Timeline question

I am using iMovie HD 5.0.2 (111).
The story in my Timeline is complete. Yet the playhead keeps playing for about two extra minutes despite the fact that there are no more clips or audio. It's supposed to stop at the end of the sequence, correct?
I think this is throwing my exported QT file out of synch. When I try to play the QT file in Final Cut Express and FCP, the audio and video are out of synch.

Sometimes iMovie leaves the remains of an audio clip at the very end of the movie. This is just a few frames long and hard to see and delete. Try zooming in the timeline as much as possible and scroll extreme right. It should be there!

Similar Messages

  • A few magnetic timeline questions.

    I've gone back 10 pages and not found these topics. So a few questions.
    1) When I delete a clip a gap is left. One should have the option of Ripple-delete AND Non-ripple-delete. Is there a Ripple-delete> How does one SIMPLY delete the gap?
    2) Even in TRIM mode, somtimes a trim doesn't ripple. Bug?
    3) Although there are no tracks -- below the string of clips -- there is a an odd set of "shadow clips" that match the clips above. What are these?
    4) When clips are deleted, these "shadow clips" remain but no longer exactly below the actual clips. What's going on?
    5) When draging clips, they'll pop up or down "tracks." What's going on?

    "Do yourself a favour and actully take a little time to learn how to use it before you criticise it."
    Having written a book on iMovie I certainly agree with learning an application.
    BUT, after 20 years of using almost every NLE -- it seems crazy that simply sending a clip to a timeline and deleteing a clip from a timeline would -- given it's Apple software -- not be intutive!
    Frankly, watching a tutorial seems overkill when you were able to point me the right direction with a few words, "OK. None of your clips are on a storyline."
    Perhaps what's needed is TIP in Apple's PDF for those who come from iMovie and have zero reason to bother with stories and magnets. TIP:
    1) Click Append to send to Timeline after setting IN and OUT on a clip in the Event Browser.
    2) Press delete to remove a clip with ripple.
    3) Press forward-delete to delete leaving a gap.
    4) Drag a video-only or audio-only clip, after setting IN and OUT on a clip in the Event Browser, above or below an AV clip to create an "insert."
    5) Drag edges to trim -- which oddly works in both A and T modes.
    For me everything else about FCP X seems intuitive -- although I have not yet found a way to place a clip at a TIME so it doesn't move. In other words stick to a spot. Gee, isn't that what tracks are for.
    So now that FCP X is mostly working for me I'm happy. But, iMovie is still faster at: Rotate clip in Event Browser; place clip as Cutaway, PIP, etc.; apply Ken Burns effect. For ME speed and ease is what makes an NLE "superior." When I want power I use Media Compser or FCP.
    Thank you for your help!

  • Easy movie clip / timeline question... please help.

    This is a pretty simple question about something I just cant
    figure out.
    I have a movie with 2 frames. On the frist frame are two
    buttons. On the second frame is a movie clip. In the movie clip are
    two labeled frames, "ball" and "box" for two parts of an animation.
    One part plays a ball bouncing. The other plays a box rotating.
    What I want to happen is when you click the ball button it plays
    the movie clip and starts on ball. When you click the box button it
    plays the movie clip and starts on box. The code for the buttons is
    simple:
    boxButton.onRelease = function ()
    anim_mc.gotoAndPlay("box");
    ballButton.onRelease = function ()
    anim_mc.gotoAndPlay("ball");
    The movie works fine as long as the movie clip and the
    buttons are on the same frame, frame 1.
    But if I move the movie clip to frame 2 it does not work.
    Why!!!??? How do I point the button to play the movie clip on frame
    2?
    It will work if I just send the button to gotoAndPlay("2");
    obviously, but what if I want to target specific frames?

    I tried this like you said:
    boxButton.onRelease = function ()
    _root.gotoAndStop(2);
    zoom_mc.gotoAndPlay("box");
    Thinking it would go to frame 2, then play the movie clip
    starting on frame "box" within the movie clip. But it doesnt. Of
    course, it plays frame 2, and the movie clip plays, but only on
    frame 1 of the movie clip, it does not go to "box" which is in the
    middle of the timeline of that movie clip.
    I guess there is no way to do this?
    Accessing labeled frames within a movie clip from a buttion
    on the main timeline requires that the button be on the same frame?
    This seems strange.. I guess.....

  • Audio Not Showing in timeline Question

    I keep having a problem and was wondering if others have experienced this and what the issue might be. I have a bunch of audio files that were recorded in a studio as WAV files. I import them fine into CS3 and see the files in the preview monitor, but when I drag it into my seguence, nothing shows up. The audio still plays, but there is nothing to be seen in the timeline. It makes editing things hard since I don't know exactly where the audio starts. I took my CD of Wav files and brought them into ITunes and made them MP3 files, but it still does the same thing. Anyone else have this problem or know a solution?
    Thanks

    FAQ:Why is there no wave form on the timeline?
    Cheers
    Eddie
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  • Open Format Timeline Question

    Hello,
    I'm planning on switching to FCP soon. I am editing on premiere right now and if I get a positive answer to my question I will probably make the switch really soon.
    I have a project coming that includes SD footage, HDV and XDCAM EX. Would I be able to edit in real time in Final Cut Pro even without any cards (AJA or Blackmagic)?
    Thanks a lot.

    Yes.
    Will you need to eventually render? Yes.
    Will the quality be EXCELLENT on all formats? No. SD blown up to HD won't look the best.
    Can you mix frame rates? 23.98 and 29.97...25? Well, it will work, but it won't look good. Mixing formats is one thing, frame rates is entirely different. Best to match frame rates before you edit, and if you do that, might as well make the codecs match too. Because mixing frame rates is a BAD thing. Avid doesn't even let you do it. FCP does, and people think that they can then get away with it and are shocked when it looks juttery and horrid.
    Shane

  • Help Please! Timeline Question with Invisible Buttons

    I am new to FLASH and have created a rotating banner for our website with 5 roatating images with 5 invisble buttons linking to 5 landing pages. And  it works the first loop through.  However when it gets to action 5 for my last image, that link continues for all the buttons is subsequent loops.  What do I need to add to my code to get the actions to loop like the timeline is looping?
    Code used for the links. This is the link that continues after the first run of the banner:
    var url5:URLRequest = new URLRequest("http://www.facebook.com/MoDOT.KansasCity");, onStageClick5);
    stage.addEventListener(MouseEvent.CLICK
    function onStageClick5(event:MouseEvent):void
        navigateToURL(url5,"_blank");

    i can't tell what's causing your problem but that code doesn't look right.  use:
    var url5:URLRequest = new URLRequest("http://www.facebook.com/MoDOT.KansasCity");
    stage.addEventListener(MouseEvent.CLICK
    function onStageClick5(event:MouseEvent):void
        navigateToURL(url5,"_blank");

  • Quick DW Timeline question

    Please help! I'm trying to jump to a specific frame in a
    timeline in dreamweaver, conditionally, based on a value passed in
    the url. I know this should be simple enough, but I'm a little at a
    loss at how to modify the MM timeline javascript that executes when
    the page loads.
    I added a "go to frame" instruction on frame 1, thinking I
    can easily modify it and specify which frame to go to based on a
    value in the querystring.
    Within my MM timeline code, I found the part that specifies
    which frame to go to on frame1:
    document.MM_Time[0][6].frame = 1;
    document.MM_Time[0][6].value =
    "MM_timelineGoto('Timeline1','2')";
    I just need to know how to insert an "if, then, esle"
    condition in the second line based on a value in my url query
    string. For example:
    document.MM_Time[0][6].value = "MM_timelineGoto('Timeline1',
    if request.querystring('jump")=true then '65' else '2')";
    Can anyone help me with the correct syntax to use for this?
    Much appreciated.
    Christopher

    The GotoFrame Timeline Behavior is not working for you?
    Murray --- ICQ 71997575
    Adobe Community Expert
    (If you *MUST* email me, don't LAUGH when you do so!)
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    "b r u n o" <[email protected]> wrote in
    message
    news:egr1bl$92j$[email protected]..
    > I'm hoping someone can help me learn how to use an
    "onClick" event to
    > jump to
    > a specific frame in a timeline in dreamweaver. I've done
    with with
    > "goto"
    > actionscript within a flash fla file, but I need to do
    this within
    > dreamweaver.
    >
    > My page contains a flash swf file that plays when the
    page first loads.
    > When
    > the user clicks on my "skip intro" gif , I want to jump
    to a specific
    > frame in
    > the timeline and keep playing (rather than opening a new
    page). It sounds
    > like
    > something that should be simple enough, but I'm at a
    loss without a MM
    > built-in
    > funtion. Can anyone detail the steps for doing this?
    >
    > Also, I would really love to know how to jump to a frame
    in a timeline
    > conditionally, based on a URL parameter, when the page
    loads (e..g,
    > onload, if
    > request.querystring("jump") = true, then go to frame
    40). This will allow
    > me
    > to get to the same frame later in the timeline and skip
    the intro when
    > users
    > navigate back to this particular page.
    >
    > Any help is very much appreciated.
    > Thanks,
    > C Bruno
    >

  • Timeline Question. Flash CS3 Pro

    I am trying to create a simple flash animation where first
    one line text is on screen and then it blurs and vanishes to be
    replaced by the next line of text. I have 8 lines of text that I
    want to do this to. I have each text on its own layer. How do I
    drag say layer two over in the time line so that it doesn't show
    until the end of the text/effect in layer one?
    Robert

    drag and select the range of frames/keyframes in the layer -
    then click/drag them down the timeline
    - should take about 3 seconds. Hope this helps - sorry it
    wasn't obvious.
    Chris Georgenes - Mudbubble LLC - Animator/Author/Speaker
    Adobe Community Expert - p.781.772.1073
    www.mudbubble.com - www.keyframer.com -
    www.howtocheatinflash.com
    Melon Thumper wrote:
    > I am trying to create a simple flash animation where
    first one line text is on
    > screen and then it blurs and vanishes to be replaced by
    the next line of text.
    > I have 8 lines of text that I want to do this to. I have
    each text on its own
    > layer. How do I drag say layer two over in the time line
    so that it doesn't
    > show until the end of the text/effect in layer one?
    >
    > Robert
    >

  • Simple timeline question making a movie.

    Total novice here.
    I have a movie that has several layers.
    I want to add layers and time to the begining of the film and
    I don't know how to do it without having to move everything already
    in the timeline one at a time down the line.
    Can you tell me how to do this?
    Thanks

    Just select all layers at your first frame and add blank
    frames by pressing F5. All following frames (and keyframes) will
    "move to the right" in sync then.

  • I have a timeline question and need an answer asap plz

    When I am looking at my image in the viewer, it's perfectly clear. Then when I drag the image down into the timeline it looks a little blurry. It looks like there is some kind of overlay or something on it. I can't figure out what I did because the first half of the project is fine and it just started doing this. My kitten has been jumping on the keyboard so I'm not sure if some setting got changed but I can't figure out how to get it back so my images are clear again. Please help me! Thanks!

    The Viewer will show you the quality of your source footage. The Canvas will show you the quality of the items in the timeline. If you have a nice 3000x2000 pixel picture, it will look GREAT in the Viewer. Drop that in the timeline, and say the timeline is DV, then the picture inherits the DV attributes: 5:1 compression, 4:1:1 color space. It does not retain the original quality.
    Also, never judge the quality of your image using a computer monitor. Only judge on a TV or NTSC monitor connected to the system. If DV, then routed thru a camera or deck. If uncompressed SD or any form of HD, then you need a capture card.
    Shane

  • Easy timeline question

    Sorry...having a Shane moment and can't figure out this shortcut (user manual and "option-h" don't have the answer either). I read about a keyboard shortcut that allows you to select all clips left or right of the scrubber, rather than zooming out, dragging a highlight, then zooming back in. Can't remember it. Anyone?
    boy, do I feel sheepish.
    Jonathan

    Jonathan:
    Addendum
    You can add some custom buttons to your layout with the "t", "tt", "ttt", etc select tools.
    That's faster than pressing several times the same key and less confusing.
      Alberto

  • Invisible "Movie Clips" in Director

    I have been banging my head against the wall trying to figure
    out how I would do the equivalent in Director:
    In Flash I have a movie with 2 movie clips. 1 clip is a buch
    of questions and depending on how you answer them an animation runs
    in the other movie clip. To the end user, it looks like one screen
    on the same background.
    In Director how do I create a separate timeline
    (questions/clickable answers) that effect another timeline
    (response animations)? If I use MIAW they have a window boarder. I
    would really like it if these 2 timelines were running on a base
    timeline where other things do their thing when the quiz is over.
    This would be the background with all the other buttons/links.
    Possible, impossible, stick to Flash? HELP!

    Wow, all of that sounds so much more complicated than 2 movie
    clips on the stage in Flash. I would just create a Flash movie and
    bring it into Director but here is the complication with that. The
    response section has a musical score and a cursor that moves
    accross the score with music that will play - well, actually that
    isn't the response that is part of the listening portion of the
    question that I want in the response area. So the user will be
    instructed to listen to a section of music and follow along. When
    the music stops playing he can slide the cursor back and forth to
    see the music again if he needs to to answer the question that he
    is now asked. If he answers wrong, the score will show him why he
    isn't right. That is why there will be different responses to
    different answers. Now all that coding for the moving cursor and
    changing score has been done in director in another part of the
    program where the student can listen to the entire piece and follow
    along. I don't want to reinvent the wheel in Flash. I want to use
    variations on the code that is written in Director.
    So can I tell my Flash movie the plays in Director to move to
    a mark on the Director timeline according to which Flash answer
    they choose. This may be my easiest method.
    OR I guess I could just use 2 Director movies. After question
    10 change movies. I'm trying not to have a director score that's
    1,500 frames. I would need to keep track of several variables
    throughout the entire quiz. The more I think I have this solved,
    the more I find I'm lost.

  • Timeline Markers From PP to AE and Other Questions

    I find no instructions to import timeline markers along with Premiere sequences. Is it possible?
    I'm still very new to AE and I am confusing myself quite easily going back and forth between the programs. What is the usual practice if i want to replace parts of original footage with segments created in AE?
    Should I import the Premiere sequence and work on the segments in AE and create movie from there OR create the composition in AE and import into the Premiere project? In other words, once I import or export from one program to another, do I abandon the original project?
    I ask because i am ending up with AE comps on my Premiere timeline as well as Premiere sequences in AE timelines.
    I hope that doesn't sound too dumb

    > I find no instructions to import timeline markers along with Premiere sequences. Is it possible?
    http://help.adobe.com/en_US/PremierePro/4.0/WSB90E08AC-8994-4070-A1A1-BA560E5EDA4A.html
    I found this with a simple Community Help search for 'Premiere markers'.
    > Should I import the Premiere sequence and work on the segments in AE
    and create movie from there OR create the composition in AE and import
    into the Premiere project? In other words, once I import or export from
    one program to another, do I abandon the original project?
    I ask because i am ending up with AE comps on my Premiere timeline as well as Premiere sequences in AE timelines.
    I hope that doesn't sound too dumb
    No, that doesn't sound too dumb. There are a lot of options to figure out. See "Working with Adobe Premiere Pro and After Effects" for an overview.
    The reason that there are a lot of options is that each of them is good for different things.
    That means that we can't really answer your question without knowing exactly what you're trying to accomplish.
    I suggest trying the various methods described int he document that I linked to and getting back to us when you have a specific piece of your work that you can't figure out how to do.

  • New iMovie - A few questions (fav/reject, timeline)

    Have some questions on the new iMovie v 10:
    1.  Is the "new" clip wrapping "vertical" timeline view gone?  I actually liked this as opposed the the traditional horizontal timeline.  Now all I see is the traditional horizontal timeline.
    2.  The Favorite and Reject buttons appear to be gone.  I have to right-click and then select "favorite" or "reject" .  This has gone from one click to two...And I don't feel that I have gained this space in the UI.   Can I get fav and reject buttons back?

    1- View>Wrapping Timeline
    2- Fav/Reject specific buttons are gone but can be accessed with a control click. Which will also show you the Keyboard Shortcuts for those options.

  • Project Management Question - timelines for Production system deployment

    Hi
    I need an expert advice on setting up timelines for establishing an Oracle Apps Production environment. We are implementing Oracle HR & Payroll at an organization.
    Our system architecture is a 2-node application tier and 2-node DB tier (RAC). RAC is configured by another party and we only have to prepare the application tier (2 nodes)
    We would be installing Oracle Apps R11i (11.5.10) with jserv load balancing on the 2-nodes
    Can anyone suggest how much time this should take to install/configure & patching of the application tier (on 2 nodes)?
    Regards
    Saira

    Duplicate post (check your other thread):
    Project Management Question - timelines for Production system deployment
    Re: Project Management Question - timelines for Production system deployment

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