Strange on idle Bug? Feature?

Hi Everyone,
I was trying to create and on idle handler that would return after about half a second. I tried the following code in xcode but was not able to get it to fire off quicker than about a second. In a fit of sillyness I put -1 on the return line and ended up with an idle handler that fires once every 1/60th of a second. Admittedly the CPU usage jumps as well but its pretty cool none the less if you looking for quick polling. I have searched, without success, to find more information on the return values for the idle handler. Does anyone have any more information?
on idle theObject
--code
return 0.5
end idle
Regards
Chris

The idle handler is documented to require a result in seconds. There's nothing to indicate that anything less than one second is acceptable.
The 1/60th result appears to defy even that logic, and I may class that as a bug, but I've never considered anything less than one second as valid.
That said and task that you need to perform every half a second can hardly be qualified as an 'idle' task. You should probably look for an alternative way of handling this, such as a repeat loop with a delay 0.5 in it to add the pause.

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