances
       * (even in different JVMs and/or on different machines)
       * are considered "the same index".  This is how locking
       * "scopes" to the right index.
      public String getLockID() {
          return this.toString();
       * Copy contents of a directory src to a directory dest.
       * If a file in src already exists in dest then the
       * one in dest will be blindly overwritten.
       * @param src source directory
       * @param dest destination directory
       * @param closeDirSrc if <code>true</code>, call {@link #close()} method on source directory
       * @throws IOException
      public static void copy(Directory src, Directory dest, boolean closeDirSrc) throws IOException {
          final String[] files = src.list();
          if (files == null)
            throw new IOException("cannot read directory " + src + ": list() returned null");
          byte[] buf = new byte[BufferedIndexOutput.BUFFER_SIZE];
          for (int i = 0; i < files.length; i++) {
            IndexOutput os = null;
            IndexInput is = null;
            try {
              // create file in dest directory
              os = dest.createOutput(files);
    // read current file
    is = src.openInput(files[i]);
    // and copy to dest directory
    long len = is.length();
    long readCount = 0;
    while (readCount < len) {
    int toRead = readCount + BufferedIndexOutput.BUFFER_SIZE > len ? (int)(len - readCount) : BufferedIndexOutput.BUFFER_SIZE;
    is.readBytes(buf, 0, toRead);
    os.writeBytes(buf, toRead);
    readCount += toRead;
    } finally {
    // graceful cleanup
    try {
    if (os != null)
    os.close();
    } finally {
    if (is != null)
    is.close();
    if(closeDirSrc)
    src.close();
    please let me know....if you any idea about it..
    thanks                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   

  • Help a Beginner? cannot find symbol error?

    class Box {
         double width;
         double height;
         double depth;
    Box(Box ob) {
              width = ob.width;
              height = ob.height;
              depth = ob.depth;
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         ^
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    Tool completed with exit code 1
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    BoxWeight(double w, double h, double d, double m) {
      // even though you don't specify it, the Box() constructor is called here. 
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      super();
      width = w;
      height = h;
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    BoxWeight(double w, double h, double d, double m) {
      super(w, h, d);  // *** here ***
      width = w;
      height = h;
      depth = d;
      weight = m;
    }

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    package trianglebutton;
    import java.util.*;
    import java.awt.event.*;
    import java.awt.*;
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    import java.io.*;
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    private Color textColour;
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              setBorder(null);
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              setBorder(null);
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              repaint();
         public Color getTextColour()
              return textColour;
         public void setCaption(String acaption)
              caption = acaption;
              repaint();
         public String getCaption()
              return caption;
    // public void setCenterX(int xcoords)
    // centerX = xcoords;
    public int getCenterX()
    return centerX;
    // public void setCenterY(int ycoords)
    // centerY = ycoords;
    public int getCenterY()
    return centerY;
    public static void main(String[] args){
    TriangleButtonBean agui = new TriangleButtonBean();
    } // End of class

    Please READ, STUDY, and UNDERSTAND the error messages, they are telling you exactly what the problem is:
    . . .\TriangleButtonBean.java:56: cannot find symbol
    symbol  : method drawPolygon(int,int,int)
    location: class java.awt.Graphics
    g.drawPolygon(centerX,centerY, sides); //Draw polygon using xcoord,ycoord and number of sides
    ^
    . . .\TriangleButtonBean.java:57: cannot find symbol
    symbol  : method fillPolygon(int,int,int)
    location: class java.awt.Graphics
    g.fillPolygon(centerX,centerY, sides); //Fill poly
    ^
    2 errors
    Process javac exited with code 1In both cases the messages ar telling you that the methods
    drawPolygon(int,int,int)
    method fillPolygon(int,int,int)
    can't be found in java.awt.Graphics
    And if you look at the documentation, you see that is indeed the problem - the first two arguments are int arrrays, not int.
    Fix the method signature or use something else.

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