Strange behavior of nVidia140 when playing (T61)

T61, nVidia Quadro 140m
When playing Direct3D (part of DirectX) based games while computer is docked, strange "hickups" happen - game stops responding for a while, then resumes but FPS drops considerably.
When not in docking station - everything runs fine.
Tried: changing drivers (power/GPU), updating bios, different OS'es (XP 32bit/Vista 32bit). Even tried non Lenovo driver for GPU - nothing helps.
Am I alone, or somebody also has experienced such situation?
Maybe someone has usefull hints how to correct it?
P.S. other than this infamous nVidia GPU runs perfectly  (knock on wood)...
P.P.S. I also tested RAM - RAM is OK.

First of all, forcing users to save before leaving just one record is pretty tight. Usual Forms processing allows users to insert and update multiple records, then press a commit button. In fact, I'm not sure how you can enforce such a thing in a when-validate trigger.
To prevent navigation to the second record before the form is done with the first, it sounds like you need a when-new-record-instance or when-checkbox-changed trigger that first does:
If not form_success then raise form_trigger_failure; end if;

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    Message was edited by: badhat

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    Attachments:
    Event Structure issue.png ‏10 KB
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