Sync issues when video project is uploaded to Facebook, but fine elsewhere
I have posted multiple video clips to Facebook without any issues. I've just finished two large projects, one is 5 minutes, the other is 7. Both are uploaded to my MobileMe gallery and play fine. I can play the finalized movies (m4v files) in iTunes and no issues there either. However, when I upload the mv4 file to Facebook, the audio and video get out of sync. The movie starts playing fine, and then there will be little pops and crackles every so often, and it will be noticeably out of sync about 40 seconds in. (I don't get these same crackles when I play the movie from MobileMe gallery). If I click ahead in the progress bar below, it syncs back up again, only to go out of sync again the longer it plays. The audio gets progressively more and more ahead of the video the longer I let it play. I've tried both exporting the movie as the m4v file and uploading it to FB, and also trying the feature that lets me upload directly to my FB account from iMovie. Same problem each time. I tried both the Medium and Large sized files too. Any help would be much appreciated.
It sounds like it may have to do with the resolution of the video that you produced in iMovie. Check the resolution of the video and see if they have any requirements for video clip resolution on Facebook and youtube.
I have uploaded video from iMovie to both in the past and they worked... so it might be the settings you have for the iMovie file.
Similar Messages
-
IPad 3 audio sync issue when video imported into CS5.5
Hi everyone, long time lurker here, love the support you guys are giving!
I'm hoping you'll be able to help with an audio sync problem I'm experiencing with videos recorded with the latest iPad 3 (well, that's what I'm calling it anyway).
I believe the iPad 3 recording format is 1080/30p with 44.1Khz / 16 bit audio, but when I match those settings on a Premiere Pro CS5.5 project (or try 48KHz audio as a test), the audio gradually goes out of sync. If the video is several minutes long, it becomes quite obvious, and by 10 minutes, it's terrible!
I should add the file plays back fine on the iPad itself and was imported to a Mac via iTunes. It also plays fine on the Mac itself in Quicktime.
Does anyone have any suggestions on project settings that'd work?
On a related note, I additionally captured the audio using a Zoom H2n which i intended to replace in Premiere, but foolishly I captured it at 48KHz, rather than the 44.1KHz of the iPad video file. Should I resample it?
I actually managed to line-up the 48 and 44.1KHz waveforms from the iPad and Zoom in Premiere quite accurately, but again both gradually go out of sync with the video...
I'm running Premiere Pro 5.5.2 on Mac OSX 10.7.3.
Any suggestions greatly appreciated!
Gordon LaingTo update my original post, I have found this problem happens about half the time.
Sometimes there's no issue and the audio is in sync when imported into Premiere, but at other times it's way off.
I did however find a workaround which has resolved the problem on my iPad3 videos which were out of sync and that was to first import the video clip into iMovie on the Mac first, then simply export it again using the 1080p option. The subsequent file is much larger (so there's been an annoying re-encode), but when imported into Premiere, the audio is at least now in sync.
I used this to fix the audio on a couple of the videos you can find on this page (all of which apart from the last one were filmed on the iPad3)
http://www.cameralabs.com/features/Working_holiday/
Since the video wasn't exactly critical to start with, I'm not too bothered by the re-encode.
Let me know if this fix works for anyone, and also if anyone comes up with a different solution.
Thanks,
Gordon -
Sync Issues When a Separate Recorder is Used?
Unfortunately, I do not know the author of this material, and first saw it in another post to the Adobe forum. If the author sees this, please step up to take credit for a well-written explanation of why Audio is OOS with footage, when one has used a separate recorder, that is not hard-wired into the camera and deriving the sync signals from it. I must emphasize that I did not write this piece, and am only posting it to help others, when they use a separate recorder, not tied to the camera, say a Zoom, or similar.
I have also not used the mentioned/linked program, so cannot comment on that. However, I would make one change, if possible, and that would be to use PCM/WAV and not the recommended Linear WAV, as some Adobe programs can have issues with Linear WAV. Other than that little suggestion, I really like this piece, and for many other NLE's, the Linear WAV will probably not be an issue - just with some Adobe programs.
The Problem -
Miniature audio recorders, be they minidisc or solid state, offer a very attractive, cost effective, alternative to the traditional use of radio microphones, for the capture of remote audio sources in video recordings
These machines record the audio in a variety of different formats - MP3, WMA, WAV, ATRAC -- and in a variety of qualities - but they all suffer from the same problem. It can be difficult to synchronise the remotely recorded audio, with the camera recorded audio.
Although the time honoured tradition of an audio 'clapper board' works well enough to align the beginning of the two soundtracks, there is a tendency for the two tracks to appear to 'drift' out of sync over time - and the longer the recording, the worse the problem. In fact they do not actually 'drift', but the gradual loss of sync is a function of the camera and audio recorder sample clocks being slightly different frequencies.
The simple reason for this loss of 'sync' therefore is that the audio is being recorded at different speeds. Although the recorder will specify the sampling frequency, the accuracy is then dependent on the internal crystal oscillator of the recorder - which is, of course, a different oscillator from the one controlling the camera timing. Although these crystals may typically be accurate to within 0.005% or better, even this degree of accuracy can cause the two recorded audio tracks to be out of sync by up to 300mS after 30 minutes. Even after 5 minutes, the 2 tracks can be some 60mS different in length, in a worst case scenario.
60mS difference will cause a distinctly audible 'echo' between the two audio tracks. (Even 20mS is detectable as a separate echo).
This difference is of course totally unacceptable, and corrections need to be applied. It is important to remember that even if your audio recorder crystal is absolutely accurate, and it is the camera clock that is slightly wrong, it is still the remote audio track that will have to be corrected. The 'wrong' camera audio track is the one in sync with the video, and has to be the 'master' track.
The Solution
It is important to realise that although the sample oscillators may vary with regard to each other, they tend to be remarkably accurate over time, referenced to themselves.
This means that if you know by how much the frequency your audio recorder sample 'clock' differs from the camera 'clock', then a single correction factor will bring both tracks back into sync.
A simple procedure is outlined below, using free programs, to enable you to calculate the correction factor required for your particular recorder.
Programs required (all free):
1) AoA audio Extractor --- (not necessary if you can extract the audio track from a video recording in your NLE)
2) Audacity , a free audio editor
3) Switch , a free audio file type converter
Step 1: Set up your camera and audio recorder next to each other, and start both running
Step 2: Make a good audio 'clapperboard' point by tapping a pencil firmly onto a hard surface, as close to both camera and recorder mics as possible. This will cause a fast 'edge' to become the reference point, which will be useful later.
Step3: Let both devices run for at least 10 minutes. 20 minutes are better, but not essential.
At the end of the period, (timing not critical), make a second similar 'clapperboard' reference point. Allow a few more seconds recording, and then stop both devices.
Step 4: Download the video from the camera, and the audio from the recorder to yourcomputer.
Step 5: Open the video file in 'AoA audio Extractor', and extract the audio from the video. Convert this audio file (if necessary) to a 48KHz 16 bit LPCM (wav) file, using the 'Switch' program linked to above. This file will be your reference audio file.
Step 6: Open the WAV file saved in the previous step in 'Audacity' - a free audio editor.
It is now necessary to save only the part of the file between the two 'clapperboard' references, which hopefully stand out clearly (if you hit the pencil hard enough in steps 2 and 3!).
This must be done accurately, to within 100th of a second, or better.
Click and drag the file to highlight the beginning section, including the first 'clapperboard' waveform. Use the 'fit selection to window' tool (immediately to the right of the 'zoom' tools) to magnify. Delete as much as possible before the 'clapper' reference. Repeat the operation until you can clearly identify the first distinct waveform of the 'clapper' reference waveform. Click, hold and place the cursor directly over the first full (clipped) waveform, where it crosses the centre line. Delete every thing to the left of that point, by clicking and dragging to highlight, and then deleting with the scissors tool.
Step 7: Repeat the above procedure for the end part of the waveform, again using thestart of the second 'clapper' waveform as your reference cutting point. In this case, cut everything to the right of your selected reference point (not the left, as in the first case.)
Step 8: It is necessary to record the exact length of this new cropped waveform. This information is listed at the bottom of the window, but in a rather inappropriate format. Locate the toolbar at the top of the window, click 'Edit'-'select all' and then 'Effects'-'change tempo' . Note the length of the file in seconds in the right hand box (the left hand box is greyed out).
Record this figure. It is the reference file length
Step 9: It is necessary to convert the file recorded on the audio recorder into an identical format to the camera audio track, namely 48 KHz 16 bit PCM. If the track is not already in this format, open it in Switch, a free file transfer program, and select the output encoding as 48 KHz 16 bit, mono or stereo to fit your audio file. This program will then convert whatever format your input file is (MP3, WMA, 44.1 KHz PCM, etc) into the required 48 KHz, 16 bit format required.
Step 10: Repeat the procedures in steps 6 and 7 for this new file. Edit the 'clapper' points with as much accuracy as before, but notice that the 'clapper' waveform will appear different from the first, although hopefully with as clearly defined first ' zero crossing' point.
Step 11: Repeat the procedure in step 8, and you will notice that the overall file length is different.
Overwrite the original file length into the right hand box, and take careful note of the resulting figure in the percent change box. Make sure you record whether it is a plus or minus value - it could be either! This is the most important figure, because it represents the percentage variation between the two units.
Once you have obtained this value, simply apply it to all files recorded with the same recorder and this camera. Providing you can align the start of the file with a single 'clapperboard' mark, there is no need to repeat the rest. Simply change the length of the external audio file by the correct percentage value, to allow the two audio tracks to remain synchronised.
It may seem a long winded process, but it only needs to be done once, and could then save quite a lot of time, against the option of trying to align tracks manually in your NLE, in small sections.
You may of course wish to use an alternative audio editor, and the details of this procedure may then be slightly different, but the principle remains the same.Unfortunately, I do not know the author of this material, and first saw it in another post to the Adobe forum. If the author sees this, please step up to take credit for a well-written explanation of why Audio is OOS with footage, when one has used a separate recorder, that is not hard-wired into the camera and deriving the sync signals from it. I must emphasize that I did not write this piece, and am only posting it to help others, when they use a separate recorder, not tied to the camera, say a Zoom, or similar.
I have also not used the mentioned/linked program, so cannot comment on that. However, I would make one change, if possible, and that would be to use PCM/WAV and not the recommended Linear WAV, as some Adobe programs can have issues with Linear WAV. Other than that little suggestion, I really like this piece, and for many other NLE's, the Linear WAV will probably not be an issue - just with some Adobe programs.
The Problem -
Miniature audio recorders, be they minidisc or solid state, offer a very attractive, cost effective, alternative to the traditional use of radio microphones, for the capture of remote audio sources in video recordings
These machines record the audio in a variety of different formats - MP3, WMA, WAV, ATRAC -- and in a variety of qualities - but they all suffer from the same problem. It can be difficult to synchronise the remotely recorded audio, with the camera recorded audio.
Although the time honoured tradition of an audio 'clapper board' works well enough to align the beginning of the two soundtracks, there is a tendency for the two tracks to appear to 'drift' out of sync over time - and the longer the recording, the worse the problem. In fact they do not actually 'drift', but the gradual loss of sync is a function of the camera and audio recorder sample clocks being slightly different frequencies.
The simple reason for this loss of 'sync' therefore is that the audio is being recorded at different speeds. Although the recorder will specify the sampling frequency, the accuracy is then dependent on the internal crystal oscillator of the recorder - which is, of course, a different oscillator from the one controlling the camera timing. Although these crystals may typically be accurate to within 0.005% or better, even this degree of accuracy can cause the two recorded audio tracks to be out of sync by up to 300mS after 30 minutes. Even after 5 minutes, the 2 tracks can be some 60mS different in length, in a worst case scenario.
60mS difference will cause a distinctly audible 'echo' between the two audio tracks. (Even 20mS is detectable as a separate echo).
This difference is of course totally unacceptable, and corrections need to be applied. It is important to remember that even if your audio recorder crystal is absolutely accurate, and it is the camera clock that is slightly wrong, it is still the remote audio track that will have to be corrected. The 'wrong' camera audio track is the one in sync with the video, and has to be the 'master' track.
The Solution
It is important to realise that although the sample oscillators may vary with regard to each other, they tend to be remarkably accurate over time, referenced to themselves.
This means that if you know by how much the frequency your audio recorder sample 'clock' differs from the camera 'clock', then a single correction factor will bring both tracks back into sync.
A simple procedure is outlined below, using free programs, to enable you to calculate the correction factor required for your particular recorder.
Programs required (all free):
1) AoA audio Extractor --- (not necessary if you can extract the audio track from a video recording in your NLE)
2) Audacity , a free audio editor
3) Switch , a free audio file type converter
Step 1: Set up your camera and audio recorder next to each other, and start both running
Step 2: Make a good audio 'clapperboard' point by tapping a pencil firmly onto a hard surface, as close to both camera and recorder mics as possible. This will cause a fast 'edge' to become the reference point, which will be useful later.
Step3: Let both devices run for at least 10 minutes. 20 minutes are better, but not essential.
At the end of the period, (timing not critical), make a second similar 'clapperboard' reference point. Allow a few more seconds recording, and then stop both devices.
Step 4: Download the video from the camera, and the audio from the recorder to yourcomputer.
Step 5: Open the video file in 'AoA audio Extractor', and extract the audio from the video. Convert this audio file (if necessary) to a 48KHz 16 bit LPCM (wav) file, using the 'Switch' program linked to above. This file will be your reference audio file.
Step 6: Open the WAV file saved in the previous step in 'Audacity' - a free audio editor.
It is now necessary to save only the part of the file between the two 'clapperboard' references, which hopefully stand out clearly (if you hit the pencil hard enough in steps 2 and 3!).
This must be done accurately, to within 100th of a second, or better.
Click and drag the file to highlight the beginning section, including the first 'clapperboard' waveform. Use the 'fit selection to window' tool (immediately to the right of the 'zoom' tools) to magnify. Delete as much as possible before the 'clapper' reference. Repeat the operation until you can clearly identify the first distinct waveform of the 'clapper' reference waveform. Click, hold and place the cursor directly over the first full (clipped) waveform, where it crosses the centre line. Delete every thing to the left of that point, by clicking and dragging to highlight, and then deleting with the scissors tool.
Step 7: Repeat the above procedure for the end part of the waveform, again using thestart of the second 'clapper' waveform as your reference cutting point. In this case, cut everything to the right of your selected reference point (not the left, as in the first case.)
Step 8: It is necessary to record the exact length of this new cropped waveform. This information is listed at the bottom of the window, but in a rather inappropriate format. Locate the toolbar at the top of the window, click 'Edit'-'select all' and then 'Effects'-'change tempo' . Note the length of the file in seconds in the right hand box (the left hand box is greyed out).
Record this figure. It is the reference file length
Step 9: It is necessary to convert the file recorded on the audio recorder into an identical format to the camera audio track, namely 48 KHz 16 bit PCM. If the track is not already in this format, open it in Switch, a free file transfer program, and select the output encoding as 48 KHz 16 bit, mono or stereo to fit your audio file. This program will then convert whatever format your input file is (MP3, WMA, 44.1 KHz PCM, etc) into the required 48 KHz, 16 bit format required.
Step 10: Repeat the procedures in steps 6 and 7 for this new file. Edit the 'clapper' points with as much accuracy as before, but notice that the 'clapper' waveform will appear different from the first, although hopefully with as clearly defined first ' zero crossing' point.
Step 11: Repeat the procedure in step 8, and you will notice that the overall file length is different.
Overwrite the original file length into the right hand box, and take careful note of the resulting figure in the percent change box. Make sure you record whether it is a plus or minus value - it could be either! This is the most important figure, because it represents the percentage variation between the two units.
Once you have obtained this value, simply apply it to all files recorded with the same recorder and this camera. Providing you can align the start of the file with a single 'clapperboard' mark, there is no need to repeat the rest. Simply change the length of the external audio file by the correct percentage value, to allow the two audio tracks to remain synchronised.
It may seem a long winded process, but it only needs to be done once, and could then save quite a lot of time, against the option of trying to align tracks manually in your NLE, in small sections.
You may of course wish to use an alternative audio editor, and the details of this procedure may then be slightly different, but the principle remains the same. -
Audio Slipping (Sync issues) steaming video.
Hey all,
I was wondering if this had happened to anyone else.
Since updating to Yosemite i've noticed a real problem when streaming video online through my web browser.
Regularly whilst watching a video there is a crackle on the audio track, then a second of the audio is repeated almost like an echo.
When this happens however the video caries on meaning the audio and video are out of sync.
This occurs on everything from Netflix, Youtube, DA Clips and other video sharing sites.
It occurs on Google Chrome, Safari and Firefox.
The only way to fix the problem and re-sync the audio is to reload the page with the video and begin again.
Unsure whether this is related or not but i've also noticed some slipping of audio when playing music in spotify. But obviously because it has nothing to sync up to you just hear the same word twice and it carries on, kinda like a scratch on an LP.
Would really appreciate any words of wisdom.
I'm currently running OS X Yosemite 10.10.1
Macbook 13inch late 2009 model
2.26 processor
4GB Memory
Many thanks
joshIn case anyone comes across this in the future, I've resolved my issue, and it had nothing to do with audio bit rates. In short, there seems to be a well-documented yet unfixed but in which an export from iMovie can lose sync if there are either slow-motion effects applied to a clip, or if the slow-motion speed is custom rather than pre-set by the software.
I changed my clips to 100% and everything exported fine, with no sync issues. For more on this, see the helpful thread here: http://discussions.apple.com/thread.jspa?messageID=10618532#10618532 -
Sync Issues (Audio / Video)
Like many others, apparently, I've spent untold hours putting together a ~50 minute project in iMovie '09, only to find that after exporting to iDVD, I lose sync. It's frustrating, but I've seen from this and other forums that it happens, and is related to using source material that is not 16 bit audio. In this case, my sources include horrible camera phone video, some video out of point and shoot still cameras, decent DV footage, and some high def out of a Canon 5D Mark II. So fair enough, but some questions about how to get out of this jam :
1. If I go through the clips in the project and look at them in Finder, or QT, or VLC, I can sometimes tell whether they are 16 bit, 8 bit, or whatever. But sometimes it just doesn't say. So I'd be grateful to learn how to tell for sure.
2. Once I've figured out which clips are not 16 bit, how can I make them so? Can I open those clips in QuickTime or VLC, for example, and export them out in another format that will not cause the audio sync issue? Is Garage Band of any help here?
3. Once I've turned everything into 16 bit audio, will it be sufficient to replace the offending events in the Event Library and then in the Project, or is that Project now irretrievably tainted with the other audio forms?
4. Is there a better way than what I'm suggesting in 2 and 3, above? For example, can/should I copy parts of the project into new projects, export them out in certain formats (which ones?) and then try to reassemble those exports into yet another new project in iMovie?
5. I do not have iMovie '06, and do not have access to it. But if I did, what would I do with it to make this better?
I do have Final Cut Express, but I don't really have the stomach (or more importantly, the time) for rebuilding this project from scratch. But if you tell me that's the only way out, I guess I'd do it.
Many thanks in advance for your help.In case anyone comes across this in the future, I've resolved my issue, and it had nothing to do with audio bit rates. In short, there seems to be a well-documented yet unfixed but in which an export from iMovie can lose sync if there are either slow-motion effects applied to a clip, or if the slow-motion speed is custom rather than pre-set by the software.
I changed my clips to 100% and everything exported fine, with no sync issues. For more on this, see the helpful thread here: http://discussions.apple.com/thread.jspa?messageID=10618532#10618532 -
Sync issue when playing iTunes movies
I just converted my iTunes movies to an open format that I can play on my tablets, and I am having the same audio sync issue, and I am checking my output videos with Windows Media Player on a Windows 7 machine.
Just tried the video file on itunes , Same problem. Other video players works fine
-
I am unable to upload photos/albums to facebook. I used to be able to until I mistakenly created a new library. I was able to revert back to my library that contains my photo's but now it won't upload to facebook. It will to flickr. I have rebuilt the library cache and permissions. I have unlocked the permissions. I keep encountering the error "Please try again later". It's been 5 days. There is no fix on this issue ANYWHERE! I can upload from my desktop. Please help.
Thanks!Have you tried to sign out of Facebook in iPhoto and to start over? Remove your Facebook account from the iPhoto Preferences > Accounts panel. Select Facebook and press the "-" button.
Quit iPhoto, make sure, your Facebook albums no longer do show, then add the Facebook account again by pressing "+".
Then try to publish your albums again. If there are still problems, try LarryHN's user tip.
A solution to FaceBook posting issues
In the long run, it is much simpler, to export your albums from iPhoto to the Desktop and to upload them from your Facebook page. This way, you will avoid all the problems caused by syncing the albums between your iPhoto library and Facebook. -
Photo files size when importing from camera, uploading to facebook
When I import photos from my camera to iPhoto, then upload them to facebook, they are not the original size. This is my first mac and first time to use iPhoto so maybe that's normal. Is there a setting I need to change? How do I know if the files I have imported are being saved on my computer with their original specs? I am hesitant to clear the pics from my camera, fearing I might lose their original quality!
Welcome to the Apple Discussions.
As for facebook, when using my old pc the photos remained the original size after uploading. It wasn't until I used iPhoto that they began to upload in a smaller version.
Are you referring to file size as in KB or MB or image size as in pixel dimension. As Terence pointed out I doubt if Facebook will accept a full image files at the original size. Most are in the MB range and Facebook would run out of storage space in no time.
It might very well be that iPhoto will resize the pixel dimension of the photos to a "standard" size for uploading and Facebook then downsizes the actual file size. That means compressing the file to make a smaller file but not a smaller image. -
Can any one help me solve this problem with uploading to Facebook? The upload will get 5 or so photo's into the album, and then Aperture will crash. Occationally it will get further, but then the pictures are in random order and Aperture still crashes before it is done. I have reinstalled from the Mac Store after trashing the copy I had, but it is still happening. Very frustrating.
Process: Aperture [273]
Path: /Applications/Aperture.app/Contents/MacOS/Aperture
Identifier: com.apple.Aperture
Version: 3.4.3 (3.4.3)
Build Info: Aperture-310022000000000~2
App Item ID: 408981426
App External ID: 12009533
Code Type: X86-64 (Native)
Parent Process: launchd [118]
Date/Time: 2013-03-21 09:20:01.477 -0400
OS Version: Mac OS X 10.7.5 (11G63)
Report Version: 9
Interval Since Last Report: 41658 sec
Crashes Since Last Report: 1
Per-App Interval Since Last Report: 187 sec
Per-App Crashes Since Last Report: 1
Anonymous UUID: 0E4BACBE-F1AF-41A3-BC65-EC1D930B71E0
Crashed Thread: 13
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000020
VM Regions Near 0x20:
-->
__TEXT 000000010b27d000-000000010b9d3000 [ 7512K] r-x/rwx SM=COW /Applications/Aperture.app/Contents/MacOS/Aperture
Application Specific Information:
objc[273]: garbage collection is OFF
Thread 0:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x00007fff8e1d467a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e1d3d71 mach_msg + 73
2 com.apple.CoreFoundation 0x00007fff8de4c50c __CFRunLoopServiceMachPort + 188
3 com.apple.CoreFoundation 0x00007fff8de54c74 __CFRunLoopRun + 1204
4 com.apple.CoreFoundation 0x00007fff8de54486 CFRunLoopRunSpecific + 230
5 com.apple.HIToolbox 0x00007fff94d592bf RunCurrentEventLoopInMode + 277
6 com.apple.HIToolbox 0x00007fff94d6056d ReceiveNextEventCommon + 355
7 com.apple.HIToolbox 0x00007fff94d603fa BlockUntilNextEventMatchingListInMode + 62
8 com.apple.AppKit 0x00007fff9265a779 _DPSNextEvent + 659
9 com.apple.AppKit 0x00007fff9265a07d -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 135
10 com.apple.Aperture 0x000000010b6f3205 0x10b27d000 + 4678149
11 com.apple.AppKit 0x00007fff926569b9 -[NSApplication run] + 470
12 com.apple.prokit 0x000000010c796be1 NSProApplicationMain + 387
13 com.apple.Aperture 0x000000010b28d4a2 0x10b27d000 + 66722
14 com.apple.Aperture 0x000000010b28cdf4 0x10b27d000 + 65012
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x00007fff8e1d67e6 kevent + 10
1 libdispatch.dylib 0x00007fff994f2786 _dispatch_mgr_invoke + 923
2 libdispatch.dylib 0x00007fff994f1316 _dispatch_mgr_thread + 54
Thread 2:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.proxtcore 0x000000010d46003a -[XTMsgQueue waitForMessage] + 47
5 com.apple.proxtcore 0x000000010d45f282 -[XTThread run:] + 329
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 3:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.proxtcore 0x000000010d46003a -[XTMsgQueue waitForMessage] + 47
5 com.apple.proxtcore 0x000000010d45f282 -[XTThread run:] + 329
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 4:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.proxtcore 0x000000010d46003a -[XTMsgQueue waitForMessage] + 47
5 com.apple.proxtcore 0x000000010d45f282 -[XTThread run:] + 329
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 5:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.proxtcore 0x000000010d46003a -[XTMsgQueue waitForMessage] + 47
5 com.apple.proxtcore 0x000000010d45f282 -[XTThread run:] + 329
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 6:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.proxtcore 0x000000010d46003a -[XTMsgQueue waitForMessage] + 47
5 com.apple.proxtcore 0x000000010d45f282 -[XTThread run:] + 329
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 7:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.proxtcore 0x000000010d46003a -[XTMsgQueue waitForMessage] + 47
5 com.apple.proxtcore 0x000000010d45f282 -[XTThread run:] + 329
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 8:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.proxtcore 0x000000010d46003a -[XTMsgQueue waitForMessage] + 47
5 com.apple.proxtcore 0x000000010d45f282 -[XTThread run:] + 329
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 9:: com.apple.NSURLConnectionLoader
0 libsystem_kernel.dylib 0x00007fff8e1d467a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e1d3d71 mach_msg + 73
2 com.apple.CoreFoundation 0x00007fff8de4c50c __CFRunLoopServiceMachPort + 188
3 com.apple.CoreFoundation 0x00007fff8de54c74 __CFRunLoopRun + 1204
4 com.apple.CoreFoundation 0x00007fff8de54486 CFRunLoopRunSpecific + 230
5 com.apple.Foundation 0x00007fff9a25ffd7 +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 335
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 10:: com.apple.CFSocket.private
0 libsystem_kernel.dylib 0x00007fff8e1d5df2 __select + 10
1 com.apple.CoreFoundation 0x00007fff8de9dc8b __CFSocketManager + 1355
2 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
3 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 11:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.Aperture 0x000000010b76dc0d 0x10b27d000 + 5180429
5 com.apple.CoreFoundation 0x00007fff8deaf70d -[NSObject performSelector:withObject:] + 61
6 com.apple.CoreFoundation 0x00007fff8deaf70d -[NSObject performSelector:withObject:] + 61
7 com.apple.proxtcore 0x000000010d460f7c -[XTList makeObjectsPerformSelector:withObject:] + 59
8 com.apple.proxtcore 0x000000010d460b3a -[XTDistributor distributeMessage:] + 480
9 com.apple.proxtcore 0x000000010d4604d9 -[XTThread handleMessage:] + 342
10 com.apple.proxtcore 0x000000010d45f292 -[XTThread run:] + 345
11 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
12 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
13 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
14 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 12:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.proxtcore 0x000000010d46003a -[XTMsgQueue waitForMessage] + 47
5 com.apple.proxtcore 0x000000010d45f282 -[XTThread run:] + 329
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 13 Crashed:
0 com.apple.CFNetwork 0x00007fff8eb660cd URLRequest::initialize(URLRequest const*, unsigned char) + 27
1 com.apple.CFNetwork 0x00007fff8eb6608f _ZL18_createRequestCopyPK13__CFAllocatorPK13_CFURLRequesth + 94
2 com.apple.Foundation 0x00007fff9a2601ef createCFRequest + 49
3 com.apple.Foundation 0x00007fff9a367538 +[NSURLConnection sendSynchronousRequest:returningResponse:error:] + 60
4 com.apple.iPhoto.FacebookPublisher 0x000000011a061047 -[ILFacebookAPIRequest send] + 61
5 com.apple.iPhoto.FacebookPublisher 0x000000011a050b5b -[IPHFacebookPlugin resultForRequestToGraphPath:parameters:] + 56
6 com.apple.iPhoto.FacebookPublisher 0x000000011a050f3b -[IPHFacebookPlugin _uploadPhoto:atPath:] + 671
7 com.apple.iPhoto.FacebookPublisher 0x000000011a057cef -[IPHFacebookPlugin updateDistantImageFromLocalPhoto:size:contextInfo:] + 107
8 com.apple.Aperture 0x000000010b767d2b 0x10b27d000 + 5156139
9 com.apple.Aperture 0x000000010b76d218 0x10b27d000 + 5177880
10 com.apple.CoreFoundation 0x00007fff8dee9d9d +[NSObject performSelector:withObject:] + 61
11 com.apple.proxtcore 0x000000010d460b16 -[XTDistributor distributeMessage:] + 444
12 com.apple.proxtcore 0x000000010d4604d9 -[XTThread handleMessage:] + 342
13 com.apple.proxtcore 0x000000010d45f292 -[XTThread run:] + 345
14 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
15 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
16 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
17 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 14:
0 libsystem_kernel.dylib 0x00007fff8e1d5bca __psynch_cvwait + 10
1 libsystem_c.dylib 0x00007fff96f1d2a6 _pthread_cond_wait + 890
2 com.apple.Foundation 0x00007fff9a283a5c -[NSCondition waitUntilDate:] + 371
3 com.apple.Foundation 0x00007fff9a24d22e -[NSConditionLock lockWhenCondition:beforeDate:] + 251
4 com.apple.proxtcore 0x000000010d46003a -[XTMsgQueue waitForMessage] + 47
5 com.apple.proxtcore 0x000000010d45f282 -[XTThread run:] + 329
6 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
7 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
8 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
9 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 15:
0 libsystem_kernel.dylib 0x00007fff8e1d467a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e1d3d71 mach_msg + 73
2 com.apple.CoreFoundation 0x00007fff8de4c50c __CFRunLoopServiceMachPort + 188
3 com.apple.CoreFoundation 0x00007fff8de54c74 __CFRunLoopRun + 1204
4 com.apple.CoreFoundation 0x00007fff8de54486 CFRunLoopRunSpecific + 230
5 com.apple.Foundation 0x00007fff9a205f7b -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 267
6 com.apple.proxtcore 0x000000010d4610ef -[XTRunLoopThread run:] + 351
7 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
8 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
9 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
10 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 16:: com.apple.appkit-heartbeat
0 libsystem_kernel.dylib 0x00007fff8e1d5e42 __semwait_signal + 10
1 libsystem_c.dylib 0x00007fff96ecfdea nanosleep + 164
2 libsystem_c.dylib 0x00007fff96ecfbb5 usleep + 53
3 com.apple.AppKit 0x00007fff9288f11b -[NSUIHeartBeat _heartBeatThread:] + 1727
4 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
5 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
6 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
7 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 17:
0 libsystem_kernel.dylib 0x00007fff8e1d467a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x00007fff8e1d3d71 mach_msg + 73
2 com.apple.CoreFoundation 0x00007fff8de4c50c __CFRunLoopServiceMachPort + 188
3 com.apple.CoreFoundation 0x00007fff8de54c74 __CFRunLoopRun + 1204
4 com.apple.CoreFoundation 0x00007fff8de54486 CFRunLoopRunSpecific + 230
5 com.apple.Foundation 0x00007fff9a205f7b -[NSRunLoop(NSRunLoop) runMode:beforeDate:] + 267
6 com.apple.proxtcore 0x000000010d4610ef -[XTRunLoopThread run:] + 351
7 com.apple.Foundation 0x00007fff9a25472a -[NSThread main] + 68
8 com.apple.Foundation 0x00007fff9a2546a2 __NSThread__main__ + 1575
9 libsystem_c.dylib 0x00007fff96f198bf _pthread_start + 335
10 libsystem_c.dylib 0x00007fff96f1cb75 thread_start + 13
Thread 18:
0 libsystem_kernel.dylib 0x00007fff8e1d6192 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff96f1b594 _pthread_wqthread + 758
2 libsystem_c.dylib 0x00007fff96f1cb85 start_wqthread + 13
Thread 19:
0 libsystem_kernel.dylib 0x00007fff8e1d6192 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff96f1b594 _pthread_wqthread + 758
2 libsystem_c.dylib 0x00007fff96f1cb85 start_wqthread + 13
Thread 20:
0 libsystem_kernel.dylib 0x00007fff8e1d6192 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff96f1b594 _pthread_wqthread + 758
2 libsystem_c.dylib 0x00007fff96f1cb85 start_wqthread + 13
Thread 21:
0 libsystem_kernel.dylib 0x00007fff8e1d6192 __workq_kernreturn + 10
1 libsystem_c.dylib 0x00007fff96f1b594 _pthread_wqthread + 758
2 libsystem_c.dylib 0x00007fff96f1cb85 start_wqthread + 13
Thread 13 crashed with X86 Thread State (64-bit):
rax: 0x0000000000000001 rbx: 0x0000000000000010 rcx: 0x00007fff7dcd7b18 rdx: 0x00007f87c8172ac8
rdi: 0x000001af00014980 rsi: 0x000001b000014980 rbp: 0x000000011976c970 rsp: 0x000000011976c950
r8: 0x00007fff7de3e878 r9: 0x000000000000060a r10: 0x0000000000000000 r11: 0x00007f87c2560b10
r12: 0x0000000000000000 r13: 0x0000000000000000 r14: 0x00007f87c2560b10 r15: 0x00007f87c2560b10
rip: 0x00007fff8eb660cd rfl: 0x0000000000010202 cr2: 0x0000000000000020
Logical CPU: 2
Binary Images:
0x10b27d000 - 0x10b9d2fff com.apple.Aperture (3.4.3 - 3.4.3) <01A802BA-0100-3F80-947C-A8FEA4726352> /Applications/Aperture.app/Contents/MacOS/Aperture
0x10bbef000 - 0x10bbf8ff7 com.apple.PhotoFoundation (1.0 - 10.17) <C40F985F-9C0A-389A-9E21-684EB0A5B160> /Applications/Aperture.app/Contents/Frameworks/PhotoFoundation.framework/Versio ns/A/PhotoFoundation
0x10bc71000 - 0x10c191fff com.apple.RedRock (1.9.4 - 310.33) <9B94495A-2267-3684-B6E8-9FE3D4B46495> /Applications/Aperture.app/Contents/Frameworks/RedRock.framework/Versions/A/Red Rock
0x10c498000 - 0x10c51bfff com.apple.iLifePageLayoutCore (1.0 - 200.9) <8AAC1EB9-5823-3624-A525-635C2A77C34E> /Applications/Aperture.app/Contents/Frameworks/iLifePageLayoutCore.framework/Ve rsions/A/iLifePageLayoutCore
0x10c57a000 - 0x10c57ffff com.apple.iLifePhotoStreamConfiguration (3.4 - 2.5) <906317D7-09FF-3B77-8F35-01BB74C0109C> /Applications/Aperture.app/Contents/Frameworks/iLifePhotoStreamConfiguration.fr amework/Versions/A/iLifePhotoStreamConfiguration
0x10c588000 - 0x10c5b9ff7 com.apple.iLifeAssetManagement (2.7 - 40.34) <E4E1A39C-E8AE-31D5-9C50-B392EBAD7447> /Applications/Aperture.app/Contents/Frameworks/iLifeAssetManagement.framework/V ersions/A/iLifeAssetManagement
0x10c5ec000 - 0x10c5f9ff7 com.apple.iphoto.AccountConfigurationPlugin (1.2 - 1.2) <0F515DED-D77E-3E4F-876D-F5CE596A844C> /Applications/Aperture.app/Contents/Frameworks/AccountConfigurationPlugin.frame work/Versions/A/AccountConfigurationPlugin
0x10c60b000 - 0x10c6aeff7 com.apple.MobileMe (13 - 1.0.4) <9A7FCC99-67CE-3F5E-98BB-9079B305087F> /Applications/Aperture.app/Contents/Frameworks/MobileMe.framework/Versions/A/Mo bileMe
0x10c72b000 - 0x10c739fff com.apple.PluginManager (1.7.6 - 55) <ABA41202-6D4F-368A-BE19-BD1729AF074A> /Library/Frameworks/PluginManager.framework/Versions/B/PluginManager
0x10c74c000 - 0x10c75dfff com.apple.AERegistration (1.2 - 401) <16C4537B-4989-3DF7-8263-588F5C882063> /Applications/Aperture.app/Contents/Frameworks/AERegistration.framework/Version s/A/AERegistration
0x10c778000 - 0x10c9f3ff7 com.apple.prokit (7.2.3 - 1823) <0D6BA804-8262-3942-B84D-B4886082242F> /System/Library/PrivateFrameworks/ProKit.framework/Versions/A/ProKit
0x10cb7b000 - 0x10cf1ffff com.apple.iLifeSlideshow (3.1 - 1151.4) <61A831CA-B996-3762-B3DD-85A3CB46F28D> /Applications/Aperture.app/Contents/Frameworks/iLifeSlideshow.framework/Version s/A/iLifeSlideshow
0x10d0a2000 - 0x10d0b9ff7 com.apple.iLifeFaceRecognition (1.0 - 30.11) <46E3C666-EE15-324E-85D0-E56ECA0A342D> /Applications/Aperture.app/Contents/Frameworks/iLifeFaceRecognition.framework/V ersions/A/iLifeFaceRecognition
0x10d0ca000 - 0x10d103ff7 com.apple.fayray.PrintServices (20120703 - 11.6) <33FDFA8A-D41E-36A6-AB42-58FBE1F4D751> /Applications/Aperture.app/Contents/Frameworks/PrintServices.framework/Versions /A/PrintServices
0x10d13b000 - 0x10d16fff7 com.apple.ProUtils (1.1 - 200.36) <BA3481EC-8808-36B1-A88E-7FE9ECC08319> /Applications/Aperture.app/Contents/Frameworks/ProUtils.framework/Versions/A/Pr oUtils
0x10d18e000 - 0x10d387fff com.apple.geode (1.5.3 - 270.7) <ED680AB8-EBEB-3CBA-9D07-B5B21407A984> /Applications/Aperture.app/Contents/Frameworks/Geode.framework/Versions/A/Geode
0x10d45c000 - 0x10d4d6ff7 com.apple.proxtcore (1.4.1 - 250.56) <623B61AC-BA2D-3420-83A2-D083E128C726> /Applications/Aperture.app/Contents/Frameworks/ProXTCore.framework/Versions/A/P roXTCore
0x10d543000 - 0x10d65dfff com.apple.iLifeSQLAccess (1.7.1 - 60.5) <1E1D3528-A309-363F-93AD-D2B5B1115DE6> /Applications/Aperture.app/Contents/Frameworks/iLifeSQLAccess.framework/Version s/A/iLifeSQLAccess
0x10d6cc000 - 0x10d6cefff com.apple.ExceptionHandling (1.5 - 10) <A6413B9F-331B-3D80-A86C-07DEA9888841> /System/Library/Frameworks/ExceptionHandling.framework/Versions/A/ExceptionHand ling
0x10d6d9000 - 0x10d701ff7 com.apple.iPhoto.Tellus (1.3 - 70.18) <585F6DDC-2C06-3C23-B029-9E7E00CCBCB7> /Applications/Aperture.app/Contents/Frameworks/Tellus.framework/Versions/A/Tell us
0x10d728000 - 0x10d751ff7 com.apple.iPhoto.Tessera (1.1 - 70.18) <9974FE70-E381-3FD0-ABDD-F3EAAB1B99C8> /Applications/Aperture.app/Contents/Frameworks/Tessera.framework/Versions/A/Tes sera
0x10d76e000 - 0x10d776ff7 com.apple.AEProfiling (1.2 - 23) <AF1D815F-B5F7-316B-91C1-9C4FCAF13BBF> /Applications/Aperture.app/Contents/Frameworks/AEProfiling.framework/Versions/A /AEProfiling
0x10d780000 - 0x10d783ff7 libCoreFSCache.dylib (??? - ???) <0D155750-7910-32C5-8327-924FC1089442> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreFSCache .dylib
0x10d787000 - 0x10d7a5fef com.apple.XSKey (1.0.0 - 52) <6B090A2B-D9A5-9D21-0DF6-AE40A775B60B> /Library/Frameworks/XSKey.framework/Versions/A/XSKey
0x10d7b9000 - 0x10d7bcfff com.apple.LibraryRepair (1.0 - 1) <62030160-90B4-32D7-A528-7D6309FC50DF> /System/Library/PrivateFrameworks/LibraryRepair.framework/Versions/A/LibraryRep air
0x10d7c3000 - 0x10d7c5fff +eOkaoCom.dylib (??? - ???) <393F340C-3AD1-C89B-6C37-9D8ABF4BFFD9> /Applications/Aperture.app/Contents/Frameworks/iLifeFaceRecognition.framework/V ersions/A/Resources/eOkaoCom.dylib
0x10d7cf000 - 0x10d7f6ff2 +eOkaoPt.dylib (??? - ???) <E6500FB8-157F-57B5-FE25-2A3A1CB3574C> /Applications/Aperture.app/Contents/Frameworks/iLifeFaceRecognition.framework/V ersions/A/Resources/eOkaoPt.dylib
0x10d801000 - 0x10d836fe7 +eOkaoDt.dylib (??? - ???) <7A74253D-8930-6FF1-B513-0929C4E111A2> /Applications/Aperture.app/Contents/Frameworks/iLifeFaceRecognition.framework/V ersions/A/Resources/eOkaoDt.dylib
0x10d841000 - 0x10d9a9fef +eOkaoFr.dylib (??? - ???) <510E837E-135A-92C8-9AC0-465691EA43D2> /Applications/Aperture.app/Contents/Frameworks/iLifeFaceRecognition.framework/V ersions/A/Resources/eOkaoFr.dylib
0x10d9b1000 - 0x10da11ff7 com.apple.NyxAudioAnalysis (12.3 - 12.3) <A1DB30E0-FC84-3F2C-AE88-9510ABE08F24> /Library/Frameworks/NyxAudioAnalysis.framework/Versions/A/NyxAudioAnalysis
0x10da2b000 - 0x10da42ff7 com.apple.AOSAccounts (1.0.2 - 1.0.71) <302B3150-2335-39A5-A443-7E9410D4E1F1> /System/Library/PrivateFrameworks/AOSAccounts.framework/Versions/A/AOSAccounts
0x10da5d000 - 0x10da9bfff com.apple.Ubiquity (1.1 - 210.2) <81A9973A-730B-308A-80A1-F5D042CB790C> /System/Library/PrivateFrameworks/Ubiquity.framework/Versions/A/Ubiquity
0x10dabd000 - 0x10dabdff7 com.apple.SafariDAVNotifier (1.1.1 - 1) <C3E0313B-11B0-3F38-85E3-8A6176A7C6F4> /System/Library/PrivateFrameworks/BookmarkDAV.framework/Versions/A/Frameworks/S afariDAVNotifier.framework/Versions/A/SafariDAVNotifier
0x10dac6000 - 0x10dae6ff7 com.apple.ChunkingLibrary (1.0 - 127.2) <EDF32155-7CFE-3831-949B-80A56E991B68> /System/Library/PrivateFrameworks/ChunkingLibrary.framework/Versions/A/Chunking Library
0x10daf8000 - 0x10dbdbfff libcrypto.0.9.7.dylib (0.9.7 - compatibility 0.9.7) <358B5B40-43B2-3F92-9FD3-DAA68806E1FF> /usr/lib/libcrypto.0.9.7.dylib
0x10dd4d000 - 0x10dd55fff com.apple.proapps.mrcheckpro (1.4 - 397) <DEB9E6D4-E4A9-3F32-8477-C9AD48C37A69> /Applications/Aperture.app/Contents/Resources/MRCheckPro.bundle/Contents/MacOS/ MRCheckPro
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0x7fff923c6000 - 0x7fff92401fff libsystem_info.dylib (??? - ???) <35F90252-2AE1-32C5-8D34-782C614D9639> /usr/lib/system/libsystem_info.dylib
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Audio Sync Issue When Exporting to Quicktime
Currently using Premiere Pro CS3 3.2 and Quicktime 7.5.5
When I export to a quicktime .mov, my audio is a few frames out of sync. I've tried downgrading to older versions of quicktime with no success. Everything is completely in sync inside Premiere. If I import my rendered out-of-sync .mov back into Premiere, it magically syncs up fine again. It's the weirdest thing.
Help!Scott:
There is a workaround.
I never really found a solid cause/solution, but if you're noticing that you have a couple of white frames at the end of your Quicktime exports, then you're probably suffering the same problem I have. Tech people I have checked with have suggested that the problem may be related to the use of .mp3 sound files (as opposed to .wav) in the Premiere project, but after removing them and replacing them with .wav's the problem persisted.
I am not technical enough to figure out exactly what's causing the problem, but I think it must have something to do with the Adobe Media Encoder (at least how it works on my computer). From what I've read on the subject, the Media Encoder is Premiere's Achilles's Heel.
Changing versions of Quicktime did nothing. Others trying to solve this problem have tried exporting their files with every conceivable variation of options and settings in the Adobe Media Encoder with no positive result.
I'm not the only one with this issue, but searches of the Internet show it to be relatively rare, so it's probably some weird glitch somewhere deep in my system. It's not widely-reported enough for anyone to care about addressing this bug. Of the few people that I've found suffering from this anomaly, none have found a fix.
But the good news is that I have found a workaround that accomplishes getting a quicktime file out properly that does work for me. I avoid the Adobe Media Encoder completely.
Step 1: Go to File > Export > Movie, and under Settings > General choose QuickTime, under Video > Compressor choose H.264, then Uncompressed Audio. I have not experimented with other settings, but believe that most of them will do just fine.
If you examine the quicktime file you've just exported, you'll see it works just swell; i.e. no white frames at the end of the movie and the sound syncs up perfectly. Okay, sounds great---but there's no way to limit the data rate using this method, which means we're stuck with a ridiculously large file.
The solution is to load the Quicktime file that you've just exported into Quicktime Pro, and now export it using data rate compression / sound compression options to suit your tastes. Bingo!
The other workaround that I have heard from some is to export your movie (again, avoiding the Adobe Media Encoder, instead using File > Export > Movie) as an Uncompressed AVI, and then compress with QT pro as before. This method didn't work for me, something about not having the proper codec on my system to read the AVI file that was exported, which makes absolutely zero sense but I couldn't find the right codec anywhere, even after identifying it with some super-duper codec identification utility. Go figure!
So, you'll have to get QT Pro ($30 I think) to use this workaround, but it does work, and that's what counts. I have no idea if there's a QT Pro clone or similar program available out there. Compression/decompression and all that jazz is way beyond me and I'm just happy to be able to get my file finally out there in working condition.
The only other bit of information I might share with you is that I tried searching the Internet at great length to try and solve this issue, but on the rare occasion I did find someone suffering this problem they were as confounded and frustrated as I was, and no one had a real solution. I continued to search with different search terms and tripped over the clues to this solution when searching for "white frame problem" in relation to Premiere. I even believe that if you search the Abobe forums you may find some posts about it, so if you're inclined to learn more about it, I suggest concentrating your searches with terms that refer to the white frame problem/issue, instead of the terms I used for so long, such as "Premiere Audio Sync Quicktime" and the endless permutations thereof.
But I'll bet this workaround works for you. Let me know, and if you'd like me to try it on one of your exports on my computer I'd be happy to give it a go.
I have often wondered if upgrading to CS4 would solve this problem. Are you using CS3 like me? If I could be sure CS4 made this issue vanish I would jump on it, but there just isn't enough information out there to know for sure. I'm inclined to think not.
Please do let me know if this solution works for you, or if you dig up any new information.
Thanks! -
Audio sync issue when exporting to h.264
I've seen this issue reported many times, but can't find an answer, or whether it's simply another bug in Premiere CS5. The same issue happens on more than one computer (PC with Intel i7, 64 bit, GeForce GTX 470, and BlackMagic video card), the video is HDV using Sony Compact flash. Audio sync is fine throughout editing and exporting to standard DVD or h.264 blu-ray using Encore Dynamic link. But when I export directly from premiere to create a flash video or h.264 720p video, the audio moves ahead of the video by about 4 frames. This didn't happen with CS4. There is a similar issue if I export using MPEG2, though the audio error seems less consistent. Have wasted very many hours, and a fix or solution would be welcome! Many thanks.
Having the same issue here. Some kind of solution would make me so happy right now.
I've shot and edited a series of short interviews on a DSLR. So I've started with H.264 files and I'm attempting to export the final product to h.264 and the audio is very noticeably out of sync.
The only workaround I've come up with so far is as follows:
1. Export the audio only from the original sequence
2. Export the video only from the original sequence
3, Start a new sequence and drop in the files I just created.
When I export that sequence, for some reason, it syncs perfectly. Needless to say however, this is a huge inconvenience and time waster, especially when it comes to making further edits. -
Syncing Issues when trying too sync more than one thing
since the 8.0.2 update syncing has been real glitchy for me lately when i try too sync my iphone and ipod. for whatever reason, i cant sync more than one thing at the same time. for example if i have my iphone still plugged in, then plug in my ipod too update it, soon after the itunes would give me a unknown error then lock up. specifically this error. http://img407.imageshack.us/my.php?image=unknownituneserrorjq3.jpg
sometimes it would say iphone, sometimes it would say ipod.. that error would just depend on which was plugged in first.
its just weird, windows detects both drives fine. and if i have them in one at a time itunes will be able to read and sync that device. unless this is a direct problem with my computer which i dont think, i dunno. both devices work in any usb port. it just doesnt like them both being in at the same time.
this happening with anyone else?See this support doc, iPod for Windows: Only works with one iPod at a time. The title pretty much says it all. If it's worked for you before then it's more likely by luck than design.
tt2 -
File permission issues when sharing project
Hi,
We are sharing a project amongst two developers that each have an account on a (Windows 7) machine. They are part of a windows group and don't develop at the same time. All directories and files are in the group and are set to inherit permissions. After one user develops using Labview, all the files that he saved when using Labview have the group permission removed and the second developer can no longer open the files. Our sys admins claim Labview is somehow changing the permissions. Has anyone seen/overcome this?
Thanks,
SteveWhere is the file being saved?
No place special. We have a labview project/ directory under our own directory under C:/ that roots all the Labview project files.
If both users have full access to the directory where the files are being saved, there shouldn't be any problems. I'm sure LabVIEW isn't doing anything to change access rights.
Both users have full access. If I create a new file it has the correct permissions (a local group).
I'm concerned about the comment "part of a windows group"? Most PC's in a corporate environment are part of an actual network domain, and don't use that poorman's excuse for network access rights of a workgroup that Windows seems to want to use for standalone PC's and those not registered onto a network.
I wouldn't be too concerned =) We have a nationwide federated domain. The "group" is a local group on the computer for two people specifically to share this labview project.
Steve -
Authorization issue when sharing project in eclipse to HANA trial instance
Dear colleagues,
I'm new that registered a trial account on hana cloud platform cockpit.When I do the step by step scenario create HANA XS Application, I faced some problem: after I created the project in Eclipse and tried to share it via hana cloud repository, the following error message appears:
Can anyone help me on this? Thanks a lot.Finally I found the cause, when creating the project in the Project Explorer, we should not navigation to the path which we set in Repository Workplace, but should also add the "<username>" in front of the workspace in the path manually,
For example, the workspace on my machine is:
C:\Users\I000000\hana_work\JN4_00_DEV_8DCH17EFJG59GYBL0Y0I8BC78\myhanaxs
When I created new project "helloworld", it automatically locate the path as:
C:\Users\I000000\hana_work\JN4_00_DEV_8DCH17EFJG59GYBL0Y0I8BC78\myhanaxs\helloworld,
but the path should be exactly like the following then it can be shared to cloud repository:
C:\Users\I000000\hana_work\JN4_00_DEV_8DCH17EFJG59GYBL0Y0I8BC78\myhanaxs\<i000000trial>\<instance name>\<packagename>\hello -
Multiclip sync problem when transfering project file to another editbay
I edited a mulitclip and saved the project onto the same scratch drive as the media files. The scratch drive is networked to two other edit bays. When I pull the project file and media files from the networked scratch drive and put them onto the drive of another machine, the multiclip will play in the timeline, but is not editable. I have reconnected the media files from the scratch drive to the new drive, but when I try to change camera angles, they are either unavailable or the multiclip will pull footage from a different multiclip in a different project.
Does anyone have any suggestions?1. The way you are doing that, you are only copying pointers to the original file into your final project. As soon as you remove one of the single-track files, you'll get an error msg, and the recording is gone. To avoid this, you have to "Save as Archive" the final project each time you inserted a new recording!
2. Yes, it's possible, but a bit tricky, and you risk damaging you projects:
- Locate the source project in the Finder.
- Ctrl-click it and select "Show Package Content".
- Open the folder called "Media", and you'll see your recordings.
- Pick the ones you want and drag them into your opened targed project.
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