Telling my flash mp3 player to get its song list from an xml file
Hello,
What do I need to put in my code to tell my mp3 player to grab its songs from a folder on my server via an xml doc I outputted from my sql server? (the mp3 player is also on the server).
Thanks in advance!
Here's my code thus far:
Heres my code:
import flash.events.MouseEvent;
import flash.media.Sound;
import flash.net.URLRequest;
import flash.media.SoundChannel;
import fl.events.SliderEvent;
var myMusic:Sound = new Sound();
var soundFile:URLRequest = new URLRequest("lpwfte.mp3");
var channel:SoundChannel = new SoundChannel();
var sTransform:SoundTransform = new SoundTransform();
var myTimer:Timer = new Timer(100);
var songPosition:Number = 0;
var myContext:SoundLoaderContext = new SoundLoaderContext(5000);
myMusic.load(soundFile, myContext);
myTimer.addEventListener(TimerEvent.TIMER, updateTime);
buttonPlay.addEventListener(MouseEvent.CLICK, playMusic);
btnStop.addEventListener(MouseEvent.CLICK, StopMusic);
sldVolume.addEventListener(SliderEvent.CHANGE, ChangeVolume);
myMusic.addEventListener(Event.COMPLETE, getSongLength);
btnPause.addEventListener(MouseEvent.CLICK, pauseMusic);
function pauseMusic(evt:MouseEvent):void
songPosition = channel.position;
channel.stop();
function convertTime(millis:Number):String
var Minutes:Number = ( millis % (1000*60*60)) / (1000 * 60);
var Seconds:Number = ((millis % (1000*60*60)) % (1000 * 60)) /1000;
if(Minutes < 10)
var displayMinutes:String = "0" + Math.floor(Minutes);
}else
var displayMinutes:String = Math.floor(Minutes).toString();
if(Seconds < 10)
var displaySeconds:String = "0" + Math.floor(Seconds);
}else
var displaySeconds:String = Math.floor(Seconds).toString();
return displayMinutes + ":" + displaySeconds;
//return (Math.floor(Minutes) + ":" + Math.floor(Seconds));
function updateTime(evt:TimerEvent):void
lblSongTime.text = convertTime(channel.position);
function getSongLength(evt:Event):void
lblSongTotalTime.text = convertTime(myMusic.length);
lblSongName.text = myMusic.id3.songName;
lblSongArtist.text = myMusic.id3.artist;
lblSongYear.text = myMusic.id3.year;
function ChangeVolume(evt:SliderEvent):void
sTransform.volume = sldVolume.value;
channel.soundTransform = sTransform;
function StopMusic(evt:MouseEvent):void
channel.stop();
songPosition = 0;
function playMusic(evt:MouseEvent):void
channel = myMusic.play(songPosition);
myTimer.start();
Search Google for a tutorial using terms like "AS3 XML tutorial". ANy one of them should show you the code you need to parse the xml data into variables you can use in your code for your mp3 URLRequest value.
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Message was edited by: MacAVUser08You should paste the object code in a HTML Snippet.
All your songs and playlist should be in the MusicPlayerExample folder.
And then test that all performs as it should.
If you do that you have no problems.
But you pasted the code in the HTML page itself after publishing. If you do you have to check the path to all the files.
You would have found that there is no file here :
http://web.me.com/cbarrywdw03/KlausBadelt/Credits_Blog/Entries/2010/4/swfobject. js
Rule of thumb : Keep custom stuff out of the Site folder iWeb creates.
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