Stopping remote device lock request

Is there any way to stop a remote lock from find my iphone prior to the device connecting to the internet?  We are trying to prevent a device lock for police tracking purposes.

That depends somewhat on your wifi settings, if it's configured to automatically join networks then yes it will join any network it encounters. When you lremotely ock a device, all you do is remotely trigger any lock settings already set up on it using the same code that it's set to lock with, if it's not set to lock with a code then you remotely change that and enter a code to use. Basically the remote lock, just sets the screen lock to on.

Similar Messages

  • How do I CANCEL a Remote Lock request made on iCloud?

    How do I Cancel a Remote Lock Request I made on iCloud?

    It's not possible to cancel a remote lock made using iCloud.

  • Attempting to update iphone software via pc.  itunes engaged.  back up does not appear to have occurred.  device now locked requesting restore action.  anyway to save photos in this status?  or restore after ?

    attempting to update iphone software via pc. itunes engaged. back up does not appear to have occurred.  device now locked. requesting restore action.  anyway to save photos in this status? or restore after?

    it was just the biggest mistake of today, not my life :P
    restoration steps i took were:
    1. connect the dead phone to another pc with itunes turned on
    2. follow the notifications on that itunes
    3. restore the phone
    4. disconnect the phone after the restoration without clicking any buttons of that itunes
    5. connect the phone to my own pc
    6. my own pc can recognize the phone and itunes will try to restore the backup of my phone
    7. restore from the backup on my pc
    8. sync everything (tick all the apps in itunes manually since there is no such button to select all) and reorganize all the apps
    9. after ca. 25 min, the phone is back to the previous sw version

  • I have 3dparty software wirelessly with a cryptographic authentication system without my consent (seems to be new technology developed by stanford) obtaining ownership of my iPhone 4s software and controlling it with remote device to jail break. Now what?

    I have 3rd party software wirelessly injected and used on my iphone with a cryptographic authentication system without my consent (seems to be new technology developed by stanford and apple security is not updated for this technology) obtaining ownership of my iPhone 4s software and controlling it with remote device to jail breaking my phone, adding and removing software, changing settings all from a remotely controled device from different location (I have a Mac address I'd of this device to know for sure). Almost undetectable. When I look at the legal section of my phone it shows a list of all the unauthorized 3rd party software "as is" copyright encrypted on the phone.  This is the most basic way to legally steal software of any kind.  Because of this legalality 3rd party ownership have total control of certain software correlated with hardware use including visualization technology, etc.  most people luckily will never have this happen to them so it's unlikely many readers have not a clue of what I'm saying currently.  Either way, without needing to obtain specific warranty of any kind "as is" copyright control makes system restores not a solution because the source code is not directly encrypted on the actual hardware device only a copy right notice must appear on the specific device 3rd party software validation making it extremely difficult for me to take control of the situation. Apple claims their iOS technology prevents this type copyright obstruction from being possible, however, according to my phone a new form of technology was used developed by Tom wu of Stanford university called the STANFORD SRP AUTHENTICATION TECHNOLOGY which uses Some form of cryptographic authentication system and uses quote "secure remote password" which seems to suceed in hacking iOS apple technology apple claims is not possible to jailbreak an unstolen phone or without the owners consent As well as loading the device with 3rd party copyright Notices to make all of this legalized. My phone shows atleast 30 pages worth of legalized 3rd party copyright permissions! Yesterday my apple care provider labeled me a jailbreaker and refused to look at my legal documented proof which completely blew my mind because it voides my apple care contract I spent 100 on. This employee did not take all factors into consideration and made quick assumptions as well as verbally speaking to me as I'm an automatic criminal. I left the store yesterday with no payed insurance help on a problem I had no control over and couldn't prevent, leaving with voided contracts. This is an apple users worst nightmare and I have spent days researching all of this like i am some kind of lawyer only to be able to use my phone the way it should and spent alot of money on.  I can legally backup any claim I have just wrote above currently and have a large source of data collected to prove apple is wrong in voiding insurance support on this issue. The problem lies in apple avoiding and not wanting to believe their software can legally be obtained ot "hacked". Yet still labeled a jailbreaker basically.. What should I do????? Been to local apple store 3 times and rebooted my phone as well sprint service restore 4 times and spoke with reps twiice on the phone. Spoke with my phone provider who said apple has full control over these matters so they can't help me.  My case is according to apple "still open"...Anyone else heard of this or of Stanford's office of technology licensing? Maybe I need to buy a blackberry again or just use a landline so I can stop being my own lawyer and focus on other productive areas in life instead of this horrible mess. I shouldn't have to prove to apple I not a jailbreaker they should have to prove I'm one before voiding support I desperately need!!

    Mullaly75 wrote:
    I assume u guys don't understand what open source software is
    Yes, I think most of us do understand what open source software is. It sounds as if you don't. Here's some information:
    Open-source software (OSS) is computer software that is available in source code form: the source code and certain other rights normally reserved forcopyright holders are provided under an open-source license that permits users to study, change, improve and at times also to distribute the software.
    Open source software is very often developed in a public, collaborative manner. Open-source software is the most prominent example of open-sourcedevelopment and often compared to (technically defined) user-generated content or (legally defined) open content movements.
    from http://en.wikipedia.org/wiki/Open_source_software
    Yes, Tom Wu of Stanford wrote a paper on something called Secure Remote Access Protocol. It's a form of Asymetric Key Exchange and has nothing to do with hacking anything. It's actually intended to protect data.

  • When FMLE stopped,Remote RTMP stream to FMS 4.5 with rtmfp?

    When FMLE stopped,Remote RTMP stream to FMS 4.5 with rtmfp?
    edit  "applications/multicast/main.asc" ?
    HELP ME !!! THANKS!!!
    * File: main.asc
    * The server-side portion of the multicast sample application.
    * This app accepts publish and unpublish requests from FMLE, and republishes
    * the live stream from FMLE into a target Flash Group.
    // General Constants
    // "Constants" representing multicast event types.
    var TYPE_FUSION = 1;
    var TYPE_IP = 2;
    var TYPE_P2P = 3;
    // StreamContext Description, Constants and Functions
    * Type: StreamContext
    * This application tracks the context for live streams published to the server
    * that are being republished into a Flash Group. The StreamContext "type" used
    * for this is just an Object containing the following members:
    *   client         - The encoding/publishing client.
    *   streamName     - The source Stream name as published by the client.
    *   type           - The multicast event type.
    *   groupspec      - The groupspec identifying the Flash Group and capabilities.
    *   address        - IP multicast address (optional for pure P2P events).
    *   netConnection  - A loopback NetConnection used for the mcastNetStream.
    *   mcastNetStream - The NetStream used to republish the source Stream into
    *                    the Flash Group.
    *   netGroup       - An (optional) NetGroup handle for the target Group.
    *                    Only present for Fusion or P2P events.
    *   state          - One of the state constants defined immediately below
    *                    this comment.
    var STATE_INIT            = 0; // Starting state for a StreamContext.
    var STATE_CONNECTING      = 1; // Establishing loop-back connection.
    var STATE_CONNECTED       = 2; // Connection established.
    var STATE_PUBLISH_PENDING = 3; // Attempting to publish.
    var STATE_REPUBLISHING    = 4; // Actively republishing to multicast.
    var STATE_UNPUBLISHING    = 5; // Shutting down multicast republish.
    var STATE_UNPUBLISHED     = 6; // Unpublished successfully.
    var STATE_DISCONNECTING   = 7; // Shutting down loopback connection.
    var STATE_DISCONNECTED    = 8; // Connection shut down. Done.
    * Registers a source Stream published by the specified client, along with the
    * context for the multicast event, as a StreamContext Object.
    * @param client - The Client publishing the stream.
    * @param streamName - The source Stream name.
    * @param params - The parameters resulting from parsing the source Stream's
    *                 query string.
    * @return The new StreamContext Object for the registered Stream.
    function registerStream(client, streamName, params)
        var streamContext = { "client": client,
                              "streamName": streamName,
                              "type": params["fms.multicast.type"],
                              "groupspec": params["fms.multicast.groupspec"] };
    if (params["fms.multicast.interface"])
      streamContext["interfaceAddress"] = params["fms.multicast.interface"];
        if (params["fms.multicast.address"])
            streamContext["address"] = params["fms.multicast.address"],
        streamContext.state = STATE_INIT;
        updateStreamContextLookups(streamContext);
        trace("Registered multicast context for source stream: " + streamName);
        return streamContext;
    * Updates the indexed lookups installed for the passed StreamContext Object
    * with the application.
    * @param streamContext - The StreamContext Object to (re)index.
    function updateStreamContextLookups(streamContext)
        application.streamTable[streamContext.streamName] = streamContext;
        if (streamContext.netConnection)
            application.netConnTable[streamContext.netConnection] = streamContext;
        if (streamContext.mcastNetStream)
            application.mcastNetStreamTable[streamContext.mcastNetStream] = streamContext;
        if (streamContext.netGroup)
            application.netGroupTable[streamContext.netGroup] = streamContext;
    * Provides access to the StreamContext Object for a registered source Stream
    * by name.
    * @param streamName - A registered source Stream name.
    * @return The associated StreamContext Object; undefined if the source Stream
    *         name is not registered.
    function getStreamContextForSourceStream(streamName)
        return application.streamTable[streamName];
    * Provides access to the StreamContext Object for a given server-side
    * NetConnection hosting a multicast NetStream.
    * @param netConnection - A server-side NetConnection.
    * @return The associated StreamContext Object; undefined if the passed
    *         NetConnection is not indexed to a StreamContext.
    function getStreamContextForNetConnection(netConnection)
        return application.netConnTable[netConnection];
    * Provides access to the StreamContext Object for a given multicast NetStream.
    * @param netStream - A multicast NetStream.
    * @return The associated StreamContext Object; undefined if the passed
    *         NetStream is not indexed to a StreamContext.
    function getStreamContextForMulticastNetStream(netStream)
        return application.mcastNetStreamTable[netStream];
    * Provides access to the StreamContext Object for a given NetGroup associated
    * with a multicast NetStream.
    * @param netGroup - A NetGroup.
    * @return The associated StreamContext Object; undefined if the passed
    *         NetGroup is not indexed to a StreamContext.
    function getStreamContextForNetGroup(netGroup)
        return application.netGroupTable[netGroup];
    * Unregisters the StreamContext from the application.
    * @param streamContext - The StreamContext Object to unregister.
    function unregisterStreamContext(streamContext)
        if (streamContext.netConnection)
            delete application.netConnTable[streamContext.netConnection];
        if (streamContext.mcastNetStream)
            delete application.mcastNetStreamTable[streamContext.mcastNetStream];
        if (streamContext.netGroup)
            delete application.netGroupTable[streamContext.netGroup];
        trace("Unregistered multicast context for source stream: " +
              streamContext.streamName);
    // Application callback functions
    * Initializes global StreamContext lookup tables.
    application.onAppStart = function()
        application.streamTable = {};
        application.netConnTable = {};
        application.mcastNetStreamTable = {};
        application.netGroupTable = {};
    * Handles a publish event for the application by validating the request
    * and bridging the published stream into a target Flash Group. Invalid
    * publish requests are ignored and the publishing client's connection
    * is closed.
    * @param client - The publishing client.
    * @param stream - The published stream.
    application.onPublish = function(client, stream)
        //trace("Handling publish request for source stream: " + stream.name);
        var params = parseQueryString(stream.publishQueryString);
        if (!validateStreamParams(params))
            application.disconnect(client);
            return;
        var prevContext = getStreamContextForSourceStream(stream.name);
        if (prevContext)
            forceCloseStreamContext(prevContext);
        // Register source Stream, and kick off the async process that will
        // eventually wire-up the associated multicast NetStream.
        var streamContext = registerStream(client, stream.name, params);
        openMulticastConnection(streamContext);
    * Handles an unpublish event for the application by shutting down
    * any associated multicast NetStream.
    * @param client - The unpublishing client.
    * @param stream - The source stream being unpublished.
    application.onUnpublish = function(client, stream)
        trace("Handling unpublish request for source stream: " + stream.name);
        var streamContext = getStreamContextForSourceStream(stream.name);
        if (streamContext && (streamContext.state <= STATE_REPUBLISHING))
            destroyStreamContext(streamContext);
    // Callback functions for NetConnection and multicast NetStream/NetGroup wiring.
    * First step in setting up a republished multicast NetStream; open the loopback
    * connection it requires.
    * @param streamContext - The StreamContext Object for the publish event.
    function openMulticastConnection(streamContext)
        var nc = new NetConnection();
        nc.onStatus = netConnectionStatusHandler;
        streamContext.netConnection = nc;
        updateStreamContextLookups(streamContext);
        streamContext.state = STATE_CONNECTING;
        nc.connect(resetUriProtocol(streamContext.client.uri, "rtmfp"));
    * Status event handler for the loopback NetConnection used by the multicast
    * NetStream. Advances setup upon successful connection, or triggers or advances
    * tear-down as a result of connection loss or an unpublish and clean shutdown.
    * @param info - The status info Object.
    function netConnectionStatusHandler(info)
        var streamContext = getStreamContextForNetConnection(this);
        trace("Multicast NetConnection Status: " + info.code +
              (streamContext ? ", Source stream: " + streamContext.streamName : ", Not associated with a source stream."));
        if (streamContext)
            switch (info.code)
            case "NetConnection.Connect.Success":
                streamContext.state = STATE_CONNECTED;
                // If event type is Fusion or P2p, wire up a NetGroup for neighbor
                // bootstrapping and maintenance ahead of (re)publishing the stream.
                var type = streamContext.type;
                if (type == TYPE_FUSION || type == TYPE_P2P)
                    initNetGroup(streamContext);
                else
                    initMulticastNetStream(streamContext);
                break;
            case "NetConnection.Connect.Failed":
            case "NetConnection.Connect.Rejected":
            case "NetConnection.Connect.AppShutdown":
                trace("MULTICAST PUBLISH ERROR: Failed to establish server-side NetConnection for use by multicast NetStream. " +
                      "Status code: " + info.code + ", description: " + info.description + ", Source stream: " +
                      streamContext.streamName);
                streamContext.state = STATE_DISCONNECTED;
                destroyStreamContext(streamContext);
                break;
            case "NetConnection.Connect.Closed":
                if (streamContext.state < STATE_DISCONNECTING)
                    trace("MULTICAST PUBLISH ERROR: Unexpected server-side NetConnection close. " +
                         "Status code: " + info.code + ", description: " + info.description + ", Source stream: " +
                         streamContext.streamName);
                streamContext.state = STATE_DISCONNECTED;
                destroyStreamContext(streamContext);
                break;
            default:
                // Ignore.
    * Initializes the multicast NetGroup following a successful connection of its
    * underlying loopback NetConnection. This hook is optional and only runs for
    * event types of Fusion and pure P2P.
    * @param streamContext - The StreamContext Object for the multicast publish.
    function initNetGroup(streamContext)
        var ng = null;
        try
            ng = new NetGroup(streamContext.netConnection, streamContext.groupspec);
        catch (e)
            trace("MULTICAST PUBLISH ERROR: Failed to construct NetGroup. Error: "
                  + e.name + (e.message ? " " + e.message : "") +
                  ", Source stream: " + streamContext.streamName);
            destroyStreamContext(streamContext);
            return;
        ng.onStatus = netGroupStatusHandler;
        streamContext.netGroup = ng;
        updateStreamContextLookups(streamContext);
    * Status event handler for the multicast NetGroup. Advances to initializing the
    * multicast NetStream upon successful NetGroup connect. Otherwise, triggers
    * shut down.
    * @param info - The status info Object.
    function netGroupStatusHandler(info)
        var streamContext = getStreamContextForNetGroup(this);
        trace("Multicast NetGroup Status: " + info.code +
              (streamContext ? ", Source stream: " + streamContext.streamName : ", Not associated with a source stream."))
        if (streamContext)
            switch (info.code)
            case "NetGroup.Connect.Success":
                initMulticastNetStream(streamContext);
                break;
            case "NetGroup.Connect.Failed":
            case "NetGroup.Connect.Rejected":
                trace("MULTICAST PUBLISH ERROR: Failed to connect multicast NetGroup. " +
                      "Status code: " + info.code + ", description: " + info.description +
                      ", Source stream: " + streamContext.streamName);
                destroyStreamContext(streamContext);
                break;
            case "NetGroup.MulticastStream.UnpublishNotify":
                // At this point, multicast publishers will be notified;
                // continue shut down.
                destroyStreamContext(streamContext);
                break;
            default:
                // Ignore.
    * Initializes the multicast NetStream following a successful connection of its
    * underlying loopback NetConnection.
    * @param streamContext - The StreamContext Object for the multicast publish.
    function initMulticastNetStream(streamContext)
        var ns = null;
        try
            ns = new NetStream(streamContext.netConnection, streamContext.groupspec);
        catch (e)
            trace("MULTICAST PUBLISH ERROR: Failed to construct multicast NetStream. Error: " +
                  e.name + (e.message ? " " + e.message : "") +
                  ", Source stream: " + streamContext.streamName);
            destroyStreamContext(streamContext);
            return;
        var type = streamContext.type;
        if (type == TYPE_FUSION || type == TYPE_IP)
      var iAddr = (streamContext.interfaceAddress) ? streamContext.interfaceAddress : null;
            try
                trace("Multicast NetStream will publish to IP address: " + streamContext.address +
          " on interface address: " + ((iAddr) ? iAddr : "default") +
                      ", Source stream: " + streamContext.streamName);
                ns.setIPMulticastPublishAddress(streamContext.address, iAddr);
            catch (e2)
                trace("MULTICAST PUBLISH ERROR: Failed to assign IP multicast address and port for publishing. Address: "
                      + streamContext.address + " on interface address: " + ((iAddr) ? iAddr : "default") +
          ", Source stream: " + streamContext.streamName);
                destroyStreamContext(streamContext);
                return;
        ns.onStatus = netStreamStatusHandler;
        streamContext.mcastNetStream = ns;
        updateStreamContextLookups(streamContext);
        streamContext.state = STATE_PUBLISH_PENDING;
    * Status event handler for the multicast NetStream. Advances state upon successful
    * connect and publish, or upon successful unpublish. Triggers tear-down if we fail
    * to attach to a source Stream to republish.
    * @param info - The status info Object.
    function netStreamStatusHandler(info)
        var streamContext = getStreamContextForMulticastNetStream(this);
        trace("Multicast NetStream Status: " + info.code +
              (streamContext ? ", Source stream: " + streamContext.streamName : ", Not associated with a source stream."))
        if (streamContext)
            switch (info.code)
            case "NetStream.Connect.Success":
                if (!this.attach(Stream.get(streamContext.streamName)))
                    trace("MULTICAST PUBLISH ERROR: Failed to attach multicast NetStream to source. Source stream: " +
                          streamContext.streamName);
                    destroyStreamContext(streamContext);
        //var stream;
                //stream = Stream.get("liveStream");
                    //return;
                }else{
                this.publish(streamContext.streamName, "live");
                break;
            case "NetStream.Publish.Start":
                streamContext.state = STATE_REPUBLISHING;
                break;
            case "NetStream.Unpublish.Success":
                streamContext.state = STATE_UNPUBLISHED;
                // Wait for unpublish notify event if the context has a NetGroup;
                // otherwise continue shut down now.
                if (!streamContext.netGroup)
                    destroyStreamContext(streamContext);
                    break;
            default:
                // Ignore.
    * The common tear-down hook. Other functions that manage or shut down
    * the StreamContext Object delegate to this function upon detecting a fatal
    * error or during shut down.
    * @param streamContext - The StreamContext Object for the source Stream and
    *                        (potentially wired-up) multicast NetStream.
    function destroyStreamContext(streamContext)
        // Unregister by Stream name immediately; lookups by NetConnection, NetGroup
        // and multicast NetStream remain in place until tear-down is complete.
        delete application.streamTable[streamContext.streamName];
        switch (streamContext.state)
        case STATE_REPUBLISHING:
            streamContext.mcastNetStream.attach(false);
            streamContext.mcastNetStream.publish(false);
            streamContext.state = STATE_UNPUBLISHING;
            return;
        case STATE_CONNECTING:
        case STATE_CONNECTED:
        case STATE_PUBLISH_PENDING:
        case STATE_UNPUBLISHED:
            // Delete status handler callbacks and cleanup in case we arrived here
            // as a result of a force close.
            if (streamContext.netGroup)
                delete streamContext.netGroup.onStatus;
            if (streamContext.mcastNetStream)
                streamContext.mcastNetStream.attach(false);
                delete streamContext.mcastNetStream.onStatus;
            streamContext.netConnection.close();
            streamContext.state = STATE_DISCONNECTING;
            return;
        default:
            // Fall-through.
        // At this point, we either never got to the republishing state or we've
        // proceeded through the clean shut down steps above. Everything for this
        // StreamContext can go away.
        unregisterStreamContext(streamContext);
    * Utility function used to force close a StreamContext in the event that we
    * start handling a republish of a Source stream before the context for its
    * prior incarnation has been torn down.
    * @param streamContext - The StreamContext Object for the source Stream.
    function forceCloseStreamContext(streamContext)
        trace("Force closing previous multicast context for source stream: " + stream.name);
        prevContext.state = STATE_UNPUBLISHED;
        destroyStreamContext(prevContext);
    // Client callback functions
    * A no-op. Answers the RPC in the fashion expected by encoders, but the real
    * work happens in application.onPublish.
    * @param streamName - The name of the stream being published.
    Client.prototype.FCPublish = function(streamName)
        this.call("onFCPublish",
                  null,
                  {code:"NetStream.Publish.Start", description:streamName});
    * A no-op. Answers the RPC in the fashion expected by encoders, but the real
    * work happens in application.onUnpublish.
    * @param streamName - The name of the stream being unpublished.
    Client.prototype.FCUnpublish = function(streamName)
        this.call("onFCUnpublish",
                  null,
                  {code:"NetStream.Unpublish.Success", description:streamName});
    * If the client invoker's ip matches what was captured for a currently publishing
    * stream, assume it's the same client and reset the stream. Otherwise, ignore.
    * @param streamName - The name of the stream being released.
    Client.prototype.releaseStream = function(streamName)
        var streamContext = getStreamContextForSourceStream(streamName);
        if (streamContext &&
            (streamContext.client.ip == this.ip) &&
            (streamContext.state <= STATE_REPUBLISHING))
            // Only tear-down an orphaned stream if it's not
            // already shutting down (see state check above).
            destroyStreamContext(streamContext);
    // Helper functions
    * Validates that a newly published stream has correct metadata (e.g. query
    * string parameters) to republish into a Flash Group. This function also
    * writes a message to the application log for any validation failures.
    * @param params - The quiery string parameters for the source Stream.
    * @return true if valid; otherwise false.
    function validateStreamParams(params)
        var empty = true;
        for (var param in params)
           empty = false;
           break;
        if (empty)
            trace("MULTICAST PUBLISH ERROR: Stream query string is empty.");
            return false;
        if (!params["fms.multicast.type"])
    trace("MULTICAST PUBLISH ERROR: Stream query string does not specify a 'fms.multicast.type'.");
            return false;
        var type = params["fms.multicast.type"];
        if (type != 1 && type != 2 && type != 3)
            trace("MULTICAST PUBLISH ERROR: 'fms.multicast.type' has invalid value: " + type);
            return false;
        if (!params["fms.multicast.groupspec"])
            trace("MULTICAST PUBLISH ERROR: Stream query string does not specify a 'fms.multicast.groupspec'.");
            return false;
        // Fusion and IP require an address:port.
        if ((type == 1 || type == 2) &&
            !params["fms.multicast.address"])
            trace("MULTICAST PUBLISH ERROR: Stream query string does not specify a 'fms.multicast.address'.");
            return false;
        // No obvious validation issues.
        return true;
    * Parses the supplied query string, and if valid, returns an Object populated
    * with the name-value pairs contained in the query string. The simple processing
    * here does not preserve multiple name-value pairings having the same name; the
    * last value seen wins. Parameters with no value are mapped to "" (empty String)
    * in the returned Object.
    * @param queryString - A query string portion of a URI, not including the leading
    *                     '?' character.
    * @return An Object containing a key-value mapping for each name-value parameter
    *         defined in the query string; Object is empty if the query string is
    *         invalid.
    function parseQueryString(queryString)
        var result = {};
        var decoded = "";
        try
            decoded = decodeURIComponent(queryString);
        catch (e) // Invalid URI component; return empty result.
            return result;
        if (decoded.length)
            var params = decoded.split('&');
            for (var i in params)
                var pair = params[i];
         var sepIndex = pair.indexOf('=');
                if (sepIndex != -1)
                    var name = pair.substr(0, sepIndex);
                    result[name] = pair.substr(sepIndex + 1);
                else
                    result[pair] = "";
        return result;
    * Utility function used to swap out the protocol (scheme) portion
    * of a given URI with an alternate.
    * @param uri - The full URI.
    * @param desiredProtocol - The replacement protocol.
    * @return The URI with its protocol replaced.
    function resetUriProtocol(uri, desiredProtocol)
        var sepIndex = uri.indexOf("://");
        return desiredProtocol + uri.substr(sepIndex);

    HELP ME !!! THANKS!!!

  • Non-english characters input problem on remote device

    Hello.
    I have ZCM 11 SP1. In remote management I can input on remote device only English characters.
    When I change keyboard layuot to Russian - no input at all. But I need Russian keyboard working. Help, please.
    Management device is Windows XP SP3 box, admin device - Windows 7 SP1 and Windows XP SP3 boxes

    9113060,
    > I have ZCM 11 SP1. In remote management I can input on remote device
    > only English characters.
    > When I change keyboard layuot to Russian - no input at all. But I need
    > Russian keyboard working. Help, please.
    >
    > Management device is Windows XP SP3 box, admin device - Windows 7 SP1
    > and Windows XP SP3 boxes
    Need more info here. I just tested it on Swedish and it works just fine,
    but when you say "When I change keyboard layuot to Russian" does that
    mean that the default on your machine or the target machine is not
    Russian?
    - Anders Gustafsson (NKP)
    The Aaland Islands (N60 E20)
    Novell has a new enhancement request system,
    or what is now known as the requirement portal.
    If customers would like to give input in the upcoming
    releases of Novell products then they should go to
    http://www.novell.com/rms

  • Error Message "The Remote device or resourse wont accept connection, not set up to accept connection from port https"

    I get this error message when trying to open and log into an online casino "The Remote device or resource wont accept connection, not set up to accept connection from port https".
    I am on a desktop computer my connection to the net is with a USB Virgin Mobile hotspot device.
    I also have issues with some downloads not installing right for instance SKYPE wont work. If the problems are related I don't know
    Thanks

    Starting in Firefox 14, Firefox will guess an address and place it in the address bar (AutoFill feature). If you have ever connected to the site using a secure (HTTPS) connection, then Firefox will try to connect security to the address suggested by the AutoFill feature. To work around this you can:
    * Edit the address to force Firefox to interpret your entry literally. For example, if there is a trailing / you can remove it.
    * Turn off the URL bar AutoFill feature and just use the AutoSuggest drop-down.
    * Clear Firefox's memory of the site so it doesn't default to a secure connection (however, this also removes any bookmarks you have to pages on the site).
    To disable the in-address-bar autofill without losing the suggestions that appear below the bar:
    (1) In a new tab, type or paste '''about:config''' in the address bar and press Enter. Click the button promising to be careful.
    (2) In the filter box, type or paste '''autofill''' and pause while the list is filtered
    (3) Double-click '''browser.urlbar.autoFill''' to toggle it from true to false. You're done with about:config and you can close this tab.
    "Forget about this site" will clear cache, history, bookmarks, and permissions for the site, and probably any saved certificate. There are two ways to get to this:
    * History > Show All History, right-click an entry for the site > "Forget about this site"
    * Type or paste about:permissions in the address bar and press Enter, then select the site from the list on the left side, and click the "Forget about this site" button on the right side
    Depending on the size of your history and cache, this may lock Firefox up for a minute or two while everything is cleansed.

  • .. If the app is – in or out of background - (if in background NOT the first app) and the  device locked – when you get a push message and DO NOT response straight away. Later  unlock, click the app icon (which will have a badge on it) and it fails.

    .. If the app is – in or out of background - (if in background NOT the first app) and the  device locked – when you get a push message and DO NOT response straight away. let it fade off then, Later unlock, click the app icon (which will have a badge on it) and it fails to pop up my internal alert box and my notification message is gone(cannot get access to it in code).. other times it works . Including if you tap the messaeg from app centre. (this is all on a iPod 5.1.1).
    Here is someone else with same problem http://stackoverflow.com/questions/7080266/receive-remote-notification-when-ios- device-is-locked-and-im-not-responding-imm

    Tell Apple
    Apple - iTunes - Feedback

  • Showing remote device's files on mobile

    Actually in my project what I want is that the mobile device will search for the available PC server and PC will share a folder like we normally share a folder on network.I want to show the contents of the shared folder on mobile device,so that user can select any file and copy to mobile device.How I should proceed.Does JSR-75 can show the remote device's files????thank you!

    This is not an easy job but is not that hard either.
    First of all you have to write two programs: one for the PC and one for the mobile phone. This two programs will communicate via bluetooth.
    The J2ME application will have to use JSR-75 for file connection.
    When the PC and mobile are connected the j2me application will send a string with the root directory for example. The PC application will display the the root directory(Here you can use swing,swt...). Because on the pc you can use all java power(it doesn't have to be java :D) you can draw the folders how ever you want but you have to put an an event on those(double click for example). In this stage the j2me application waits for requests from the pc program(this two are still connected). On double-click event the pc program sends a request(a string with the folder name) to the j2me application to send the content for the selected folder.
    This is only a draft but it's a start. You should draw some sequence diagrams following the steps i described above.
    Good luck and regards,
    David

  • E63 - Memory Corrupted - Due to Device Lock / Remo...

    I have a brand new Nokia E63 (same as E71). My memory card is suddenly corrupted, but I managed to fix it. I believe the source of the problem is the Remote Lock and the Device Lock of the unit.
    The problem started after I enabled the Device Lock and Remote Lock of my E63 unit. After a couple of hours, I tried opening my apps in the memory card. To my surprise, it's corrupted! I didn't panic because I'm confident I could retrieve the contents of the card with a memory reader device. But when I inserted my memory card to my PC, the card is unreadable. I had a feeling that the card must had been badly corrupted. But how? I just got this unit almost a day ago. I didn't do anything odd. I'm an OOP-Design Patterns oriented programmer so I'm not newbie when it comes to best practices.
    As I searched the web, I found that there are people who encountered the same exact problem. And their guess is also the Device Lock.
    So what I did is I disabled the Remote Lock and the Device Lock feature. I checked my memory card and it's still corrupted!
    I turn off my unit and turn it on again, but sadly it's still corrupted!
    I removed the memory card while the unit is on and then reinserted the card, and it worked.
    In summary, to solve this memory corrupted problem, try disabling the Remote Lock and Device Lock feature. To disable the Device Lock, revert the password to "12345" (Do not type the quotes). Remove the memory card (Use the remove memory card feature of your unit!). Re-insert the card to your unit and problem should be fixed.

    i wonder if its a problem with this phone...i have faced a lot of problems with accessing data on the memory card...time & again the songs added to the music player list disappear...the applications that i installed on the memory card are also sometimes "invisible"...when i try installing them again, it says these already exist...
    have formatted the memory card quite a few times now...
    luckily for me i took the backup of the memory card (that came in the box) & phone on the very 1st day...
    hence, every time i format the memory card, i copy the initial contents...
    but its quite irritating & frustrating...1 nite i go to sleep after listening to songs, the next morning it shows no songs found...have to restart the phone 2-3 times to find them again...
    is phone lock & device lock the same thing that you talking about? i have tried the phone lock but my memory card did not get corrupted...remote lock i have never tried...
    as for your queries sidy_porche,
    1) as per the specs mentioned on the site "Video recording file formats: .mp4, .3gp; codecs: H.263, MPEG-4 VSP" & "Video playback file formats: .Flash Lite 3, mp4, .3gp; codecs: H.263, MPEG-4 VSP" also "Video streaming: .3gp, mp4, .rm"
    i think the specs that you mentioned for playback will be compatible...d  "640x480, 15fps, 3GP"
    2) 3GP videos are played...but its quite interesting...the phone plays some videos while says "file corrupt" for others of the same format...i had 2-3 video songs of mp4 format,they work absolutely fine...i then transferred some new mp4 videos & they simply wont play...
    3) it takes exactly 2 hours ( you can see it on the clock  ) to charge from 0 to 100%...which is quite good coz a 1500mah battery gets charged in 2 hours...i had a 6265 earlier which took around 2.5 hrs to 3 hrs to get charged with the charger that came in the box...using the adapter, ca44 or something, it got charged in 1.5 hours dot.
    4) ya the hearset has a mic...the best thing about this phone or rather one of the best thing is that it has a 3.5mm audio jack...you can insert any damn headphones (your fav ones) into it & enjoyyyyy...even speakers that you attach to your laptop/computer can be used...its awesome 
    i hope it helps
    regards,
    anupam149
    Message Edited by anupam149 on 19-May-2009 07:31 AM
    regards,
    anupam149

  • Remote device

    Hi all!
    The question is how to connect a remote device to the LabView? I've got HS digitizer in PCI slot of Linux machine and I need to link it with LabView witch is installed under Window... I understand that the question is damp but I'm new to all this staff... Or can anybody give me a link to start with?
    Thanks a lot.
    Message Edited by BABAY on 09-18-2006 10:13 AM

    Babay,
    i am not sure if this is solveable at all to your needs. Why's that?
    a) Linux != Linux. NI supports the three major distributions: SuSE, RedHat and Mandriva (formerly Mandrake).
    b) Refer to this link
    what you should do to prepare the system for sharing the device. I
    doubt that this can be done in Linux the same way because NI-HSDIO is not supported in Linux (at least not now). So the device should not work in your current setup at all....
    c) Regarding this link i gave in first part of b), the way of usage is
    RT-> Windows, not Windows -> RT. Well, it should work both ways,
    but i dont know for sure....
    regards,
    Norbert B.
    NI Germany
    CEO: What exactly is stopping us from doing this?
    Expert: Geometry
    Marketing Manager: Just ignore it.

  • Transparent FW and pinging to remote device

    Hi everyone,
    I was reading about transparent FW  it says
    Unlike a transparent switch, however, the device will not flood frames out interfaces for an unknown MAC address destination. Instead the ASA will respond with an ARP request for a directly connected device. If the destination is remote, the ASA will attempt to ping the remote device.
    Question
    How ASA  will  ping the remote device will it ping by static route config on ASA ?
    Say we have transparent FW between 2 switches  and  one side say switch1 has a server is connected to it.
    How ASA  will ping this server?
    Now we can say this server as remote device if it is on different subnet then the ASA interface?
    Seems ASA  will have mac address of directly connected inetrfaces.
    Thanks
    Mahesh

    Hi,
    I actually configured one of my ASA5505 as Transparent last night and tested it abit.
    I had NO default route on the ASA5505 and the connections from the host behind the Transparent firewall worked just fine. Though I didnt use any management connection to the ASA other than console cable.
    I guess for remote management connections and certain traffic originated by the ASA itself, the default route is needed BUT not for the actual host traffic through the ASA. The host already has a default gateway configured and it will ARP for its MAC address through the Transparent ASA and already knows where to forward the traffic to reach the remote host. ASA just has to determine where to forward the traffic.
    I enabled several debugs on the ASA and it would indeed seem that when the ASA still has absoletely no knowledge of MAC address behind its "inside" or "outside" it will at the start use Traceroute.
    I will post the debugs shortly.
    EDIT: Debugs
    L2-FIREWALL(config)# sh debug
    debug l2-indication  enabled at level 255
    debug mac-address-table  enabled at level 255
    debug arp-inspection  enabled at level 255
    debug icmp trace enabled at level 255
    debug arp  enabled at level 1
    I first issued a "clear mac-address-table" and after that I initiated ICMP Echo to a remote network.
    My IP addresses were
    192.168.103.1 Host default gateway - MACaca0.1679.6d1b
    192.168.103.2 ASA5505 IP address
    192.168.103.3 Host IP address - MAC 1cc1.debe.80c5
    192.168.101.1 Remote Host
    f1_tf_process_l2_learn:learn indication , cur_ifc inside, new_ifc inside
    mac_address: 1cc1.debe.80c5
    add_l2fwd_entry: Going to add MAC 1cc1.debe.80c5.
    add_l2fwd_entry: Added MAC 1cc1.debe.80c5 into bridge table thru inside.
    add_l2fwd_entry: Sending LU to add MAC 1cc1.debe.80c5.
    f1_tf_process_l2_miss:MISS indication ip address 165a8c0, Vlan: 1,mac_address aca0.1679.6d1b
    MISS IND: Skipping learning for same interface
    f1_tf_process_l2_miss:IP address belongs to differentsubnet. Sending ICMP traceroute
    icmp_mktracert: Block allocated
    ICMP echo request from 192.168.103.2 to 192.168.101.1 ID=4388 seq=0 len=32
    f1_tf_process_l2_learn:learn indication , cur_ifc outside, new_ifc outside
    mac_address: aca0.1679.6d1b
    add_l2fwd_entry: Going to add MAC aca0.1679.6d1b.
    add_l2fwd_entry: Added MAC aca0.1679.6d1b into bridge table thru outside.
    add_l2fwd_entry: Sending LU to add MAC aca0.1679.6d1b.
    ICMP echo reply from 192.168.101.1 to 192.168.103.2 ID=4388 seq=0 len=32
    ICMP echo request from inside:192.168.103.3 to outside:192.168.101.1 ID=1 seq=244 len=32
    ICMP echo reply from outside:192.168.101.1 to inside:192.168.103.3 ID=1 seq=244 len=32
    ICMP echo request from inside:192.168.103.3 to outside:192.168.101.1 ID=1 seq=245 len=32
    ICMP echo reply from outside:192.168.101.1 to inside:192.168.103.3 ID=1 seq=245 len=32
    ICMP echo request from inside:192.168.103.3 to outside:192.168.101.1 ID=1 seq=246 len=32
    ICMP echo reply from outside:192.168.101.1 to inside:192.168.103.3 ID=1 seq=246 len=32
    - Jouni

  • Could not lock request

    EBS R12.0.3
    AIX 5.2
    10.2.0.2
    PROD
    There are four requesting with running phase with normal status(All are same request) since long time when I try to cancel any one of them it says “Could not lock request”.
    When I try from backend as below it seems hanging, 20 minute it ran so I canceled. Suggest me how could I cancel them?
    update fnd_concurrent_requests
    set phase_code = 'C',
    status_code = 'X'
    where request_id = '&ID';
    Thanks

    There are four requesting with running phase with normal status(All are same request) since long time when I try to cancel any one of them it says “Could not lock request”.
    When I try from backend as below it seems hanging, 20 minute it ran so I canceled. Suggest me how could I cancel them?
    update fnd_concurrent_requests
    set phase_code = 'C',
    status_code = 'X'
    where request_id = '&ID';Please stop the CM and make sure you have no locks in the database on this table.
    Thanks,
    Hussein

  • Lock request timeout ...

    Dear Rob ,
    To consult you again and thanks in advise.
    The following code is my session bean's method ,
    public void updateDclrDiagnose(String hospitalNo,String dclrYYMM,int postSeq,String
    diagKindSign,String[] diagNoAll,String caseNo,String operatorNo) throws CommonException{
    DclrDiagnoseHome dclrDiagNoseHome = getDclrDiagnoseHome();
    Collection c = dclrDiagNoseHome.findByDiagKindSign (hospitalNo,dclrYYMM,postSeq,diagKindSign);
    Iterator it = c.iterator();
    while(it.hasNext()){
    DclrDiagnose dclrDiagnose = (DclrDiagnose) it.next();
    log("delete diagnose - diagNo=" + dclrDiagnose.getDcg_diag_no());
    dclrDiagnose.remove();
    for(int i = 0; i < diagNoAll.length; i++){
    log("create diagnose - diagNo=" + diagNoAll);
    dclrDiagNoseHome.create(hospitalNo,dclrYYMM,postSeq,diagKindSign,i+1,diagNoAll[i],caseNo,operatorNo);
    log("method complete!!");
    When my client JSP call this method several times later , then it will throw an exception
    , as following
    javax.transaction.TransactionRolledbackException: The lock request from EJB:com.
    syscom.prjnckm.hospitalization.declaration.entity.DclrDiagnose with primary key:
    com.syscom.prjnckm.hospitalization.declaration.entity.DclrDiagnosePK@74dfef60 ti
    med-out after waiting 0 ms. The transaction or thread requesting the lock was:Na
    me=[EJB com.syscom.prjnckm.hospitalization.declaration.session.DclrMaintainBean.
    updateDclrDiagnose(java.lang.String,java.lang.String,int,java.lang.String,[Ljava
    .lang.String;,java.lang.String,java.lang.String)],Xid=155:94dc41cc01ac93a7(35974
    8176),Status=Active,numRepliesOwedMe=1,numRepliesOwedOthers=1,seconds since begi
    n=30,seconds left=0,activeThread=Thread[ExecuteThread: '9' for queue: 'default',
    5,Thread Group for Queue: 'default'],ServerResourceInfo[weblogic.jdbc.jts.Connec
    tion]=(state=ended,assigned=none),SCInfo[nckmdomain+nckmsvr]=(state=active),prop
    erties=({weblogic.transaction.name=[EJB com.syscom.prjnckm.hospitalization.decla
    ration.session.DclrMaintainBean.updateDclrDiagnose(java.lang.String,java.lang.St
    ring,int,java.lang.String,[Ljava.lang.String;,java.lang.String,java.lang.String)
    ], weblogic.jdbc=t3://10.10.10.1:80}),OwnerTransactionManager=ServerTM[ServerCoo
    rdinatorDescriptor=(CoordinatorURL=nckmsvr+10.10.10.1:80+nckmdomain+, Resources=
    {})],CoordinatorURL=nckmsvr+10.10.10.1:80+nckmdomain+).: weblogic.ejb20.locks.Lo
    ckTimedOutException: The lock request from EJB:com.syscom.prjnckm.hospitalizatio
    n.declaration.entity.DclrDiagnose with primary key:com.syscom.prjnckm.hospitaliz
    ation.declaration.entity.DclrDiagnosePK@74dfef60 timed-out after waiting 0 ms. T
    he transaction or thread requesting the lock was:Name=[EJB com.syscom.prjnckm.ho
    spitalization.declaration.session.DclrMaintainBean.updateDclrDiagnose(java.lang.
    String,java.lang.String,int,java.lang.String,[Ljava.lang.String;,java.lang.Strin
    g,java.lang.String)],Xid=155:94dc41cc01ac93a7(359748176),Status=Active,numReplie
    sOwedMe=1,numRepliesOwedOthers=1,seconds since begin=30,seconds left=0,activeThr
    ead=Thread[ExecuteThread: '9' for queue: 'default',5,Thread Group for Queue: 'de
    fault'],ServerResourceInfo[weblogic.jdbc.jts.Connection]=(state=ended,assigned=n
    one),SCInfo[nckmdomain+nckmsvr]=(state=active),properties=({weblogic.transaction
    .name=[EJB com.syscom.prjnckm.hospitalization.declaration.session.DclrMaintainBe
    an.updateDclrDiagnose(java.lang.String,java.lang.String,int,java.lang.String,[Lj
    ava.lang.String;,java.lang.String,java.lang.String)], weblogic.jdbc=t3://10.10.1
    0.1:80}),OwnerTransactionManager=ServerTM[ServerCoordinatorDescriptor=(Coordinat
    orURL=nckmsvr+10.10.10.1:80+nckmdomain+, Resources={})],CoordinatorURL=nckmsvr+1
    0.10.10.1:80+nckmdomain+).
    at weblogic.ejb20.locks.ExclusiveLockManager$LockBucket.lock(ExclusiveLo
    ckManager.java:527)
    at weblogic.ejb20.locks.ExclusiveLockManager.lock(ExclusiveLockManager.j
    ava:258)
    at weblogic.ejb20.manager.ExclusiveEntityManager.acquireLock(ExclusiveEn
    tityManager.java:164)
    at weblogic.ejb20.manager.ExclusiveEntityManager.getReadyBean(ExclusiveE
    ntityManager.java:219)
    at weblogic.ejb20.manager.ExclusiveEntityManager.preInvoke(ExclusiveEnti
    tyManager.java:198)
    What it does mean ?
    Could you give me some idea. Thanks you very much.
    imagine
    ps.
    AP server is WLS 6.1 sp1
    all method's tx aattribute is set to Required
    log msg is as following,
    the first time call:
    create diagnose - diagNo=00804
    create diagnose - diagNo=00809
    method complete!!
    the second time call:
    delete diagnose - diagNo=00804
    delete diagnose - diagNo=00809
    create diagnose - diagNo=00804
    method complete!!
    the third time call:
    delete diagnose - diagNo=00804
    create diagnose - diagNo=00804
    create diagnose - diagNo=00809
    method complete!!
    the firth time call:
    delete diagnose - diagNo=00804
    ...then Exception occur

    Thank you Erland. This is what I got from sys.sysprocesses:
    spid 7
    kpid 6544
    blocked 0
    waittype 0x009D
    waittime 489897
    lastwaittype KSOURCE_WAKEUP 
    waitresource
    dbid 1
    uid 1
    cpu 0
    physical_io 0
    memusage 0
    login_time 12-05-2014 21:09
    last_batch 12-05-2014 21:09
    ecid 0
    open_tran 4
    status background                    
    sid 0x0100000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    hostname
    program_name
    hostprocess
    cmd SIGNAL HANDLER 
    nt_domain
    nt_username
    net_address
    net_library
    loginame sa
    context_info 0x0000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    sql_handle 0x0000000000000000000000000000000000000000
    stmt_start 0
    stmt_end 0
    request_id 0
    I think I should apply latest service pack and see if the issue exists. 

  • HT1339 ipod not recognized by my computer, it says "Windows has stopped this device because it has reported problems. (Code 43)" please help

    please help...
    my computer is not recognizing my ipod classic gen 5. it shows the sad face then i did the basic troubleshooting until logo comes out...
    still my computer is not recognizing my ipod.. it still says "Windows has stopped this device because it has reported problems. (Code 43)"

    See here: iPod displays a sad iPod icon
    Note that it's often a good sign of a hardware issue with the iPod's hard drive meaning the iPod will need to be serviced or replaced.
    B-rock

Maybe you are looking for